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raw | patch | inline | side by side (parent: 6107d1b)
raw | patch | inline | side by side (parent: 6107d1b)
author | fgsfds <derp.primus@gmail.com> | |
Tue, 6 Jun 2023 14:04:30 +0000 (16:04 +0200) | ||
committer | fgsfds <derp.primus@gmail.com> | |
Tue, 6 Jun 2023 14:04:30 +0000 (16:04 +0200) |
src/game/g_console.pas | patch | blob | history | |
src/shared/conbuf.pas | patch | blob | history |
diff --git a/src/game/g_console.pas b/src/game/g_console.pas
index 53e8656b6ca39ccc2d027731b5e1e037a01afe6b..1caeaf87b99ef93936c42993d7916567e3fab5d8 100644 (file)
--- a/src/game/g_console.pas
+++ b/src/game/g_console.pas
uses
g_textures, g_main, e_graphics, e_input, g_game, g_gfx, g_player, g_items,
SysUtils, g_basic, g_options, Math, g_touch, e_res,
- g_menu, g_gui, g_language, g_net, g_netmsg, e_log, conbuf, g_weapons;
+ g_menu, g_gui, g_language, g_net, g_netmsg, e_log, conbuf, g_weapons,
+ Keyboard;
const
autoexecScript = 'autoexec.cfg';
ChatTop: BOOLEAN;
ConsoleStep: Single;
ConsoleTrans: Single;
+ ConsoleStdIn: Boolean;
procedure g_Console_Switch;
end
end;
+procedure ReadStdIn;
+var
+ K: Char;
+ KEv: TKeyEvent;
+begin
+ gConsoleShow := True;
+ InputReady := True;
+ // one key per frame
+ KEv := PollKeyEvent();
+ if KEv <> 0 then
+ begin
+ K := GetKeyEventChar(TranslateKeyEvent(GetKeyEvent()));
+ Write(K);
+ case K of
+ #8: g_Console_Control(IK_BACKSPACE);
+ #10, #13: g_Console_Control(IK_RETURN);
+ #32..#126: g_Console_Char(K);
+ // arrow keys and DEL all return 0 for some reason, so fuck em
+ end;
+ end;
+end;
+
procedure g_Console_SysInit;
var a: Integer;
begin
g_Texture_CreateWAD(ID, GameWAD+':TEXTURES\CONSOLE');
g_Console_Add(Format(_lc[I_CONSOLE_WELCOME], [GAME_VERSION]));
g_Console_Add('');
+{$IFDEF HEADLESS}
+ if ConsoleStdIn then
+ begin
+ InitKeyboard();
+ conbufStdOutRawMode := true;
+ end;
+{$ENDIF}
end;
procedure g_Console_Update;
var
a, b, Step: Integer;
begin
+{$IFDEF HEADLESS}
+ if ConsoleStdIn then
+ ReadStdIn();
+{$ENDIF}
+
if Cons_Shown then
begin
Step := Max(1, Round(Floor(gScreenHeight * ConsoleHeight) * ConsoleStep));
conRegVar('console_height', @ConsoleHeight, 0.0, 1.0, 'set console size', 'set console size');
conRegVar('console_trans', @ConsoleTrans, 0.0, 1.0, 'set console transparency', 'set console transparency');
conRegVar('console_step', @ConsoleStep, 0.0, 1.0, 'set console animation speed', 'set console animation speed');
+ conRegVar('console_stdin', @ConsoleStdIn, 'enable reading commands from stdin', 'enable reading commands from stdin');
{$IFDEF ANDROID}
ChatTop := True;
ConsoleHeight := 0.35;
{$ENDIF}
ConsoleTrans := 0.1;
ConsoleStep := 0.07;
+{$IFDEF HEADLESS}
+ ConsoleStdIn := True;
+{$ELSE}
+ ConsoleStdIn := False;
+{$ENDIF}
conRegVar('d_eres', @debug_e_res, '', '');
for i := 1 to e_MaxJoys do
conRegVar('joy' + IntToStr(i) + '_deadzone', @e_JoystickDeadzones[i - 1], '', '')
initialization
Init
+
+{$IFDEF HEADLESS}
+finalization
+ DoneKeyboard;
+ conbufStdOutRawMode := false;
+{$ENDIF}
+
end.
diff --git a/src/shared/conbuf.pas b/src/shared/conbuf.pas
index bc7a8f7d7054803327859f9522af7e5ac138b4be..44ec2a8f780afacd378be030352c2f1a925b4eaf 100644 (file)
--- a/src/shared/conbuf.pas
+++ b/src/shared/conbuf.pas
var
conbufDumpToStdOut: Boolean = false;
conbufConPrefix: Boolean = true;
-
+ conbufStdOutRawMode: Boolean = false;
implementation
if conbufConPrefix then write(stdout, 'CON: ');
needCon := false;
end;
+ if conbufStdOutRawMode and (buf[np] = #10) then
+ write(stdout, #13); // force carriage return in raw mode
write(stdout, buf[np]);
needCon := (buf[np] = #10);
end;