diff --git a/src/monster.c b/src/monster.c
index 1d4743023c777807591226d1019440042a41c818..77a161df669ab9f8dd217f37b42d6d7f0e255e97 100644 (file)
--- a/src/monster.c
+++ b/src/monster.c
#include "misc.h"
#include "fx.h"
#include "smoke.h"
-#include "my.h"
#include "player.h"
#include "error.h"
#include "game.h"
@@ -92,28 +91,28 @@ static void *snd[MN_TN][5],*impsitsnd[2],*impdthsnd[2],*firsnd,*slopsnd,*gsnd[4]
static void *swgsnd,*pchsnd,*telesnd;
static void *positsnd[3],*podthsnd[3];
static mnsz_t mnsz[MN_TN+1]={
-//rad ht life pain rv jv slop min_pn
- 0, 0, 0, 0, 0, 0, 0, 0, // none
- 15, 28, 60, 20, 7,10, 0, 10, // demon
- 10, 28, 25, 15, 3,10, 30, 0, // imp
- 10, 28, 15, 10, 3,10, 30, 0, // zomby
- 10, 28, 20, 10, 3,10, 30, 0, // sergeant
- 20, 55, 500, 70, 5,10, 0, 50, // cyberdemon
- 12, 28, 60, 20, 3,10, 30, 10, // chaingunner
- 12, 32, 150, 40, 3,10, 0, 30, // baron of hell
- 12, 32, 75, 40, 3,10, 0, 30, // hell knight
- 15, 28, 100, 10, 4, 4, 0, 0, // cacodemon
- 8, 18, 60, 10, 4, 4, 0, 0, // lost soul
- 15, 28, 100, 10, 4, 4, 0, 0, // pain elemental
- 64, 50, 500, 70, 4,10, 0, 50, // spider mastermind
- 25, 27, 150, 20, 4,10, 0, 0, // arachnotron
- 18, 30, 200, 40, 3, 7, 0, 20, // mancubus
- 17, 36, 200, 40, 6,11, 0, 20, // revenant
- 17, 36, 150, 30, 7,12, 0, 10, // archvile
- 5, 5, 35, 20,14, 6, 0, 10, // fish
- 5, 17, 20, 0, 7, 6, 0, 0, // barrel
- 17, 38, 20, 40, 3, 6, 0, 20, // robot
- 8, 26, 400, 70, 8,10, 30, 50 // man
+ /* rad ht life pain rv jv slop min_pn */
+ { 0, 0, 0, 0, 0, 0, 0, 0 }, // none
+ { 15, 28, 60, 20, 7, 10, 0, 10 }, // demon
+ { 10, 28, 25, 15, 3, 10, 30, 0 }, // imp
+ { 10, 28, 15, 10, 3, 10, 30, 0 }, // zomby
+ { 10, 28, 20, 10, 3, 10, 30, 0 }, // sergeant
+ { 20, 55, 500, 70, 5, 10, 0, 50 }, // cyberdemon
+ { 12, 28, 60, 20, 3, 10, 30, 10 }, // chaingunner
+ { 12, 32, 150, 40, 3, 10, 0, 30 }, // baron of hell
+ { 12, 32, 75, 40, 3, 10, 0, 30 }, // hell knight
+ { 15, 28, 100, 10, 4, 4, 0, 0 }, // cacodemon
+ { 8, 18, 60, 10, 4, 4, 0, 0 }, // lost soul
+ { 15, 28, 100, 10, 4, 4, 0, 0 }, // pain elemental
+ { 64, 50, 500, 70, 4, 10, 0, 50 }, // spider mastermind
+ { 25, 27, 150, 20, 4, 10, 0, 0 }, // arachnotron
+ { 18, 30, 200, 40, 3, 7, 0, 20 }, // mancubus
+ { 17, 36, 200, 40, 6, 11, 0, 20 }, // revenant
+ { 17, 36, 150, 30, 7, 12, 0, 10 }, // archvile
+ { 5, 5, 35, 20, 14, 6, 0, 10 }, // fish
+ { 5, 17, 20, 0, 7, 6, 0, 0 }, // barrel
+ { 17, 38, 20, 40, 3, 6, 0, 20 }, // robot
+ { 8, 26, 400, 70, 8, 10, 30, 50 } // man
};
void setst (int i, int st) {