diff --git a/src/editor/f_main.pas b/src/editor/f_main.pas
index a810a63637c87848381a1c051228b1cfd91a1f7c..339fbcf095c2bde9e415b606f646037c78786c43 100644 (file)
--- a/src/editor/f_main.pas
+++ b/src/editor/f_main.pas
MAPREADER, f_selectmap, f_savemap, WADEDITOR, WADSTRUCT, MAPDEF,
g_map, f_saveminimap, f_addresource, CONFIG, f_packmap,
f_addresource_sound, f_maptest, f_choosetype,
- g_language, f_selectlang, ClipBrd;
+ g_language, f_selectlang, ClipBrd, g_resources;
const
UNDO_DELETE_PANEL = 1;
MouseRDown: Boolean;
MouseLDownPos: Types.TPoint;
MouseRDownPos: Types.TPoint;
- WASDOffset: TPoint;
SelectFlag: Byte = SELECTFLAG_NONE;
MouseAction: Byte = MOUSEACTION_NONE;
3: str := _lc[I_PROP_TR_SHOT_AIM_3];
else str := _lc[I_PROP_TR_SHOT_AIM_0];
end;
- with ItemProps[InsertRow(_lc[I_PROP_TR_SHOT_AIM], str, True)-1] do
+ with ItemProps[InsertRow(_lc[I_PROP_TR_SHOT_AIM], str, True)] do
begin
EditStyle := esPickList;
ReadOnly := True;
RemoveSelectFromObjects();
MainForm.miUndo.Enabled := UndoBuffer <> nil;
+ MainForm.RecountSelectedObjects();
end;
procedure Undo_Add(ObjectType: Byte; ID: DWORD; Group: Boolean = False);
cwdt, chgt: Byte;
spc: ShortInt;
ID: DWORD;
- wad: TWADEditor_1;
cfgdata: Pointer;
cfglen: Integer;
config: TConfig;
begin
- cfgdata := nil;
- cfglen := 0;
ID := 0;
-
- wad := TWADEditor_1.Create;
- if wad.ReadFile(EditorDir+'data/Game.wad') then
- wad.GetResource('FONTS', cfgres, cfgdata, cfglen);
- wad.Free();
-
- if cfglen <> 0 then
+ g_ReadResource(EditorDir + 'data/Game.wad', 'FONTS', cfgres, cfgdata, cfglen);
+ if cfgdata <> nil then
begin
- if not g_CreateTextureWAD('FONT_STD', EditorDir+'data/Game.wad:FONTS\'+texture) then
+ if not g_CreateTextureWAD('FONT_STD', EditorDir + 'data/Game.wad:FONTS\' + texture) then
e_WriteLog('ERROR ERROR ERROR', MSG_WARNING);
config := TConfig.CreateMem(cfgdata, cfglen);
spc := Min(Max(config.ReadInt('FontMap', 'Kerning', 0), -128), 127);
if g_GetTexture('FONT_STD', ID) then
- e_TextureFontBuild(ID, FontID, cwdt, chgt, spc-2);
+ e_TextureFontBuild(ID, FontID, cwdt, chgt, spc - 2);
config.Free();
+ FreeMem(cfgdata)
end
else
- e_WriteLog('Could not load FONT_STD', MSG_WARNING);
-
- if cfglen <> 0 then FreeMem(cfgdata);
+ begin
+ e_WriteLog('Could not load FONT_STD', MSG_WARNING)
+ end
end;
procedure TMainForm.FormCreate(Sender: TObject);
if MouseAction = MOUSEACTION_MOVEOBJ then
begin
MoveSelectedObjects(ssShift in Shift, ssCtrl in Shift,
- MousePos.X-LastMovePoint.X+WASDOffset.X,
- MousePos.Y-LastMovePoint.Y+WASDOffset.Y);
- WASDOffset.X := 0;
- WASDOffset.Y := 0;
+ MousePos.X-LastMovePoint.X,
+ MousePos.Y-LastMovePoint.Y);
end
else
// Меняем размер выделенного объекта:
if (SelectedObjectCount = 1) and
(SelectedObjects[GetFirstSelected].Live) then
begin
- dWidth := MousePos.X-LastMovePoint.X+WASDOffset.X;
- dHeight := MousePos.Y-LastMovePoint.Y+WASDOffset.Y;
- WASDOffset.X := 0;
- WASDOffset.Y := 0;
+ dWidth := MousePos.X-LastMovePoint.X;
+ dHeight := MousePos.Y-LastMovePoint.Y;
case ResizeType of
RESIZETYPE_VERTICAL: dWidth := 0;
RESIZEDIR_LEFT: dWidth := -dWidth;
end;
- ResizeObject(SelectedObjects[GetFirstSelected].ObjectType,
- SelectedObjects[GetFirstSelected].ID,
- dWidth, dHeight, ResizeDirection);
-
- LastMovePoint := MousePos;
+ if ResizeObject(SelectedObjects[GetFirstSelected].ObjectType,
+ SelectedObjects[GetFirstSelected].ID,
+ dWidth, dHeight, ResizeDirection) then
+ LastMovePoint := MousePos;
end;
end;
end;
begin
if (MouseLDown or MouseRDown) and (Position >= DotStep) then
begin
- Dec(WASDOffset.Y, DotStep);
+ if DrawRect <> nil then
+ begin
+ Inc(MouseLDownPos.y, DotStep);
+ Inc(MouseRDownPos.y, DotStep);
+ end;
+ Inc(LastMovePoint.Y, DotStep);
RenderPanelMouseMove(Sender, Shift, RenderMousePos().X, RenderMousePos().Y);
end;
Position := IfThen(Position > DotStep, Position-DotStep, 0);
begin
if (MouseLDown or MouseRDown) and (Position+DotStep <= Max) then
begin
- Inc(WASDOffset.Y, DotStep);
+ if DrawRect <> nil then
+ begin
+ Dec(MouseLDownPos.y, DotStep);
+ Dec(MouseRDownPos.y, DotStep);
+ end;
+ Dec(LastMovePoint.Y, DotStep);
RenderPanelMouseMove(Sender, Shift, RenderMousePos().X, RenderMousePos().Y);
end;
Position := IfThen(Position+DotStep < Max, Position+DotStep, Max);
begin
if (MouseLDown or MouseRDown) and (Position >= DotStep) then
begin
- Dec(WASDOffset.X, DotStep);
+ if DrawRect <> nil then
+ begin
+ Inc(MouseLDownPos.x, DotStep);
+ Inc(MouseRDownPos.x, DotStep);
+ end;
+ Inc(LastMovePoint.X, DotStep);
RenderPanelMouseMove(Sender, Shift, RenderMousePos().X, RenderMousePos().Y);
end;
Position := IfThen(Position > DotStep, Position-DotStep, 0);
begin
if (MouseLDown or MouseRDown) and (Position+DotStep <= Max) then
begin
- Inc(WASDOffset.X, DotStep);
+ if DrawRect <> nil then
+ begin
+ Dec(MouseLDownPos.x, DotStep);
+ Dec(MouseRDownPos.x, DotStep);
+ end;
+ Dec(LastMovePoint.X, DotStep);
RenderPanelMouseMove(Sender, Shift, RenderMousePos().X, RenderMousePos().Y);
end;
Position := IfThen(Position+DotStep < Max, Position+DotStep, Max);