diff --git a/src/gl/render.c b/src/gl/render.c
index b7b5c248c67c68ccc7cb9c0a40862ef7ded56596..db23448f445dc9f999a4a87b710a6dbf5c9e4fd3 100644 (file)
--- a/src/gl/render.c
+++ b/src/gl/render.c
#include "view.h"
#include "switch.h" // sw_secrets
-#include "cp866.h"
+#include "common/cp866.h"
+#include "common/endianness.h"
#ifdef __APPLE__
# include <OpenGL/gl.h>
#else
# include <GL/gl.h>
#endif
-#include <stdarg.h>
+#include <stdio.h>
#include <stdlib.h>
#include <string.h>
+#include <stdarg.h>
#include <assert.h>
#define VGA_TRANSPARENT_COLOR 0
static short getani (char n[8]) {
short i = 0;
- while (i < ANIT - 1 && strncasecmp(n, anm[i][0], 8) != 0) {
+ while (i < ANIT - 1 && cp866_strncasecmp(n, anm[i][0], 8) != 0) {
i++;
}
return i < ANIT - 1 ? i + 1 : 0;
.h = 0,
.res = -1,
};
- } else if (strncasecmp(s, "_WATER_", 7) == 0) {
+ } else if (cp866_strncasecmp(s, "_WATER_", 7) == 0) {
walp[max_textures] = (image) {
.n = (void*)((intptr_t)s[7] - '0' + 1),
.x = 0,