GIT
/
REPO
/
FRED-BOY
Projects
/
d2df-sdl.git
/ commitdiff
summary
|
shortlog
|
log
|
commit
| commitdiff |
tree
raw
|
patch
| inline |
side by side
(parent:
3516de1
)
loadgame: set correct panel enabled state
author
Ketmar Dark <ketmar@ketmar.no-ip.org>
Fri, 25 Aug 2017 13:29:40 +0000
(16:29 +0300)
committer
Ketmar Dark <ketmar@ketmar.no-ip.org>
Fri, 25 Aug 2017 13:30:31 +0000
(16:30 +0300)
src/game/g_map.pas
patch
|
blob
|
history
diff --git
a/src/game/g_map.pas
b/src/game/g_map.pas
index d93f0aa8aec41cda0d3b6dc3d3ad5a7253e59ec9..681e182d7b1583834630e5a8fd7999ac4b65cbf9 100644
(file)
--- a/
src/game/g_map.pas
+++ b/
src/game/g_map.pas
@@
-2768,7
+2768,8
@@
var
end;
// Çàãðóæàåì ïàíåëü:
panels[i].LoadState(PAMem);
- panels[i].arrIdx := i;
+ if (panels[i].arrIdx <> i) then raise Exception.Create('g_Map_LoadState: LoadPanelArray: Wrong Panel arrIdx');
+ if (panels[i].proxyId >= 0) then mapGrid.proxyEnabled[panels[i].proxyId] := panels[i].Enabled;
end;
end;
DEADSOFTWARE 2012-2025