DEADSOFTWARE

Game: Add player indicator
authorStas'M <x86corez@gmail.com>
Fri, 21 Dec 2018 16:16:36 +0000 (19:16 +0300)
committerStas'M <x86corez@gmail.com>
Fri, 21 Dec 2018 16:16:36 +0000 (19:16 +0300)
Addendum to https://repo.or.cz/d2df-sdl.git/commitdiff/4fd8798646bcb768e925ba667b0c4790e99e1e71

GameWAD/TEXTURES/PLRIND.tga [new file with mode: 0644]
game.lst

diff --git a/GameWAD/TEXTURES/PLRIND.tga b/GameWAD/TEXTURES/PLRIND.tga
new file mode 100644 (file)
index 0000000..73725fa
Binary files /dev/null and b/GameWAD/TEXTURES/PLRIND.tga differ
index 18406a142ded024e9caebfa239a3fcc92b46de91..67039fa404e9f4a1362e78434161f78891573158 100644 (file)
--- a/game.lst
+++ b/game.lst
@@ -443,6 +443,7 @@ GameWAD\TEXTURES\LLEFT.tga|LLEFT
 GameWAD\TEXTURES\LRIGHT.tga|LRIGHT
 GameWAD\TEXTURES\LMIDDLE.tga|LMIDDLE
 GameWAD\TEXTURES\LMARKER.tga|LMARKER
+GameWAD\TEXTURES\PLRIND.tga|PLRIND
 :WEAPONS
 GameWAD\WEAPONS\BFG.tga|BFG
 GameWAD\WEAPONS\BFG_DN.tga|BFG_DN