diff --git a/src/editor/f_main.pas b/src/editor/f_main.pas
index 645e4c1d365bfa0c4139dc1ba123aab2540b4ff4..8fd1fa3372b6a4e87fe52580603a0f3a82def031 100644 (file)
--- a/src/editor/f_main.pas
+++ b/src/editor/f_main.pas
unit f_main;
-{$MODE Delphi}
+{$INCLUDE ../shared/a_modes.inc}
interface
LCLIntf, LCLType, LMessages, SysUtils, Variants, Classes, Graphics,
Controls, Forms, Dialogs, ImgList, StdCtrls, Buttons,
ComCtrls, ValEdit, Types, ToolWin, Menus, ExtCtrls,
- CheckLst, Grids, OpenGLContext;
+ CheckLst, Grids, OpenGLContext, utils;
type
ok: Boolean;
FileName: String;
ResourceName: String;
+ UResourceName: String;
FullResourceName: String;
SectionName: String;
Data: Pointer;
end
else
begin // Внешний WAD
- FileName := EditorDir+'wads\'+aWAD;
+ FileName := EditorDir+'wads/'+aWAD;
ResourceName := aWAD+':'+SectionName+'\'+aTex;
end;
ok := True;
+ UResourceName := win2utf(ResourceName);
// Есть ли уже такая текстура:
for a := 0 to MainForm.lbTextureList.Items.Count-1 do
- if ResourceName = MainForm.lbTextureList.Items[a] then
+ if UResourceName = MainForm.lbTextureList.Items[a] then
begin
if not silent then
ErrorMessageBox(Format(_lc[I_MSG_TEXTURE_ALREADY],
- [ResourceName]));
+ [UResourceName]));
ok := False;
end;
begin
if not silent then
ErrorMessageBox(Format(_lc[I_MSG_RES_NAME_64],
- [ResourceName]));
+ [UResourceName]));
ok := False;
end;
a := -1;
if aWAD = _lc[I_WAD_SPECIAL_TEXS] then
begin
- a := MainForm.lbTextureList.Items.Add(ResourceName);
+ a := MainForm.lbTextureList.Items.Add(UResourceName);
if not silent then
SelectTexture(a);
Result := True;
GetFrame(FullResourceName, Data, FrameLen, Width, Height);
if g_CreateTextureMemorySize(Data, FrameLen, ResourceName, 0, 0, Width, Height, 1) then
- a := MainForm.lbTextureList.Items.Add(ResourceName);
+ a := MainForm.lbTextureList.Items.Add(UResourceName);
end
else // Обычная текстура
begin
if g_CreateTextureWAD(ResourceName, FullResourceName) then
- a := MainForm.lbTextureList.Items.Add(ResourceName);
+ a := MainForm.lbTextureList.Items.Add(UResourceName);
end;
if (a > -1) and (not silent) then
SelectTexture(a);
function SelectedTexture(): String;
begin
if MainForm.lbTextureList.ItemIndex <> -1 then
- Result := MainForm.lbTextureList.Items[MainForm.lbTextureList.ItemIndex]
+ Result := utf2win(MainForm.lbTextureList.Items[MainForm.lbTextureList.ItemIndex])
else
Result := '';
end;
function IsSpecialTextureSel(): Boolean;
begin
Result := (MainForm.lbTextureList.ItemIndex <> -1) and
- IsSpecialTexture(MainForm.lbTextureList.Items[MainForm.lbTextureList.ItemIndex]);
+ IsSpecialTexture(utf2win(MainForm.lbTextureList.Items[MainForm.lbTextureList.ItemIndex]));
end;
function CopyBufferToString(var CopyBuf: TCopyRecArray): String;
cfglen := 0;
wad := TWADEditor_1.Create;
- if wad.ReadFile(EditorDir+'data\Game.wad') then
+ if wad.ReadFile(EditorDir+'data/Game.wad') then
wad.GetResource('FONTS', cfgres, cfgdata, cfglen);
wad.Free();
if cfglen <> 0 then
begin
- if not g_CreateTextureWAD('FONT_STD', EditorDir+'data\Game.wad:FONTS\'+texture) then
+ if not g_CreateTextureWAD('FONT_STD', EditorDir+'data/Game.wad:FONTS\'+texture) then
e_WriteLog('ERROR ERROR ERROR', MSG_WARNING);
config := TConfig.CreateMem(cfgdata, cfglen);
OpenedMap := '';
OpenedWAD := '';
- config := TConfig.CreateFile(EditorDir+'\Editor.cfg');
+ config := TConfig.CreateFile(EditorDir+'Editor.cfg');
+ if config.ReadInt('Editor', 'XPos', -1) = -1 then
+ Position := poDesktopCenter
+ else begin
+ Left := config.ReadInt('Editor', 'XPos', Left);
+ Top := config.ReadInt('Editor', 'YPos', Top);
+ Width := config.ReadInt('Editor', 'Width', Width);
+ Height := config.ReadInt('Editor', 'Height', Height);
+ end;
if config.ReadBool('Editor', 'Maximize', False) then
WindowState := wsMaximized;
ShowMap := config.ReadBool('Editor', 'Minimap', False);
config: TConfig;
i: Integer;
begin
- config := TConfig.CreateFile(EditorDir+'\Editor.cfg');
+ config := TConfig.CreateFile(EditorDir+'Editor.cfg');
+ config.WriteInt('Editor', 'XPos', Left);
+ config.WriteInt('Editor', 'YPos', Top);
+ config.WriteInt('Editor', 'Width', Width);
+ config.WriteInt('Editor', 'Height', Height);
config.WriteBool('Editor', 'Maximize', WindowState = wsMaximized);
config.WriteBool('Editor', 'Minimap', ShowMap);
config.WriteInt('Editor', 'PanelProps', PanelProps.ClientWidth);
config.WriteStr('RecentFiles', IntToStr(i+1), '');
RecentFiles.Free();
- config.SaveFile(EditorDir+'\Editor.cfg');
+ config.SaveFile(EditorDir+'Editor.cfg');
config.Free();
slInvalidTextures.Free;
begin
AddSoundForm.OKFunction := nil;
AddSoundForm.lbResourcesList.MultiSelect := False;
- AddSoundForm.SetResource := vleObjectProperty.Cells[1, i];
+ AddSoundForm.SetResource := utf2win(vleObjectProperty.Cells[1, i]);
if (AddSoundForm.ShowModal() = mrOk) then
begin
- vleObjectProperty.Cells[1, i] := AddSoundForm.ResourceName;
+ vleObjectProperty.Cells[1, i] := win2utf(AddSoundForm.ResourceName);
bApplyProperty.Click();
end;
Exit;
begin
Panel^.TextureID := SpecialTextureID(Panel^.TextureName);
with MainForm.lbTextureList.Items do
- if IndexOf(Panel^.TextureName) = -1 then
- Add(Panel^.TextureName);
+ if IndexOf(win2utf(Panel^.TextureName)) = -1 then
+ Add(win2utf(Panel^.TextureName));
end;
end;
begin // Выбор файла звука/музыки:
AddSoundForm.OKFunction := nil;
AddSoundForm.lbResourcesList.MultiSelect := False;
- AddSoundForm.SetResource := vleObjectProperty.Values[Key];
+ AddSoundForm.SetResource := utf2win(vleObjectProperty.Values[Key]);
if (AddSoundForm.ShowModal() = mrOk) then
begin
- vleObjectProperty.Values[Key] := AddSoundForm.ResourceName;
+ vleObjectProperty.Values[Key] := utf2win(AddSoundForm.ResourceName);
bApplyProperty.Click();
end;
end
else gLanguage := LANGUAGE_RUSSIAN;
end;
- config := TConfig.CreateFile(EditorDir+'\Editor.cfg');
+ config := TConfig.CreateFile(EditorDir+'Editor.cfg');
config.WriteStr('Editor', 'Language', gLanguage);
- config.SaveFile(EditorDir+'\Editor.cfg');
+ config.SaveFile(EditorDir+'Editor.cfg');
config.Free();
end;
e_InitGL();
e_WriteLog('Loading data', MSG_NOTIFY);
LoadStdFont('STDTXT', 'STDFONT', gEditorFont);
+ e_WriteLog('Loading more data', MSG_NOTIFY);
LoadData();
+ e_WriteLog('Loading even more data', MSG_NOTIFY);
gDataLoaded := True;
MainForm.FormResize(nil);
end;
// Сохраняем временную карту:
time := 0;
repeat
- mapWAD := ExtractFilePath(TestD2dExe) + Format('maps\temp%.4d.wad', [time]);
+ mapWAD := ExtractFilePath(TestD2dExe) + Format('maps/temp%.4d.wad', [time]);
Inc(time);
until not FileExists(mapWAD);
mapToRun := mapWAD + ':\' + TEST_MAP_NAME;
SaveMap(mapToRun);
- mapToRun := ExtractRelativePath(ExtractFilePath(TestD2dExe) + 'maps\', mapToRun);
+ mapToRun := ExtractRelativePath(ExtractFilePath(TestD2dExe) + 'maps/', mapToRun);
// Опции игры:
opt := 32 + 64;