author | Ketmar Dark <ketmar@ketmar.no-ip.org> | |
Mon, 11 Sep 2017 19:30:44 +0000 (22:30 +0300) | ||
committer | Ketmar Dark <ketmar@ketmar.no-ip.org> | |
Mon, 11 Sep 2017 19:31:25 +0000 (22:31 +0300) | ||
commit | ff04f6a5fc5200dfe2d6e951f774b50f64dc7077 | |
tree | abfcd29baa1b971b35d4ae8d56eb0ef18c170b8c | tree | snapshot |
parent | 939cb39acd39a1ca2bf11a0e4a8488c05baf7358 | commit | diff |
render monster drop after monsters, so monster corpses will not obscure ammo clips, for example
src/game/g_game.pas | diff | blob | history | |
src/game/g_items.pas | diff | blob | history | |
src/game/g_monsters.pas | diff | blob | history | |
src/game/g_netmsg.pas | diff | blob | history |