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raw | patch | inline | side by side (parent: 0d83f3f)
raw | patch | inline | side by side (parent: 0d83f3f)
author | Ketmar Dark <ketmar@ketmar.no-ip.org> | |
Wed, 16 Aug 2017 09:17:18 +0000 (12:17 +0300) | ||
committer | Ketmar Dark <ketmar@ketmar.no-ip.org> | |
Wed, 16 Aug 2017 09:27:46 +0000 (12:27 +0300) |
src/game/g_map.pas | patch | blob | history |
diff --git a/src/game/g_map.pas b/src/game/g_map.pas
index 6b343b325fa8913fa7f3cae31a27e42418be4659..91102f1d03044e07dbe904f98e978f590ca621a4 100644 (file)
--- a/src/game/g_map.pas
+++ b/src/game/g_map.pas
MUSIC_SIGNATURE = $4953554D; // 'MUSI'
FLAG_SIGNATURE = $47414C46; // 'FLAG'
+ GridTagInvalid = -1;
+ GridTagWallDoor = 0;
+ GridTagBack = 1;
+ GridTagFore = 2;
+ GridTagWater = 3;
+ GridTagAcid1 = 4;
+ GridTagAcid2 = 5;
+ GridTagStep = 6;
+ GridTagLift = 7;
+ GridTagBlockMon = 8;
+
function panelTypeToTag (panelType: Word): Integer;
begin
case panelType of
- PANEL_WALL, PANEL_OPENDOOR, PANEL_CLOSEDOOR: result := 0; // gWalls
- PANEL_BACK: result := 1; // gRenderBackgrounds
- PANEL_FORE: result := 2; // gRenderForegrounds
- PANEL_WATER: result := 3; // gWater
- PANEL_ACID1: result := 4; // gAcid1
- PANEL_ACID2: result := 5; // gAcid2
- PANEL_STEP: result := 6; // gSteps
- PANEL_LIFTUP, PANEL_LIFTDOWN, PANEL_LIFTLEFT, PANEL_LIFTRIGHT: result := 7; // gLifts -- this is for all lifts
- PANEL_BLOCKMON: result := 8; // gBlockMon -- this is for all blockmons
- else result := -1;
+ PANEL_WALL, PANEL_OPENDOOR, PANEL_CLOSEDOOR: result := GridTagWallDoor; // gWalls
+ PANEL_BACK: result := GridTagBack; // gRenderBackgrounds
+ PANEL_FORE: result := GridTagFore; // gRenderForegrounds
+ PANEL_WATER: result := GridTagWater; // gWater
+ PANEL_ACID1: result := GridTagAcid1; // gAcid1
+ PANEL_ACID2: result := GridTagAcid2; // gAcid2
+ PANEL_STEP: result := GridTagStep; // gSteps
+ PANEL_LIFTUP, PANEL_LIFTDOWN, PANEL_LIFTLEFT, PANEL_LIFTRIGHT: result := GridTagLift; // gLifts -- this is for all lifts
+ PANEL_BLOCKMON: result := GridTagBlockMon; // gBlockMon -- this is for all blockmons
+ else result := GridTagInvalid;
end;
end;
var
ptag: Integer;
- function qq (obj: TObject; tag: Integer): Boolean;
+ function checker (obj: TObject; tag: Integer): Boolean;
var
pan: TPanel;
begin
//e_WriteLog(Format('***QQQ: qtag:%d', [PanelType]), MSG_NOTIFY);
dplClear();
ptag := panelTypeToTag(PanelType);
- gMapGrid.forEachInAABB(x0, y0, wdt, hgt, qq);
+ gMapGrid.forEachInAABB(x0, y0, wdt, hgt, checker);
// debug
{
procedure g_Map_DrawPanelShadowVolumes(lightX: Integer; lightY: Integer; radius: Integer);
- function qq (obj: TObject; tag: Integer): Boolean;
+ function checker (obj: TObject; tag: Integer): Boolean;
var
pan: TPanel;
begin
result := false; // don't stop, ever
- if (tag <> 0 {panelTypeToTag(PANEL_WALL)}) then exit; // only walls
+ if (tag <> GridTagWallDoor) then exit; // only walls
pan := (obj as TPanel);
pan.DrawShadowVolume(lightX, lightY, radius);
end;
begin
- gMapGrid.forEachInAABB(lightX-radius, lightY-radius, radius*2, radius*2, qq);
+ gMapGrid.forEachInAABB(lightX-radius, lightY-radius, radius*2, radius*2, checker);
end;
e_Clear(GL_COLOR_BUFFER_BIT, 0, 0, 0);
end;
+(*
function g_Map_CollidePanelOld(X, Y: Integer; Width, Height: Word;
PanelType: Word; b1x3: Boolean): Boolean;
var
end;
end;
end;
+*)
function g_Map_CollidePanel(X, Y: Integer; Width, Height: Word; PanelType: Word; b1x3: Boolean): Boolean;
- function qq (obj: TObject; tag: Integer): Boolean;
+ function checker (obj: TObject; tag: Integer): Boolean;
var
pan: TPanel;
a: Integer;
@@ -2069,7 +2082,7 @@ function g_Map_CollidePanel(X, Y: Integer; Width, Height: Word; PanelType: Word;
pan := (obj as TPanel);
a := pan.ArrIdx;
- if WordBool(PanelType and PANEL_WALL) and (tag = panelTypeToTag(PANEL_WALL)) then
+ if WordBool(PanelType and PANEL_WALL) and (tag = GridTagWallDoor) then
begin
if gWalls[a].Enabled and g_Collide(X, Y, Width, Height, gWalls[a].X, gWalls[a].Y, gWalls[a].Width, gWalls[a].Height) then
begin
@@ -2078,7 +2091,7 @@ function g_Map_CollidePanel(X, Y: Integer; Width, Height: Word; PanelType: Word;
end;
end;
- if WordBool(PanelType and PANEL_WATER) and (tag = panelTypeToTag(PANEL_WATER)) then
+ if WordBool(PanelType and PANEL_WATER) and (tag = GridTagWater) then
begin
if g_Collide(X, Y, Width, Height, gWater[a].X, gWater[a].Y, gWater[a].Width, gWater[a].Height) then
begin
@@ -2087,7 +2100,7 @@ function g_Map_CollidePanel(X, Y: Integer; Width, Height: Word; PanelType: Word;
end;
end;
- if WordBool(PanelType and PANEL_ACID1) and (tag = panelTypeToTag(PANEL_ACID1)) then
+ if WordBool(PanelType and PANEL_ACID1) and (tag = GridTagAcid1) then
begin
if g_Collide(X, Y, Width, Height, gAcid1[a].X, gAcid1[a].Y, gAcid1[a].Width, gAcid1[a].Height) then
begin
@@ -2096,7 +2109,7 @@ function g_Map_CollidePanel(X, Y: Integer; Width, Height: Word; PanelType: Word;
end;
end;
- if WordBool(PanelType and PANEL_ACID2) and (tag = panelTypeToTag(PANEL_ACID2)) then
+ if WordBool(PanelType and PANEL_ACID2) and (tag = GridTagAcid2) then
begin
if g_Collide(X, Y, Width, Height, gAcid2[a].X, gAcid2[a].Y, gAcid2[a].Width, gAcid2[a].Height) then
begin
@@ -2105,7 +2118,7 @@ function g_Map_CollidePanel(X, Y: Integer; Width, Height: Word; PanelType: Word;
end;
end;
- if WordBool(PanelType and PANEL_STEP) and (tag = panelTypeToTag(PANEL_STEP)) then
+ if WordBool(PanelType and PANEL_STEP) and (tag = GridTagStep) then
begin
if g_Collide(X, Y, Width, Height, gSteps[a].X, gSteps[a].Y, gSteps[a].Width, gSteps[a].Height) then
begin
@@ -2114,7 +2127,7 @@ function g_Map_CollidePanel(X, Y: Integer; Width, Height: Word; PanelType: Word;
end;
end;
- if WordBool(PanelType and (PANEL_LIFTUP or PANEL_LIFTDOWN or PANEL_LIFTLEFT or PANEL_LIFTRIGHT)) and (tag = panelTypeToTag(PANEL_LIFTUP)) then
+ if WordBool(PanelType and (PANEL_LIFTUP or PANEL_LIFTDOWN or PANEL_LIFTLEFT or PANEL_LIFTRIGHT)) and (tag = GridTagLift) then
begin
if ((WordBool(PanelType and (PANEL_LIFTUP)) and (gLifts[a].LiftType = 0)) or
(WordBool(PanelType and (PANEL_LIFTDOWN)) and (gLifts[a].LiftType = 1)) or
@@ -2127,7 +2140,7 @@ function g_Map_CollidePanel(X, Y: Integer; Width, Height: Word; PanelType: Word;
end;
end;
- if WordBool(PanelType and PANEL_BLOCKMON)and (tag = panelTypeToTag(PANEL_BLOCKMON)) then
+ if WordBool(PanelType and PANEL_BLOCKMON)and (tag = GridTagBlockMon) then
begin
if ((not b1x3) or ((gBlockMon[a].Width + gBlockMon[a].Height) >= 64)) and
g_Collide(X, Y, Width, Height, gBlockMon[a].X, gBlockMon[a].Y, gBlockMon[a].Width, gBlockMon[a].Height) then
@@ -2139,57 +2152,60 @@ function g_Map_CollidePanel(X, Y: Integer; Width, Height: Word; PanelType: Word;
end;
begin
- result := gMapGrid.forEachInAABB(X, Y, Width, Height, qq);
+ result := gMapGrid.forEachInAABB(X, Y, Width, Height, checker);
end;
function g_Map_CollideLiquid_Texture(X, Y: Integer; Width, Height: Word): DWORD;
var
- a, h: Integer;
-begin
- Result := TEXTURE_NONE;
+ cctype: Integer = 3; // priority: 0: water, 1: acid1, 2: acid2; 3: others (nothing)
+ texid: DWORD;
- if gWater <> nil then
+ // slightly different from the old code, but meh...
+ function checker (obj: TObject; tag: Integer): Boolean;
+ var
+ pan: TPanel;
+ a: Integer;
begin
- h := High(gWater);
-
- for a := 0 to h do
- if g_Collide(X, Y, Width, Height,
- gWater[a].X, gWater[a].Y,
- gWater[a].Width, gWater[a].Height) then
+ result := false; // don't stop, ever
+ pan := (obj as TPanel);
+ a := pan.ArrIdx;
+ // water
+ if (tag = GridTagWater) then
+ begin
+ if g_Collide(X, Y, Width, Height, gWater[a].X, gWater[a].Y, gWater[a].Width, gWater[a].Height) then
begin
- Result := gWater[a].GetTextureID();
- Exit;
+ result := true; // water has highest priority, so stop right here
+ texid := gWater[a].GetTextureID();
+ exit;
end;
- end;
-
- if gAcid1 <> nil then
- begin
- h := High(gAcid1);
-
- for a := 0 to h do
- if g_Collide(X, Y, Width, Height,
- gAcid1[a].X, gAcid1[a].Y,
- gAcid1[a].Width, gAcid1[a].Height) then
+ end;
+ // acid1
+ if (cctype > 1) and (tag = GridTagAcid1) then
+ begin
+ if g_Collide(X, Y, Width, Height, gAcid1[a].X, gAcid1[a].Y, gAcid1[a].Width, gAcid1[a].Height) then
begin
- Result := gAcid1[a].GetTextureID();
- Exit;
+ cctype := 1;
+ texid := gAcid1[a].GetTextureID();
+ exit;
end;
- end;
-
- if gAcid2 <> nil then
- begin
- h := High(gAcid2);
-
- for a := 0 to h do
- if g_Collide(X, Y, Width, Height,
- gAcid2[a].X, gAcid2[a].Y,
- gAcid2[a].Width, gAcid2[a].Height) then
+ end;
+ // acid2
+ if (cctype > 2) and (tag = GridTagAcid2) then
+ begin
+ if g_Collide(X, Y, Width, Height, gAcid2[a].X, gAcid2[a].Y, gAcid2[a].Width, gAcid2[a].Height) then
begin
- Result := gAcid2[a].GetTextureID();
- Exit;
+ cctype := 2;
+ texid := gAcid2[a].GetTextureID();
+ exit;
end;
+ end;
end;
+
+begin
+ texid := TEXTURE_NONE;
+ gMapGrid.forEachInAABB(X, Y, Width, Height, checker);
+ result := texid;
end;
procedure g_Map_EnableWall(ID: DWORD);