DEADSOFTWARE

render: use TAnimationState for projectiles
authorDeaDDooMER <deaddoomer@deadsoftware.ru>
Mon, 3 Jan 2022 19:19:39 +0000 (22:19 +0300)
committerDeaDDooMER <deaddoomer@deadsoftware.ru>
Fri, 9 Jun 2023 07:50:39 +0000 (10:50 +0300)
commitf952a9fac8819d0ffc7bdce32084c1490522ffb2
tree76cbff7ea497764de25f2eb3fba98dd95a938dcd
parent3baa32dc5c87bbf5d47c5446eeb1d5a7b44365a5
render: use TAnimationState for projectiles
src/game/Doom2DF.lpr
src/game/g_textures.pas
src/game/g_weapons.pas
src/game/opengl/r_animations.pas
src/game/opengl/r_render.pas
src/game/opengl/r_weapons.pas