DEADSOFTWARE

render: move e_texture -> r_texture
authorDeaDDooMER <deaddoomer@deadsoftware.ru>
Wed, 9 Jun 2021 13:05:09 +0000 (16:05 +0300)
committerDeaDDooMER <deaddoomer@deadsoftware.ru>
Fri, 9 Jun 2023 07:45:15 +0000 (10:45 +0300)
commit1170681f83ea7923ba2c52c6bc201f349a7b9930
tree17d1fe9c4f1f1afca9fc6aed7c020394cbc2368d
parent541bba4ec498539ae13827e2c821b1eb8bca7db8
render: move e_texture -> r_texture
src/game/Doom2DF.lpr
src/game/g_game.pas
src/game/g_holmes.pas
src/game/g_map.pas
src/game/g_menu.pas
src/game/g_monsters.pas
src/game/g_options.pas
src/game/g_panel.pas
src/game/opengl/r_graphics.pas
src/game/opengl/r_texture.pas [moved from src/engine/e_texture.pas with 99% similarity]