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raw | patch | inline | side by side (parent: 32339d5)
raw | patch | inline | side by side (parent: 32339d5)
author | Ketmar Dark <ketmar@ketmar.no-ip.org> | |
Fri, 18 Aug 2017 22:33:51 +0000 (01:33 +0300) | ||
committer | Ketmar Dark <ketmar@ketmar.no-ip.org> | |
Fri, 18 Aug 2017 23:07:49 +0000 (02:07 +0300) |
src/game/g_grid.pas | patch | blob | history | |
src/game/g_map.pas | patch | blob | history |
diff --git a/src/game/g_grid.pas b/src/game/g_grid.pas
index 0fbbae7e8c03218958cce6f7662f8a9f61f3ccee..17319db65fd01a3685bdd9b3b875a9843753fe11 100644 (file)
--- a/src/game/g_grid.pas
+++ b/src/game/g_grid.pas
*)
// universal spatial grid
{$INCLUDE ../shared/a_modes.inc}
+{$DEFINE grid_use_buckets}
unit g_grid;
interface
const
GridDefaultTileSize = 32;
+ GridCellBucketSize = 8; // WARNING! can't be less than 2!
type
GridQueryCB = function (obj: TObject; tag: Integer): Boolean is nested; // return `true` to stop
PGridCell = ^TGridCell;
TGridCell = record
+ {$IFDEF grid_use_buckets}
+ bodies: array [0..GridCellBucketSize-1] of Integer; // -1: end of list
+ {$ELSE}
body: Integer;
+ {$ENDIF}
next: Integer; // in this cell; index in mCells
end;
function forEachInAABB (x, y, w, h: Integer; cb: GridQueryCB; tagmask: Integer=-1): Boolean;
- function getProxyForBody (aObj: TObject; x, y, w, h: Integer): TBodyProxy;
+ //function getProxyForBody (aObj: TObject; x, y, w, h: Integer): TBodyProxy;
procedure dumpStats ();
end;
// init free list
for idx := 0 to High(mCells) do
begin
+ {$IFDEF grid_use_buckets}
+ mCells[idx].bodies[0] := -1;
+ {$ELSE}
mCells[idx].body := -1;
+ {$ENDIF}
mCells[idx].next := idx+1;
end;
mCells[High(mCells)].next := -1; // last cell
SetLength(mCells, mFreeCell+32768); // arbitrary number
for idx := mFreeCell to High(mCells) do
begin
+ {$IFDEF grid_use_buckets}
+ mCells[idx].bodies[0] := -1;
+ {$ELSE}
mCells[idx].body := -1;
+ {$ENDIF}
mCells[idx].next := idx+1;
end;
mCells[High(mCells)].next := -1; // last cell
begin
if (idx >= 0) and (idx < High(mCells)) then
begin
- if mCells[idx].body = -1 then exit; // the thing that should not be
- mCells[idx].body := -1;
+ //if mCells[idx].body = -1 then exit; // the thing that should not be
+ //mCells[idx].body := -1;
mCells[idx].next := mFreeCell;
mFreeCell := idx;
Dec(mUsedCells);
function inserter (grida: Integer): Boolean;
var
cidx: Integer;
+ pc: PInteger;
+ {$IFDEF grid_use_buckets}
+ pi: PGridCell;
+ f: Integer;
+ {$ENDIF}
begin
result := false; // never stop
// add body to the given grid cell
+ pc := @mGrid[grida];
+ {$IFDEF grid_use_buckets}
+ if (pc^ <> -1) then
+ begin
+ pi := @mCells[pc^];
+ f := 0;
+ for f := 0 to High(TGridCell.bodies) do
+ begin
+ if (pi.bodies[f] = -1) then
+ begin
+ // can add here
+ pi.bodies[f] := body;
+ if (f+1 < Length(TGridCell.bodies)) then pi.bodies[f+1] := -1;
+ exit;
+ end;
+ end;
+ end;
+ // either no room, or no cell at all
+ cidx := allocCell();
+ mCells[cidx].bodies[0] := body;
+ mCells[cidx].bodies[1] := -1;
+ mCells[cidx].next := pc^;
+ pc^ := cidx;
+ {$ELSE}
cidx := allocCell();
//e_WriteLog(Format(' 01: allocated cell for grid coords (%d,%d), body coords:(%d,%d): #%d', [gx, gy, dx, dy, cidx]), MSG_NOTIFY);
mCells[cidx].body := body;
- mCells[cidx].next := mGrid[grida];
- mGrid[grida] := cidx;
+ mCells[cidx].next := pc^;
+ pc^ := cidx;
+ {$ENDIF}
end;
var
// absolutely not tested
procedure TBodyGrid.remove (body: TBodyProxy);
+(*
function remover (grida: Integer): Boolean;
var
pidx, idx, tmp: Integer;
var
px: PBodyProxyRec;
+*)
begin
+(*
if (body < 0) or (body > High(mProxies)) then exit; // just in case
px := @mProxies[body];
forGridRect(px.mX, px.mY, px.mWidth, px.mHeight, remover);
+*)
+ raise Exception.Create('TBodyGrid.remove: not yet, sorry');
end;
@@ -406,11 +455,30 @@ function TBodyGrid.forEachInAABB (x, y, w, h: Integer; cb: GridQueryCB; tagmask:
var
idx: Integer;
px: PBodyProxyRec;
+ {$IFDEF grid_use_buckets}
+ pi: PGridCell;
+ f: Integer;
+ {$ENDIF}
begin
result := false;
idx := mGrid[grida];
while (idx >= 0) do
begin
+ {$IFDEF grid_use_buckets}
+ pi := @mCells[idx];
+ for f := 0 to High(TGridCell.bodies) do
+ begin
+ if (pi.bodies[f] = -1) then break;
+ px := @mProxies[pi.bodies[f]];
+ if (px.mQueryMark <> mLastQuery) and ((px.mTag and tagmask) <> 0) then
+ begin
+ //e_WriteLog(Format(' query #%d body hit: (%d,%d)-(%dx%d) tag:%d', [mLastQuery, mCells[idx].body.mX, mCells[idx].body.mY, mCells[idx].body.mWidth, mCells[idx].body.mHeight, mCells[idx].body.mTag]), MSG_NOTIFY);
+ px.mQueryMark := mLastQuery;
+ if (cb(px.mObj, px.mTag)) then begin result := true; exit; end;
+ end;
+ end;
+ idx := pi.next;
+ {$ELSE}
if (mCells[idx].body <> -1) then
begin
px := @mProxies[mCells[idx].body];
@@ -422,6 +490,7 @@ function TBodyGrid.forEachInAABB (x, y, w, h: Integer; cb: GridQueryCB; tagmask:
end;
end;
idx := mCells[idx].next;
+ {$ENDIF}
end;
end;
end;
+(*
function TBodyGrid.getProxyForBody (aObj: TObject; x, y, w, h: Integer): TBodyProxy;
var
res: TBodyProxy = -1;
forGridRect(x, y, w, h, iterator);
result := res;
end;
+*)
end.
diff --git a/src/game/g_map.pas b/src/game/g_map.pas
index e439d17db2b9643ea8451966dc98354690f15be7..634eff9be7ae4625b4483ad4e2b929508075922e 100644 (file)
--- a/src/game/g_map.pas
+++ b/src/game/g_map.pas
if (pan.Width < 1) or (pan.Height < 1) then exit;
//if (pan.Width = 1) then aabb.maxX += 1;
//if (pan.Height = 1) then aabb.maxY += 1;
+ //if (pan.Width < 3) or (pan.Height < 3) then exit;
+ //aabb := AABB2D.Create(pan.X, pan.Y, pan.X+pan.Width-2, pan.Y+pan.Height-2);
if not aabb.valid then raise Exception.Create('wutafuuuuuuu?!');
result := aabb.valid;
end;
begin
if gdbg_map_use_tree_coldet then
begin
+ //e_WriteLog(Format('coldet query: x=%d; y=%d; w=%d; h=%d', [X, Y, Width, Height]), MSG_NOTIFY);
result := (mapTree.aabbQuery(X, Y, Width, Height, checker, (GridTagWallDoor or GridTagWater or GridTagAcid1 or GridTagAcid2 or GridTagStep or GridTagLift or GridTagBlockMon)) <> nil);
if (gdbg_map_dump_coldet_tree_queries) and (mapTree.nodesVisited <> 0) then
begin