author | fgsfds <pvt.fgsfds@gmail.com> | |
Sun, 26 Apr 2020 22:10:33 +0000 (01:10 +0300) | ||
committer | fgsfds <pvt.fgsfds@gmail.com> | |
Sun, 26 Apr 2020 22:10:33 +0000 (01:10 +0300) | ||
commit | 05a8dcb37440aa1f010e418de05ecc153340956f | |
tree | e77624d4933fb4e6f17ea4b6a6227637dc2fddbf | tree | snapshot |
parent | 3ba6ebd7f98df7b3e917920572caba1252c0c537 | commit | diff |
game: clean up TPlayer.GetRespawnPoint()
now players can spawn even when there's a single point of any type
now players can spawn even when there's a single point of any type
src/game/g_map.pas | diff | blob | history | |
src/game/g_player.pas | diff | blob | history |