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raw | patch | inline | side by side (parent: 007ba24)
raw | patch | inline | side by side (parent: 007ba24)
author | DeaDDooMER <deaddoomer@deadsoftware.ru> | |
Thu, 29 Dec 2022 14:40:24 +0000 (17:40 +0300) | ||
committer | DeaDDooMER <deaddoomer@deadsoftware.ru> | |
Fri, 9 Jun 2023 09:09:43 +0000 (12:09 +0300) |
src/game/Doom2DF.lpr | patch | blob | history | |
src/game/g_holmes.pas | patch | blob | history | |
src/game/renders/opengl/r_holmes.pas | [new file with mode: 0644] | patch | blob |
src/game/renders/opengl/r_holmes_ol.inc | [moved from src/game/g_holmes_ol.inc with 100% similarity] | patch | blob | history |
src/game/renders/opengl/r_render.pas | patch | blob | history |
diff --git a/src/game/Doom2DF.lpr b/src/game/Doom2DF.lpr
index 51d0cb9617414851a7056e02e85ddeca90aa284e..3282cab97e9277059454f2fed173afd9fb7c6bd0 100644 (file)
--- a/src/game/Doom2DF.lpr
+++ b/src/game/Doom2DF.lpr
r_console in 'renders/opengl/r_console.pas',
r_gui in 'renders/opengl/r_gui.pas',
r_loadscreen in 'renders/opengl/r_loadscreen.pas',
+ {$IFDEF ENABLE_HOLMES}
+ r_holmes in 'renders/opengl/r_holmes.pas',
+ {$ENDIF}
{$ELSE}
{$FATAL render driver not selected}
{$ENDIF}
fui_wadread in '../flexui/fui_wadread.pas',
fui_common in '../flexui/fui_common.pas',
+// fui_gfx in '../flexui/fui_gfx.pas',
fui_gfx_gl in '../flexui/fui_gfx_gl.pas',
fui_events in '../flexui/fui_events.pas',
fui_style in '../flexui/fui_style.pas',
diff --git a/src/game/g_holmes.pas b/src/game/g_holmes.pas
index 414a30fe1ba40f1049230fe614de323a78fa3ea2..b7ad74b79db8028d84f2711100434655a9e5eebe 100644 (file)
--- a/src/game/g_holmes.pas
+++ b/src/game/g_holmes.pas
interface
-uses
- mempool, geom,
- e_log, e_input,
- g_basic, g_phys, g_grid, g_player, g_monsters,
- g_map, g_triggers, g_items, g_game, g_panel, g_console,
- xprofiler,
- sdlcarcass,
- fui_common, fui_events, fui_ctls,
- fui_gfx_gl;
+ procedure holmesInitCommands ();
+ procedure holmesInitBinds ();
+ function monsTypeToString (mt: Byte): AnsiString;
+ function monsBehToString (bt: Byte): AnsiString;
+ function monsStateToString (st: Byte): AnsiString;
+ function trigType2Str (ttype: Integer): AnsiString;
-procedure g_Holmes_Draw ();
-procedure g_Holmes_DrawUI ();
-
-procedure g_Holmes_OnEvent (var ev: TFUIEvent);
-
-// hooks for player
-procedure g_Holmes_plrViewPos (viewPortX, viewPortY: Integer);
-procedure g_Holmes_plrViewSize (viewPortW, viewPortH: Integer);
-procedure g_Holmes_plrLaser (ax0, ay0, ax1, ay1: Integer);
+ var
+ g_holmes_imfunctional: Boolean = false;
+ g_holmes_enabled: Boolean = {$IF DEFINED(D2F_DEBUG)}true{$ELSE}false{$ENDIF};
+ var
+ msX: Integer = -666;
+ msY: Integer = -666;
+ showGrid: Boolean = {$IF DEFINED(D2F_DEBUG)}false{$ELSE}false{$ENDIF};
+ showMonsInfo: Boolean = false;
+ showMonsLOS2Plr: Boolean = false;
+ showAllMonsCells: Boolean = false;
+ showMapCurPos: Boolean = false;
+ showLayersWindow: Boolean = false;
+ showOutlineWindow: Boolean = false;
+ showTriggers: Boolean = {$IF DEFINED(D2F_DEBUG)}false{$ELSE}false{$ENDIF};
+ showTraceBox: Boolean = {$IF DEFINED(D2F_DEBUG)}false{$ELSE}false{$ENDIF};
-var
- g_holmes_imfunctional: Boolean = false;
- g_holmes_enabled: Boolean = {$IF DEFINED(D2F_DEBUG)}true{$ELSE}false{$ENDIF};
+ var
+ g_ol_nice: Boolean = false;
+ g_ol_fill_walls: Boolean = false;
+ g_ol_rlayer_back: Boolean = false;
+ g_ol_rlayer_step: Boolean = false;
+ g_ol_rlayer_wall: Boolean = false;
+ g_ol_rlayer_door: Boolean = false;
+ g_ol_rlayer_acid1: Boolean = false;
+ g_ol_rlayer_acid2: Boolean = false;
+ g_ol_rlayer_water: Boolean = false;
+ g_ol_rlayer_fore: Boolean = false;
+ var
+ monMarkedUID: Integer = -1;
+ platMarkedGUID: Integer = -1;
implementation
uses
- {$INCLUDE ../nogl/noGLuses.inc}
- {$IFDEF ENABLE_GFX}
- g_gfx,
- {$ENDIF}
- {$IFDEF ENABLE_GIBS}
- g_gibs,
+ {mempool,}
+ e_log, e_input,
+ g_player, g_monsters,
+ g_map, g_triggers, g_game, g_panel, g_console,
+ {xprofiler,}
+ fui_common, fui_events, fui_ctls,
+ {$IFDEF ENABLE_RENDER}
+ r_render,
{$ENDIF}
{rttiobj,} typinfo, e_res,
- SysUtils, Classes, SDL2,
+ SysUtils, Classes,
+ {$IFDEF USE_SDL2}
+ SDL2,
+ {$ENDIF}
MAPDEF, g_options,
- utils, hashtable, xparser;
+ hashtable, xparser;
var
- hlmContext: TGxContext = nil;
//globalInited: Boolean = false;
- msX: Integer = -666;
- msY: Integer = -666;
msB: Word = 0; // button state
kbS: Word = 0; // keyboard modifiers state
- showGrid: Boolean = {$IF DEFINED(D2F_DEBUG)}false{$ELSE}false{$ENDIF};
- showMonsInfo: Boolean = false;
- showMonsLOS2Plr: Boolean = false;
- showAllMonsCells: Boolean = false;
- showMapCurPos: Boolean = false;
- showLayersWindow: Boolean = false;
- showOutlineWindow: Boolean = false;
- showTriggers: Boolean = {$IF DEFINED(D2F_DEBUG)}false{$ELSE}false{$ENDIF};
- showTraceBox: Boolean = {$IF DEFINED(D2F_DEBUG)}false{$ELSE}false{$ENDIF};
// ////////////////////////////////////////////////////////////////////////// //
{$INCLUDE g_holmes.inc}
-{$INCLUDE g_holmes_ol.inc} // outliner
// ////////////////////////////////////////////////////////////////////////// //
{$INCLUDE g_holmes_cmd.inc}
-procedure holmesInitCommands (); forward;
-procedure holmesInitBinds (); forward;
// ////////////////////////////////////////////////////////////////////////// //
-var
- g_ol_nice: Boolean = false;
- g_ol_fill_walls: Boolean = false;
- g_ol_rlayer_back: Boolean = false;
- g_ol_rlayer_step: Boolean = false;
- g_ol_rlayer_wall: Boolean = false;
- g_ol_rlayer_door: Boolean = false;
- g_ol_rlayer_acid1: Boolean = false;
- g_ol_rlayer_acid2: Boolean = false;
- g_ol_rlayer_water: Boolean = false;
- g_ol_rlayer_fore: Boolean = false;
+
+{$IF NOT DEFINED(ENABLE_RENDER)}
+function pmsCurMapX (): Integer; inline;
+begin
+ result := round(msX/g_dbg_scale)
+end;
+
+function pmsCurMapY (): Integer; inline;
+begin
+ result := round(msY/g_dbg_scale)
+end;
+
+function r_Render_HolmesViewIsSet (): Boolean;
+begin
+ result := false
+end;
+{$ENDIF}
// ////////////////////////////////////////////////////////////////////////// //
// ////////////////////////////////////////////////////////////////////////// //
-var
- vpSet: Boolean = false;
- vpx, vpy: Integer;
- vpw, vph: Integer;
- laserSet: Boolean = false;
- laserX0, laserY0, laserX1, laserY1: Integer;
- monMarkedUID: Integer = -1;
- platMarkedGUID: Integer = -1;
-
-
-procedure g_Holmes_plrViewPos (viewPortX, viewPortY: Integer);
-begin
- vpSet := true;
- vpx := viewPortX;
- vpy := viewPortY;
-end;
-
-procedure g_Holmes_plrViewSize (viewPortW, viewPortH: Integer);
-begin
- vpSet := true;
- vpw := viewPortW;
- vph := viewPortH;
-end;
-
-procedure g_Holmes_plrLaser (ax0, ay0, ax1, ay1: Integer);
-begin
- laserSet := true;
- laserX0 := ax0;
- laserY0 := ay0;
- laserX1 := ax1;
- laserY1 := ay1;
- laserSet := laserSet; // shut up, fpc!
-end;
-
-
-function pmsCurMapX (): Integer; inline; begin result := round(msX/g_dbg_scale)+vpx; end;
-function pmsCurMapY (): Integer; inline; begin result := round(msY/g_dbg_scale)+vpy; end;
-
-
-{$IFDEF HOLMES_OLD_OUTLINES}
-var
- edgeBmp: array of Byte = nil;
-
-
-procedure drawOutlines ();
-var
- r, g, b: Integer;
-
- procedure clearEdgeBmp ();
- begin
- SetLength(edgeBmp, (gScreenWidth+4)*(gScreenHeight+4));
- FillChar(edgeBmp[0], Length(edgeBmp)*sizeof(edgeBmp[0]), 0);
- end;
-
- procedure drawPanel (pan: TPanel);
- var
- sx, len, y0, y1: Integer;
- begin
- if (pan = nil) or (pan.Width < 1) or (pan.Height < 1) then exit;
- if (pan.X+pan.Width <= vpx-1) or (pan.Y+pan.Height <= vpy-1) then exit;
- if (pan.X >= vpx+vpw+1) or (pan.Y >= vpy+vph+1) then exit;
- if g_ol_nice or g_ol_fill_walls then
- begin
- sx := pan.X-(vpx-1);
- len := pan.Width;
- if (len > gScreenWidth+4) then len := gScreenWidth+4;
- if (sx < 0) then begin len += sx; sx := 0; end;
- if (sx+len > gScreenWidth+4) then len := gScreenWidth+4-sx;
- if (len < 1) then exit;
- assert(sx >= 0);
- assert(sx+len <= gScreenWidth+4);
- y0 := pan.Y-(vpy-1);
- y1 := y0+pan.Height;
- if (y0 < 0) then y0 := 0;
- if (y1 > gScreenHeight+4) then y1 := gScreenHeight+4;
- while (y0 < y1) do
- begin
- FillChar(edgeBmp[y0*(gScreenWidth+4)+sx], len*sizeof(edgeBmp[0]), 1);
- Inc(y0);
- end;
- end
- else
- begin
- drawRect(pan.X, pan.Y, pan.Width, pan.Height, r, g, b);
- end;
- end;
-
-var
- lsx: Integer = -1;
- lex: Integer = -1;
- lsy: Integer = -1;
-
- procedure flushLine ();
- begin
- if (lsy > 0) and (lsx > 0) then
- begin
- if (lex = lsx) then
- begin
- glBegin(GL_POINTS);
- glVertex2f(lsx-1+vpx+0.37, lsy-1+vpy+0.37);
- glEnd();
- end
- else
- begin
- glBegin(GL_LINES);
- glVertex2f(lsx-1+vpx+0.37, lsy-1+vpy+0.37);
- glVertex2f(lex-0+vpx+0.37, lsy-1+vpy+0.37);
- glEnd();
- end;
- end;
- lsx := -1;
- lex := -1;
- end;
-
- procedure startLine (y: Integer);
- begin
- flushLine();
- lsy := y;
- end;
-
- procedure putPixel (x: Integer);
- begin
- if (x < 1) then exit;
- if (lex+1 <> x) then flushLine();
- if (lsx < 0) then lsx := x;
- lex := x;
- end;
-
- procedure drawEdges ();
- var
- x, y: Integer;
- a: PByte;
- begin
- glDisable(GL_BLEND);
- glDisable(GL_TEXTURE_2D);
- glLineWidth(1);
- glPointSize(1);
- glDisable(GL_LINE_SMOOTH);
- glDisable(GL_POLYGON_SMOOTH);
- glColor4f(r/255.0, g/255.0, b/255.0, 1.0);
- for y := 1 to vph do
- begin
- a := @edgeBmp[y*(gScreenWidth+4)+1];
- startLine(y);
- for x := 1 to vpw do
- begin
- if (a[0] <> 0) then
- begin
- if (a[-1] = 0) or (a[1] = 0) or (a[-(gScreenWidth+4)] = 0) or (a[gScreenWidth+4] = 0) or
- (a[-(gScreenWidth+4)-1] = 0) or (a[-(gScreenWidth+4)+1] = 0) or
- (a[gScreenWidth+4-1] = 0) or (a[gScreenWidth+4+1] = 0) then
- begin
- putPixel(x);
- end;
- end;
- Inc(a);
- end;
- flushLine();
- end;
- end;
-
- procedure drawFilledWalls ();
- var
- x, y: Integer;
- a: PByte;
- begin
- glDisable(GL_BLEND);
- glDisable(GL_TEXTURE_2D);
- glLineWidth(1);
- glPointSize(1);
- glDisable(GL_LINE_SMOOTH);
- glDisable(GL_POLYGON_SMOOTH);
- glColor4f(r/255.0, g/255.0, b/255.0, 1.0);
- for y := 1 to vph do
- begin
- a := @edgeBmp[y*(gScreenWidth+4)+1];
- startLine(y);
- for x := 1 to vpw do
- begin
- if (a[0] <> 0) then putPixel(x);
- Inc(a);
- end;
- flushLine();
- end;
- end;
-
- procedure doWallsOld (parr: array of TPanel; ptype: Word; ar, ag, ab: Integer);
- var
- f: Integer;
- pan: TPanel;
- begin
- r := ar;
- g := ag;
- b := ab;
- if g_ol_nice or g_ol_fill_walls then clearEdgeBmp();
- for f := 0 to High(parr) do
- begin
- pan := parr[f];
- if (pan = nil) or not pan.Enabled or (pan.Width < 1) or (pan.Height < 1) then continue;
- if ((pan.PanelType and ptype) = 0) then continue;
- drawPanel(pan);
- end;
- if g_ol_nice then drawEdges();
- if g_ol_fill_walls then drawFilledWalls();
- end;
-
-var
- xptag: Word;
-
- function doWallCB (pan: TPanel; tag: Integer): Boolean;
- begin
- result := false; // don't stop
- //if (pan = nil) or not pan.Enabled or (pan.Width < 1) or (pan.Height < 1) then exit;
- if ((pan.PanelType and xptag) = 0) then exit;
- drawPanel(pan);
- end;
-
- procedure doWalls (parr: array of TPanel; ptype: Word; ar, ag, ab: Integer);
- begin
- r := ar;
- g := ag;
- b := ab;
- xptag := ptype;
- if ((ptype and (PANEL_WALL or PANEL_OPENDOOR or PANEL_CLOSEDOOR)) <> 0) then ptype := GridTagWall or GridTagDoor
- else panelTypeToTag(ptype);
- if g_ol_nice or g_ol_fill_walls then clearEdgeBmp();
- mapGrid.forEachInAABB(vpx-1, vpy-1, vpw+2, vph+2, doWallCB, ptype);
- if g_ol_nice then drawEdges();
- if g_ol_fill_walls then drawFilledWalls();
- end;
-
-begin
- if g_ol_rlayer_back then doWallsOld(gRenderBackgrounds, PANEL_BACK, 255, 127, 0);
- if g_ol_rlayer_step then doWallsOld(gSteps, PANEL_STEP, 192, 192, 192);
- if g_ol_rlayer_wall then doWallsOld(gWalls, PANEL_WALL, 255, 255, 255);
- if g_ol_rlayer_door then doWallsOld(gWalls, PANEL_OPENDOOR or PANEL_CLOSEDOOR, 0, 255, 0);
- if g_ol_rlayer_acid1 then doWallsOld(gAcid1, PANEL_ACID1, 255, 0, 0);
- if g_ol_rlayer_acid2 then doWallsOld(gAcid2, PANEL_ACID2, 198, 198, 0);
- if g_ol_rlayer_water then doWallsOld(gWater, PANEL_WATER, 0, 255, 255);
- if g_ol_rlayer_fore then doWallsOld(gRenderForegrounds, PANEL_FORE, 210, 210, 210);
-end;
-
-{$ELSE}
-var
- oliner: TOutliner = nil;
-
-procedure drawOutlines ();
-var
- r, g, b: Integer;
-
- procedure clearOliner ();
- begin
- //if (oliner <> nil) and ((oliner.height <> vph+2) or (oliner.width <> vpw+2)) then begin oliner.Free(); oliner := nil; end;
- if (oliner = nil) then oliner := TOutliner.Create(vpw+2, vph+2) else oliner.setup(vpw+2, vph+2);
- end;
-
- procedure drawOutline (ol: TOutliner; sx, sy: Integer);
- procedure xline (x0, x1, y: Integer);
- var
- x: Integer;
- begin
- if (g_dbg_scale < 1.0) then
- begin
- glBegin(GL_POINTS);
- for x := x0 to x1 do glVertex2f(sx+x+0.375, sy+y+0.375);
- glEnd();
- end
- else
- begin
- glBegin(GL_QUADS);
- glVertex2f(sx+x0+0, sy+y+0);
- glVertex2f(sx+x1+1, sy+y+0);
- glVertex2f(sx+x1+1, sy+y+1);
- glVertex2f(sx+x0+0, sy+y+1);
- glEnd();
- end;
- end;
- var
- y: Integer;
- sp: TOutliner.TSpanX;
- begin
- if (ol = nil) then exit;
- glPointSize(1);
- glDisable(GL_POINT_SMOOTH);
- for y := 0 to ol.height-1 do
- begin
- for sp in ol.eachSpanAtY(y) do
- begin
- if (g_dbg_scale <= 1.0) then
- begin
- glBegin(GL_POINTS);
- glVertex2f(sx+sp.x0+0.375, sy+y+0.375);
- glVertex2f(sx+sp.x1+0.375, sy+y+0.375);
- glEnd();
- end
- else
- begin
- glBegin(GL_QUADS);
- glVertex2f(sx+sp.x0+0, sy+y+0);
- glVertex2f(sx+sp.x0+1, sy+y+0);
- glVertex2f(sx+sp.x0+1, sy+y+1);
- glVertex2f(sx+sp.x0+0, sy+y+1);
-
- glVertex2f(sx+sp.x1+0, sy+y+0);
- glVertex2f(sx+sp.x1+1, sy+y+0);
- glVertex2f(sx+sp.x1+1, sy+y+1);
- glVertex2f(sx+sp.x1+0, sy+y+1);
- glEnd();
- end;
- end;
- for sp in ol.eachSpanEdgeAtY(y, -1) do
- begin
- xline(sp.x0, sp.x1, y);
- {
- glBegin(GL_QUADS);
- glVertex2f(sx+sp.x0+0, sy+y+0);
- glVertex2f(sx+sp.x1+1, sy+y+0);
- glVertex2f(sx+sp.x1+1, sy+y+1);
- glVertex2f(sx+sp.x0+0, sy+y+1);
- glEnd();
- }
- end;
- for sp in ol.eachSpanEdgeAtY(y, +1) do
- begin
- xline(sp.x0, sp.x1, y);
- {
- glBegin(GL_QUADS);
- glVertex2f(sx+sp.x0+0, sy+y+0);
- glVertex2f(sx+sp.x1+1, sy+y+0);
- glVertex2f(sx+sp.x1+1, sy+y+1);
- glVertex2f(sx+sp.x0+0, sy+y+1);
- glEnd();
- }
- end;
- end;
- end;
-
- procedure doWallsOld (parr: array of TPanel; ptype: Word; ar, ag, ab: Integer);
- var
- f: Integer;
- pan: TPanel;
- begin
- r := ar;
- g := ag;
- b := ab;
- if g_ol_nice then clearOliner();
- hlmContext.color := TGxRGBA.Create(r, g, b);
- for f := 0 to High(parr) do
- begin
- pan := parr[f];
- if (pan = nil) or not pan.Enabled or (pan.Width < 1) or (pan.Height < 1) then continue;
- if ((pan.PanelType and ptype) = 0) then continue;
- if (pan.X > vpx+vpw+41) or (pan.Y > vpy+vph+41) then continue;
- if (pan.X+pan.Width < vpx-41) then continue;
- if (pan.Y+pan.Height < vpy-41) then continue;
- if g_ol_nice then
- begin
- oliner.addRect(pan.X-(vpx+1), pan.Y-(vpy+1), pan.Width, pan.Height);
- end;
- if g_ol_fill_walls then
- begin
- hlmContext.fillRect(pan.X, pan.Y, pan.Width, pan.Height);
- end
- else if not g_ol_nice then
- begin
- hlmContext.rect(pan.X, pan.Y, pan.Width, pan.Height);
- end;
- end;
- if g_ol_nice then
- begin
- glColor4f(r/255.0, g/255.0, b/255.0, 1.0);
- drawOutline(oliner, vpx+1, vpy+1);
- end;
- end;
-
-begin
- if (vpw < 2) or (vph < 2) then exit;
- if g_ol_rlayer_back then doWallsOld(gRenderBackgrounds, PANEL_BACK, 255, 127, 0);
- if g_ol_rlayer_step then doWallsOld(gSteps, PANEL_STEP, 192, 192, 192);
- if g_ol_rlayer_wall then doWallsOld(gWalls, PANEL_WALL, 255, 255, 255);
- if g_ol_rlayer_door then doWallsOld(gWalls, PANEL_OPENDOOR or PANEL_CLOSEDOOR, 0, 255, 0);
- if g_ol_rlayer_acid1 then doWallsOld(gAcid1, PANEL_ACID1, 255, 0, 0);
- if g_ol_rlayer_acid2 then doWallsOld(gAcid2, PANEL_ACID2, 198, 198, 0);
- if g_ol_rlayer_water then doWallsOld(gWater, PANEL_WATER, 0, 255, 255);
- if g_ol_rlayer_fore then doWallsOld(gRenderForegrounds, PANEL_FORE, 210, 210, 210);
-end;
-{$ENDIF}
-
-
-procedure plrDebugDraw ();
- procedure drawTileGrid ();
- var
- x, y: Integer;
- begin
- hlmContext.color := TGxRGBA.Create(96, 96, 96);
- for y := 0 to (mapGrid.gridHeight div mapGrid.tileSize) do
- begin
- hlmContext.line(mapGrid.gridX0, mapGrid.gridY0+y*mapGrid.tileSize, mapGrid.gridX0+mapGrid.gridWidth, mapGrid.gridY0+y*mapGrid.tileSize);
- end;
-
- hlmContext.color := TGxRGBA.Create(96, 96, 96);
- for x := 0 to (mapGrid.gridWidth div mapGrid.tileSize) do
- begin
- hlmContext.line(mapGrid.gridX0+x*mapGrid.tileSize, mapGrid.gridY0, mapGrid.gridX0+x*mapGrid.tileSize, mapGrid.gridY0+y*mapGrid.gridHeight);
- end;
- end;
-
-{$IFDEF ENABLE_GFX}
- procedure drawAwakeCells ();
- var
- x, y: Integer;
- begin
- hlmContext.color := TGxRGBA.Create(128, 0, 128, 64);
- for y := 0 to (mapGrid.gridHeight div mapGrid.tileSize) do
- begin
- for x := 0 to (mapGrid.gridWidth div mapGrid.tileSize) do
- begin
- if awmIsSetHolmes(x*mapGrid.tileSize+mapGrid.gridX0+1, y*mapGrid.tileSize++mapGrid.gridY0+1) then
- begin
- hlmContext.fillRect(x*mapGrid.tileSize++mapGrid.gridX0, y*mapGrid.tileSize++mapGrid.gridY0, monsGrid.tileSize, monsGrid.tileSize);
- end;
- end;
- end;
- end;
-{$ENDIF}
-
- procedure drawTraceBox ();
- var
- plr: TPlayer;
- px, py, pw, ph: Integer;
- pdx, pdy: Integer;
- ex, ey: Integer;
- pan: TPanel;
- begin
- if (Length(gPlayers) < 1) then exit;
- plr := gPlayers[0];
- if (plr = nil) then exit;
- plr.getMapBox(px, py, pw, ph);
- hlmContext.color := TGxRGBA.Create(255, 0, 255, 200);
- hlmContext.rect(px, py, pw, ph);
- pdx := pmsCurMapX-(px+pw div 2);
- pdy := pmsCurMapY-(py+ph div 2);
- hlmContext.color := TGxRGBA.Create(255, 0, 255, 200);
- hlmContext.line(px+pw div 2, py+ph div 2, px+pw div 2+pdx, py+ph div 2+pdy);
- pan := mapGrid.traceBox(ex, ey, px, py, pw, ph, pdx, pdy, GridTagObstacle);
- if (pan = nil) then
- begin
- hlmContext.color := TGxRGBA.Create(255, 255, 255, 180);
- hlmContext.rect(px+pdx, py+pdy, pw, ph);
- end
- else
- begin
- hlmContext.color := TGxRGBA.Create(255, 255, 0, 180);
- hlmContext.rect(px+pdx, py+pdy, pw, ph);
- end;
- hlmContext.color := TGxRGBA.Create(255, 127, 0, 180);
- hlmContext.rect(ex, ey, pw, ph);
- end;
-
- procedure hilightCell (cx, cy: Integer);
- begin
- hlmContext.color := TGxRGBA.Create(0, 128, 0, 64);
- hlmContext.fillRect(cx, cy, monsGrid.tileSize, monsGrid.tileSize);
- end;
-
- procedure hilightBodyCells (proxyId: Integer);
- var
- it: CellCoordIter;
- pcellxy: PGridCellCoord;
- begin
- //monsGrid.forEachBodyCell(mon.proxyId, hilightCell);
- it := monsGrid.forEachBodyCell(proxyId);
- for pcellxy in it do hilightCell(pcellxy^.x, pcellxy^.y);
- it.release();
- end;
-
- procedure hilightCell1 (cx, cy: Integer);
- begin
- //e_WriteLog(Format('h1: (%d,%d)', [cx, cy]), MSG_NOTIFY);
- cx := cx and (not (monsGrid.tileSize-1));
- cy := cy and (not (monsGrid.tileSize-1));
- hlmContext.color := TGxRGBA.Create(255, 255, 0, 92);
- hlmContext.fillRect(cx, cy, monsGrid.tileSize, monsGrid.tileSize);
- end;
-
- function hilightWallTrc (pan: TPanel; tag: Integer; x, y, prevx, prevy: Integer): Boolean;
- begin
- result := false; // don't stop
- if (pan = nil) then exit; // cell completion, ignore
- //e_WriteLog(Format('h1: (%d,%d)', [cx, cy]), MSG_NOTIFY);
- hlmContext.color := TGxRGBA.Create(0, 128, 128, 64);
- hlmContext.fillRect(pan.X, pan.Y, pan.Width, pan.Height);
- end;
-
- procedure monsCollector (mon: TMonster);
- var
- ex, ey: Integer;
- mx, my, mw, mh: Integer;
- begin
- mon.getMapBox(mx, my, mw, mh);
- hlmContext.color := TGxRGBA.Create(255, 255, 0, 160);
- hlmContext.rect(mx, my, mw, mh);
- //e_DrawQuad(mx, my, mx+mw-1, my+mh-1, 255, 255, 0, 96);
- if lineAABBIntersects(laserX0, laserY0, laserX1, laserY1, mx, my, mw, mh, ex, ey) then
- begin
- //e_DrawPoint(8, ex, ey, 0, 255, 0);
- hlmContext.color := TGxRGBA.Create(0, 255, 0, 220);
- hlmContext.fillRect(ex-2, ey-2, 7, 7);
- end;
- end;
-
- procedure drawMonsterInfo (mon: TMonster);
- var
- mx, my, mw, mh: Integer;
-
- procedure drawMonsterTargetLine ();
- var
- emx, emy, emw, emh: Integer;
- enemy: TMonster;
- eplr: TPlayer;
- ex, ey: Integer;
- begin
- if (g_GetUIDType(mon.MonsterTargetUID) = UID_PLAYER) then
- begin
- eplr := g_Player_Get(mon.MonsterTargetUID);
- if (eplr <> nil) then eplr.getMapBox(emx, emy, emw, emh) else exit;
- end
- else if (g_GetUIDType(mon.MonsterTargetUID) = UID_MONSTER) then
- begin
- enemy := g_Monsters_ByUID(mon.MonsterTargetUID);
- if (enemy <> nil) then enemy.getMapBox(emx, emy, emw, emh) else exit;
- end
- else
- begin
- exit;
- end;
- mon.getMapBox(mx, my, mw, mh);
- hlmContext.color := TGxRGBA.Create(255, 0, 0);
- hlmContext.line(mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2);
- if (g_Map_traceToNearestWall(mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2, @ex, @ey) <> nil) then
- begin
- hlmContext.color := TGxRGBA.Create(0, 255, 0);
- hlmContext.line(mx+mw div 2, my+mh div 2, ex, ey);
- end;
- end;
-
- procedure drawLOS2Plr ();
- var
- emx, emy, emw, emh: Integer;
- eplr: TPlayer;
- ex, ey: Integer;
- begin
- eplr := gPlayers[0];
- if (eplr = nil) then exit;
- eplr.getMapBox(emx, emy, emw, emh);
- mon.getMapBox(mx, my, mw, mh);
- hlmContext.color := TGxRGBA.Create(255, 0, 0);
- hlmContext.line(mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2);
- {$IF DEFINED(D2F_DEBUG)}
- mapGrid.dbgRayTraceTileHitCB := hilightCell1;
- {$ENDIF}
- if (g_Map_traceToNearestWall(mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2, @ex, @ey) <> nil) then
- //if (mapGrid.traceRay(ex, ey, mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2, hilightWallTrc, (GridTagWall or GridTagDoor)) <> nil) then
- begin
- hlmContext.color := TGxRGBA.Create(0, 255, 0);
- hlmContext.line(mx+mw div 2, my+mh div 2, ex, ey);
- end;
- {$IF DEFINED(D2F_DEBUG)}
- mapGrid.dbgRayTraceTileHitCB := nil;
- {$ENDIF}
- end;
-
- begin
- if (mon = nil) then exit;
- mon.getMapBox(mx, my, mw, mh);
- //mx += mw div 2;
-
- //monsGrid.forEachBodyCell(mon.proxyId, hilightCell);
- hilightBodyCells(mon.proxyId);
-
- if showMonsInfo then
- begin
- //fillRect(mx-4, my-7*8-6, 110, 7*8+6, 0, 0, 94, 250);
- hlmContext.font := 'msx6';
- hlmContext.color := TGxRGBA.Create(255, 127, 0);
-
- hlmContext.darkenRect(mx-4, my-7*hlmContext.charWidth(' ')-6, 110, 7*hlmContext.charWidth(' ')+6, 128);
- my -= 8;
- my -= 2;
-
- // type
- hlmContext.drawText(mx, my, Format('%s(U:%u)', [monsTypeToString(mon.MonsterType), mon.UID])); my -= hlmContext.charWidth(' ');
- // beh
- hlmContext.drawText(mx, my, Format('Beh: %s', [monsBehToString(mon.MonsterBehaviour)])); my -= hlmContext.charWidth(' ');
- // state
- hlmContext.drawText(mx, my, Format('State:%s (%d)', [monsStateToString(mon.MonsterState), mon.MonsterSleep])); my -= hlmContext.charWidth(' ');
- // health
- hlmContext.drawText(mx, my, Format('Health:%d', [mon.MonsterHealth])); my -= hlmContext.charWidth(' ');
- // ammo
- hlmContext.drawText(mx, my, Format('Ammo:%d', [mon.MonsterAmmo])); my -= hlmContext.charWidth(' ');
- // target
- hlmContext.drawText(mx, my, Format('TgtUID:%u', [mon.MonsterTargetUID])); my -= hlmContext.charWidth(' ');
- hlmContext.drawText(mx, my, Format('TgtTime:%d', [mon.MonsterTargetTime])); my -= hlmContext.charWidth(' ');
- end;
-
- drawMonsterTargetLine();
- if showMonsLOS2Plr then drawLOS2Plr();
- {
- property MonsterRemoved: Boolean read FRemoved write FRemoved;
- property MonsterPain: Integer read FPain write FPain;
- property MonsterAnim: Byte read FCurAnim write FCurAnim;
- }
- end;
-
- function highlightAllMonsterCells (mon: TMonster): Boolean;
- begin
- result := false; // don't stop
- //monsGrid.forEachBodyCell(mon.proxyId, hilightCell);
- hilightBodyCells(mon.proxyId);
- end;
-
- procedure drawSelectedPlatformCells ();
- var
- pan: TPanel;
- begin
- if not showGrid then exit;
- pan := g_Map_PanelByGUID(platMarkedGUID);
- if (pan = nil) then exit;
- //mapGrid.forEachBodyCell(pan.proxyId, hilightCell);
- hilightBodyCells(pan.proxyId);
- hlmContext.color := TGxRGBA.Create(0, 200, 0, 200);
- hlmContext.rect(pan.x, pan.y, pan.width, pan.height);
- end;
-
- procedure drawTrigger (var trig: TTrigger);
-
- procedure drawPanelDest (pguid: Integer);
- var
- pan: TPanel;
- begin
- pan := g_Map_PanelByGUID(pguid);
- if (pan = nil) then exit;
- hlmContext.color := TGxRGBA.Create(255, 0, 255, 220);
- hlmContext.line(trig.trigCenter.x, trig.trigCenter.y, pan.x+pan.width div 2, pan.y+pan.height div 2);
- end;
-
- var
- tts: AnsiString;
- tx: Integer;
- begin
- hlmContext.font := 'msx6';
- hlmContext.color := TGxRGBA.Create(255, 0, 255, 96);
- hlmContext.fillRect(trig.x, trig.y, trig.width, trig.height);
- tts := trigType2Str(trig.TriggerType);
- tx := trig.x+(trig.width-Length(tts)*6) div 2;
- hlmContext.darkenRect(tx-2, trig.y-10, Length(tts)*6+4, 10, 64);
- hlmContext.color := TGxRGBA.Create(255, 127, 0);
- hlmContext.drawText(tx, trig.y-9, tts);
- tx := trig.x+(trig.width-Length(trig.mapId)*6) div 2;
- hlmContext.darkenRect(tx-2, trig.y-20, Length(trig.mapId)*6+4, 10, 64);
- hlmContext.color := TGxRGBA.Create(255, 255, 0);
- hlmContext.drawText(tx, trig.y-19, trig.mapId);
- drawPanelDest(trig.trigPanelGUID);
- case trig.TriggerType of
- TRIGGER_NONE: begin end;
- TRIGGER_EXIT: begin end;
- TRIGGER_TELEPORT: begin end;
- TRIGGER_OPENDOOR: begin end;
- TRIGGER_CLOSEDOOR: begin end;
- TRIGGER_DOOR: begin end;
- TRIGGER_DOOR5: begin end;
- TRIGGER_CLOSETRAP: begin end;
- TRIGGER_TRAP: begin end;
- TRIGGER_SECRET: begin end;
- TRIGGER_LIFTUP: begin end;
- TRIGGER_LIFTDOWN: begin end;
- TRIGGER_LIFT: begin end;
- TRIGGER_TEXTURE: begin end;
- TRIGGER_ON, TRIGGER_OFF, TRIGGER_ONOFF, TRIGGER_PRESS:
- begin
- if (trig.trigDataRec.trigTWidth > 0) and (trig.trigDataRec.trigTHeight > 0) then
- begin
- hlmContext.color := TGxRGBA.Create(0, 255, 255, 42);
- hlmContext.fillRect(
- trig.trigDataRec.trigTX, trig.trigDataRec.trigTY,
- trig.trigDataRec.trigTWidth, trig.trigDataRec.trigTHeight);
- hlmContext.color := TGxRGBA.Create(255, 0, 255, 220);
- hlmContext.line(
- trig.trigCenter.x, trig.trigCenter.y,
- trig.trigDataRec.trigTX+trig.trigDataRec.trigTWidth div 2,
- trig.trigDataRec.trigTY+trig.trigDataRec.trigTHeight div 2);
- end;
- end;
- TRIGGER_SOUND: begin end;
- TRIGGER_SPAWNMONSTER: begin end;
- TRIGGER_SPAWNITEM: begin end;
- TRIGGER_MUSIC: begin end;
- TRIGGER_PUSH: begin end;
- TRIGGER_SCORE: begin end;
- TRIGGER_MESSAGE: begin end;
- TRIGGER_DAMAGE: begin end;
- TRIGGER_HEALTH: begin end;
- TRIGGER_SHOT: begin end;
- TRIGGER_EFFECT: begin end;
- TRIGGER_SCRIPT: begin end;
- end;
- //trigType2Str
- //trigPanelId: Integer;
- end;
-
- procedure drawTriggers ();
- var
- f: Integer;
- begin
- for f := 0 to High(gTriggers) do drawTrigger(gTriggers[f]);
- end;
-
-{$IFDEF ENABLE_GIBS}
- procedure drawGibsBoxes ();
- var
- f: Integer;
- px, py, pw, ph: Integer;
- gib: PGib;
- begin
- for f := 0 to High(gGibs) do
- begin
- gib := @gGibs[f];
- if gib.alive then
- begin
- gib.getMapBox(px, py, pw, ph);
- hlmContext.color := TGxRGBA.Create(255, 0, 255);
- hlmContext.rect(px, py, pw, ph);
- end;
- end;
- end;
-{$ENDIF}
-
-var
- mon: TMonster;
- mit: PMonster;
- it: TMonsterGrid.Iter;
- mx, my, mw, mh: Integer;
- //pan: TPanel;
- //ex, ey: Integer;
- s: AnsiString;
- dx, dy: Integer;
-begin
- if (gPlayer1 = nil) then exit;
-
- if (hlmContext = nil) then hlmContext := TGxContext.Create();
-
- gxSetContext(hlmContext);
- try
- //glScissor(0, gScreenHeight-gPlayerScreenSize.Y-1, vpw, vph);
- //hlmContext.clip := TGxRect.Create(0, gScreenHeight-gPlayerScreenSize.Y-1, gPlayerScreenSize.X, gPlayerScreenSize.Y);
-
- {
- glScalef(g_dbg_scale, g_dbg_scale, 1.0);
- glTranslatef(-vpx, -vpy, 0);
- }
- hlmContext.glSetScaleTrans(g_dbg_scale, -vpx, -vpy);
- glEnable(GL_SCISSOR_TEST);
- glScissor(0, gScreenHeight-gPlayerScreenSize.Y-1, gPlayerScreenSize.X, gPlayerScreenSize.Y);
-
- if (showGrid) then drawTileGrid();
- drawOutlines();
-
- if (laserSet) then
- begin
- //g_Mons_AlongLine(laserX0, laserY0, laserX1, laserY1, monsCollector, true);
- it := monsGrid.forEachAlongLine(laserX0, laserY0, laserX1, laserY1, -1, true);
- for mit in it do monsCollector(mit^);
- it.release();
- end;
-
- if (monMarkedUID <> -1) then
- begin
- mon := g_Monsters_ByUID(monMarkedUID);
- if (mon <> nil) then
- begin
- mon.getMapBox(mx, my, mw, mh);
- //e_DrawQuad(mx, my, mx+mw-1, my+mh-1, 255, 0, 0, 30);
- hlmContext.color := TGxRGBA.Create(255, 0, 0, 220);
- hlmContext.rect(mx, my, mw, mh);
- drawMonsterInfo(mon);
- end;
- end;
-
- if showAllMonsCells and showGrid then g_Mons_ForEach(highlightAllMonsterCells);
- if showTriggers then drawTriggers();
- if showGrid then drawSelectedPlatformCells();
-
- {$IFDEF ENABLE_GFX}
- // drawAwakeCells();
- {$ENDIF}
-
- if showTraceBox then drawTraceBox();
-
- {$IFDEF ENABLE_GIBS}
- // drawGibsBoxes();
- {$ENDIF}
-
- //pan := g_Map_traceToNearest(16, 608, 16, 8, (GridTagObstacle or GridTagLiquid), @ex, @ey);
- (*
- {$IF DEFINED(D2F_DEBUG)}
- mapGrid.dbgRayTraceTileHitCB := hilightCell1;
- {$ENDIF}
- pan := mapGrid.traceRay(ex, ey, 16, 608, 16, 8, nil, (GridTagObstacle or GridTagLiquid));
- if (pan <> nil) then writeln('end=(', ex, ',', ey, ')');
- {$IF DEFINED(D2F_DEBUG)}
- mapGrid.dbgRayTraceTileHitCB := nil;
- {$ENDIF}
-
- pan := g_Map_PanelAtPoint(16, 608, (GridTagObstacle or GridTagLiquid));
- if (pan <> nil) then writeln('hit!');
- *)
-
- finally
- gxSetContext(nil);
- end;
-
- if showMapCurPos then
- begin
- s := Format('mappos:(%d,%d)', [pmsCurMapX, pmsCurMapY]);
- gxSetContext(hlmContext);
- hlmContext.font := 'win8';
- hlmContext.color := TGxRGBA.Create(0, 0, 0);
- for dy := -1 to 1 do
- begin
- for dx := -1 to 1 do
- begin
- if (dx <> 0) or (dy <> 0) then hlmContext.drawText(4+dx, gScreenHeight-10+dy, s);
- end;
- end;
- hlmContext.color := TGxRGBA.Create(255, 255, 0);
- hlmContext.drawText(4, gScreenHeight-10, s);
- gxSetContext(nil);
- end;
-end;
-
-
-// ////////////////////////////////////////////////////////////////////////// //
+{$IFDEF USE_SDL2}
procedure onKeyEvent (var ev: TFUIEvent);
{$IF DEFINED(D2F_DEBUG)}
var
{$ENDIF}
end;
end;
+{$ELSE}
+procedure onKeyEvent (var ev: TFUIEvent);
+begin
+end;
+{$ENDIF}
// ////////////////////////////////////////////////////////////////////////// //
if (ev.mouse) then
begin
- if (gPlayer1 <> nil) and (vpSet) then msbindExecute(ev);
+ if (gPlayer1 <> nil) and r_Render_HolmesViewIsSet() then msbindExecute(ev);
ev.eat();
end
else
end;
-// ////////////////////////////////////////////////////////////////////////// //
-procedure g_Holmes_Draw ();
-begin
- if g_Game_IsNet then exit;
- if not g_holmes_enabled then exit;
- if g_holmes_imfunctional then exit;
-
- holmesInitCommands();
- holmesInitBinds();
-
-{$IFDEF ENABLE_RENDER}
- glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); // modify color buffer
- glDisable(GL_STENCIL_TEST);
- glDisable(GL_BLEND);
- glDisable(GL_SCISSOR_TEST);
- glDisable(GL_TEXTURE_2D);
-
- if gGameOn then plrDebugDraw();
-{$ENDIF}
-
- laserSet := false;
-end;
-
-
-procedure g_Holmes_DrawUI ();
-begin
- if g_Game_IsNet then exit;
- if not g_holmes_enabled then exit;
- if g_holmes_imfunctional then exit;
-
- gGfxDoClear := false;
-
-{$IFDEF ENABLE_RENDER}
- //if assigned(prerenderFrameCB) then prerenderFrameCB();
- uiDraw();
- glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
- try
- //glLoadIdentity();
- if assigned(postrenderFrameCB) then postrenderFrameCB();
- finally
- glPopMatrix();
- end;
-{$ENDIF}
-end;
-
-
// ////////////////////////////////////////////////////////////////////////// //
procedure bcOneMonsterThinkStep (); begin gmon_debug_think := false; gmon_debug_one_think_step := true; end;
procedure bcOneMPlatThinkStep (); begin g_dbgpan_mplat_active := false; g_dbgpan_mplat_step := true; end;
begin
// shut up, fpc!
msB := msB;
- vpSet := vpSet;
fuiEventCB := g_Holmes_OnEvent;
//uiContext.font := 'win14';
-
- conRegVar('hlm_ui_scale', @fuiRenderScale, 0.01, 5.0, 'Holmes UI scale', '', false);
end.
diff --git a/src/game/renders/opengl/r_holmes.pas b/src/game/renders/opengl/r_holmes.pas
--- /dev/null
@@ -0,0 +1,947 @@
+(* Copyright (C) Doom 2D: Forever Developers
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, version 3 of the License ONLY.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ *)
+{$INCLUDE ../../../shared/a_modes.inc}
+unit r_holmes;
+
+interface
+
+procedure r_Holmes_Draw ();
+procedure r_Holmes_DrawUI ();
+
+// hooks for player
+procedure r_Holmes_plrViewPos (viewPortX, viewPortY: Integer);
+procedure r_Holmes_plrViewSize (viewPortW, viewPortH: Integer);
+procedure r_Holmes_plrLaser (ax0, ay0, ax1, ay1: Integer);
+
+function pmsCurMapX (): Integer;
+function pmsCurMapY (): Integer;
+
+var
+ vpSet: Boolean = false;
+
+implementation
+
+uses
+ {$INCLUDE ../nogl/noGLuses.inc}
+ geom,
+ e_log,
+ g_basic, g_grid, g_player, g_monsters,
+ g_map, g_triggers, g_items, g_game, g_panel, g_console,
+ xprofiler,
+ sdlcarcass,
+ fui_common, fui_ctls,
+ fui_gfx_gl,
+ {$IFDEF ENABLE_GFX}
+ g_gfx,
+ {$ENDIF}
+ {$IFDEF ENABLE_GIBS}
+ g_gibs,
+ {$ENDIF}
+ g_holmes,
+ typinfo, SysUtils, Classes,
+ MAPDEF, g_options;
+
+var
+ hlmContext: TGxContext = nil;
+ vpx, vpy: Integer;
+ vpw, vph: Integer;
+ laserSet: Boolean = false;
+ laserX0, laserY0, laserX1, laserY1: Integer;
+
+// ////////////////////////////////////////////////////////////////////////// //
+
+{$INCLUDE r_holmes_ol.inc}
+
+// ////////////////////////////////////////////////////////////////////////// //
+
+procedure r_Holmes_plrViewPos (viewPortX, viewPortY: Integer);
+begin
+ vpSet := true;
+ vpx := viewPortX;
+ vpy := viewPortY;
+end;
+
+procedure r_Holmes_plrViewSize (viewPortW, viewPortH: Integer);
+begin
+ vpSet := true;
+ vpw := viewPortW;
+ vph := viewPortH;
+end;
+
+procedure r_Holmes_plrLaser (ax0, ay0, ax1, ay1: Integer);
+begin
+ laserSet := true;
+ laserX0 := ax0;
+ laserY0 := ay0;
+ laserX1 := ax1;
+ laserY1 := ay1;
+ laserSet := laserSet; // shut up, fpc!
+end;
+
+function pmsCurMapX (): Integer; inline; begin result := round(msX/g_dbg_scale)+vpx; end;
+function pmsCurMapY (): Integer; inline; begin result := round(msY/g_dbg_scale)+vpy; end;
+
+{$IFDEF HOLMES_OLD_OUTLINES}
+var
+ edgeBmp: array of Byte = nil;
+
+
+procedure drawOutlines ();
+var
+ r, g, b: Integer;
+
+ procedure clearEdgeBmp ();
+ begin
+ SetLength(edgeBmp, (gScreenWidth+4)*(gScreenHeight+4));
+ FillChar(edgeBmp[0], Length(edgeBmp)*sizeof(edgeBmp[0]), 0);
+ end;
+
+ procedure drawPanel (pan: TPanel);
+ var
+ sx, len, y0, y1: Integer;
+ begin
+ if (pan = nil) or (pan.Width < 1) or (pan.Height < 1) then exit;
+ if (pan.X+pan.Width <= vpx-1) or (pan.Y+pan.Height <= vpy-1) then exit;
+ if (pan.X >= vpx+vpw+1) or (pan.Y >= vpy+vph+1) then exit;
+ if g_ol_nice or g_ol_fill_walls then
+ begin
+ sx := pan.X-(vpx-1);
+ len := pan.Width;
+ if (len > gScreenWidth+4) then len := gScreenWidth+4;
+ if (sx < 0) then begin len += sx; sx := 0; end;
+ if (sx+len > gScreenWidth+4) then len := gScreenWidth+4-sx;
+ if (len < 1) then exit;
+ assert(sx >= 0);
+ assert(sx+len <= gScreenWidth+4);
+ y0 := pan.Y-(vpy-1);
+ y1 := y0+pan.Height;
+ if (y0 < 0) then y0 := 0;
+ if (y1 > gScreenHeight+4) then y1 := gScreenHeight+4;
+ while (y0 < y1) do
+ begin
+ FillChar(edgeBmp[y0*(gScreenWidth+4)+sx], len*sizeof(edgeBmp[0]), 1);
+ Inc(y0);
+ end;
+ end
+ else
+ begin
+ drawRect(pan.X, pan.Y, pan.Width, pan.Height, r, g, b);
+ end;
+ end;
+
+var
+ lsx: Integer = -1;
+ lex: Integer = -1;
+ lsy: Integer = -1;
+
+ procedure flushLine ();
+ begin
+ if (lsy > 0) and (lsx > 0) then
+ begin
+ if (lex = lsx) then
+ begin
+ glBegin(GL_POINTS);
+ glVertex2f(lsx-1+vpx+0.37, lsy-1+vpy+0.37);
+ glEnd();
+ end
+ else
+ begin
+ glBegin(GL_LINES);
+ glVertex2f(lsx-1+vpx+0.37, lsy-1+vpy+0.37);
+ glVertex2f(lex-0+vpx+0.37, lsy-1+vpy+0.37);
+ glEnd();
+ end;
+ end;
+ lsx := -1;
+ lex := -1;
+ end;
+
+ procedure startLine (y: Integer);
+ begin
+ flushLine();
+ lsy := y;
+ end;
+
+ procedure putPixel (x: Integer);
+ begin
+ if (x < 1) then exit;
+ if (lex+1 <> x) then flushLine();
+ if (lsx < 0) then lsx := x;
+ lex := x;
+ end;
+
+ procedure drawEdges ();
+ var
+ x, y: Integer;
+ a: PByte;
+ begin
+ glDisable(GL_BLEND);
+ glDisable(GL_TEXTURE_2D);
+ glLineWidth(1);
+ glPointSize(1);
+ glDisable(GL_LINE_SMOOTH);
+ glDisable(GL_POLYGON_SMOOTH);
+ glColor4f(r/255.0, g/255.0, b/255.0, 1.0);
+ for y := 1 to vph do
+ begin
+ a := @edgeBmp[y*(gScreenWidth+4)+1];
+ startLine(y);
+ for x := 1 to vpw do
+ begin
+ if (a[0] <> 0) then
+ begin
+ if (a[-1] = 0) or (a[1] = 0) or (a[-(gScreenWidth+4)] = 0) or (a[gScreenWidth+4] = 0) or
+ (a[-(gScreenWidth+4)-1] = 0) or (a[-(gScreenWidth+4)+1] = 0) or
+ (a[gScreenWidth+4-1] = 0) or (a[gScreenWidth+4+1] = 0) then
+ begin
+ putPixel(x);
+ end;
+ end;
+ Inc(a);
+ end;
+ flushLine();
+ end;
+ end;
+
+ procedure drawFilledWalls ();
+ var
+ x, y: Integer;
+ a: PByte;
+ begin
+ glDisable(GL_BLEND);
+ glDisable(GL_TEXTURE_2D);
+ glLineWidth(1);
+ glPointSize(1);
+ glDisable(GL_LINE_SMOOTH);
+ glDisable(GL_POLYGON_SMOOTH);
+ glColor4f(r/255.0, g/255.0, b/255.0, 1.0);
+ for y := 1 to vph do
+ begin
+ a := @edgeBmp[y*(gScreenWidth+4)+1];
+ startLine(y);
+ for x := 1 to vpw do
+ begin
+ if (a[0] <> 0) then putPixel(x);
+ Inc(a);
+ end;
+ flushLine();
+ end;
+ end;
+
+ procedure doWallsOld (parr: array of TPanel; ptype: Word; ar, ag, ab: Integer);
+ var
+ f: Integer;
+ pan: TPanel;
+ begin
+ r := ar;
+ g := ag;
+ b := ab;
+ if g_ol_nice or g_ol_fill_walls then clearEdgeBmp();
+ for f := 0 to High(parr) do
+ begin
+ pan := parr[f];
+ if (pan = nil) or not pan.Enabled or (pan.Width < 1) or (pan.Height < 1) then continue;
+ if ((pan.PanelType and ptype) = 0) then continue;
+ drawPanel(pan);
+ end;
+ if g_ol_nice then drawEdges();
+ if g_ol_fill_walls then drawFilledWalls();
+ end;
+
+var
+ xptag: Word;
+
+ function doWallCB (pan: TPanel; tag: Integer): Boolean;
+ begin
+ result := false; // don't stop
+ //if (pan = nil) or not pan.Enabled or (pan.Width < 1) or (pan.Height < 1) then exit;
+ if ((pan.PanelType and xptag) = 0) then exit;
+ drawPanel(pan);
+ end;
+
+ procedure doWalls (parr: array of TPanel; ptype: Word; ar, ag, ab: Integer);
+ begin
+ r := ar;
+ g := ag;
+ b := ab;
+ xptag := ptype;
+ if ((ptype and (PANEL_WALL or PANEL_OPENDOOR or PANEL_CLOSEDOOR)) <> 0) then ptype := GridTagWall or GridTagDoor
+ else panelTypeToTag(ptype);
+ if g_ol_nice or g_ol_fill_walls then clearEdgeBmp();
+ mapGrid.forEachInAABB(vpx-1, vpy-1, vpw+2, vph+2, doWallCB, ptype);
+ if g_ol_nice then drawEdges();
+ if g_ol_fill_walls then drawFilledWalls();
+ end;
+
+begin
+ if g_ol_rlayer_back then doWallsOld(gRenderBackgrounds, PANEL_BACK, 255, 127, 0);
+ if g_ol_rlayer_step then doWallsOld(gSteps, PANEL_STEP, 192, 192, 192);
+ if g_ol_rlayer_wall then doWallsOld(gWalls, PANEL_WALL, 255, 255, 255);
+ if g_ol_rlayer_door then doWallsOld(gWalls, PANEL_OPENDOOR or PANEL_CLOSEDOOR, 0, 255, 0);
+ if g_ol_rlayer_acid1 then doWallsOld(gAcid1, PANEL_ACID1, 255, 0, 0);
+ if g_ol_rlayer_acid2 then doWallsOld(gAcid2, PANEL_ACID2, 198, 198, 0);
+ if g_ol_rlayer_water then doWallsOld(gWater, PANEL_WATER, 0, 255, 255);
+ if g_ol_rlayer_fore then doWallsOld(gRenderForegrounds, PANEL_FORE, 210, 210, 210);
+end;
+
+{$ELSE}
+var
+ oliner: TOutliner = nil;
+
+procedure drawOutlines ();
+var
+ r, g, b: Integer;
+
+ procedure clearOliner ();
+ begin
+ //if (oliner <> nil) and ((oliner.height <> vph+2) or (oliner.width <> vpw+2)) then begin oliner.Free(); oliner := nil; end;
+ if (oliner = nil) then oliner := TOutliner.Create(vpw+2, vph+2) else oliner.setup(vpw+2, vph+2);
+ end;
+
+ procedure drawOutline (ol: TOutliner; sx, sy: Integer);
+ procedure xline (x0, x1, y: Integer);
+ var
+ x: Integer;
+ begin
+ if (g_dbg_scale < 1.0) then
+ begin
+ glBegin(GL_POINTS);
+ for x := x0 to x1 do glVertex2f(sx+x+0.375, sy+y+0.375);
+ glEnd();
+ end
+ else
+ begin
+ glBegin(GL_QUADS);
+ glVertex2f(sx+x0+0, sy+y+0);
+ glVertex2f(sx+x1+1, sy+y+0);
+ glVertex2f(sx+x1+1, sy+y+1);
+ glVertex2f(sx+x0+0, sy+y+1);
+ glEnd();
+ end;
+ end;
+ var
+ y: Integer;
+ sp: TOutliner.TSpanX;
+ begin
+ if (ol = nil) then exit;
+ glPointSize(1);
+ glDisable(GL_POINT_SMOOTH);
+ for y := 0 to ol.height-1 do
+ begin
+ for sp in ol.eachSpanAtY(y) do
+ begin
+ if (g_dbg_scale <= 1.0) then
+ begin
+ glBegin(GL_POINTS);
+ glVertex2f(sx+sp.x0+0.375, sy+y+0.375);
+ glVertex2f(sx+sp.x1+0.375, sy+y+0.375);
+ glEnd();
+ end
+ else
+ begin
+ glBegin(GL_QUADS);
+ glVertex2f(sx+sp.x0+0, sy+y+0);
+ glVertex2f(sx+sp.x0+1, sy+y+0);
+ glVertex2f(sx+sp.x0+1, sy+y+1);
+ glVertex2f(sx+sp.x0+0, sy+y+1);
+
+ glVertex2f(sx+sp.x1+0, sy+y+0);
+ glVertex2f(sx+sp.x1+1, sy+y+0);
+ glVertex2f(sx+sp.x1+1, sy+y+1);
+ glVertex2f(sx+sp.x1+0, sy+y+1);
+ glEnd();
+ end;
+ end;
+ for sp in ol.eachSpanEdgeAtY(y, -1) do
+ begin
+ xline(sp.x0, sp.x1, y);
+ {
+ glBegin(GL_QUADS);
+ glVertex2f(sx+sp.x0+0, sy+y+0);
+ glVertex2f(sx+sp.x1+1, sy+y+0);
+ glVertex2f(sx+sp.x1+1, sy+y+1);
+ glVertex2f(sx+sp.x0+0, sy+y+1);
+ glEnd();
+ }
+ end;
+ for sp in ol.eachSpanEdgeAtY(y, +1) do
+ begin
+ xline(sp.x0, sp.x1, y);
+ {
+ glBegin(GL_QUADS);
+ glVertex2f(sx+sp.x0+0, sy+y+0);
+ glVertex2f(sx+sp.x1+1, sy+y+0);
+ glVertex2f(sx+sp.x1+1, sy+y+1);
+ glVertex2f(sx+sp.x0+0, sy+y+1);
+ glEnd();
+ }
+ end;
+ end;
+ end;
+
+ procedure doWallsOld (parr: array of TPanel; ptype: Word; ar, ag, ab: Integer);
+ var
+ f: Integer;
+ pan: TPanel;
+ begin
+ r := ar;
+ g := ag;
+ b := ab;
+ if g_ol_nice then clearOliner();
+ hlmContext.color := TGxRGBA.Create(r, g, b);
+ for f := 0 to High(parr) do
+ begin
+ pan := parr[f];
+ if (pan = nil) or not pan.Enabled or (pan.Width < 1) or (pan.Height < 1) then continue;
+ if ((pan.PanelType and ptype) = 0) then continue;
+ if (pan.X > vpx+vpw+41) or (pan.Y > vpy+vph+41) then continue;
+ if (pan.X+pan.Width < vpx-41) then continue;
+ if (pan.Y+pan.Height < vpy-41) then continue;
+ if g_ol_nice then
+ begin
+ oliner.addRect(pan.X-(vpx+1), pan.Y-(vpy+1), pan.Width, pan.Height);
+ end;
+ if g_ol_fill_walls then
+ begin
+ hlmContext.fillRect(pan.X, pan.Y, pan.Width, pan.Height);
+ end
+ else if not g_ol_nice then
+ begin
+ hlmContext.rect(pan.X, pan.Y, pan.Width, pan.Height);
+ end;
+ end;
+ if g_ol_nice then
+ begin
+ glColor4f(r/255.0, g/255.0, b/255.0, 1.0);
+ drawOutline(oliner, vpx+1, vpy+1);
+ end;
+ end;
+
+begin
+ if (vpw < 2) or (vph < 2) then exit;
+ if g_ol_rlayer_back then doWallsOld(gRenderBackgrounds, PANEL_BACK, 255, 127, 0);
+ if g_ol_rlayer_step then doWallsOld(gSteps, PANEL_STEP, 192, 192, 192);
+ if g_ol_rlayer_wall then doWallsOld(gWalls, PANEL_WALL, 255, 255, 255);
+ if g_ol_rlayer_door then doWallsOld(gWalls, PANEL_OPENDOOR or PANEL_CLOSEDOOR, 0, 255, 0);
+ if g_ol_rlayer_acid1 then doWallsOld(gAcid1, PANEL_ACID1, 255, 0, 0);
+ if g_ol_rlayer_acid2 then doWallsOld(gAcid2, PANEL_ACID2, 198, 198, 0);
+ if g_ol_rlayer_water then doWallsOld(gWater, PANEL_WATER, 0, 255, 255);
+ if g_ol_rlayer_fore then doWallsOld(gRenderForegrounds, PANEL_FORE, 210, 210, 210);
+end;
+{$ENDIF}
+
+
+procedure plrDebugDraw ();
+ procedure drawTileGrid ();
+ var
+ x, y: Integer;
+ begin
+ hlmContext.color := TGxRGBA.Create(96, 96, 96);
+ for y := 0 to (mapGrid.gridHeight div mapGrid.tileSize) do
+ begin
+ hlmContext.line(mapGrid.gridX0, mapGrid.gridY0+y*mapGrid.tileSize, mapGrid.gridX0+mapGrid.gridWidth, mapGrid.gridY0+y*mapGrid.tileSize);
+ end;
+
+ hlmContext.color := TGxRGBA.Create(96, 96, 96);
+ for x := 0 to (mapGrid.gridWidth div mapGrid.tileSize) do
+ begin
+ hlmContext.line(mapGrid.gridX0+x*mapGrid.tileSize, mapGrid.gridY0, mapGrid.gridX0+x*mapGrid.tileSize, mapGrid.gridY0+y*mapGrid.gridHeight);
+ end;
+ end;
+
+{$IFDEF ENABLE_GFX}
+ procedure drawAwakeCells ();
+ var
+ x, y: Integer;
+ begin
+ hlmContext.color := TGxRGBA.Create(128, 0, 128, 64);
+ for y := 0 to (mapGrid.gridHeight div mapGrid.tileSize) do
+ begin
+ for x := 0 to (mapGrid.gridWidth div mapGrid.tileSize) do
+ begin
+ if awmIsSetHolmes(x*mapGrid.tileSize+mapGrid.gridX0+1, y*mapGrid.tileSize++mapGrid.gridY0+1) then
+ begin
+ hlmContext.fillRect(x*mapGrid.tileSize++mapGrid.gridX0, y*mapGrid.tileSize++mapGrid.gridY0, monsGrid.tileSize, monsGrid.tileSize);
+ end;
+ end;
+ end;
+ end;
+{$ENDIF}
+
+ procedure drawTraceBox ();
+ var
+ plr: TPlayer;
+ px, py, pw, ph: Integer;
+ pdx, pdy: Integer;
+ ex, ey: Integer;
+ pan: TPanel;
+ begin
+ if (Length(gPlayers) < 1) then exit;
+ plr := gPlayers[0];
+ if (plr = nil) then exit;
+ plr.getMapBox(px, py, pw, ph);
+ hlmContext.color := TGxRGBA.Create(255, 0, 255, 200);
+ hlmContext.rect(px, py, pw, ph);
+ pdx := pmsCurMapX-(px+pw div 2);
+ pdy := pmsCurMapY-(py+ph div 2);
+ hlmContext.color := TGxRGBA.Create(255, 0, 255, 200);
+ hlmContext.line(px+pw div 2, py+ph div 2, px+pw div 2+pdx, py+ph div 2+pdy);
+ pan := mapGrid.traceBox(ex, ey, px, py, pw, ph, pdx, pdy, GridTagObstacle);
+ if (pan = nil) then
+ begin
+ hlmContext.color := TGxRGBA.Create(255, 255, 255, 180);
+ hlmContext.rect(px+pdx, py+pdy, pw, ph);
+ end
+ else
+ begin
+ hlmContext.color := TGxRGBA.Create(255, 255, 0, 180);
+ hlmContext.rect(px+pdx, py+pdy, pw, ph);
+ end;
+ hlmContext.color := TGxRGBA.Create(255, 127, 0, 180);
+ hlmContext.rect(ex, ey, pw, ph);
+ end;
+
+ procedure hilightCell (cx, cy: Integer);
+ begin
+ hlmContext.color := TGxRGBA.Create(0, 128, 0, 64);
+ hlmContext.fillRect(cx, cy, monsGrid.tileSize, monsGrid.tileSize);
+ end;
+
+ procedure hilightBodyCells (proxyId: Integer);
+ var
+ it: CellCoordIter;
+ pcellxy: PGridCellCoord;
+ begin
+ //monsGrid.forEachBodyCell(mon.proxyId, hilightCell);
+ it := monsGrid.forEachBodyCell(proxyId);
+ for pcellxy in it do hilightCell(pcellxy^.x, pcellxy^.y);
+ it.release();
+ end;
+
+ procedure hilightCell1 (cx, cy: Integer);
+ begin
+ //e_WriteLog(Format('h1: (%d,%d)', [cx, cy]), MSG_NOTIFY);
+ cx := cx and (not (monsGrid.tileSize-1));
+ cy := cy and (not (monsGrid.tileSize-1));
+ hlmContext.color := TGxRGBA.Create(255, 255, 0, 92);
+ hlmContext.fillRect(cx, cy, monsGrid.tileSize, monsGrid.tileSize);
+ end;
+
+ function hilightWallTrc (pan: TPanel; tag: Integer; x, y, prevx, prevy: Integer): Boolean;
+ begin
+ result := false; // don't stop
+ if (pan = nil) then exit; // cell completion, ignore
+ //e_WriteLog(Format('h1: (%d,%d)', [cx, cy]), MSG_NOTIFY);
+ hlmContext.color := TGxRGBA.Create(0, 128, 128, 64);
+ hlmContext.fillRect(pan.X, pan.Y, pan.Width, pan.Height);
+ end;
+
+ procedure monsCollector (mon: TMonster);
+ var
+ ex, ey: Integer;
+ mx, my, mw, mh: Integer;
+ begin
+ mon.getMapBox(mx, my, mw, mh);
+ hlmContext.color := TGxRGBA.Create(255, 255, 0, 160);
+ hlmContext.rect(mx, my, mw, mh);
+ //e_DrawQuad(mx, my, mx+mw-1, my+mh-1, 255, 255, 0, 96);
+ if lineAABBIntersects(laserX0, laserY0, laserX1, laserY1, mx, my, mw, mh, ex, ey) then
+ begin
+ //e_DrawPoint(8, ex, ey, 0, 255, 0);
+ hlmContext.color := TGxRGBA.Create(0, 255, 0, 220);
+ hlmContext.fillRect(ex-2, ey-2, 7, 7);
+ end;
+ end;
+
+ procedure drawMonsterInfo (mon: TMonster);
+ var
+ mx, my, mw, mh: Integer;
+
+ procedure drawMonsterTargetLine ();
+ var
+ emx, emy, emw, emh: Integer;
+ enemy: TMonster;
+ eplr: TPlayer;
+ ex, ey: Integer;
+ begin
+ if (g_GetUIDType(mon.MonsterTargetUID) = UID_PLAYER) then
+ begin
+ eplr := g_Player_Get(mon.MonsterTargetUID);
+ if (eplr <> nil) then eplr.getMapBox(emx, emy, emw, emh) else exit;
+ end
+ else if (g_GetUIDType(mon.MonsterTargetUID) = UID_MONSTER) then
+ begin
+ enemy := g_Monsters_ByUID(mon.MonsterTargetUID);
+ if (enemy <> nil) then enemy.getMapBox(emx, emy, emw, emh) else exit;
+ end
+ else
+ begin
+ exit;
+ end;
+ mon.getMapBox(mx, my, mw, mh);
+ hlmContext.color := TGxRGBA.Create(255, 0, 0);
+ hlmContext.line(mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2);
+ if (g_Map_traceToNearestWall(mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2, @ex, @ey) <> nil) then
+ begin
+ hlmContext.color := TGxRGBA.Create(0, 255, 0);
+ hlmContext.line(mx+mw div 2, my+mh div 2, ex, ey);
+ end;
+ end;
+
+ procedure drawLOS2Plr ();
+ var
+ emx, emy, emw, emh: Integer;
+ eplr: TPlayer;
+ ex, ey: Integer;
+ begin
+ eplr := gPlayers[0];
+ if (eplr = nil) then exit;
+ eplr.getMapBox(emx, emy, emw, emh);
+ mon.getMapBox(mx, my, mw, mh);
+ hlmContext.color := TGxRGBA.Create(255, 0, 0);
+ hlmContext.line(mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2);
+ {$IF DEFINED(D2F_DEBUG)}
+ mapGrid.dbgRayTraceTileHitCB := hilightCell1;
+ {$ENDIF}
+ if (g_Map_traceToNearestWall(mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2, @ex, @ey) <> nil) then
+ //if (mapGrid.traceRay(ex, ey, mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2, hilightWallTrc, (GridTagWall or GridTagDoor)) <> nil) then
+ begin
+ hlmContext.color := TGxRGBA.Create(0, 255, 0);
+ hlmContext.line(mx+mw div 2, my+mh div 2, ex, ey);
+ end;
+ {$IF DEFINED(D2F_DEBUG)}
+ mapGrid.dbgRayTraceTileHitCB := nil;
+ {$ENDIF}
+ end;
+
+ begin
+ if (mon = nil) then exit;
+ mon.getMapBox(mx, my, mw, mh);
+ //mx += mw div 2;
+
+ //monsGrid.forEachBodyCell(mon.proxyId, hilightCell);
+ hilightBodyCells(mon.proxyId);
+
+ if showMonsInfo then
+ begin
+ //fillRect(mx-4, my-7*8-6, 110, 7*8+6, 0, 0, 94, 250);
+ hlmContext.font := 'msx6';
+ hlmContext.color := TGxRGBA.Create(255, 127, 0);
+
+ hlmContext.darkenRect(mx-4, my-7*hlmContext.charWidth(' ')-6, 110, 7*hlmContext.charWidth(' ')+6, 128);
+ my -= 8;
+ my -= 2;
+
+ // type
+ hlmContext.drawText(mx, my, Format('%s(U:%u)', [monsTypeToString(mon.MonsterType), mon.UID])); my -= hlmContext.charWidth(' ');
+ // beh
+ hlmContext.drawText(mx, my, Format('Beh: %s', [monsBehToString(mon.MonsterBehaviour)])); my -= hlmContext.charWidth(' ');
+ // state
+ hlmContext.drawText(mx, my, Format('State:%s (%d)', [monsStateToString(mon.MonsterState), mon.MonsterSleep])); my -= hlmContext.charWidth(' ');
+ // health
+ hlmContext.drawText(mx, my, Format('Health:%d', [mon.MonsterHealth])); my -= hlmContext.charWidth(' ');
+ // ammo
+ hlmContext.drawText(mx, my, Format('Ammo:%d', [mon.MonsterAmmo])); my -= hlmContext.charWidth(' ');
+ // target
+ hlmContext.drawText(mx, my, Format('TgtUID:%u', [mon.MonsterTargetUID])); my -= hlmContext.charWidth(' ');
+ hlmContext.drawText(mx, my, Format('TgtTime:%d', [mon.MonsterTargetTime])); my -= hlmContext.charWidth(' ');
+ end;
+
+ drawMonsterTargetLine();
+ if showMonsLOS2Plr then drawLOS2Plr();
+ {
+ property MonsterRemoved: Boolean read FRemoved write FRemoved;
+ property MonsterPain: Integer read FPain write FPain;
+ property MonsterAnim: Byte read FCurAnim write FCurAnim;
+ }
+ end;
+
+ function highlightAllMonsterCells (mon: TMonster): Boolean;
+ begin
+ result := false; // don't stop
+ //monsGrid.forEachBodyCell(mon.proxyId, hilightCell);
+ hilightBodyCells(mon.proxyId);
+ end;
+
+ procedure drawSelectedPlatformCells ();
+ var
+ pan: TPanel;
+ begin
+ if not showGrid then exit;
+ pan := g_Map_PanelByGUID(platMarkedGUID);
+ if (pan = nil) then exit;
+ //mapGrid.forEachBodyCell(pan.proxyId, hilightCell);
+ hilightBodyCells(pan.proxyId);
+ hlmContext.color := TGxRGBA.Create(0, 200, 0, 200);
+ hlmContext.rect(pan.x, pan.y, pan.width, pan.height);
+ end;
+
+ procedure drawTrigger (var trig: TTrigger);
+
+ procedure drawPanelDest (pguid: Integer);
+ var
+ pan: TPanel;
+ begin
+ pan := g_Map_PanelByGUID(pguid);
+ if (pan = nil) then exit;
+ hlmContext.color := TGxRGBA.Create(255, 0, 255, 220);
+ hlmContext.line(trig.trigCenter.x, trig.trigCenter.y, pan.x+pan.width div 2, pan.y+pan.height div 2);
+ end;
+
+ var
+ tts: AnsiString;
+ tx: Integer;
+ begin
+ hlmContext.font := 'msx6';
+ hlmContext.color := TGxRGBA.Create(255, 0, 255, 96);
+ hlmContext.fillRect(trig.x, trig.y, trig.width, trig.height);
+ tts := trigType2Str(trig.TriggerType);
+ tx := trig.x+(trig.width-Length(tts)*6) div 2;
+ hlmContext.darkenRect(tx-2, trig.y-10, Length(tts)*6+4, 10, 64);
+ hlmContext.color := TGxRGBA.Create(255, 127, 0);
+ hlmContext.drawText(tx, trig.y-9, tts);
+ tx := trig.x+(trig.width-Length(trig.mapId)*6) div 2;
+ hlmContext.darkenRect(tx-2, trig.y-20, Length(trig.mapId)*6+4, 10, 64);
+ hlmContext.color := TGxRGBA.Create(255, 255, 0);
+ hlmContext.drawText(tx, trig.y-19, trig.mapId);
+ drawPanelDest(trig.trigPanelGUID);
+ case trig.TriggerType of
+ TRIGGER_NONE: begin end;
+ TRIGGER_EXIT: begin end;
+ TRIGGER_TELEPORT: begin end;
+ TRIGGER_OPENDOOR: begin end;
+ TRIGGER_CLOSEDOOR: begin end;
+ TRIGGER_DOOR: begin end;
+ TRIGGER_DOOR5: begin end;
+ TRIGGER_CLOSETRAP: begin end;
+ TRIGGER_TRAP: begin end;
+ TRIGGER_SECRET: begin end;
+ TRIGGER_LIFTUP: begin end;
+ TRIGGER_LIFTDOWN: begin end;
+ TRIGGER_LIFT: begin end;
+ TRIGGER_TEXTURE: begin end;
+ TRIGGER_ON, TRIGGER_OFF, TRIGGER_ONOFF, TRIGGER_PRESS:
+ begin
+ if (trig.trigDataRec.trigTWidth > 0) and (trig.trigDataRec.trigTHeight > 0) then
+ begin
+ hlmContext.color := TGxRGBA.Create(0, 255, 255, 42);
+ hlmContext.fillRect(
+ trig.trigDataRec.trigTX, trig.trigDataRec.trigTY,
+ trig.trigDataRec.trigTWidth, trig.trigDataRec.trigTHeight);
+ hlmContext.color := TGxRGBA.Create(255, 0, 255, 220);
+ hlmContext.line(
+ trig.trigCenter.x, trig.trigCenter.y,
+ trig.trigDataRec.trigTX+trig.trigDataRec.trigTWidth div 2,
+ trig.trigDataRec.trigTY+trig.trigDataRec.trigTHeight div 2);
+ end;
+ end;
+ TRIGGER_SOUND: begin end;
+ TRIGGER_SPAWNMONSTER: begin end;
+ TRIGGER_SPAWNITEM: begin end;
+ TRIGGER_MUSIC: begin end;
+ TRIGGER_PUSH: begin end;
+ TRIGGER_SCORE: begin end;
+ TRIGGER_MESSAGE: begin end;
+ TRIGGER_DAMAGE: begin end;
+ TRIGGER_HEALTH: begin end;
+ TRIGGER_SHOT: begin end;
+ TRIGGER_EFFECT: begin end;
+ TRIGGER_SCRIPT: begin end;
+ end;
+ //trigType2Str
+ //trigPanelId: Integer;
+ end;
+
+ procedure drawTriggers ();
+ var
+ f: Integer;
+ begin
+ for f := 0 to High(gTriggers) do drawTrigger(gTriggers[f]);
+ end;
+
+{$IFDEF ENABLE_GIBS}
+ procedure drawGibsBoxes ();
+ var
+ f: Integer;
+ px, py, pw, ph: Integer;
+ gib: PGib;
+ begin
+ for f := 0 to High(gGibs) do
+ begin
+ gib := @gGibs[f];
+ if gib.alive then
+ begin
+ gib.getMapBox(px, py, pw, ph);
+ hlmContext.color := TGxRGBA.Create(255, 0, 255);
+ hlmContext.rect(px, py, pw, ph);
+ end;
+ end;
+ end;
+{$ENDIF}
+
+var
+ mon: TMonster;
+ mit: PMonster;
+ it: TMonsterGrid.Iter;
+ mx, my, mw, mh: Integer;
+ //pan: TPanel;
+ //ex, ey: Integer;
+ s: AnsiString;
+ dx, dy: Integer;
+begin
+ if (gPlayer1 = nil) then exit;
+
+ if (hlmContext = nil) then hlmContext := TGxContext.Create();
+
+ gxSetContext(hlmContext);
+ try
+ //glScissor(0, gScreenHeight-gPlayerScreenSize.Y-1, vpw, vph);
+ //hlmContext.clip := TGxRect.Create(0, gScreenHeight-gPlayerScreenSize.Y-1, gPlayerScreenSize.X, gPlayerScreenSize.Y);
+
+ {
+ glScalef(g_dbg_scale, g_dbg_scale, 1.0);
+ glTranslatef(-vpx, -vpy, 0);
+ }
+ hlmContext.glSetScaleTrans(g_dbg_scale, -vpx, -vpy);
+ glEnable(GL_SCISSOR_TEST);
+ glScissor(0, gScreenHeight-gPlayerScreenSize.Y-1, gPlayerScreenSize.X, gPlayerScreenSize.Y);
+
+ if (showGrid) then drawTileGrid();
+ drawOutlines();
+
+ if (laserSet) then
+ begin
+ //g_Mons_AlongLine(laserX0, laserY0, laserX1, laserY1, monsCollector, true);
+ it := monsGrid.forEachAlongLine(laserX0, laserY0, laserX1, laserY1, -1, true);
+ for mit in it do monsCollector(mit^);
+ it.release();
+ end;
+
+ if (monMarkedUID <> -1) then
+ begin
+ mon := g_Monsters_ByUID(monMarkedUID);
+ if (mon <> nil) then
+ begin
+ mon.getMapBox(mx, my, mw, mh);
+ //e_DrawQuad(mx, my, mx+mw-1, my+mh-1, 255, 0, 0, 30);
+ hlmContext.color := TGxRGBA.Create(255, 0, 0, 220);
+ hlmContext.rect(mx, my, mw, mh);
+ drawMonsterInfo(mon);
+ end;
+ end;
+
+ if showAllMonsCells and showGrid then g_Mons_ForEach(highlightAllMonsterCells);
+ if showTriggers then drawTriggers();
+ if showGrid then drawSelectedPlatformCells();
+
+ {$IFDEF ENABLE_GFX}
+ // drawAwakeCells();
+ {$ENDIF}
+
+ if showTraceBox then drawTraceBox();
+
+ {$IFDEF ENABLE_GIBS}
+ // drawGibsBoxes();
+ {$ENDIF}
+
+ //pan := g_Map_traceToNearest(16, 608, 16, 8, (GridTagObstacle or GridTagLiquid), @ex, @ey);
+ (*
+ {$IF DEFINED(D2F_DEBUG)}
+ mapGrid.dbgRayTraceTileHitCB := hilightCell1;
+ {$ENDIF}
+ pan := mapGrid.traceRay(ex, ey, 16, 608, 16, 8, nil, (GridTagObstacle or GridTagLiquid));
+ if (pan <> nil) then writeln('end=(', ex, ',', ey, ')');
+ {$IF DEFINED(D2F_DEBUG)}
+ mapGrid.dbgRayTraceTileHitCB := nil;
+ {$ENDIF}
+
+ pan := g_Map_PanelAtPoint(16, 608, (GridTagObstacle or GridTagLiquid));
+ if (pan <> nil) then writeln('hit!');
+ *)
+
+ finally
+ gxSetContext(nil);
+ end;
+
+ if showMapCurPos then
+ begin
+ s := Format('mappos:(%d,%d)', [pmsCurMapX, pmsCurMapY]);
+ gxSetContext(hlmContext);
+ hlmContext.font := 'win8';
+ hlmContext.color := TGxRGBA.Create(0, 0, 0);
+ for dy := -1 to 1 do
+ begin
+ for dx := -1 to 1 do
+ begin
+ if (dx <> 0) or (dy <> 0) then hlmContext.drawText(4+dx, gScreenHeight-10+dy, s);
+ end;
+ end;
+ hlmContext.color := TGxRGBA.Create(255, 255, 0);
+ hlmContext.drawText(4, gScreenHeight-10, s);
+ gxSetContext(nil);
+ end;
+end;
+
+
+// ////////////////////////////////////////////////////////////////////////// //
+procedure r_Holmes_Draw ();
+begin
+ if g_Game_IsNet then exit;
+ if not g_holmes_enabled then exit;
+ if g_holmes_imfunctional then exit;
+
+ holmesInitCommands();
+ holmesInitBinds();
+
+{$IFDEF ENABLE_RENDER}
+ glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); // modify color buffer
+ glDisable(GL_STENCIL_TEST);
+ glDisable(GL_BLEND);
+ glDisable(GL_SCISSOR_TEST);
+ glDisable(GL_TEXTURE_2D);
+
+ if gGameOn then plrDebugDraw();
+{$ENDIF}
+
+ laserSet := false;
+end;
+
+
+procedure r_Holmes_DrawUI ();
+begin
+ if g_Game_IsNet then exit;
+ if not g_holmes_enabled then exit;
+ if g_holmes_imfunctional then exit;
+
+ gGfxDoClear := false;
+
+{$IFDEF ENABLE_RENDER}
+ //if assigned(prerenderFrameCB) then prerenderFrameCB();
+ uiDraw();
+ glMatrixMode(GL_MODELVIEW);
+ glPushMatrix();
+ try
+ //glLoadIdentity();
+ if assigned(postrenderFrameCB) then postrenderFrameCB();
+ finally
+ glPopMatrix();
+ end;
+{$ENDIF}
+end;
+
+
+begin
+ conRegVar('hlm_ui_scale', @fuiRenderScale, 0.01, 5.0, 'Holmes UI scale', '', false);
+end.
similarity index 100%
rename from src/game/g_holmes_ol.inc
rename to src/game/renders/opengl/r_holmes_ol.inc
rename from src/game/g_holmes_ol.inc
rename to src/game/renders/opengl/r_holmes_ol.inc
index 18b14209101baf408fb40ff20c023eb0a0145220..9fa586aee5beb8782268231b0d02be8bc1996352 100644 (file)
procedure r_Render_StepLoading (incval: Integer);
procedure r_Render_DrawLoading (force: Boolean);
+ {$IFDEF ENABLE_HOLMES}
+ function pmsCurMapX (): Integer;
+ function pmsCurMapY (): Integer;
+ function r_Render_HolmesViewIsSet (): Boolean;
+ {$ENDIF}
+
implementation
uses
g_system,
{$ENDIF}
{$IFDEF ENABLE_HOLMES}
- g_holmes,
+ r_holmes,
{$ENDIF}
SysUtils, Classes, Math,
g_basic,
{$IFDEF ENABLE_HOLMES}
if p = gPlayer1 then
begin
- g_Holmes_plrViewPos(x, y);
- g_Holmes_plrViewSize(w, h);
+ r_Holmes_plrViewPos(x, y);
+ r_Holmes_plrViewSize(w, h);
end;
{$ENDIF}
r_Map_Draw(x, y, w, h, xx, yy, p);
r_Render_DrawMiniMap(0, 0, 160);
{$IFDEF ENABLE_HOLMES}
- if g_holmes_enabled then
- g_Holmes_Draw;
+ r_Holmes_Draw;
{$ENDIF}
if MessageText <> '' then
// TODO draw profilers
{$IFDEF ENABLE_HOLMES}
- g_Holmes_DrawUI;
+ r_Holmes_DrawUI;
{$ENDIF}
// TODO draw touch screen controls
r_Common_DrawLoading(force);
end;
+{$IFDEF ENABLE_HOLMES}
+ function pmsCurMapX (): Integer;
+ begin
+ result := r_holmes.pmsCurMapX();
+ end;
+
+ function pmsCurMapY (): Integer;
+ begin
+ result := r_holmes.pmsCurMapY();
+ end;
+
+ function r_Render_HolmesViewIsSet (): Boolean;
+ begin
+ result := vpSet;
+ end;
+{$ENDIF}
+
end.