diff --git a/src/editor/f_main.pas b/src/editor/f_main.pas
index 790a646a334b9ff69700d3237260483e6baf427b..86ec6b4f7681bfe84d94c061e20eaaeeea963337 100644 (file)
--- a/src/editor/f_main.pas
+++ b/src/editor/f_main.pas
MAPREADER, f_selectmap, f_savemap, WADEDITOR, MAPDEF,
g_map, f_saveminimap, f_addresource, CONFIG, f_packmap,
f_addresource_sound, f_choosetype,
- g_language, f_selectlang, ClipBrd, g_resources, g_options;
+ g_language, ClipBrd, g_resources, g_options;
const
UNDO_DELETE_PANEL = 1;
Exit;
with MainForm.vleObjectProperty do
- with ItemProps[InsertRow(_lc[I_PROP_ID], IntToStr(SelectedObjects[_id].ID), True)] do
+ with ItemProps[InsertRow(MsgPropId, IntToStr(SelectedObjects[_id].ID), True)] do
begin
EditStyle := esSimple;
ReadOnly := True;
with MainForm.vleObjectProperty,
gPanels[SelectedObjects[_id].ID] do
begin
- with ItemProps[InsertRow(_lc[I_PROP_X], IntToStr(X), True)] do
+ with ItemProps[InsertRow(MsgPropX, IntToStr(X), True)] do
begin
EditStyle := esSimple;
MaxLength := 5;
end;
- with ItemProps[InsertRow(_lc[I_PROP_Y], IntToStr(Y), True)] do
+ with ItemProps[InsertRow(MsgPropY, IntToStr(Y), True)] do
begin
EditStyle := esSimple;
MaxLength := 5;
end;
- with ItemProps[InsertRow(_lc[I_PROP_WIDTH], IntToStr(Width), True)] do
+ with ItemProps[InsertRow(MsgPropWidth, IntToStr(Width), True)] do
begin
EditStyle := esSimple;
MaxLength := 5;
end;
- with ItemProps[InsertRow(_lc[I_PROP_HEIGHT], IntToStr(Height), True)] do
+ with ItemProps[InsertRow(MsgPropHeight, IntToStr(Height), True)] do
begin
EditStyle := esSimple;
MaxLength := 5;
end;
- with ItemProps[InsertRow(_lc[I_PROP_PANEL_TYPE], GetPanelName(PanelType), True)] do
+ with ItemProps[InsertRow(MsgPropPanelType, GetPanelName(PanelType), True)] do
begin
EditStyle := esEllipsis;
ReadOnly := True;
if IsTexturedPanel(PanelType) then
begin // Может быть текстура
- with ItemProps[InsertRow(_lc[I_PROP_PANEL_TEX], TextureName, True)] do
+ with ItemProps[InsertRow(MsgPropPanelTex, TextureName, True)] do
begin
EditStyle := esEllipsis;
ReadOnly := True;
if TextureName <> '' then
begin // Есть текстура
- with ItemProps[InsertRow(_lc[I_PROP_PANEL_ALPHA], IntToStr(Alpha), True)] do
+ with ItemProps[InsertRow(MsgPropPanelAlpha, IntToStr(Alpha), True)] do
begin
EditStyle := esSimple;
MaxLength := 3;
end;
- with ItemProps[InsertRow(_lc[I_PROP_PANEL_BLEND], BoolNames[Blending], True)] do
+ with ItemProps[InsertRow(MsgPropPanelBlend, BoolNames[Blending], True)] do
begin
EditStyle := esPickList;
ReadOnly := True;
with MainForm.vleObjectProperty,
gItems[SelectedObjects[_id].ID] do
begin
- with ItemProps[InsertRow(_lc[I_PROP_X], IntToStr(X), True)] do
+ with ItemProps[InsertRow(MsgPropX, IntToStr(X), True)] do
begin
EditStyle := esSimple;
MaxLength := 5;
end;
- with ItemProps[InsertRow(_lc[I_PROP_Y], IntToStr(Y), True)] do
+ with ItemProps[InsertRow(MsgPropY, IntToStr(Y), True)] do
begin
EditStyle := esSimple;
MaxLength := 5;
end;
- with ItemProps[InsertRow(_lc[I_PROP_DM_ONLY], BoolNames[OnlyDM], True)] do
+ with ItemProps[InsertRow(MsgPropDmOnly, BoolNames[OnlyDM], True)] do
begin
EditStyle := esPickList;
ReadOnly := True;
end;
- with ItemProps[InsertRow(_lc[I_PROP_ITEM_FALLS], BoolNames[Fall], True)] do
+ with ItemProps[InsertRow(MsgPropItemFalls, BoolNames[Fall], True)] do
begin
EditStyle := esPickList;
ReadOnly := True;
with MainForm.vleObjectProperty,
gMonsters[SelectedObjects[_id].ID] do
begin
- with ItemProps[InsertRow(_lc[I_PROP_X], IntToStr(X), True)] do
+ with ItemProps[InsertRow(MsgPropX, IntToStr(X), True)] do
begin
EditStyle := esSimple;
MaxLength := 5;
end;
- with ItemProps[InsertRow(_lc[I_PROP_Y], IntToStr(Y), True)] do
+ with ItemProps[InsertRow(MsgPropY, IntToStr(Y), True)] do
begin
EditStyle := esSimple;
MaxLength := 5;
end;
- with ItemProps[InsertRow(_lc[I_PROP_DIRECTION], DirNames[Direction], True)] do
+ with ItemProps[InsertRow(MsgPropDirection, DirNames[Direction], True)] do
begin
EditStyle := esPickList;
ReadOnly := True;
with MainForm.vleObjectProperty,
gAreas[SelectedObjects[_id].ID] do
begin
- with ItemProps[InsertRow(_lc[I_PROP_X], IntToStr(X), True)] do
+ with ItemProps[InsertRow(MsgPropX, IntToStr(X), True)] do
begin
EditStyle := esSimple;
MaxLength := 5;
end;
- with ItemProps[InsertRow(_lc[I_PROP_Y], IntToStr(Y), True)] do
+ with ItemProps[InsertRow(MsgPropY, IntToStr(Y), True)] do
begin
EditStyle := esSimple;
MaxLength := 5;
end;
- with ItemProps[InsertRow(_lc[I_PROP_DIRECTION], DirNames[Direction], True)] do
+ with ItemProps[InsertRow(MsgPropDirection, DirNames[Direction], True)] do
begin
EditStyle := esPickList;
ReadOnly := True;
with MainForm.vleObjectProperty,
gTriggers[SelectedObjects[_id].ID] do
begin
- with ItemProps[InsertRow(_lc[I_PROP_TR_TYPE], GetTriggerName(TriggerType), True)] do
+ with ItemProps[InsertRow(MsgPropTrType, GetTriggerName(TriggerType), True)] do
begin
EditStyle := esSimple;
ReadOnly := True;
end;
- with ItemProps[InsertRow(_lc[I_PROP_X], IntToStr(X), True)] do
+ with ItemProps[InsertRow(MsgPropX, IntToStr(X), True)] do
begin
EditStyle := esSimple;
MaxLength := 5;
end;
- with ItemProps[InsertRow(_lc[I_PROP_Y], IntToStr(Y), True)] do
+ with ItemProps[InsertRow(MsgPropY, IntToStr(Y), True)] do
begin
EditStyle := esSimple;
MaxLength := 5;
end;
- with ItemProps[InsertRow(_lc[I_PROP_WIDTH], IntToStr(Width), True)] do
+ with ItemProps[InsertRow(MsgPropWidth, IntToStr(Width), True)] do
begin
EditStyle := esSimple;
MaxLength := 5;
end;
- with ItemProps[InsertRow(_lc[I_PROP_HEIGHT], IntToStr(Height), True)] do
+ with ItemProps[InsertRow(MsgPropHeight, IntToStr(Height), True)] do
begin
EditStyle := esSimple;
MaxLength := 5;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_ENABLED], BoolNames[Enabled], True)] do
+ with ItemProps[InsertRow(MsgPropTrEnabled, BoolNames[Enabled], True)] do
begin
EditStyle := esPickList;
ReadOnly := True;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_TEXTURE_PANEL], IntToStr(TexturePanel), True)] do
+ with ItemProps[InsertRow(MsgPropTrTexturePanel, IntToStr(TexturePanel), True)] do
begin
EditStyle := esEllipsis;
ReadOnly := True;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_ACTIVATION], ActivateToStr(ActivateType), True)] do
+ with ItemProps[InsertRow(MsgPropTrActivation, ActivateToStr(ActivateType), True)] do
begin
EditStyle := esEllipsis;
ReadOnly := True;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_KEYS], KeyToStr(Key), True)] do
+ with ItemProps[InsertRow(MsgPropTrKeys, KeyToStr(Key), True)] do
begin
EditStyle := esEllipsis;
ReadOnly := True;
TRIGGER_EXIT:
begin
str := win2utf(Data.MapName);
- with ItemProps[InsertRow(_lc[I_PROP_TR_NEXT_MAP], str, True)] do
+ with ItemProps[InsertRow(MsgPropTrNextMap, str, True)] do
begin
EditStyle := esEllipsis;
ReadOnly := True;
TRIGGER_TELEPORT:
begin
- with ItemProps[InsertRow(_lc[I_PROP_TR_TELEPORT_TO], Format('(%d:%d)', [Data.TargetPoint.X, Data.TargetPoint.Y]), True)] do
+ with ItemProps[InsertRow(MsgPropTrTeleportTo, Format('(%d:%d)', [Data.TargetPoint.X, Data.TargetPoint.Y]), True)] do
begin
EditStyle := esEllipsis;
ReadOnly := True;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_D2D], BoolNames[Data.d2d_teleport], True)] do
+ with ItemProps[InsertRow(MsgPropTrD2d, BoolNames[Data.d2d_teleport], True)] do
begin
EditStyle := esPickList;
ReadOnly := True;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_TELEPORT_SILENT], BoolNames[Data.silent_teleport], True)] do
+ with ItemProps[InsertRow(MsgPropTrTeleportSilent, BoolNames[Data.silent_teleport], True)] do
begin
EditStyle := esPickList;
ReadOnly := True;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_TELEPORT_DIR], DirNamesAdv[Data.TlpDir], True)] do
+ with ItemProps[InsertRow(MsgPropTrTeleportDir, DirNamesAdv[Data.TlpDir], True)] do
begin
EditStyle := esPickList;
ReadOnly := True;
TRIGGER_OPENDOOR, TRIGGER_CLOSEDOOR,
TRIGGER_DOOR, TRIGGER_DOOR5:
begin
- with ItemProps[InsertRow(_lc[I_PROP_TR_DOOR_PANEL], IntToStr(Data.PanelID), True)] do
+ with ItemProps[InsertRow(MsgPropTrDoorPanel, IntToStr(Data.PanelID), True)] do
begin
EditStyle := esEllipsis;
ReadOnly := True;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_SILENT], BoolNames[Data.NoSound], True)] do
+ with ItemProps[InsertRow(MsgPropTrSilent, BoolNames[Data.NoSound], True)] do
begin
EditStyle := esPickList;
ReadOnly := True;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_D2D], BoolNames[Data.d2d_doors], True)] do
+ with ItemProps[InsertRow(MsgPropTrD2d, BoolNames[Data.d2d_doors], True)] do
begin
EditStyle := esPickList;
ReadOnly := True;
TRIGGER_CLOSETRAP, TRIGGER_TRAP:
begin
- with ItemProps[InsertRow(_lc[I_PROP_TR_TRAP_PANEL], IntToStr(Data.PanelID), True)] do
+ with ItemProps[InsertRow(MsgPropTrTrapPanel, IntToStr(Data.PanelID), True)] do
begin
EditStyle := esEllipsis;
ReadOnly := True;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_SILENT], BoolNames[Data.NoSound], True)] do
+ with ItemProps[InsertRow(MsgPropTrSilent, BoolNames[Data.NoSound], True)] do
begin
EditStyle := esPickList;
ReadOnly := True;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_D2D], BoolNames[Data.d2d_doors], True)] do
+ with ItemProps[InsertRow(MsgPropTrD2d, BoolNames[Data.d2d_doors], True)] do
begin
EditStyle := esPickList;
ReadOnly := True;
TRIGGER_PRESS, TRIGGER_ON, TRIGGER_OFF,
TRIGGER_ONOFF:
begin
- with ItemProps[InsertRow(_lc[I_PROP_TR_EX_AREA],
+ with ItemProps[InsertRow(MsgPropTrExArea,
Format('(%d:%d %d:%d)', [Data.tX, Data.tY, Data.tWidth, Data.tHeight]), True)] do
begin
EditStyle := esEllipsis;
ReadOnly := True;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_EX_DELAY], IntToStr(Data.Wait), True)] do
+ with ItemProps[InsertRow(MsgPropTrExDelay, IntToStr(Data.Wait), True)] do
begin
EditStyle := esSimple;
MaxLength := 5;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_EX_COUNT], IntToStr(Data.Count), True)] do
+ with ItemProps[InsertRow(MsgPropTrExCount, IntToStr(Data.Count), True)] do
begin
EditStyle := esSimple;
MaxLength := 5;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_EX_MONSTER], IntToStr(Data.MonsterID-1), True)] do
+ with ItemProps[InsertRow(MsgPropTrExMonster, IntToStr(Data.MonsterID-1), True)] do
begin
EditStyle := esEllipsis;
ReadOnly := True;
end;
if TriggerType = TRIGGER_PRESS then
- with ItemProps[InsertRow(_lc[I_PROP_TR_EX_RANDOM], BoolNames[Data.ExtRandom], True)] do
+ with ItemProps[InsertRow(MsgPropTrExRandom, BoolNames[Data.ExtRandom], True)] do
begin
EditStyle := esPickList;
ReadOnly := True;
TRIGGER_LIFTUP, TRIGGER_LIFTDOWN, TRIGGER_LIFT:
begin
- with ItemProps[InsertRow(_lc[I_PROP_TR_LIFT_PANEL], IntToStr(Data.PanelID), True)] do
+ with ItemProps[InsertRow(MsgPropTrLiftPanel, IntToStr(Data.PanelID), True)] do
begin
EditStyle := esEllipsis;
ReadOnly := True;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_SILENT], BoolNames[Data.NoSound], True)] do
+ with ItemProps[InsertRow(MsgPropTrSilent, BoolNames[Data.NoSound], True)] do
begin
EditStyle := esPickList;
ReadOnly := True;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_D2D], BoolNames[Data.d2d_doors], True)] do
+ with ItemProps[InsertRow(MsgPropTrD2d, BoolNames[Data.d2d_doors], True)] do
begin
EditStyle := esPickList;
ReadOnly := True;
TRIGGER_TEXTURE:
begin
- with ItemProps[InsertRow(_lc[I_PROP_TR_TEXTURE_ONCE], BoolNames[Data.ActivateOnce], True)] do
+ with ItemProps[InsertRow(MsgPropTrTextureOnce, BoolNames[Data.ActivateOnce], True)] do
begin
EditStyle := esPickList;
ReadOnly := True;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_TEXTURE_ANIM_ONCE], BoolNames[Data.AnimOnce], True)] do
+ with ItemProps[InsertRow(MsgPropTrTextureAnimOnce, BoolNames[Data.AnimOnce], True)] do
begin
EditStyle := esPickList;
ReadOnly := True;
TRIGGER_SOUND:
begin
str := win2utf(Data.SoundName);
- with ItemProps[InsertRow(_lc[I_PROP_TR_SOUND_NAME], str, True)] do
+ with ItemProps[InsertRow(MsgPropTrSoundName, str, True)] do
begin
EditStyle := esEllipsis;
ReadOnly := True;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_SOUND_VOLUME], IntToStr(Data.Volume), True)] do
+ with ItemProps[InsertRow(MsgPropTrSoundVolume, IntToStr(Data.Volume), True)] do
begin
EditStyle := esSimple;
MaxLength := 3;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_SOUND_PAN], IntToStr(Data.Pan), True)] do
+ with ItemProps[InsertRow(MsgPropTrSoundPan, IntToStr(Data.Pan), True)] do
begin
EditStyle := esSimple;
MaxLength := 3;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_SOUND_COUNT], IntToStr(Data.PlayCount), True)] do
+ with ItemProps[InsertRow(MsgPropTrSoundCount, IntToStr(Data.PlayCount), True)] do
begin
EditStyle := esSimple;
MaxLength := 3;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_SOUND_LOCAL], BoolNames[Data.Local], True)] do
+ with ItemProps[InsertRow(MsgPropTrSoundLocal, BoolNames[Data.Local], True)] do
begin
EditStyle := esPickList;
ReadOnly := True;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_SOUND_SWITCH], BoolNames[Data.SoundSwitch], True)] do
+ with ItemProps[InsertRow(MsgPropTrSoundSwitch, BoolNames[Data.SoundSwitch], True)] do
begin
EditStyle := esPickList;
ReadOnly := True;
TRIGGER_SPAWNMONSTER:
begin
- with ItemProps[InsertRow(_lc[I_PROP_TR_MONSTER_TYPE], MonsterToStr(Data.MonType), True)] do
+ with ItemProps[InsertRow(MsgPropTrMonsterType, MonsterToStr(Data.MonType), True)] do
begin
EditStyle := esEllipsis;
ReadOnly := True;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_SPAWN_TO],
+ with ItemProps[InsertRow(MsgPropTrSpawnTo,
Format('(%d:%d)', [Data.MonPos.X, Data.MonPos.Y]), True)] do
begin
EditStyle := esEllipsis;
ReadOnly := True;
end;
- with ItemProps[InsertRow(_lc[I_PROP_DIRECTION], DirNames[TDirection(Data.MonDir)], True)] do
+ with ItemProps[InsertRow(MsgPropDirection, DirNames[TDirection(Data.MonDir)], True)] do
begin
EditStyle := esPickList;
ReadOnly := True;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_HEALTH], IntToStr(Data.MonHealth), True)] do
+ with ItemProps[InsertRow(MsgPropTrHealth, IntToStr(Data.MonHealth), True)] do
begin
EditStyle := esSimple;
MaxLength := 5;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_MONSTER_ACTIVE], BoolNames[Data.MonActive], True)] do
+ with ItemProps[InsertRow(MsgPropTrMonsterActive, BoolNames[Data.MonActive], True)] do
begin
EditStyle := esPickList;
ReadOnly := True;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_COUNT], IntToStr(Data.MonCount), True)] do
+ with ItemProps[InsertRow(MsgPropTrCount, IntToStr(Data.MonCount), True)] do
begin
EditStyle := esSimple;
MaxLength := 5;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_FX_TYPE], EffectToStr(Data.MonEffect), True)] do
+ with ItemProps[InsertRow(MsgPropTrFxType, EffectToStr(Data.MonEffect), True)] do
begin
EditStyle := esEllipsis;
ReadOnly := True;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_SPAWN_MAX], IntToStr(Data.MonMax), True)] do
+ with ItemProps[InsertRow(MsgPropTrSpawnMax, IntToStr(Data.MonMax), True)] do
begin
EditStyle := esSimple;
MaxLength := 5;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_SPAWN_DELAY], IntToStr(Data.MonDelay), True)] do
+ with ItemProps[InsertRow(MsgPropTrSpawnDelay, IntToStr(Data.MonDelay), True)] do
begin
EditStyle := esSimple;
MaxLength := 5;
end;
case Data.MonBehav of
- 1: str := _lc[I_PROP_TR_MONSTER_BEHAVIOUR_1];
- 2: str := _lc[I_PROP_TR_MONSTER_BEHAVIOUR_2];
- 3: str := _lc[I_PROP_TR_MONSTER_BEHAVIOUR_3];
- 4: str := _lc[I_PROP_TR_MONSTER_BEHAVIOUR_4];
- 5: str := _lc[I_PROP_TR_MONSTER_BEHAVIOUR_5];
- else str := _lc[I_PROP_TR_MONSTER_BEHAVIOUR_0];
+ 1: str := MsgPropTrMonsterBehaviour1;
+ 2: str := MsgPropTrMonsterBehaviour2;
+ 3: str := MsgPropTrMonsterBehaviour3;
+ 4: str := MsgPropTrMonsterBehaviour4;
+ 5: str := MsgPropTrMonsterBehaviour5;
+ else str := MsgPropTrMonsterBehaviour0;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_MONSTER_BEHAVIOUR], str, True)] do
+ with ItemProps[InsertRow(MsgPropTrMonsterBehaviour, str, True)] do
begin
EditStyle := esPickList;
ReadOnly := True;
TRIGGER_SPAWNITEM:
begin
- with ItemProps[InsertRow(_lc[I_PROP_TR_ITEM_TYPE], ItemToStr(Data.ItemType), True)] do
+ with ItemProps[InsertRow(MsgPropTrItemType, ItemToStr(Data.ItemType), True)] do
begin
EditStyle := esEllipsis;
ReadOnly := True;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_SPAWN_TO],
+ with ItemProps[InsertRow(MsgPropTrSpawnTo,
Format('(%d:%d)', [Data.ItemPos.X, Data.ItemPos.Y]), True)] do
begin
EditStyle := esEllipsis;
ReadOnly := True;
end;
- with ItemProps[InsertRow(_lc[I_PROP_DM_ONLY], BoolNames[Data.ItemOnlyDM], True)] do
+ with ItemProps[InsertRow(MsgPropDmOnly, BoolNames[Data.ItemOnlyDM], True)] do
begin
EditStyle := esPickList;
ReadOnly := True;
end;
- with ItemProps[InsertRow(_lc[I_PROP_ITEM_FALLS], BoolNames[Data.ItemFalls], True)] do
+ with ItemProps[InsertRow(MsgPropItemFalls, BoolNames[Data.ItemFalls], True)] do
begin
EditStyle := esPickList;
ReadOnly := True;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_COUNT], IntToStr(Data.ItemCount), True)] do
+ with ItemProps[InsertRow(MsgPropTrCount, IntToStr(Data.ItemCount), True)] do
begin
EditStyle := esSimple;
MaxLength := 5;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_FX_TYPE], EffectToStr(Data.ItemEffect), True)] do
+ with ItemProps[InsertRow(MsgPropTrFxType, EffectToStr(Data.ItemEffect), True)] do
begin
EditStyle := esEllipsis;
ReadOnly := True;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_SPAWN_MAX], IntToStr(Data.ItemMax), True)] do
+ with ItemProps[InsertRow(MsgPropTrSpawnMax, IntToStr(Data.ItemMax), True)] do
begin
EditStyle := esSimple;
MaxLength := 5;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_SPAWN_DELAY], IntToStr(Data.ItemDelay), True)] do
+ with ItemProps[InsertRow(MsgPropTrSpawnDelay, IntToStr(Data.ItemDelay), True)] do
begin
EditStyle := esSimple;
MaxLength := 5;
TRIGGER_MUSIC:
begin
str := win2utf(Data.MusicName);
- with ItemProps[InsertRow(_lc[I_PROP_TR_MUSIC_NAME], str, True)] do
+ with ItemProps[InsertRow(MsgPropTrMusicName, str, True)] do
begin
EditStyle := esEllipsis;
ReadOnly := True;
end;
if Data.MusicAction = 1 then
- str := _lc[I_PROP_TR_MUSIC_ON]
+ str := MsgPropTrMusicOn
else
- str := _lc[I_PROP_TR_MUSIC_OFF];
+ str := MsgPropTrMusicOff;
- with ItemProps[InsertRow(_lc[I_PROP_TR_MUSIC_ACT], str, True)] do
+ with ItemProps[InsertRow(MsgPropTrMusicAct, str, True)] do
begin
EditStyle := esPickList;
ReadOnly := True;
TRIGGER_PUSH:
begin
- with ItemProps[InsertRow(_lc[I_PROP_TR_PUSH_ANGLE], IntToStr(Data.PushAngle), True)] do
+ with ItemProps[InsertRow(MsgPropTrPushAngle, IntToStr(Data.PushAngle), True)] do
begin
EditStyle := esSimple;
MaxLength := 4;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_PUSH_FORCE], IntToStr(Data.PushForce), True)] do
+ with ItemProps[InsertRow(MsgPropTrPushForce, IntToStr(Data.PushForce), True)] do
begin
EditStyle := esSimple;
MaxLength := 4;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_PUSH_RESET], BoolNames[Data.ResetVel], True)] do
+ with ItemProps[InsertRow(MsgPropTrPushReset, BoolNames[Data.ResetVel], True)] do
begin
EditStyle := esPickList;
ReadOnly := True;
TRIGGER_SCORE:
begin
case Data.ScoreAction of
- 1: str := _lc[I_PROP_TR_SCORE_ACT_1];
- 2: str := _lc[I_PROP_TR_SCORE_ACT_2];
- 3: str := _lc[I_PROP_TR_SCORE_ACT_3];
- else str := _lc[I_PROP_TR_SCORE_ACT_0];
+ 1: str := MsgPropTrScoreAct1;
+ 2: str := MsgPropTrScoreAct2;
+ 3: str := MsgPropTrScoreAct3;
+ else str := MsgPropTrScoreAct0;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_SCORE_ACT], str, True)] do
+ with ItemProps[InsertRow(MsgPropTrScoreAct, str, True)] do
begin
EditStyle := esPickList;
ReadOnly := True;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_COUNT], IntToStr(Data.ScoreCount), True)] do
+ with ItemProps[InsertRow(MsgPropTrCount, IntToStr(Data.ScoreCount), True)] do
begin
EditStyle := esSimple;
MaxLength := 3;
end;
case Data.ScoreTeam of
- 1: str := _lc[I_PROP_TR_SCORE_TEAM_1];
- 2: str := _lc[I_PROP_TR_SCORE_TEAM_2];
- 3: str := _lc[I_PROP_TR_SCORE_TEAM_3];
- else str := _lc[I_PROP_TR_SCORE_TEAM_0];
+ 1: str := MsgPropTrScoreTeam1;
+ 2: str := MsgPropTrScoreTeam2;
+ 3: str := MsgPropTrScoreTeam3;
+ else str := MsgPropTrScoreTeam0;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_SCORE_TEAM], str, True)] do
+ with ItemProps[InsertRow(MsgPropTrScoreTeam, str, True)] do
begin
EditStyle := esPickList;
ReadOnly := True;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_SCORE_CON], BoolNames[Data.ScoreCon], True)] do
+ with ItemProps[InsertRow(MsgPropTrScoreCon, BoolNames[Data.ScoreCon], True)] do
begin
EditStyle := esPickList;
ReadOnly := True;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_SCORE_MSG], BoolNames[Data.ScoreMsg], True)] do
+ with ItemProps[InsertRow(MsgPropTrScoreMsg, BoolNames[Data.ScoreMsg], True)] do
begin
EditStyle := esPickList;
ReadOnly := True;
TRIGGER_MESSAGE:
begin
case Data.MessageKind of
- 1: str := _lc[I_PROP_TR_MESSAGE_KIND_1];
- else str := _lc[I_PROP_TR_MESSAGE_KIND_0];
+ 1: str := MsgPropTrMessageKind1;
+ else str := MsgPropTrMessageKind0;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_MESSAGE_KIND], str, True)] do
+ with ItemProps[InsertRow(MsgPropTrMessageKind, str, True)] do
begin
EditStyle := esPickList;
ReadOnly := True;
end;
case Data.MessageSendTo of
- 1: str := _lc[I_PROP_TR_MESSAGE_TO_1];
- 2: str := _lc[I_PROP_TR_MESSAGE_TO_2];
- 3: str := _lc[I_PROP_TR_MESSAGE_TO_3];
- 4: str := _lc[I_PROP_TR_MESSAGE_TO_4];
- 5: str := _lc[I_PROP_TR_MESSAGE_TO_5];
- else str := _lc[I_PROP_TR_MESSAGE_TO_0];
+ 1: str := MsgPropTrMessageTo1;
+ 2: str := MsgPropTrMessageTo2;
+ 3: str := MsgPropTrMessageTo3;
+ 4: str := MsgPropTrMessageTo4;
+ 5: str := MsgPropTrMessageTo5;
+ else str := MsgPropTrMessageTo0;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_MESSAGE_TO], str, True)] do
+ with ItemProps[InsertRow(MsgPropTrMessageTo, str, True)] do
begin
EditStyle := esPickList;
ReadOnly := True;
end;
str := win2utf(Data.MessageText);
- with ItemProps[InsertRow(_lc[I_PROP_TR_MESSAGE_TEXT], str, True)] do
+ with ItemProps[InsertRow(MsgPropTrMessageText, str, True)] do
begin
EditStyle := esSimple;
MaxLength := 100;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_MESSAGE_TIME], IntToStr(Data.MessageTime), True)] do
+ with ItemProps[InsertRow(MsgPropTrMessageTime, IntToStr(Data.MessageTime), True)] do
begin
EditStyle := esSimple;
MaxLength := 5;
TRIGGER_DAMAGE:
begin
- with ItemProps[InsertRow(_lc[I_PROP_TR_DAMAGE_VALUE], IntToStr(Data.DamageValue), True)] do
+ with ItemProps[InsertRow(MsgPropTrDamageValue, IntToStr(Data.DamageValue), True)] do
begin
EditStyle := esSimple;
MaxLength := 5;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_INTERVAL], IntToStr(Data.DamageInterval), True)] do
+ with ItemProps[InsertRow(MsgPropTrInterval, IntToStr(Data.DamageInterval), True)] do
begin
EditStyle := esSimple;
MaxLength := 5;
end;
case Data.DamageKind of
- 3: str := _lc[I_PROP_TR_DAMAGE_KIND_3];
- 4: str := _lc[I_PROP_TR_DAMAGE_KIND_4];
- 5: str := _lc[I_PROP_TR_DAMAGE_KIND_5];
- 6: str := _lc[I_PROP_TR_DAMAGE_KIND_6];
- 7: str := _lc[I_PROP_TR_DAMAGE_KIND_7];
- 8: str := _lc[I_PROP_TR_DAMAGE_KIND_8];
- else str := _lc[I_PROP_TR_DAMAGE_KIND_0];
+ 3: str := MsgPropTrDamageKind3;
+ 4: str := MsgPropTrDamageKind4;
+ 5: str := MsgPropTrDamageKind5;
+ 6: str := MsgPropTrDamageKind6;
+ 7: str := MsgPropTrDamageKind7;
+ 8: str := MsgPropTrDamageKind8;
+ else str := MsgPropTrDamageKind0;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_DAMAGE_KIND], str, True)] do
+ with ItemProps[InsertRow(MsgPropTrDamageKind, str, True)] do
begin
EditStyle := esPickList;
ReadOnly := True;
TRIGGER_HEALTH:
begin
- with ItemProps[InsertRow(_lc[I_PROP_TR_HEALTH], IntToStr(Data.HealValue), True)] do
+ with ItemProps[InsertRow(MsgPropTrHealth, IntToStr(Data.HealValue), True)] do
begin
EditStyle := esSimple;
MaxLength := 5;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_INTERVAL], IntToStr(Data.HealInterval), True)] do
+ with ItemProps[InsertRow(MsgPropTrInterval, IntToStr(Data.HealInterval), True)] do
begin
EditStyle := esSimple;
MaxLength := 5;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_HEALTH_MAX], BoolNames[Data.HealMax], True)] do
+ with ItemProps[InsertRow(MsgPropTrHealthMax, BoolNames[Data.HealMax], True)] do
begin
EditStyle := esPickList;
ReadOnly := True;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_SILENT], BoolNames[Data.HealSilent], True)] do
+ with ItemProps[InsertRow(MsgPropTrSilent, BoolNames[Data.HealSilent], True)] do
begin
EditStyle := esPickList;
ReadOnly := True;
TRIGGER_SHOT:
begin
- with ItemProps[InsertRow(_lc[I_PROP_TR_SHOT_TYPE], ShotToStr(Data.ShotType), True)] do
+ with ItemProps[InsertRow(MsgPropTrShotType, ShotToStr(Data.ShotType), True)] do
begin
EditStyle := esEllipsis;
ReadOnly := True;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_SHOT_SOUND], BoolNames[Data.ShotSound], True)] do
+ with ItemProps[InsertRow(MsgPropTrShotSound, BoolNames[Data.ShotSound], True)] do
begin
EditStyle := esPickList;
ReadOnly := True;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_SHOT_PANEL], IntToStr(Data.ShotPanelID), True)] do
+ with ItemProps[InsertRow(MsgPropTrShotPanel, IntToStr(Data.ShotPanelID), True)] do
begin
EditStyle := esEllipsis;
ReadOnly := True;
end;
case Data.ShotTarget of
- 1: str := _lc[I_PROP_TR_SHOT_TO_1];
- 2: str := _lc[I_PROP_TR_SHOT_TO_2];
- 3: str := _lc[I_PROP_TR_SHOT_TO_3];
- 4: str := _lc[I_PROP_TR_SHOT_TO_4];
- 5: str := _lc[I_PROP_TR_SHOT_TO_5];
- 6: str := _lc[I_PROP_TR_SHOT_TO_6];
- else str := _lc[I_PROP_TR_SHOT_TO_0];
+ 1: str := MsgPropTrShotTo1;
+ 2: str := MsgPropTrShotTo2;
+ 3: str := MsgPropTrShotTo3;
+ 4: str := MsgPropTrShotTo4;
+ 5: str := MsgPropTrShotTo5;
+ 6: str := MsgPropTrShotTo6;
+ else str := MsgPropTrShotTo0;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_SHOT_TO], str, True)] do
+ with ItemProps[InsertRow(MsgPropTrShotTo, str, True)] do
begin
EditStyle := esPickList;
ReadOnly := True;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_SHOT_SIGHT], IntToStr(Data.ShotIntSight), True)] do
+ with ItemProps[InsertRow(MsgPropTrShotSight, IntToStr(Data.ShotIntSight), True)] do
begin
EditStyle := esSimple;
MaxLength := 3;
end;
case Data.ShotAim of
- 1: str := _lc[I_PROP_TR_SHOT_AIM_1];
- 2: str := _lc[I_PROP_TR_SHOT_AIM_2];
- 3: str := _lc[I_PROP_TR_SHOT_AIM_3];
- else str := _lc[I_PROP_TR_SHOT_AIM_0];
+ 1: str := MsgPropTrShotAim1;
+ 2: str := MsgPropTrShotAim2;
+ 3: str := MsgPropTrShotAim3;
+ else str := MsgPropTrShotAim0;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_SHOT_AIM], str, True)] do
+ with ItemProps[InsertRow(MsgPropTrShotAim, str, True)] do
begin
EditStyle := esPickList;
ReadOnly := True;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_SPAWN_TO],
+ with ItemProps[InsertRow(MsgPropTrSpawnTo,
Format('(%d:%d)', [Data.ShotPos.X, Data.ShotPos.Y]), True)] do
begin
EditStyle := esEllipsis;
ReadOnly := True;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_SHOT_ANGLE], IntToStr(Data.ShotAngle), True)] do
+ with ItemProps[InsertRow(MsgPropTrShotAngle, IntToStr(Data.ShotAngle), True)] do
begin
EditStyle := esSimple;
MaxLength := 4;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_EX_DELAY], IntToStr(Data.ShotWait), True)] do
+ with ItemProps[InsertRow(MsgPropTrExDelay, IntToStr(Data.ShotWait), True)] do
begin
EditStyle := esSimple;
MaxLength := 5;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_SHOT_ACC], IntToStr(Data.ShotAccuracy), True)] do
+ with ItemProps[InsertRow(MsgPropTrShotAcc, IntToStr(Data.ShotAccuracy), True)] do
begin
EditStyle := esSimple;
MaxLength := 5;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_SHOT_AMMO], IntToStr(Data.ShotAmmo), True)] do
+ with ItemProps[InsertRow(MsgPropTrShotAmmo, IntToStr(Data.ShotAmmo), True)] do
begin
EditStyle := esSimple;
MaxLength := 5;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_SHOT_RELOAD], IntToStr(Data.ShotIntReload), True)] do
+ with ItemProps[InsertRow(MsgPropTrShotReload, IntToStr(Data.ShotIntReload), True)] do
begin
EditStyle := esSimple;
MaxLength := 4;
TRIGGER_EFFECT:
begin
- with ItemProps[InsertRow(_lc[I_PROP_TR_COUNT], IntToStr(Data.FXCount), True)] do
+ with ItemProps[InsertRow(MsgPropTrCount, IntToStr(Data.FXCount), True)] do
begin
EditStyle := esSimple;
MaxLength := 3;
end;
if Data.FXType = 0 then
- str := _lc[I_PROP_TR_EFFECT_PARTICLE]
+ str := MsgPropTrEffectParticle
else
- str := _lc[I_PROP_TR_EFFECT_ANIMATION];
- with ItemProps[InsertRow(_lc[I_PROP_TR_EFFECT_TYPE], str, True)] do
+ str := MsgPropTrEffectAnimation;
+ with ItemProps[InsertRow(MsgPropTrEffectType, str, True)] do
begin
EditStyle := esEllipsis;
ReadOnly := True;
if Data.FXType = 0 then
case Data.FXSubType of
TRIGGER_EFFECT_SLIQUID:
- str := _lc[I_PROP_TR_EFFECT_SLIQUID];
+ str := MsgPropTrEffectSliquid;
TRIGGER_EFFECT_LLIQUID:
- str := _lc[I_PROP_TR_EFFECT_LLIQUID];
+ str := MsgPropTrEffectLliquid;
TRIGGER_EFFECT_DLIQUID:
- str := _lc[I_PROP_TR_EFFECT_DLIQUID];
+ str := MsgPropTrEffectDliquid;
TRIGGER_EFFECT_BLOOD:
- str := _lc[I_PROP_TR_EFFECT_BLOOD];
+ str := MsgPropTrEffectBlood;
TRIGGER_EFFECT_SPARK:
- str := _lc[I_PROP_TR_EFFECT_SPARK];
+ str := MsgPropTrEffectSpark;
TRIGGER_EFFECT_BUBBLE:
- str := _lc[I_PROP_TR_EFFECT_BUBBLE];
+ str := MsgPropTrEffectBubble;
end;
if Data.FXType = 1 then
begin
Data.FXSubType := EFFECT_TELEPORT;
str := EffectToStr(Data.FXSubType);
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_EFFECT_SUBTYPE], str, True)] do
+ with ItemProps[InsertRow(MsgPropTrEffectSubtype, str, True)] do
begin
EditStyle := esEllipsis;
ReadOnly := True;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_EFFECT_COLOR], IntToStr(Data.FXColorR or (Data.FXColorG shl 8) or (Data.FXColorB shl 16)), True)] do
+ with ItemProps[InsertRow(MsgPropTrEffectColor, IntToStr(Data.FXColorR or (Data.FXColorG shl 8) or (Data.FXColorB shl 16)), True)] do
begin
EditStyle := esEllipsis;
ReadOnly := True;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_EFFECT_CENTER], BoolNames[Data.FXPos = 0], True)] do
+ with ItemProps[InsertRow(MsgPropTrEffectCenter, BoolNames[Data.FXPos = 0], True)] do
begin
EditStyle := esPickList;
ReadOnly := True;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_EX_DELAY], IntToStr(Data.FXWait), True)] do
+ with ItemProps[InsertRow(MsgPropTrExDelay, IntToStr(Data.FXWait), True)] do
begin
EditStyle := esSimple;
MaxLength := 5;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_EFFECT_VELX], IntToStr(Data.FXVelX), True)] do
+ with ItemProps[InsertRow(MsgPropTrEffectVelx, IntToStr(Data.FXVelX), True)] do
begin
EditStyle := esSimple;
MaxLength := 4;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_EFFECT_VELY], IntToStr(Data.FXVelY), True)] do
+ with ItemProps[InsertRow(MsgPropTrEffectVely, IntToStr(Data.FXVelY), True)] do
begin
EditStyle := esSimple;
MaxLength := 4;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_EFFECT_SPL], IntToStr(Data.FXSpreadL), True)] do
+ with ItemProps[InsertRow(MsgPropTrEffectSpl, IntToStr(Data.FXSpreadL), True)] do
begin
EditStyle := esSimple;
MaxLength := 3;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_EFFECT_SPR], IntToStr(Data.FXSpreadR), True)] do
+ with ItemProps[InsertRow(MsgPropTrEffectSpr, IntToStr(Data.FXSpreadR), True)] do
begin
EditStyle := esSimple;
MaxLength := 3;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_EFFECT_SPU], IntToStr(Data.FXSpreadU), True)] do
+ with ItemProps[InsertRow(MsgPropTrEffectSpu, IntToStr(Data.FXSpreadU), True)] do
begin
EditStyle := esSimple;
MaxLength := 3;
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_EFFECT_SPD], IntToStr(Data.FXSpreadD), True)] do
+ with ItemProps[InsertRow(MsgPropTrEffectSpd, IntToStr(Data.FXSpreadD), True)] do
begin
EditStyle := esSimple;
MaxLength := 3;
procedure ErrorMessageBox(str: String);
begin
- Application.MessageBox(PChar(str), PChar(_lc[I_MSG_ERROR]),
+ Application.MessageBox(PChar(str), PChar(MsgMsgError),
MB_ICONINFORMATION or MB_OK or MB_DEFBUTTON1);
end;
with gPanels[SelectedObjects[_id].ID] do
begin
if TextureWidth <> 0 then
- if StrToIntDef(MainForm.vleObjectProperty.Values[_lc[I_PROP_WIDTH]], 1) mod TextureWidth <> 0 then
+ if StrToIntDef(MainForm.vleObjectProperty.Values[MsgPropWidth], 1) mod TextureWidth <> 0 then
begin
- ErrorMessageBox(Format(_lc[I_MSG_WRONG_TEXWIDTH],
+ ErrorMessageBox(Format(MsgMsgWrongTexwidth,
[TextureWidth]));
Exit;
end;
if TextureHeight <> 0 then
- if StrToIntDef(Trim(MainForm.vleObjectProperty.Values[_lc[I_PROP_HEIGHT]]), 1) mod TextureHeight <> 0 then
+ if StrToIntDef(Trim(MainForm.vleObjectProperty.Values[MsgPropHeight]), 1) mod TextureHeight <> 0 then
begin
- ErrorMessageBox(Format(_lc[I_MSG_WRONG_TEXHEIGHT],
+ ErrorMessageBox(Format(MsgMsgWrongTexheight,
[TextureHeight]));
Exit;
end;
if IsTexturedPanel(PanelType) and (TextureName <> '') then
- if not (StrToIntDef(MainForm.vleObjectProperty.Values[_lc[I_PROP_PANEL_ALPHA]], -1) in [0..255]) then
+ if not (StrToIntDef(MainForm.vleObjectProperty.Values[MsgPropPanelAlpha], -1) in [0..255]) then
begin
- ErrorMessageBox(_lc[I_MSG_WRONG_ALPHA]);
+ ErrorMessageBox(MsgMsgWrongAlpha);
Exit;
end;
end;
if SelectedObjects[_id].ObjectType in [OBJECT_PANEL, OBJECT_TRIGGER] then
- if (StrToIntDef(MainForm.vleObjectProperty.Values[_lc[I_PROP_WIDTH]], 0) <= 0) or
- (StrToIntDef(MainForm.vleObjectProperty.Values[_lc[I_PROP_HEIGHT]], 0) <= 0) then
+ if (StrToIntDef(MainForm.vleObjectProperty.Values[MsgPropWidth], 0) <= 0) or
+ (StrToIntDef(MainForm.vleObjectProperty.Values[MsgPropHeight], 0) <= 0) then
begin
- ErrorMessageBox(_lc[I_MSG_WRONG_SIZE]);
+ ErrorMessageBox(MsgMsgWrongSize);
Exit;
end;
- if (Trim(MainForm.vleObjectProperty.Values[_lc[I_PROP_X]]) = '') or
- (Trim(MainForm.vleObjectProperty.Values[_lc[I_PROP_Y]]) = '') then
+ if (Trim(MainForm.vleObjectProperty.Values[MsgPropX]) = '') or
+ (Trim(MainForm.vleObjectProperty.Values[MsgPropY]) = '') then
begin
- ErrorMessageBox(_lc[I_MSG_WRONG_XY]);
+ ErrorMessageBox(MsgMsgWrongXy);
Exit;
end;
SectionName := aSection;
if aWAD = '' then
- aWAD := _lc[I_WAD_SPECIAL_MAP];
+ aWAD := MsgWadSpecialMap;
- if aWAD = _lc[I_WAD_SPECIAL_MAP] then
+ if aWAD = MsgWadSpecialMap then
begin // Файл карты
g_ProcessResourceStr(OpenedMap, @fn, nil, nil);
FileName := fn;
ResourceName := ':'+SectionName+'\'+aTex;
end
else
- if aWAD = _lc[I_WAD_SPECIAL_TEXS] then
+ if aWAD = MsgWadSpecialTexs then
begin // Спец. текстуры
FileName := '';
ResourceName := aTex;
if ResourceName = MainForm.lbTextureList.Items[a] then
begin
if not silent then
- ErrorMessageBox(Format(_lc[I_MSG_TEXTURE_ALREADY],
+ ErrorMessageBox(Format(MsgMsgTextureAlready,
[ResourceName]));
ok := False;
end;
if Length(ResourceName) > 64 then
begin
if not silent then
- ErrorMessageBox(Format(_lc[I_MSG_RES_NAME_64],
+ ErrorMessageBox(Format(MsgMsgResName64,
[ResourceName]));
ok := False;
end;
if ok then
begin
a := -1;
- if aWAD = _lc[I_WAD_SPECIAL_TEXS] then
+ if aWAD = MsgWadSpecialTexs then
begin
a := MainForm.lbTextureList.Items.Add(ResourceName);
if not silent then
MapName: String;
idx: Integer;
begin
- SelectMapForm.Caption := _lc[I_CAP_OPEN];
+ SelectMapForm.Caption := MsgCapOpen;
SelectMapForm.GetMaps(FileName);
if (FileName = OpenedWAD) and
OpenMap(fn, g_ExtractFilePathName(FPath))
else
Application.MessageBox('', 'File not available anymore', MB_OK);
-// if Application.MessageBox(PChar(_lc[I_MSG_DEL_RECENT_PROMT]), PChar(_lc[I_MSG_DEL_RECENT]), MB_ICONQUESTION or MB_YESNO) = idYes then
+// if Application.MessageBox(PChar(MsgMsgDelRecentPromt), PChar(MsgMsgDelRecent), MB_ICONQUESTION or MB_YESNO) = idYes then
// begin
// RecentFiles.Delete(n);
// RefreshRecentMenu();
tbShowMap.Down := ShowMap;
tbGridOn.Down := DotEnable;
pcObjects.ActivePageIndex := 0;
- Application.Title := _lc[I_EDITOR_TITLE];
+ Application.Title := MsgEditorTitle;
Application.OnIdle := OnIdle;
end;
e_DrawFillQuad(MousePos.X, MousePos.Y, MousePos.X+180, MousePos.Y+18, 192, 192, 192, 127);
e_DrawQuad(MousePos.X, MousePos.Y, MousePos.X+180, MousePos.Y+18, 255, 255, 255);
- PrintBlack(MousePos.X+2, MousePos.Y+2, _glc[I_HINT_TELEPORT], gEditorFont);
+ PrintBlack(MousePos.X+2, MousePos.Y+2, utf8to1251(MsgHintTeleport), gEditorFont);
end;
// Подсказка при выборе точки появления:
0, 0, 255);
e_DrawFillQuad(MousePos.X, MousePos.Y, MousePos.X+180, MousePos.Y+18, 192, 192, 192, 127);
e_DrawQuad(MousePos.X, MousePos.Y, MousePos.X+180, MousePos.Y+18, 255, 255, 255);
- PrintBlack(MousePos.X+2, MousePos.Y+2, _glc[I_HINT_SPAWN], gEditorFont);
+ PrintBlack(MousePos.X+2, MousePos.Y+2, utf8to1251(MsgHintSpawn), gEditorFont);
end;
// Подсказка при выборе панели двери:
begin
e_DrawFillQuad(MousePos.X, MousePos.Y, MousePos.X+180, MousePos.Y+18, 192, 192, 192, 127);
e_DrawQuad(MousePos.X, MousePos.Y, MousePos.X+180, MousePos.Y+18, 255, 255, 255);
- PrintBlack(MousePos.X+2, MousePos.Y+2, _glc[I_HINT_PANEL_DOOR], gEditorFont);
+ PrintBlack(MousePos.X+2, MousePos.Y+2, utf8to1251(MsgHintPanelDoor), gEditorFont);
end;
// Подсказка при выборе панели с текстурой:
begin
e_DrawFillQuad(MousePos.X, MousePos.Y, MousePos.X+196, MousePos.Y+18, 192, 192, 192, 127);
e_DrawQuad(MousePos.X, MousePos.Y, MousePos.X+196, MousePos.Y+18, 255, 255, 255);
- PrintBlack(MousePos.X+2, MousePos.Y+2, _glc[I_HINT_PANEL_TEXTURE], gEditorFont);
+ PrintBlack(MousePos.X+2, MousePos.Y+2, utf8to1251(MsgHintPanelTexture), gEditorFont);
end;
// Подсказка при выборе панели индикации выстрела:
begin
e_DrawFillQuad(MousePos.X, MousePos.Y, MousePos.X+316, MousePos.Y+18, 192, 192, 192, 127);
e_DrawQuad(MousePos.X, MousePos.Y, MousePos.X+316, MousePos.Y+18, 255, 255, 255);
- PrintBlack(MousePos.X+2, MousePos.Y+2, _glc[I_HINT_PANEL_SHOT], gEditorFont);
+ PrintBlack(MousePos.X+2, MousePos.Y+2, utf8to1251(MsgHintPanelShot), gEditorFont);
end;
// Подсказка при выборе панели лифта:
begin
e_DrawFillQuad(MousePos.X, MousePos.Y, MousePos.X+180, MousePos.Y+18, 192, 192, 192, 127);
e_DrawQuad(MousePos.X, MousePos.Y, MousePos.X+180, MousePos.Y+18, 255, 255, 255);
- PrintBlack(MousePos.X+2, MousePos.Y+2, _glc[I_HINT_PANEL_LIFT], gEditorFont);
+ PrintBlack(MousePos.X+2, MousePos.Y+2, utf8to1251(MsgHintPanelLift), gEditorFont);
end;
// Подсказка при выборе монстра:
begin
e_DrawFillQuad(MousePos.X, MousePos.Y, MousePos.X+120, MousePos.Y+18, 192, 192, 192, 127);
e_DrawQuad(MousePos.X, MousePos.Y, MousePos.X+120, MousePos.Y+18, 255, 255, 255);
- PrintBlack(MousePos.X+2, MousePos.Y+2, _glc[I_HINT_MONSTER], gEditorFont);
+ PrintBlack(MousePos.X+2, MousePos.Y+2, utf8to1251(MsgHintMonster), gEditorFont);
end;
// Подсказка при выборе области воздействия:
begin
e_DrawFillQuad(MousePos.X, MousePos.Y, MousePos.X+204, MousePos.Y+18, 192, 192, 192, 127);
e_DrawQuad(MousePos.X, MousePos.Y, MousePos.X+204, MousePos.Y+18, 255, 255, 255);
- PrintBlack(MousePos.X+2, MousePos.Y+2, _glc[I_HINT_EXT_AREA], gEditorFont);
+ PrintBlack(MousePos.X+2, MousePos.Y+2, utf8to1251(MsgHintExtArea), gEditorFont);
end;
// Рисуем текстуры, если чертим панель:
if MouseAction in [MOUSEACTION_DRAWPANEL, MOUSEACTION_DRAWTRIGGER] then
begin // Чертим новый
- PrintBlack(MousePos.X+2, MousePos.Y+2, Format(_glc[I_HINT_WIDTH],
+ PrintBlack(MousePos.X+2, MousePos.Y+2, Format(utf8to1251(MsgHintWidth),
[Abs(MousePos.X-MouseLDownPos.X)]), gEditorFont);
- PrintBlack(MousePos.X+2, MousePos.Y+16, Format(_glc[I_HINT_HEIGHT],
+ PrintBlack(MousePos.X+2, MousePos.Y+16, Format(utf8to1251(MsgHintHeight),
[Abs(MousePos.Y-MouseLDownPos.Y)]), gEditorFont);
end
else // Растягиваем существующий
Height := gTriggers[SelectedObjects[GetFirstSelected].ID].Height;
end;
- PrintBlack(MousePos.X+2, MousePos.Y+2, Format(_glc[I_HINT_WIDTH], [Width]),
+ PrintBlack(MousePos.X+2, MousePos.Y+2, Format(utf8to1251(MsgHintWidth), [Width]),
gEditorFont);
- PrintBlack(MousePos.X+2, MousePos.Y+16, Format(_glc[I_HINT_HEIGHT], [Height]),
+ PrintBlack(MousePos.X+2, MousePos.Y+16, Format(utf8to1251(MsgHintHeight), [Height]),
gEditorFont);
end;
end;
case pcObjects.ActivePageIndex of
1:
if lbItemList.ItemIndex = -1 then
- ErrorMessageBox(_lc[I_MSG_CHOOSE_ITEM])
+ ErrorMessageBox(MsgMsgChooseItem)
else
begin
item.ItemType := lbItemList.ItemIndex + ITEM_MEDKIT_SMALL;
end;
2:
if lbMonsterList.ItemIndex = -1 then
- ErrorMessageBox(_lc[I_MSG_CHOOSE_MONSTER])
+ ErrorMessageBox(MsgMsgChooseMonster)
else
begin
monster.MonsterType := lbMonsterList.ItemIndex + MONSTER_DEMON;
end;
3:
if lbAreasList.ItemIndex = -1 then
- ErrorMessageBox(_lc[I_MSG_CHOOSE_AREA])
+ ErrorMessageBox(MsgMsgChooseArea)
else
if (lbAreasList.ItemIndex + 1) <> AREA_DOMFLAG then
begin
// Фон или передний план без текстуры - ошибка:
if (lbPanelType.ItemIndex in [1, 2]) and
(lbTextureList.ItemIndex = -1) then
- ErrorMessageBox(_lc[I_MSG_CHOOSE_TEXTURE])
+ ErrorMessageBox(MsgMsgChooseTexture)
else // Назначаем параметры панели:
begin
case lbPanelType.ItemIndex of
if SelectedObjectCount() = 0 then
StatusBar.Panels[0].Text := ''
else
- StatusBar.Panels[0].Text := Format(_lc[I_CAP_STAT_SELECTED], [SelectedObjectCount()]);
+ StatusBar.Panels[0].Text := Format(MsgCapStatSelected, [SelectedObjectCount()]);
end;
procedure TMainForm.RenderPanelMouseMove(Sender: TObject;
procedure TMainForm.FormCloseQuery(Sender: TObject; var CanClose: Boolean);
begin
- CanClose := Application.MessageBox(PChar(_lc[I_MSG_EXIT_PROMT]),
- PChar(_lc[I_MSG_EXIT]),
+ CanClose := Application.MessageBox(PChar(MsgMsgExitPromt),
+ PChar(MsgMsgExit),
MB_ICONQUESTION or MB_YESNO or
MB_DEFBUTTON1) = idYes;
end;
config.WriteInt('Editor', 'DotStep', DotStep);
config.WriteStr('Editor', 'LastOpenDir', OpenDialog.InitialDir);
config.WriteStr('Editor', 'LastSaveDir', SaveDialog.InitialDir);
+ config.WriteStr('Editor', 'Language', gLanguage);
config.WriteBool('Editor', 'EdgeShow', drEdge[3] < 255);
config.WriteInt('Editor', 'EdgeColor', gColorEdge);
config.WriteInt('Editor', 'EdgeAlpha', gAlphaEdge);
if MapTestProcess.Running = false then
begin
if MapTestProcess.ExitCode <> 0 then
- Application.MessageBox(PChar(_lc[I_MSG_EXEC_ERROR]), 'FIXME', MB_OK or MB_ICONERROR);
+ Application.MessageBox(PChar(MsgMsgExecError), 'FIXME', MB_OK or MB_ICONERROR);
SysUtils.DeleteFile(MapTestFile);
MapTestFile := '';
FreeAndNil(MapTestProcess);
SelectFlag := SELECTFLAG_NONE;
Exit;
end;
- vleObjectProperty.FindRow(_lc[I_PROP_TR_TEXTURE_PANEL], i);
+ vleObjectProperty.FindRow(MsgPropTrTexturePanel, i);
if i > 0 then
SelectFlag := SELECTFLAG_TEXTURE;
end;
i := -1;
// Выбор области воздействия, в зависимости от типа триггера
- vleObjectProperty.FindRow(_lc[I_PROP_TR_EX_AREA], i);
+ vleObjectProperty.FindRow(MsgPropTrExArea, i);
if i > 0 then
begin
DrawPressRect := True;
Exit;
end;
- vleObjectProperty.FindRow(_lc[I_PROP_TR_DOOR_PANEL], i);
+ vleObjectProperty.FindRow(MsgPropTrDoorPanel, i);
if i <= 0 then
- vleObjectProperty.FindRow(_lc[I_PROP_TR_TRAP_PANEL], i);
+ vleObjectProperty.FindRow(MsgPropTrTrapPanel, i);
if i > 0 then
begin
SelectFlag := SELECTFLAG_DOOR;
Exit;
end;
- vleObjectProperty.FindRow(_lc[I_PROP_TR_LIFT_PANEL], i);
+ vleObjectProperty.FindRow(MsgPropTrLiftPanel, i);
if i > 0 then
begin
SelectFlag := SELECTFLAG_LIFT;
Exit;
end;
- vleObjectProperty.FindRow(_lc[I_PROP_TR_TELEPORT_TO], i);
+ vleObjectProperty.FindRow(MsgPropTrTeleportTo, i);
if i > 0 then
begin
SelectFlag := SELECTFLAG_TELEPORT;
Exit;
end;
- vleObjectProperty.FindRow(_lc[I_PROP_TR_SPAWN_TO], i);
+ vleObjectProperty.FindRow(MsgPropTrSpawnTo, i);
if i > 0 then
begin
SelectFlag := SELECTFLAG_SPAWNPOINT;
end;
// Выбор основного параметра, в зависимости от типа триггера
- vleObjectProperty.FindRow(_lc[I_PROP_TR_NEXT_MAP], i);
+ vleObjectProperty.FindRow(MsgPropTrNextMap, i);
if i > 0 then
begin
g_ProcessResourceStr(OpenedMap, @FileName, nil, nil);
- SelectMapForm.Caption := _lc[I_CAP_SELECT];
+ SelectMapForm.Caption := MsgCapSelect;
SelectMapForm.GetMaps(FileName);
if SelectMapForm.ShowModal() = mrOK then
end;
Exit;
end;
- vleObjectProperty.FindRow(_lc[I_PROP_TR_SOUND_NAME], i);
+ vleObjectProperty.FindRow(MsgPropTrSoundName, i);
if i <= 0 then
- vleObjectProperty.FindRow(_lc[I_PROP_TR_MUSIC_NAME], i);
+ vleObjectProperty.FindRow(MsgPropTrMusicName, i);
if i > 0 then
begin
AddSoundForm.OKFunction := nil;
end;
Exit;
end;
- vleObjectProperty.FindRow(_lc[I_PROP_TR_PUSH_ANGLE], i);
+ vleObjectProperty.FindRow(MsgPropTrPushAngle, i);
if i <= 0 then
- vleObjectProperty.FindRow(_lc[I_PROP_TR_MESSAGE_TEXT], i);
+ vleObjectProperty.FindRow(MsgPropTrMessageText, i);
if i > 0 then
begin
vleObjectProperty.Row := i;
lTextureHeight.Caption := IntToStr(TextureHeight);
end else
begin
- lTextureWidth.Caption := _lc[I_NOT_ACCESSIBLE];
- lTextureHeight.Caption := _lc[I_NOT_ACCESSIBLE];
+ lTextureWidth.Caption := MsgNotAccessible;
+ lTextureHeight.Caption := MsgNotAccessible;
end;
end
else
if OpenedMap = '' then
Exit;
- if Application.MessageBox(PChar(_lc[I_MSG_REOPEN_MAP_PROMT]),
- PChar(_lc[I_MENU_FILE_REOPEN]), MB_ICONQUESTION or MB_YESNO) <> idYes then
+ if Application.MessageBox(PChar(MsgMsgReopenMapPromt),
+ PChar(MsgMenuFileReopen), MB_ICONQUESTION or MB_YESNO) <> idYes then
Exit;
g_ProcessResourceStr(OpenedMap, @FileName, nil, @Resource);
begin
if vleObjectProperty.ItemProps[KeyName].EditStyle = esPickList then
begin
- if KeyName = _lc[I_PROP_DIRECTION] then
+ if KeyName = MsgPropDirection then
begin
Values.Add(DirNames[D_LEFT]);
Values.Add(DirNames[D_RIGHT]);
end
- else if KeyName = _lc[I_PROP_TR_TELEPORT_DIR] then
+ else if KeyName = MsgPropTrTeleportDir then
begin
Values.Add(DirNamesAdv[0]);
Values.Add(DirNamesAdv[1]);
Values.Add(DirNamesAdv[2]);
Values.Add(DirNamesAdv[3]);
end
- else if KeyName = _lc[I_PROP_TR_MUSIC_ACT] then
+ else if KeyName = MsgPropTrMusicAct then
begin
- Values.Add(_lc[I_PROP_TR_MUSIC_ON]);
- Values.Add(_lc[I_PROP_TR_MUSIC_OFF]);
+ Values.Add(MsgPropTrMusicOn);
+ Values.Add(MsgPropTrMusicOff);
end
- else if KeyName = _lc[I_PROP_TR_MONSTER_BEHAVIOUR] then
+ else if KeyName = MsgPropTrMonsterBehaviour then
begin
- Values.Add(_lc[I_PROP_TR_MONSTER_BEHAVIOUR_0]);
- Values.Add(_lc[I_PROP_TR_MONSTER_BEHAVIOUR_1]);
- Values.Add(_lc[I_PROP_TR_MONSTER_BEHAVIOUR_2]);
- Values.Add(_lc[I_PROP_TR_MONSTER_BEHAVIOUR_3]);
- Values.Add(_lc[I_PROP_TR_MONSTER_BEHAVIOUR_4]);
- Values.Add(_lc[I_PROP_TR_MONSTER_BEHAVIOUR_5]);
+ Values.Add(MsgPropTrMonsterBehaviour0);
+ Values.Add(MsgPropTrMonsterBehaviour1);
+ Values.Add(MsgPropTrMonsterBehaviour2);
+ Values.Add(MsgPropTrMonsterBehaviour3);
+ Values.Add(MsgPropTrMonsterBehaviour4);
+ Values.Add(MsgPropTrMonsterBehaviour5);
end
- else if KeyName = _lc[I_PROP_TR_SCORE_ACT] then
+ else if KeyName = MsgPropTrScoreAct then
begin
- Values.Add(_lc[I_PROP_TR_SCORE_ACT_0]);
- Values.Add(_lc[I_PROP_TR_SCORE_ACT_1]);
- Values.Add(_lc[I_PROP_TR_SCORE_ACT_2]);
- Values.Add(_lc[I_PROP_TR_SCORE_ACT_3]);
+ Values.Add(MsgPropTrScoreAct0);
+ Values.Add(MsgPropTrScoreAct1);
+ Values.Add(MsgPropTrScoreAct2);
+ Values.Add(MsgPropTrScoreAct3);
end
- else if KeyName = _lc[I_PROP_TR_SCORE_TEAM] then
+ else if KeyName = MsgPropTrScoreTeam then
begin
- Values.Add(_lc[I_PROP_TR_SCORE_TEAM_0]);
- Values.Add(_lc[I_PROP_TR_SCORE_TEAM_1]);
- Values.Add(_lc[I_PROP_TR_SCORE_TEAM_2]);
- Values.Add(_lc[I_PROP_TR_SCORE_TEAM_3]);
+ Values.Add(MsgPropTrScoreTeam0);
+ Values.Add(MsgPropTrScoreTeam1);
+ Values.Add(MsgPropTrScoreTeam2);
+ Values.Add(MsgPropTrScoreTeam3);
end
- else if KeyName = _lc[I_PROP_TR_MESSAGE_KIND] then
+ else if KeyName = MsgPropTrMessageKind then
begin
- Values.Add(_lc[I_PROP_TR_MESSAGE_KIND_0]);
- Values.Add(_lc[I_PROP_TR_MESSAGE_KIND_1]);
+ Values.Add(MsgPropTrMessageKind0);
+ Values.Add(MsgPropTrMessageKind1);
end
- else if KeyName = _lc[I_PROP_TR_MESSAGE_TO] then
+ else if KeyName = MsgPropTrMessageTo then
begin
- Values.Add(_lc[I_PROP_TR_MESSAGE_TO_0]);
- Values.Add(_lc[I_PROP_TR_MESSAGE_TO_1]);
- Values.Add(_lc[I_PROP_TR_MESSAGE_TO_2]);
- Values.Add(_lc[I_PROP_TR_MESSAGE_TO_3]);
- Values.Add(_lc[I_PROP_TR_MESSAGE_TO_4]);
- Values.Add(_lc[I_PROP_TR_MESSAGE_TO_5]);
+ Values.Add(MsgPropTrMessageTo0);
+ Values.Add(MsgPropTrMessageTo1);
+ Values.Add(MsgPropTrMessageTo2);
+ Values.Add(MsgPropTrMessageTo3);
+ Values.Add(MsgPropTrMessageTo4);
+ Values.Add(MsgPropTrMessageTo5);
end
- else if KeyName = _lc[I_PROP_TR_SHOT_TO] then
+ else if KeyName = MsgPropTrShotTo then
begin
- Values.Add(_lc[I_PROP_TR_SHOT_TO_0]);
- Values.Add(_lc[I_PROP_TR_SHOT_TO_1]);
- Values.Add(_lc[I_PROP_TR_SHOT_TO_2]);
- Values.Add(_lc[I_PROP_TR_SHOT_TO_3]);
- Values.Add(_lc[I_PROP_TR_SHOT_TO_4]);
- Values.Add(_lc[I_PROP_TR_SHOT_TO_5]);
- Values.Add(_lc[I_PROP_TR_SHOT_TO_6]);
+ Values.Add(MsgPropTrShotTo0);
+ Values.Add(MsgPropTrShotTo1);
+ Values.Add(MsgPropTrShotTo2);
+ Values.Add(MsgPropTrShotTo3);
+ Values.Add(MsgPropTrShotTo4);
+ Values.Add(MsgPropTrShotTo5);
+ Values.Add(MsgPropTrShotTo6);
end
- else if KeyName = _lc[I_PROP_TR_SHOT_AIM] then
+ else if KeyName = MsgPropTrShotAim then
begin
- Values.Add(_lc[I_PROP_TR_SHOT_AIM_0]);
- Values.Add(_lc[I_PROP_TR_SHOT_AIM_1]);
- Values.Add(_lc[I_PROP_TR_SHOT_AIM_2]);
- Values.Add(_lc[I_PROP_TR_SHOT_AIM_3]);
+ Values.Add(MsgPropTrShotAim0);
+ Values.Add(MsgPropTrShotAim1);
+ Values.Add(MsgPropTrShotAim2);
+ Values.Add(MsgPropTrShotAim3);
end
- else if KeyName = _lc[I_PROP_TR_DAMAGE_KIND] then
+ else if KeyName = MsgPropTrDamageKind then
begin
- Values.Add(_lc[I_PROP_TR_DAMAGE_KIND_0]);
- Values.Add(_lc[I_PROP_TR_DAMAGE_KIND_3]);
- Values.Add(_lc[I_PROP_TR_DAMAGE_KIND_4]);
- Values.Add(_lc[I_PROP_TR_DAMAGE_KIND_5]);
- Values.Add(_lc[I_PROP_TR_DAMAGE_KIND_6]);
- Values.Add(_lc[I_PROP_TR_DAMAGE_KIND_7]);
- Values.Add(_lc[I_PROP_TR_DAMAGE_KIND_8]);
+ Values.Add(MsgPropTrDamageKind0);
+ Values.Add(MsgPropTrDamageKind3);
+ Values.Add(MsgPropTrDamageKind4);
+ Values.Add(MsgPropTrDamageKind5);
+ Values.Add(MsgPropTrDamageKind6);
+ Values.Add(MsgPropTrDamageKind7);
+ Values.Add(MsgPropTrDamageKind8);
end
- else if (KeyName = _lc[I_PROP_PANEL_BLEND]) or
- (KeyName = _lc[I_PROP_DM_ONLY]) or
- (KeyName = _lc[I_PROP_ITEM_FALLS]) or
- (KeyName = _lc[I_PROP_TR_ENABLED]) or
- (KeyName = _lc[I_PROP_TR_D2D]) or
- (KeyName = _lc[I_PROP_TR_SILENT]) or
- (KeyName = _lc[I_PROP_TR_TELEPORT_SILENT]) or
- (KeyName = _lc[I_PROP_TR_EX_RANDOM]) or
- (KeyName = _lc[I_PROP_TR_TEXTURE_ONCE]) or
- (KeyName = _lc[I_PROP_TR_TEXTURE_ANIM_ONCE]) or
- (KeyName = _lc[I_PROP_TR_SOUND_LOCAL]) or
- (KeyName = _lc[I_PROP_TR_SOUND_SWITCH]) or
- (KeyName = _lc[I_PROP_TR_MONSTER_ACTIVE]) or
- (KeyName = _lc[I_PROP_TR_PUSH_RESET]) or
- (KeyName = _lc[I_PROP_TR_SCORE_CON]) or
- (KeyName = _lc[I_PROP_TR_SCORE_MSG]) or
- (KeyName = _lc[I_PROP_TR_HEALTH_MAX]) or
- (KeyName = _lc[I_PROP_TR_SHOT_SOUND]) or
- (KeyName = _lc[I_PROP_TR_EFFECT_CENTER]) then
+ else if (KeyName = MsgPropPanelBlend) or
+ (KeyName = MsgPropDmOnly) or
+ (KeyName = MsgPropItemFalls) or
+ (KeyName = MsgPropTrEnabled) or
+ (KeyName = MsgPropTrD2d) or
+ (KeyName = MsgPropTrSilent) or
+ (KeyName = MsgPropTrTeleportSilent) or
+ (KeyName = MsgPropTrExRandom) or
+ (KeyName = MsgPropTrTextureOnce) or
+ (KeyName = MsgPropTrTextureAnimOnce) or
+ (KeyName = MsgPropTrSoundLocal) or
+ (KeyName = MsgPropTrSoundSwitch) or
+ (KeyName = MsgPropTrMonsterActive) or
+ (KeyName = MsgPropTrPushReset) or
+ (KeyName = MsgPropTrScoreCon) or
+ (KeyName = MsgPropTrScoreMsg) or
+ (KeyName = MsgPropTrHealthMax) or
+ (KeyName = MsgPropTrShotSound) or
+ (KeyName = MsgPropTrEffectCenter) then
begin
Values.Add(BoolNames[True]);
Values.Add(BoolNames[False]);
begin
with gPanels[SelectedObjects[_id].ID] do
begin
- X := StrToInt(Trim(vleObjectProperty.Values[_lc[I_PROP_X]]));
- Y := StrToInt(Trim(vleObjectProperty.Values[_lc[I_PROP_Y]]));
- Width := StrToInt(Trim(vleObjectProperty.Values[_lc[I_PROP_WIDTH]]));
- Height := StrToInt(Trim(vleObjectProperty.Values[_lc[I_PROP_HEIGHT]]));
+ X := StrToInt(Trim(vleObjectProperty.Values[MsgPropX]));
+ Y := StrToInt(Trim(vleObjectProperty.Values[MsgPropY]));
+ Width := StrToInt(Trim(vleObjectProperty.Values[MsgPropWidth]));
+ Height := StrToInt(Trim(vleObjectProperty.Values[MsgPropHeight]));
- PanelType := GetPanelType(vleObjectProperty.Values[_lc[I_PROP_PANEL_TYPE]]);
+ PanelType := GetPanelType(vleObjectProperty.Values[MsgPropPanelType]);
// Сброс ссылки на триггеры смены текстуры:
if not WordBool(PanelType and (PANEL_WALL or PANEL_FORE or PANEL_BACK)) then
begin // Может быть текстура
if TextureName <> '' then
begin // Была текстура
- Alpha := StrToInt(Trim(vleObjectProperty.Values[_lc[I_PROP_PANEL_ALPHA]]));
- Blending := NameToBool(vleObjectProperty.Values[_lc[I_PROP_PANEL_BLEND]]);
+ Alpha := StrToInt(Trim(vleObjectProperty.Values[MsgPropPanelAlpha]));
+ Blending := NameToBool(vleObjectProperty.Values[MsgPropPanelBlend]);
end
else // Не было
begin
end;
// Новая текстура:
- TextureName := vleObjectProperty.Values[_lc[I_PROP_PANEL_TEX]];
+ TextureName := vleObjectProperty.Values[MsgPropPanelTex];
if TextureName <> '' then
begin // Есть текстура
if TextureWidth <> 0 then
if gPanels[SelectedObjects[_id].ID].Width mod TextureWidth <> 0 then
begin
- ErrorMessageBox(Format(_lc[I_MSG_WRONG_TEXWIDTH],
+ ErrorMessageBox(Format(MsgMsgWrongTexwidth,
[TextureWidth]));
Res := False;
end;
if Res and (TextureHeight <> 0) then
if gPanels[SelectedObjects[_id].ID].Height mod TextureHeight <> 0 then
begin
- ErrorMessageBox(Format(_lc[I_MSG_WRONG_TEXHEIGHT],
+ ErrorMessageBox(Format(MsgMsgWrongTexheight,
[TextureHeight]));
Res := False;
end;
begin
with gItems[SelectedObjects[_id].ID] do
begin
- X := StrToInt(Trim(vleObjectProperty.Values[_lc[I_PROP_X]]));
- Y := StrToInt(Trim(vleObjectProperty.Values[_lc[I_PROP_Y]]));
- OnlyDM := NameToBool(vleObjectProperty.Values[_lc[I_PROP_DM_ONLY]]);
- Fall := NameToBool(vleObjectProperty.Values[_lc[I_PROP_ITEM_FALLS]]);
+ X := StrToInt(Trim(vleObjectProperty.Values[MsgPropX]));
+ Y := StrToInt(Trim(vleObjectProperty.Values[MsgPropY]));
+ OnlyDM := NameToBool(vleObjectProperty.Values[MsgPropDmOnly]);
+ Fall := NameToBool(vleObjectProperty.Values[MsgPropItemFalls]);
end;
end;
begin
with gMonsters[SelectedObjects[_id].ID] do
begin
- X := StrToInt(Trim(vleObjectProperty.Values[_lc[I_PROP_X]]));
- Y := StrToInt(Trim(vleObjectProperty.Values[_lc[I_PROP_Y]]));
- Direction := NameToDir(vleObjectProperty.Values[_lc[I_PROP_DIRECTION]]);
+ X := StrToInt(Trim(vleObjectProperty.Values[MsgPropX]));
+ Y := StrToInt(Trim(vleObjectProperty.Values[MsgPropY]));
+ Direction := NameToDir(vleObjectProperty.Values[MsgPropDirection]);
end;
end;
begin
with gAreas[SelectedObjects[_id].ID] do
begin
- X := StrToInt(Trim(vleObjectProperty.Values[_lc[I_PROP_X]]));
- Y := StrToInt(Trim(vleObjectProperty.Values[_lc[I_PROP_Y]]));
- Direction := NameToDir(vleObjectProperty.Values[_lc[I_PROP_DIRECTION]]);
+ X := StrToInt(Trim(vleObjectProperty.Values[MsgPropX]));
+ Y := StrToInt(Trim(vleObjectProperty.Values[MsgPropY]));
+ Direction := NameToDir(vleObjectProperty.Values[MsgPropDirection]);
end;
end;
begin
with gTriggers[SelectedObjects[_id].ID] do
begin
- X := StrToInt(Trim(vleObjectProperty.Values[_lc[I_PROP_X]]));
- Y := StrToInt(Trim(vleObjectProperty.Values[_lc[I_PROP_Y]]));
- Width := StrToInt(Trim(vleObjectProperty.Values[_lc[I_PROP_WIDTH]]));
- Height := StrToInt(Trim(vleObjectProperty.Values[_lc[I_PROP_HEIGHT]]));
- Enabled := NameToBool(vleObjectProperty.Values[_lc[I_PROP_TR_ENABLED]]);
- ActivateType := StrToActivate(vleObjectProperty.Values[_lc[I_PROP_TR_ACTIVATION]]);
- Key := StrToKey(vleObjectProperty.Values[_lc[I_PROP_TR_KEYS]]);
+ X := StrToInt(Trim(vleObjectProperty.Values[MsgPropX]));
+ Y := StrToInt(Trim(vleObjectProperty.Values[MsgPropY]));
+ Width := StrToInt(Trim(vleObjectProperty.Values[MsgPropWidth]));
+ Height := StrToInt(Trim(vleObjectProperty.Values[MsgPropHeight]));
+ Enabled := NameToBool(vleObjectProperty.Values[MsgPropTrEnabled]);
+ ActivateType := StrToActivate(vleObjectProperty.Values[MsgPropTrActivation]);
+ Key := StrToKey(vleObjectProperty.Values[MsgPropTrKeys]);
case TriggerType of
TRIGGER_EXIT:
begin
- s := utf2win(vleObjectProperty.Values[_lc[I_PROP_TR_NEXT_MAP]]);
+ s := utf2win(vleObjectProperty.Values[MsgPropTrNextMap]);
FillByte(Data.MapName[0], 16, 0);
if s <> '' then
Move(s[1], Data.MapName[0], Min(Length(s), 16));
TRIGGER_TEXTURE:
begin
- Data.ActivateOnce := NameToBool(vleObjectProperty.Values[_lc[I_PROP_TR_TEXTURE_ONCE]]);
- Data.AnimOnce := NameToBool(vleObjectProperty.Values[_lc[I_PROP_TR_TEXTURE_ANIM_ONCE]]);
+ Data.ActivateOnce := NameToBool(vleObjectProperty.Values[MsgPropTrTextureOnce]);
+ Data.AnimOnce := NameToBool(vleObjectProperty.Values[MsgPropTrTextureAnimOnce]);
end;
TRIGGER_PRESS, TRIGGER_ON, TRIGGER_OFF, TRIGGER_ONOFF:
begin
- Data.Wait := Min(StrToIntDef(vleObjectProperty.Values[_lc[I_PROP_TR_EX_DELAY]], 0), 65535);
- Data.Count := Min(StrToIntDef(vleObjectProperty.Values[_lc[I_PROP_TR_EX_COUNT]], 0), 65535);
+ Data.Wait := Min(StrToIntDef(vleObjectProperty.Values[MsgPropTrExDelay], 0), 65535);
+ Data.Count := Min(StrToIntDef(vleObjectProperty.Values[MsgPropTrExCount], 0), 65535);
if Data.Count < 1 then
Data.Count := 1;
if TriggerType = TRIGGER_PRESS then
- Data.ExtRandom := NameToBool(vleObjectProperty.Values[_lc[I_PROP_TR_EX_RANDOM]]);
+ Data.ExtRandom := NameToBool(vleObjectProperty.Values[MsgPropTrExRandom]);
end;
TRIGGER_OPENDOOR, TRIGGER_CLOSEDOOR, TRIGGER_DOOR, TRIGGER_DOOR5,
TRIGGER_CLOSETRAP, TRIGGER_TRAP, TRIGGER_LIFTUP, TRIGGER_LIFTDOWN,
TRIGGER_LIFT:
begin
- Data.NoSound := NameToBool(vleObjectProperty.Values[_lc[I_PROP_TR_SILENT]]);
- Data.d2d_doors := NameToBool(vleObjectProperty.Values[_lc[I_PROP_TR_D2D]]);
+ Data.NoSound := NameToBool(vleObjectProperty.Values[MsgPropTrSilent]);
+ Data.d2d_doors := NameToBool(vleObjectProperty.Values[MsgPropTrD2d]);
end;
TRIGGER_TELEPORT:
begin
- Data.d2d_teleport := NameToBool(vleObjectProperty.Values[_lc[I_PROP_TR_D2D]]);
- Data.silent_teleport := NameToBool(vleObjectProperty.Values[_lc[I_PROP_TR_TELEPORT_SILENT]]);
- Data.TlpDir := NameToDirAdv(vleObjectProperty.Values[_lc[I_PROP_TR_TELEPORT_DIR]]);
+ Data.d2d_teleport := NameToBool(vleObjectProperty.Values[MsgPropTrD2d]);
+ Data.silent_teleport := NameToBool(vleObjectProperty.Values[MsgPropTrTeleportSilent]);
+ Data.TlpDir := NameToDirAdv(vleObjectProperty.Values[MsgPropTrTeleportDir]);
end;
TRIGGER_SOUND:
begin
- s := utf2win(vleObjectProperty.Values[_lc[I_PROP_TR_SOUND_NAME]]);
+ s := utf2win(vleObjectProperty.Values[MsgPropTrSoundName]);
FillByte(Data.SoundName[0], 64, 0);
if s <> '' then
Move(s[1], Data.SoundName[0], Min(Length(s), 64));
- Data.Volume := Min(StrToIntDef(vleObjectProperty.Values[_lc[I_PROP_TR_SOUND_VOLUME]], 0), 255);
- Data.Pan := Min(StrToIntDef(vleObjectProperty.Values[_lc[I_PROP_TR_SOUND_PAN]], 0), 255);
- Data.PlayCount := Min(StrToIntDef(vleObjectProperty.Values[_lc[I_PROP_TR_SOUND_COUNT]], 0), 255);
- Data.Local := NameToBool(vleObjectProperty.Values[_lc[I_PROP_TR_SOUND_LOCAL]]);
- Data.SoundSwitch := NameToBool(vleObjectProperty.Values[_lc[I_PROP_TR_SOUND_SWITCH]]);
+ Data.Volume := Min(StrToIntDef(vleObjectProperty.Values[MsgPropTrSoundVolume], 0), 255);
+ Data.Pan := Min(StrToIntDef(vleObjectProperty.Values[MsgPropTrSoundPan], 0), 255);
+ Data.PlayCount := Min(StrToIntDef(vleObjectProperty.Values[MsgPropTrSoundCount], 0), 255);
+ Data.Local := NameToBool(vleObjectProperty.Values[MsgPropTrSoundLocal]);
+ Data.SoundSwitch := NameToBool(vleObjectProperty.Values[MsgPropTrSoundSwitch]);
end;
TRIGGER_SPAWNMONSTER:
begin
- Data.MonType := StrToMonster(vleObjectProperty.Values[_lc[I_PROP_TR_MONSTER_TYPE]]);
- Data.MonDir := Byte(NameToDir(vleObjectProperty.Values[_lc[I_PROP_DIRECTION]]));
- Data.MonHealth := Min(StrToIntDef(vleObjectProperty.Values[_lc[I_PROP_TR_HEALTH]], 0), 1000000);
+ Data.MonType := StrToMonster(vleObjectProperty.Values[MsgPropTrMonsterType]);
+ Data.MonDir := Byte(NameToDir(vleObjectProperty.Values[MsgPropDirection]));
+ Data.MonHealth := Min(StrToIntDef(vleObjectProperty.Values[MsgPropTrHealth], 0), 1000000);
if Data.MonHealth < 0 then
Data.MonHealth := 0;
- Data.MonActive := NameToBool(vleObjectProperty.Values[_lc[I_PROP_TR_MONSTER_ACTIVE]]);
- Data.MonCount := Min(StrToIntDef(vleObjectProperty.Values[_lc[I_PROP_TR_COUNT]], 0), 64);
+ Data.MonActive := NameToBool(vleObjectProperty.Values[MsgPropTrMonsterActive]);
+ Data.MonCount := Min(StrToIntDef(vleObjectProperty.Values[MsgPropTrCount], 0), 64);
if Data.MonCount < 1 then
Data.MonCount := 1;
- Data.MonEffect := StrToEffect(vleObjectProperty.Values[_lc[I_PROP_TR_FX_TYPE]]);
- Data.MonMax := Min(StrToIntDef(vleObjectProperty.Values[_lc[I_PROP_TR_SPAWN_MAX]], 0), 65535);
- Data.MonDelay := Min(StrToIntDef(vleObjectProperty.Values[_lc[I_PROP_TR_SPAWN_DELAY]], 0), 65535);
+ Data.MonEffect := StrToEffect(vleObjectProperty.Values[MsgPropTrFxType]);
+ Data.MonMax := Min(StrToIntDef(vleObjectProperty.Values[MsgPropTrSpawnMax], 0), 65535);
+ Data.MonDelay := Min(StrToIntDef(vleObjectProperty.Values[MsgPropTrSpawnDelay], 0), 65535);
Data.MonBehav := 0;
- if vleObjectProperty.Values[_lc[I_PROP_TR_MONSTER_BEHAVIOUR]] = _lc[I_PROP_TR_MONSTER_BEHAVIOUR_1] then
+ if vleObjectProperty.Values[MsgPropTrMonsterBehaviour] = MsgPropTrMonsterBehaviour1 then
Data.MonBehav := 1;
- if vleObjectProperty.Values[_lc[I_PROP_TR_MONSTER_BEHAVIOUR]] = _lc[I_PROP_TR_MONSTER_BEHAVIOUR_2] then
+ if vleObjectProperty.Values[MsgPropTrMonsterBehaviour] = MsgPropTrMonsterBehaviour2 then
Data.MonBehav := 2;
- if vleObjectProperty.Values[_lc[I_PROP_TR_MONSTER_BEHAVIOUR]] = _lc[I_PROP_TR_MONSTER_BEHAVIOUR_3] then
+ if vleObjectProperty.Values[MsgPropTrMonsterBehaviour] = MsgPropTrMonsterBehaviour3 then
Data.MonBehav := 3;
- if vleObjectProperty.Values[_lc[I_PROP_TR_MONSTER_BEHAVIOUR]] = _lc[I_PROP_TR_MONSTER_BEHAVIOUR_4] then
+ if vleObjectProperty.Values[MsgPropTrMonsterBehaviour] = MsgPropTrMonsterBehaviour4 then
Data.MonBehav := 4;
- if vleObjectProperty.Values[_lc[I_PROP_TR_MONSTER_BEHAVIOUR]] = _lc[I_PROP_TR_MONSTER_BEHAVIOUR_5] then
+ if vleObjectProperty.Values[MsgPropTrMonsterBehaviour] = MsgPropTrMonsterBehaviour5 then
Data.MonBehav := 5;
end;
TRIGGER_SPAWNITEM:
begin
- Data.ItemType := StrToItem(vleObjectProperty.Values[_lc[I_PROP_TR_ITEM_TYPE]]);
- Data.ItemOnlyDM := NameToBool(vleObjectProperty.Values[_lc[I_PROP_DM_ONLY]]);
- Data.ItemFalls := NameToBool(vleObjectProperty.Values[_lc[I_PROP_ITEM_FALLS]]);
- Data.ItemCount := Min(StrToIntDef(vleObjectProperty.Values[_lc[I_PROP_TR_COUNT]], 0), 64);
+ Data.ItemType := StrToItem(vleObjectProperty.Values[MsgPropTrItemType]);
+ Data.ItemOnlyDM := NameToBool(vleObjectProperty.Values[MsgPropDmOnly]);
+ Data.ItemFalls := NameToBool(vleObjectProperty.Values[MsgPropItemFalls]);
+ Data.ItemCount := Min(StrToIntDef(vleObjectProperty.Values[MsgPropTrCount], 0), 64);
if Data.ItemCount < 1 then
Data.ItemCount := 1;
- Data.ItemEffect := StrToEffect(vleObjectProperty.Values[_lc[I_PROP_TR_FX_TYPE]]);
- Data.ItemMax := Min(StrToIntDef(vleObjectProperty.Values[_lc[I_PROP_TR_SPAWN_MAX]], 0), 65535);
- Data.ItemDelay := Min(StrToIntDef(vleObjectProperty.Values[_lc[I_PROP_TR_SPAWN_DELAY]], 0), 65535);
+ Data.ItemEffect := StrToEffect(vleObjectProperty.Values[MsgPropTrFxType]);
+ Data.ItemMax := Min(StrToIntDef(vleObjectProperty.Values[MsgPropTrSpawnMax], 0), 65535);
+ Data.ItemDelay := Min(StrToIntDef(vleObjectProperty.Values[MsgPropTrSpawnDelay], 0), 65535);
end;
TRIGGER_MUSIC:
begin
- s := utf2win(vleObjectProperty.Values[_lc[I_PROP_TR_MUSIC_NAME]]);
+ s := utf2win(vleObjectProperty.Values[MsgPropTrMusicName]);
FillByte(Data.MusicName[0], 64, 0);
if s <> '' then
Move(s[1], Data.MusicName[0], Min(Length(s), 64));
- if vleObjectProperty.Values[_lc[I_PROP_TR_MUSIC_ACT]] = _lc[I_PROP_TR_MUSIC_ON] then
+ if vleObjectProperty.Values[MsgPropTrMusicAct] = MsgPropTrMusicOn then
Data.MusicAction := 1
else
Data.MusicAction := 0;
TRIGGER_PUSH:
begin
Data.PushAngle := Min(
- StrToIntDef(vleObjectProperty.Values[_lc[I_PROP_TR_PUSH_ANGLE]], 0), 360);
+ StrToIntDef(vleObjectProperty.Values[MsgPropTrPushAngle], 0), 360);
Data.PushForce := Min(
- StrToIntDef(vleObjectProperty.Values[_lc[I_PROP_TR_PUSH_FORCE]], 0), 255);
- Data.ResetVel := NameToBool(vleObjectProperty.Values[_lc[I_PROP_TR_PUSH_RESET]]);
+ StrToIntDef(vleObjectProperty.Values[MsgPropTrPushForce], 0), 255);
+ Data.ResetVel := NameToBool(vleObjectProperty.Values[MsgPropTrPushReset]);
end;
TRIGGER_SCORE:
begin
Data.ScoreAction := 0;
- if vleObjectProperty.Values[_lc[I_PROP_TR_SCORE_ACT]] = _lc[I_PROP_TR_SCORE_ACT_1] then
+ if vleObjectProperty.Values[MsgPropTrScoreAct] = MsgPropTrScoreAct1 then
Data.ScoreAction := 1
- else if vleObjectProperty.Values[_lc[I_PROP_TR_SCORE_ACT]] = _lc[I_PROP_TR_SCORE_ACT_2] then
+ else if vleObjectProperty.Values[MsgPropTrScoreAct] = MsgPropTrScoreAct2 then
Data.ScoreAction := 2
- else if vleObjectProperty.Values[_lc[I_PROP_TR_SCORE_ACT]] = _lc[I_PROP_TR_SCORE_ACT_3] then
+ else if vleObjectProperty.Values[MsgPropTrScoreAct] = MsgPropTrScoreAct3 then
Data.ScoreAction := 3;
Data.ScoreCount := Min(Max(
- StrToIntDef(vleObjectProperty.Values[_lc[I_PROP_TR_COUNT]], 0), 0), 255);
+ StrToIntDef(vleObjectProperty.Values[MsgPropTrCount], 0), 0), 255);
Data.ScoreTeam := 0;
- if vleObjectProperty.Values[_lc[I_PROP_TR_SCORE_TEAM]] = _lc[I_PROP_TR_SCORE_TEAM_1] then
+ if vleObjectProperty.Values[MsgPropTrScoreTeam] = MsgPropTrScoreTeam1 then
Data.ScoreTeam := 1
- else if vleObjectProperty.Values[_lc[I_PROP_TR_SCORE_TEAM]] = _lc[I_PROP_TR_SCORE_TEAM_2] then
+ else if vleObjectProperty.Values[MsgPropTrScoreTeam] = MsgPropTrScoreTeam2 then
Data.ScoreTeam := 2
- else if vleObjectProperty.Values[_lc[I_PROP_TR_SCORE_TEAM]] = _lc[I_PROP_TR_SCORE_TEAM_3] then
+ else if vleObjectProperty.Values[MsgPropTrScoreTeam] = MsgPropTrScoreTeam3 then
Data.ScoreTeam := 3;
- Data.ScoreCon := NameToBool(vleObjectProperty.Values[_lc[I_PROP_TR_SCORE_CON]]);
- Data.ScoreMsg := NameToBool(vleObjectProperty.Values[_lc[I_PROP_TR_SCORE_MSG]]);
+ Data.ScoreCon := NameToBool(vleObjectProperty.Values[MsgPropTrScoreCon]);
+ Data.ScoreMsg := NameToBool(vleObjectProperty.Values[MsgPropTrScoreMsg]);
end;
TRIGGER_MESSAGE:
begin
Data.MessageKind := 0;
- if vleObjectProperty.Values[_lc[I_PROP_TR_MESSAGE_KIND]] = _lc[I_PROP_TR_MESSAGE_KIND_1] then
+ if vleObjectProperty.Values[MsgPropTrMessageKind] = MsgPropTrMessageKind1 then
Data.MessageKind := 1;
Data.MessageSendTo := 0;
- if vleObjectProperty.Values[_lc[I_PROP_TR_MESSAGE_TO]] = _lc[I_PROP_TR_MESSAGE_TO_1] then
+ if vleObjectProperty.Values[MsgPropTrMessageTo] = MsgPropTrMessageTo1 then
Data.MessageSendTo := 1
- else if vleObjectProperty.Values[_lc[I_PROP_TR_MESSAGE_TO]] = _lc[I_PROP_TR_MESSAGE_TO_2] then
+ else if vleObjectProperty.Values[MsgPropTrMessageTo] = MsgPropTrMessageTo2 then
Data.MessageSendTo := 2
- else if vleObjectProperty.Values[_lc[I_PROP_TR_MESSAGE_TO]] = _lc[I_PROP_TR_MESSAGE_TO_3] then
+ else if vleObjectProperty.Values[MsgPropTrMessageTo] = MsgPropTrMessageTo3 then
Data.MessageSendTo := 3
- else if vleObjectProperty.Values[_lc[I_PROP_TR_MESSAGE_TO]] = _lc[I_PROP_TR_MESSAGE_TO_4] then
+ else if vleObjectProperty.Values[MsgPropTrMessageTo] = MsgPropTrMessageTo4 then
Data.MessageSendTo := 4
- else if vleObjectProperty.Values[_lc[I_PROP_TR_MESSAGE_TO]] = _lc[I_PROP_TR_MESSAGE_TO_5] then
+ else if vleObjectProperty.Values[MsgPropTrMessageTo] = MsgPropTrMessageTo5 then
Data.MessageSendTo := 5;
- s := utf2win(vleObjectProperty.Values[_lc[I_PROP_TR_MESSAGE_TEXT]]);
+ s := utf2win(vleObjectProperty.Values[MsgPropTrMessageText]);
FillByte(Data.MessageText[0], 100, 0);
if s <> '' then
Move(s[1], Data.MessageText[0], Min(Length(s), 100));
Data.MessageTime := Min(Max(
- StrToIntDef(vleObjectProperty.Values[_lc[I_PROP_TR_MESSAGE_TIME]], 0), 0), 65535);
+ StrToIntDef(vleObjectProperty.Values[MsgPropTrMessageTime], 0), 0), 65535);
end;
TRIGGER_DAMAGE:
begin
Data.DamageValue := Min(Max(
- StrToIntDef(vleObjectProperty.Values[_lc[I_PROP_TR_DAMAGE_VALUE]], 0), 0), 65535);
+ StrToIntDef(vleObjectProperty.Values[MsgPropTrDamageValue], 0), 0), 65535);
Data.DamageInterval := Min(Max(
- StrToIntDef(vleObjectProperty.Values[_lc[I_PROP_TR_INTERVAL]], 0), 0), 65535);
- s := vleObjectProperty.Values[_lc[I_PROP_TR_DAMAGE_KIND]];
- if s = _lc[I_PROP_TR_DAMAGE_KIND_3] then
+ StrToIntDef(vleObjectProperty.Values[MsgPropTrInterval], 0), 0), 65535);
+ s := vleObjectProperty.Values[MsgPropTrDamageKind];
+ if s = MsgPropTrDamageKind3 then
Data.DamageKind := 3
- else if s = _lc[I_PROP_TR_DAMAGE_KIND_4] then
+ else if s = MsgPropTrDamageKind4 then
Data.DamageKind := 4
- else if s = _lc[I_PROP_TR_DAMAGE_KIND_5] then
+ else if s = MsgPropTrDamageKind5 then
Data.DamageKind := 5
- else if s = _lc[I_PROP_TR_DAMAGE_KIND_6] then
+ else if s = MsgPropTrDamageKind6 then
Data.DamageKind := 6
- else if s = _lc[I_PROP_TR_DAMAGE_KIND_7] then
+ else if s = MsgPropTrDamageKind7 then
Data.DamageKind := 7
- else if s = _lc[I_PROP_TR_DAMAGE_KIND_8] then
+ else if s = MsgPropTrDamageKind8 then
Data.DamageKind := 8
else
Data.DamageKind := 0;
TRIGGER_HEALTH:
begin
Data.HealValue := Min(Max(
- StrToIntDef(vleObjectProperty.Values[_lc[I_PROP_TR_HEALTH]], 0), 0), 65535);
+ StrToIntDef(vleObjectProperty.Values[MsgPropTrHealth], 0), 0), 65535);
Data.HealInterval := Min(Max(
- StrToIntDef(vleObjectProperty.Values[_lc[I_PROP_TR_INTERVAL]], 0), 0), 65535);
- Data.HealMax := NameToBool(vleObjectProperty.Values[_lc[I_PROP_TR_HEALTH_MAX]]);
- Data.HealSilent := NameToBool(vleObjectProperty.Values[_lc[I_PROP_TR_SILENT]]);
+ StrToIntDef(vleObjectProperty.Values[MsgPropTrInterval], 0), 0), 65535);
+ Data.HealMax := NameToBool(vleObjectProperty.Values[MsgPropTrHealthMax]);
+ Data.HealSilent := NameToBool(vleObjectProperty.Values[MsgPropTrSilent]);
end;
TRIGGER_SHOT:
begin
- Data.ShotType := StrToShot(vleObjectProperty.Values[_lc[I_PROP_TR_SHOT_TYPE]]);
- Data.ShotSound := NameToBool(vleObjectProperty.Values[_lc[I_PROP_TR_SHOT_SOUND]]);
+ Data.ShotType := StrToShot(vleObjectProperty.Values[MsgPropTrShotType]);
+ Data.ShotSound := NameToBool(vleObjectProperty.Values[MsgPropTrShotSound]);
Data.ShotTarget := 0;
- if vleObjectProperty.Values[_lc[I_PROP_TR_SHOT_TO]] = _lc[I_PROP_TR_SHOT_TO_1] then
+ if vleObjectProperty.Values[MsgPropTrShotTo] = MsgPropTrShotTo1 then
Data.ShotTarget := 1
- else if vleObjectProperty.Values[_lc[I_PROP_TR_SHOT_TO]] = _lc[I_PROP_TR_SHOT_TO_2] then
+ else if vleObjectProperty.Values[MsgPropTrShotTo] = MsgPropTrShotTo2 then
Data.ShotTarget := 2
- else if vleObjectProperty.Values[_lc[I_PROP_TR_SHOT_TO]] = _lc[I_PROP_TR_SHOT_TO_3] then
+ else if vleObjectProperty.Values[MsgPropTrShotTo] = MsgPropTrShotTo3 then
Data.ShotTarget := 3
- else if vleObjectProperty.Values[_lc[I_PROP_TR_SHOT_TO]] = _lc[I_PROP_TR_SHOT_TO_4] then
+ else if vleObjectProperty.Values[MsgPropTrShotTo] = MsgPropTrShotTo4 then
Data.ShotTarget := 4
- else if vleObjectProperty.Values[_lc[I_PROP_TR_SHOT_TO]] = _lc[I_PROP_TR_SHOT_TO_5] then
+ else if vleObjectProperty.Values[MsgPropTrShotTo] = MsgPropTrShotTo5 then
Data.ShotTarget := 5
- else if vleObjectProperty.Values[_lc[I_PROP_TR_SHOT_TO]] = _lc[I_PROP_TR_SHOT_TO_6] then
+ else if vleObjectProperty.Values[MsgPropTrShotTo] = MsgPropTrShotTo6 then
Data.ShotTarget := 6;
Data.ShotIntSight := Min(Max(
- StrToIntDef(vleObjectProperty.Values[_lc[I_PROP_TR_SHOT_SIGHT]], 0), 0), 65535);
+ StrToIntDef(vleObjectProperty.Values[MsgPropTrShotSight], 0), 0), 65535);
Data.ShotAim := 0;
- if vleObjectProperty.Values[_lc[I_PROP_TR_SHOT_AIM]] = _lc[I_PROP_TR_SHOT_AIM_1] then
+ if vleObjectProperty.Values[MsgPropTrShotAim] = MsgPropTrShotAim1 then
Data.ShotAim := 1
- else if vleObjectProperty.Values[_lc[I_PROP_TR_SHOT_AIM]] = _lc[I_PROP_TR_SHOT_AIM_2] then
+ else if vleObjectProperty.Values[MsgPropTrShotAim] = MsgPropTrShotAim2 then
Data.ShotAim := 2
- else if vleObjectProperty.Values[_lc[I_PROP_TR_SHOT_AIM]] = _lc[I_PROP_TR_SHOT_AIM_3] then
+ else if vleObjectProperty.Values[MsgPropTrShotAim] = MsgPropTrShotAim3 then
Data.ShotAim := 3;
Data.ShotAngle := Min(
- StrToIntDef(vleObjectProperty.Values[_lc[I_PROP_TR_SHOT_ANGLE]], 0), 360);
+ StrToIntDef(vleObjectProperty.Values[MsgPropTrShotAngle], 0), 360);
Data.ShotWait := Min(Max(
- StrToIntDef(vleObjectProperty.Values[_lc[I_PROP_TR_EX_DELAY]], 0), 0), 65535);
+ StrToIntDef(vleObjectProperty.Values[MsgPropTrExDelay], 0), 0), 65535);
Data.ShotAccuracy := Min(Max(
- StrToIntDef(vleObjectProperty.Values[_lc[I_PROP_TR_SHOT_ACC]], 0), 0), 65535);
+ StrToIntDef(vleObjectProperty.Values[MsgPropTrShotAcc], 0), 0), 65535);
Data.ShotAmmo := Min(Max(
- StrToIntDef(vleObjectProperty.Values[_lc[I_PROP_TR_SHOT_AMMO]], 0), 0), 65535);
+ StrToIntDef(vleObjectProperty.Values[MsgPropTrShotAmmo], 0), 0), 65535);
Data.ShotIntReload := Min(Max(
- StrToIntDef(vleObjectProperty.Values[_lc[I_PROP_TR_SHOT_RELOAD]], 0), 0), 65535);
+ StrToIntDef(vleObjectProperty.Values[MsgPropTrShotReload], 0), 0), 65535);
end;
TRIGGER_EFFECT:
begin
Data.FXCount := Min(Max(
- StrToIntDef(vleObjectProperty.Values[_lc[I_PROP_TR_COUNT]], 0), 0), 255);
- if vleObjectProperty.Values[_lc[I_PROP_TR_EFFECT_TYPE]] = _lc[I_PROP_TR_EFFECT_PARTICLE] then
+ StrToIntDef(vleObjectProperty.Values[MsgPropTrCount], 0), 0), 255);
+ if vleObjectProperty.Values[MsgPropTrEffectType] = MsgPropTrEffectParticle then
begin
Data.FXType := TRIGGER_EFFECT_PARTICLE;
Data.FXSubType := TRIGGER_EFFECT_SLIQUID;
- if vleObjectProperty.Values[_lc[I_PROP_TR_EFFECT_SUBTYPE]] = _lc[I_PROP_TR_EFFECT_SLIQUID] then
+ if vleObjectProperty.Values[MsgPropTrEffectSubtype] = MsgPropTrEffectSliquid then
Data.FXSubType := TRIGGER_EFFECT_SLIQUID
- else if vleObjectProperty.Values[_lc[I_PROP_TR_EFFECT_SUBTYPE]] = _lc[I_PROP_TR_EFFECT_LLIQUID] then
+ else if vleObjectProperty.Values[MsgPropTrEffectSubtype] = MsgPropTrEffectLliquid then
Data.FXSubType := TRIGGER_EFFECT_LLIQUID
- else if vleObjectProperty.Values[_lc[I_PROP_TR_EFFECT_SUBTYPE]] = _lc[I_PROP_TR_EFFECT_DLIQUID] then
+ else if vleObjectProperty.Values[MsgPropTrEffectSubtype] = MsgPropTrEffectDliquid then
Data.FXSubType := TRIGGER_EFFECT_DLIQUID
- else if vleObjectProperty.Values[_lc[I_PROP_TR_EFFECT_SUBTYPE]] = _lc[I_PROP_TR_EFFECT_BLOOD] then
+ else if vleObjectProperty.Values[MsgPropTrEffectSubtype] = MsgPropTrEffectBlood then
Data.FXSubType := TRIGGER_EFFECT_BLOOD
- else if vleObjectProperty.Values[_lc[I_PROP_TR_EFFECT_SUBTYPE]] = _lc[I_PROP_TR_EFFECT_SPARK] then
+ else if vleObjectProperty.Values[MsgPropTrEffectSubtype] = MsgPropTrEffectSpark then
Data.FXSubType := TRIGGER_EFFECT_SPARK
- else if vleObjectProperty.Values[_lc[I_PROP_TR_EFFECT_SUBTYPE]] = _lc[I_PROP_TR_EFFECT_BUBBLE] then
+ else if vleObjectProperty.Values[MsgPropTrEffectSubtype] = MsgPropTrEffectBubble then
Data.FXSubType := TRIGGER_EFFECT_BUBBLE;
end else
begin
Data.FXType := TRIGGER_EFFECT_ANIMATION;
- Data.FXSubType := StrToEffect(vleObjectProperty.Values[_lc[I_PROP_TR_EFFECT_SUBTYPE]]);
+ Data.FXSubType := StrToEffect(vleObjectProperty.Values[MsgPropTrEffectSubtype]);
end;
a := Min(Max(
- StrToIntDef(vleObjectProperty.Values[_lc[I_PROP_TR_EFFECT_COLOR]], 0), 0), $FFFFFF);
+ StrToIntDef(vleObjectProperty.Values[MsgPropTrEffectColor], 0), 0), $FFFFFF);
Data.FXColorR := a and $FF;
Data.FXColorG := (a shr 8) and $FF;
Data.FXColorB := (a shr 16) and $FF;
- if NameToBool(vleObjectProperty.Values[_lc[I_PROP_TR_EFFECT_CENTER]]) then
+ if NameToBool(vleObjectProperty.Values[MsgPropTrEffectCenter]) then
Data.FXPos := 0
else
Data.FXPos := 1;
Data.FXWait := Min(Max(
- StrToIntDef(vleObjectProperty.Values[_lc[I_PROP_TR_EX_DELAY]], 0), 0), 65535);
+ StrToIntDef(vleObjectProperty.Values[MsgPropTrExDelay], 0), 0), 65535);
Data.FXVelX := Min(Max(
- StrToIntDef(vleObjectProperty.Values[_lc[I_PROP_TR_EFFECT_VELX]], 0), -128), 127);
+ StrToIntDef(vleObjectProperty.Values[MsgPropTrEffectVelx], 0), -128), 127);
Data.FXVelY := Min(Max(
- StrToIntDef(vleObjectProperty.Values[_lc[I_PROP_TR_EFFECT_VELY]], 0), -128), 127);
+ StrToIntDef(vleObjectProperty.Values[MsgPropTrEffectVely], 0), -128), 127);
Data.FXSpreadL := Min(Max(
- StrToIntDef(vleObjectProperty.Values[_lc[I_PROP_TR_EFFECT_SPL]], 0), 0), 255);
+ StrToIntDef(vleObjectProperty.Values[MsgPropTrEffectSpl], 0), 0), 255);
Data.FXSpreadR := Min(Max(
- StrToIntDef(vleObjectProperty.Values[_lc[I_PROP_TR_EFFECT_SPR]], 0), 0), 255);
+ StrToIntDef(vleObjectProperty.Values[MsgPropTrEffectSpr], 0), 0), 255);
Data.FXSpreadU := Min(Max(
- StrToIntDef(vleObjectProperty.Values[_lc[I_PROP_TR_EFFECT_SPU]], 0), 0), 255);
+ StrToIntDef(vleObjectProperty.Values[MsgPropTrEffectSpu], 0), 0), 255);
Data.FXSpreadD := Min(Max(
- StrToIntDef(vleObjectProperty.Values[_lc[I_PROP_TR_EFFECT_SPD]], 0), 0), 255);
+ StrToIntDef(vleObjectProperty.Values[MsgPropTrEffectSpd], 0), 0), 255);
end;
end;
end;
if i = -1 then
Exit;
- if Application.MessageBox(PChar(Format(_lc[I_MSG_DEL_TEXTURE_PROMT],
+ if Application.MessageBox(PChar(Format(MsgMsgDelTexturePromt,
[SelectedTexture()])),
- PChar(_lc[I_MSG_DEL_TEXTURE]),
+ PChar(MsgMsgDelTexture),
MB_ICONQUESTION or MB_YESNO or
MB_DEFBUTTON1) <> idYes then
Exit;
if (gPanels[a].PanelType <> 0) and
(gPanels[a].TextureName = SelectedTexture()) then
begin
- ErrorMessageBox(_lc[I_MSG_DEL_TEXTURE_CANT]);
+ ErrorMessageBox(MsgMsgDelTextureCant);
Exit;
end;
procedure TMainForm.aNewMapExecute(Sender: TObject);
begin
- if Application.MessageBox(PChar(_lc[I_MSG_CLEAR_MAP_PROMT]), PChar(_lc[I_MSG_CLEAR_MAP]), MB_ICONQUESTION or MB_YESNO or MB_DEFBUTTON1) = mrYes then
+ if Application.MessageBox(PChar(MsgMsgClearMapPromt), PChar(MsgMsgClearMap), MB_ICONQUESTION or MB_YESNO or MB_DEFBUTTON1) = mrYes then
FullClear();
end;
begin
Key := vleObjectProperty.Keys[vleObjectProperty.Row];
- if Key = _lc[I_PROP_PANEL_TYPE] then
+ if Key = MsgPropPanelType then
begin
with ChooseTypeForm, vleObjectProperty do
begin // Выбор типа панели:
- Caption := _lc[I_PROP_PANEL_TYPE];
+ Caption := MsgPropPanelType;
lbTypeSelect.Items.Clear();
for b := 0 to High(PANELNAMES) do
end;
end
end
- else if Key = _lc[I_PROP_TR_TELEPORT_TO] then
+ else if Key = MsgPropTrTeleportTo then
SelectFlag := SELECTFLAG_TELEPORT
- else if Key = _lc[I_PROP_TR_SPAWN_TO] then
+ else if Key = MsgPropTrSpawnTo then
SelectFlag := SELECTFLAG_SPAWNPOINT
- else if (Key = _lc[I_PROP_TR_DOOR_PANEL]) or
- (Key = _lc[I_PROP_TR_TRAP_PANEL]) then
+ else if (Key = MsgPropTrDoorPanel) or
+ (Key = MsgPropTrTrapPanel) then
SelectFlag := SELECTFLAG_DOOR
- else if Key = _lc[I_PROP_TR_TEXTURE_PANEL] then
+ else if Key = MsgPropTrTexturePanel then
begin
DrawPressRect := False;
SelectFlag := SELECTFLAG_TEXTURE;
end
- else if Key = _lc[I_PROP_TR_SHOT_PANEL] then
+ else if Key = MsgPropTrShotPanel then
SelectFlag := SELECTFLAG_SHOTPANEL
- else if Key = _lc[I_PROP_TR_LIFT_PANEL] then
+ else if Key = MsgPropTrLiftPanel then
SelectFlag := SELECTFLAG_LIFT
- else if key = _lc[I_PROP_TR_EX_MONSTER] then
+ else if key = MsgPropTrExMonster then
SelectFlag := SELECTFLAG_MONSTER
- else if Key = _lc[I_PROP_TR_EX_AREA] then
+ else if Key = MsgPropTrExArea then
begin
SelectFlag := SELECTFLAG_NONE;
DrawPressRect := True;
end
- else if Key = _lc[I_PROP_TR_NEXT_MAP] then
+ else if Key = MsgPropTrNextMap then
begin // Выбор следующей карты:
g_ProcessResourceStr(OpenedMap, @FileName, nil, nil);
- SelectMapForm.Caption := _lc[I_CAP_SELECT];
+ SelectMapForm.Caption := MsgCapSelect;
SelectMapForm.GetMaps(FileName);
if SelectMapForm.ShowModal() = mrOK then
vleObjectPropertyApply(Sender);
end;
end
- else if (Key = _lc[I_PROP_TR_SOUND_NAME]) or
- (Key = _lc[I_PROP_TR_MUSIC_NAME]) then
+ else if (Key = MsgPropTrSoundName) or
+ (Key = MsgPropTrMusicName) then
begin // Выбор файла звука/музыки:
AddSoundForm.OKFunction := nil;
AddSoundForm.lbResourcesList.MultiSelect := False;
vleObjectPropertyApply(Sender);
end;
end
- else if Key = _lc[I_PROP_TR_ACTIVATION] then
+ else if Key = MsgPropTrActivation then
with ActivationTypeForm, vleObjectProperty do
begin // Выбор типов активации:
cbPlayerCollide.Checked := Pos('PC', Values[Key]) > 0;
vleObjectPropertyApply(Sender);
end;
end
- else if Key = _lc[I_PROP_TR_KEYS] then
+ else if Key = MsgPropTrKeys then
with KeysForm, vleObjectProperty do
begin // Выбор необходимых ключей:
cbRedKey.Checked := Pos('RK', Values[Key]) > 0;
vleObjectPropertyApply(Sender);
end;
end
- else if Key = _lc[I_PROP_TR_FX_TYPE] then
+ else if Key = MsgPropTrFxType then
with ChooseTypeForm, vleObjectProperty do
begin // Выбор типа эффекта:
- Caption := _lc[I_CAP_FX_TYPE];
+ Caption := MsgCapFxType;
lbTypeSelect.Items.Clear();
for b := EFFECT_NONE to EFFECT_FIRE do
vleObjectPropertyApply(Sender);
end;
end
- else if Key = _lc[I_PROP_TR_MONSTER_TYPE] then
+ else if Key = MsgPropTrMonsterType then
with ChooseTypeForm, vleObjectProperty do
begin // Выбор типа монстра:
- Caption := _lc[I_CAP_MONSTER_TYPE];
+ Caption := MsgCapMonsterType;
lbTypeSelect.Items.Clear();
for b := MONSTER_DEMON to MONSTER_MAN do
vleObjectPropertyApply(Sender);
end;
end
- else if Key = _lc[I_PROP_TR_ITEM_TYPE] then
+ else if Key = MsgPropTrItemType then
with ChooseTypeForm, vleObjectProperty do
begin // Выбор типа предмета:
- Caption := _lc[I_CAP_ITEM_TYPE];
+ Caption := MsgCapItemType;
lbTypeSelect.Items.Clear();
for b := ITEM_MEDKIT_SMALL to ITEM_KEY_BLUE do
vleObjectPropertyApply(Sender);
end;
end
- else if Key = _lc[I_PROP_TR_SHOT_TYPE] then
+ else if Key = MsgPropTrShotType then
with ChooseTypeForm, vleObjectProperty do
begin // Выбор типа предмета:
- Caption := _lc[I_PROP_TR_SHOT_TYPE];
+ Caption := MsgPropTrShotType;
lbTypeSelect.Items.Clear();
for b := TRIGGER_SHOT_PISTOL to TRIGGER_SHOT_MAX do
vleObjectPropertyApply(Sender);
end;
end
- else if Key = _lc[I_PROP_TR_EFFECT_TYPE] then
+ else if Key = MsgPropTrEffectType then
with ChooseTypeForm, vleObjectProperty do
begin // Выбор типа эффекта:
- Caption := _lc[I_CAP_FX_TYPE];
+ Caption := MsgCapFxType;
lbTypeSelect.Items.Clear();
- lbTypeSelect.Items.Add(_lc[I_PROP_TR_EFFECT_PARTICLE]);
- lbTypeSelect.Items.Add(_lc[I_PROP_TR_EFFECT_ANIMATION]);
- if Values[Key] = _lc[I_PROP_TR_EFFECT_ANIMATION] then
+ lbTypeSelect.Items.Add(MsgPropTrEffectParticle);
+ lbTypeSelect.Items.Add(MsgPropTrEffectAnimation);
+ if Values[Key] = MsgPropTrEffectAnimation then
lbTypeSelect.ItemIndex := 1
else
lbTypeSelect.ItemIndex := 0;
begin
b := lbTypeSelect.ItemIndex;
if b = 0 then
- Values[Key] := _lc[I_PROP_TR_EFFECT_PARTICLE]
+ Values[Key] := MsgPropTrEffectParticle
else
- Values[Key] := _lc[I_PROP_TR_EFFECT_ANIMATION];
+ Values[Key] := MsgPropTrEffectAnimation;
vleObjectPropertyApply(Sender);
end;
end
- else if Key = _lc[I_PROP_TR_EFFECT_SUBTYPE] then
+ else if Key = MsgPropTrEffectSubtype then
with ChooseTypeForm, vleObjectProperty do
begin // Выбор подтипа эффекта:
- Caption := _lc[I_CAP_FX_TYPE];
+ Caption := MsgCapFxType;
lbTypeSelect.Items.Clear();
- if Values[_lc[I_PROP_TR_EFFECT_TYPE]] = _lc[I_PROP_TR_EFFECT_ANIMATION] then
+ if Values[MsgPropTrEffectType] = MsgPropTrEffectAnimation then
begin
for b := EFFECT_TELEPORT to EFFECT_FIRE do
lbTypeSelect.Items.Add(EffectToStr(b));
lbTypeSelect.ItemIndex := StrToEffect(Values[Key]) - 1;
end else
begin
- lbTypeSelect.Items.Add(_lc[I_PROP_TR_EFFECT_SLIQUID]);
- lbTypeSelect.Items.Add(_lc[I_PROP_TR_EFFECT_LLIQUID]);
- lbTypeSelect.Items.Add(_lc[I_PROP_TR_EFFECT_DLIQUID]);
- lbTypeSelect.Items.Add(_lc[I_PROP_TR_EFFECT_BLOOD]);
- lbTypeSelect.Items.Add(_lc[I_PROP_TR_EFFECT_SPARK]);
- lbTypeSelect.Items.Add(_lc[I_PROP_TR_EFFECT_BUBBLE]);
+ lbTypeSelect.Items.Add(MsgPropTrEffectSliquid);
+ lbTypeSelect.Items.Add(MsgPropTrEffectLliquid);
+ lbTypeSelect.Items.Add(MsgPropTrEffectDliquid);
+ lbTypeSelect.Items.Add(MsgPropTrEffectBlood);
+ lbTypeSelect.Items.Add(MsgPropTrEffectSpark);
+ lbTypeSelect.Items.Add(MsgPropTrEffectBubble);
lbTypeSelect.ItemIndex := TRIGGER_EFFECT_SLIQUID;
- if Values[Key] = _lc[I_PROP_TR_EFFECT_LLIQUID] then
+ if Values[Key] = MsgPropTrEffectLliquid then
lbTypeSelect.ItemIndex := TRIGGER_EFFECT_LLIQUID;
- if Values[Key] = _lc[I_PROP_TR_EFFECT_DLIQUID] then
+ if Values[Key] = MsgPropTrEffectDliquid then
lbTypeSelect.ItemIndex := TRIGGER_EFFECT_DLIQUID;
- if Values[Key] = _lc[I_PROP_TR_EFFECT_BLOOD] then
+ if Values[Key] = MsgPropTrEffectBlood then
lbTypeSelect.ItemIndex := TRIGGER_EFFECT_BLOOD;
- if Values[Key] = _lc[I_PROP_TR_EFFECT_SPARK] then
+ if Values[Key] = MsgPropTrEffectSpark then
lbTypeSelect.ItemIndex := TRIGGER_EFFECT_SPARK;
- if Values[Key] = _lc[I_PROP_TR_EFFECT_BUBBLE] then
+ if Values[Key] = MsgPropTrEffectBubble then
lbTypeSelect.ItemIndex := TRIGGER_EFFECT_BUBBLE;
end;
begin
b := lbTypeSelect.ItemIndex;
- if Values[_lc[I_PROP_TR_EFFECT_TYPE]] = _lc[I_PROP_TR_EFFECT_ANIMATION] then
+ if Values[MsgPropTrEffectType] = MsgPropTrEffectAnimation then
Values[Key] := EffectToStr(b + 1)
else begin
- Values[Key] := _lc[I_PROP_TR_EFFECT_SLIQUID];
+ Values[Key] := MsgPropTrEffectSliquid;
if b = TRIGGER_EFFECT_LLIQUID then
- Values[Key] := _lc[I_PROP_TR_EFFECT_LLIQUID];
+ Values[Key] := MsgPropTrEffectLliquid;
if b = TRIGGER_EFFECT_DLIQUID then
- Values[Key] := _lc[I_PROP_TR_EFFECT_DLIQUID];
+ Values[Key] := MsgPropTrEffectDliquid;
if b = TRIGGER_EFFECT_BLOOD then
- Values[Key] := _lc[I_PROP_TR_EFFECT_BLOOD];
+ Values[Key] := MsgPropTrEffectBlood;
if b = TRIGGER_EFFECT_SPARK then
- Values[Key] := _lc[I_PROP_TR_EFFECT_SPARK];
+ Values[Key] := MsgPropTrEffectSpark;
if b = TRIGGER_EFFECT_BUBBLE then
- Values[Key] := _lc[I_PROP_TR_EFFECT_BUBBLE];
+ Values[Key] := MsgPropTrEffectBubble;
end;
vleObjectPropertyApply(Sender);
end;
end
- else if Key = _lc[I_PROP_TR_EFFECT_COLOR] then
+ else if Key = MsgPropTrEffectColor then
with vleObjectProperty do
begin // Выбор цвета эффекта:
ColorDialog.Color := StrToIntDef(Values[Key], 0);
vleObjectPropertyApply(Sender);
end;
end
- else if Key = _lc[I_PROP_PANEL_TEX] then
+ else if Key = MsgPropPanelTex then
begin // Смена текстуры:
vleObjectProperty.Values[Key] := SelectedTexture();
vleObjectPropertyApply(Sender);
procedure TMainForm.aOpenMapExecute(Sender: TObject);
begin
- OpenDialog.Filter := _lc[I_FILE_FILTER_ALL];
+ OpenDialog.Filter := MsgFileFilterAll;
if OpenDialog.Execute() then
begin
end;
procedure TMainForm.FormActivate(Sender: TObject);
-var
- lang: Integer;
- config: TConfig;
begin
MainForm.ActiveControl := RenderPanel;
-
-// Язык:
- if (gLanguage = '') and not (fsModal in SelectLanguageForm.FormState) then
- begin
- lang := SelectLanguageForm.ShowModal();
- case lang of
- 1: gLanguage := LANGUAGE_ENGLISH;
- 2: gLanguage := LANGUAGE_RUSSIAN;
- else gLanguage := LANGUAGE_ENGLISH;
- end;
-
- config := TConfig.CreateFile(CfgFileName);
- config.WriteStr('Editor', 'Language', gLanguage);
- config.SaveFile(CfgFileName);
- config.Free();
- end;
-
- //e_WriteLog('Read language file', MSG_NOTIFY);
- //g_Language_Load(EditorDir+'\data\'+gLanguage+LANGUAGE_FILE_NAME);
- g_Language_Set(gLanguage);
end;
procedure TMainForm.aDeleteMap(Sender: TObject);
FileName: String;
MapName: String;
begin
- OpenDialog.Filter := _lc[I_FILE_FILTER_WAD];
+ OpenDialog.Filter := MsgFileFilterWad;
if not OpenDialog.Execute() then
Exit;
FileName := OpenDialog.FileName;
- SelectMapForm.Caption := _lc[I_CAP_REMOVE];
+ SelectMapForm.Caption := MsgCapRemove;
SelectMapForm.lbMapList.Items.Clear();
SelectMapForm.GetMaps(FileName);
Exit;
MapName := SelectMapForm.lbMapList.Items[SelectMapForm.lbMapList.ItemIndex];
- if Application.MessageBox(PChar(Format(_lc[I_MSG_DELETE_MAP_PROMT], [MapName, OpenDialog.FileName])), PChar(_lc[I_MSG_DELETE_MAP]), MB_ICONQUESTION or MB_YESNO or MB_DEFBUTTON2) <> mrYes then
+ if Application.MessageBox(PChar(Format(MsgMsgDeleteMapPromt, [MapName, OpenDialog.FileName])), PChar(MsgMsgDeleteMap), MB_ICONQUESTION or MB_YESNO or MB_DEFBUTTON2) <> mrYes then
Exit;
g_DeleteResource(FileName, '', MapName, res);
end;
Application.MessageBox(
- PChar(Format(_lc[I_MSG_MAP_DELETED_PROMT], [MapName])),
- PChar(_lc[I_MSG_MAP_DELETED]),
+ PChar(Format(MsgMsgMapDeletedPromt, [MapName])),
+ PChar(MsgMsgMapDeleted),
MB_ICONINFORMATION or MB_OK or MB_DEFBUTTON1
);
var
idx: Integer;
begin
- SaveDialog.Filter := _lc[I_FILE_FILTER_WAD];
+ SaveDialog.Filter := MsgFileFilterWad;
if not SaveDialog.Execute() then
Exit;
end
else
begin
- Application.MessageBox(PChar(_lc[I_MSG_EXEC_ERROR]), 'FIXME', MB_OK or MB_ICONERROR);
+ Application.MessageBox(PChar(MsgMsgExecError), 'FIXME', MB_OK or MB_ICONERROR);
SysUtils.DeleteFile(newWAD);
proc.Free();
end;