DEADSOFTWARE

gl: add new opengl render (initial implementation)
authorDeaDDooMER <deaddoomer@deadsoftware.ru>
Sun, 24 Apr 2022 14:00:11 +0000 (17:00 +0300)
committerDeaDDooMER <deaddoomer@deadsoftware.ru>
Fri, 9 Jun 2023 08:38:54 +0000 (11:38 +0300)
commitf4dd4b6d0fcdfa236212949133d63b7174585b44
tree576cb93c7865383837d4fba866534acd33b07289
parent652d0962d87cf4ee274b6522697b14f01feee5bc
gl: add new opengl render (initial implementation)
src/game/Doom2DF.lpr
src/game/g_map.pas
src/game/g_monsters.pas
src/game/opengl/r_map.pas
src/game/renders/opengl/r_atlas.pas [new file with mode: 0644]
src/game/renders/opengl/r_draw.pas [new file with mode: 0644]
src/game/renders/opengl/r_map.pas [new file with mode: 0644]
src/game/renders/opengl/r_render.pas [new file with mode: 0644]
src/game/renders/opengl/r_textures.pas [new file with mode: 0644]
src/game/sdl2/g_system.pas
src/shared/a_modes.inc