DEADSOFTWARE

reverted prioritized weapon switch (bye-bye fucking bugfeature); bumped protocol...
authorDeaDDooMER <deaddoomer@deadsoftware.ru>
Fri, 4 Jan 2019 20:02:35 +0000 (23:02 +0300)
committerDeaDDooMER <deaddoomer@deadsoftware.ru>
Fri, 4 Jan 2019 20:02:35 +0000 (23:02 +0300)
src/game/g_net.pas

index c15df2bae9406b2cc043fce515bdc11b113b21da..1007f0f0c3625816ffc97fa2237415cc75ce79d4 100644 (file)
@@ -22,7 +22,7 @@ uses
   e_log, e_msg, ENet, Classes, MAPDEF{$IFDEF USE_MINIUPNPC}, miniupnpc;{$ELSE};{$ENDIF}
 
 const
-  NET_PROTOCOL_VER = 174;
+  NET_PROTOCOL_VER = 177;
 
   NET_MAXCLIENTS = 24;
   NET_CHANS = 11;