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raw | patch | inline | side by side (parent: 00f1087)
raw | patch | inline | side by side (parent: 00f1087)
author | DeaDDooMER <deaddoomer@deadsoftware.ru> | |
Wed, 28 Dec 2022 14:06:42 +0000 (17:06 +0300) | ||
committer | DeaDDooMER <deaddoomer@deadsoftware.ru> | |
Fri, 9 Jun 2023 09:07:22 +0000 (12:07 +0300) |
src/game/renders/opengl/r_draw.pas | patch | blob | history |
index 55d9dad6432db0bc2d1832aa6a3fc8af3fee831c..1b1c6262bdf17196cfabf8e88714e664c512d54b 100644 (file)
begin
offx := 0;
offy := 0;
+ glPushMatrix;
+ glTranslatef(x, y, 0);
+ glScalef(w / img.width, h / img.height, 1);
for j := 0 to img.lines - 1 do
begin
for i := 0 to img.cols - 1 do
begin
n := img.GetTile(i, j);
ASSERT(n <> nil);
- glPushMatrix;
- glTranslatef(x + offx, y + offy, 0);
- glScalef(w / img.width, h / img.height, 1);
DrawTile(n, 0, 0, n.width, n.height, flip, r, g, b, a, blend);
- glPopMatrix;
+ glTranslatef(n.width, 0, 0);
offx := offx + n.width;
end;
+ glTranslatef(-offx, n.height, 0);
offx := 0;
offy := offy + n.height;
end;
+ glPopMatrix;
end
end;