DEADSOFTWARE

sdl: fix
authorDeaDDooMER <deaddoomer@deadsoftware.ru>
Thu, 2 Feb 2023 20:06:09 +0000 (23:06 +0300)
committerDeaDDooMER <deaddoomer@deadsoftware.ru>
Thu, 2 Feb 2023 20:06:09 +0000 (23:06 +0300)
src/game/sdl/g_system.pas

index 0dee147df9240f2a07624145dc63a074bb8a4c1b..74672ef36145819e3344a507a8f4873b802519c7 100644 (file)
@@ -528,8 +528,8 @@ implementation
       SDLK_LCTRL: x := IK_CTRL;
       SDLK_RCTRL: x := IK_RCTRL;
       SDLK_RALT: x := IK_RALT;
-      SDLK_LSUPER, SDLK_LMETA: x := IK_WIN;
-      SDLK_RSUPER, SDLK_RMETA: x := IK_RWIN;
+      SDLK_LSUPER: x := IK_WIN;
+      SDLK_RSUPER: x := IK_RWIN;
       SDLK_MENU: x := IK_MENU;
       SDLK_PRINT: x := IK_PRINTSCR;
       SDLK_SCROLLOCK: x := IK_SCROLLLOCK;