diff --git a/core/src/ru/deadsoftware/cavecraft/game/GameProc.java b/core/src/ru/deadsoftware/cavecraft/game/GameProc.java
index 4b841bd47af0fd7103b3ac70b50f9cd73e67adc4..5d20e621cdc981ba66b94cabae10da0eed6bfb15 100644 (file)
import com.badlogic.gdx.utils.TimeUtils;
import ru.deadsoftware.cavecraft.CaveGame;
import ru.deadsoftware.cavecraft.GameScreen;
+import ru.deadsoftware.cavecraft.game.mobs.FallingGravel;
+import ru.deadsoftware.cavecraft.game.mobs.FallingSand;
import ru.deadsoftware.cavecraft.game.mobs.Mob;
import ru.deadsoftware.cavecraft.game.mobs.Pig;
import ru.deadsoftware.cavecraft.game.objects.Player;
public static double RUN_TIME = 0;
+ public static boolean DO_UPD = false;
+ public static int UPD_X = -1, UPD_Y = -1;
+ public static int FUPD_X, FUPD_Y;
+
public Player player;
public ArrayList<Mob> mobs;
public int ctrlMode;
public int creativeScroll, maxCreativeScroll;
- public boolean isTouchDown, isKeyDown;
+ public boolean isTouchDown, isKeyDown, swim;
public int touchDownX, touchDownY, keyDownCode;
public int touchDownButton;
public long touchDownTime;
}
}
+ private void updateFluids(int x, int y) {
+ if (Items.isWater(world.getForeMap(x, y)) && world.getForeMap(x, y)!=8) {
+ if ((!Items.isWater(world.getForeMap(x-1,y)) ||
+ (Items.isWater(world.getForeMap(x,y)) && world.getForeMap(x-1, y)>=world.getForeMap(x, y))) &&
+ (!Items.isWater(world.getForeMap(x+1,y)) ||
+ (Items.isWater(world.getForeMap(x,y)) && world.getForeMap(x+1, y)>=world.getForeMap(x, y)))){
+ world.setForeMap(x, y, world.getForeMap(x, y)+1);
+ if (world.getForeMap(x, y)>62) world.setForeMap(x, y, 0);
+ }
+ }
+
+ if (world.getForeMap(x, y) == 8) {
+ if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=60 && world.getForeMap(x, y+1)<=62) ||
+ (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) {
+ world.setForeMap(x,y+1,8);
+ updateBlock(x, y+2);
+ } else if (Items.isLava(world.getForeMap(x, y+1))) {
+ if (world.getForeMap(x, y+1)>9) world.setForeMap(x, y+1, 4);
+ else world.setForeMap(x, y+1, 66);
+ } else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) {
+ if (world.getForeMap(x+1, y)==0 ||
+ (!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) ||
+ (Items.isWater(world.getForeMap(x+1, y)) && world.getForeMap(x+1, y)>60)) {
+ world.setForeMap(x+1,y,60);
+ updateBlock(x+1, y+1);
+ } else if (Items.isLava(world.getForeMap(x+1, y))) {
+ if (world.getForeMap(x+1, y)>9) world.setForeMap(x+1, y, 4);
+ else world.setForeMap(x+1, y, 66);
+ } else if (world.getForeMap(x+1, y)==60 && world.getForeMap(x+2, y)==8) world.setForeMap(x+1, y, 8);
+
+ if (world.getForeMap(x-1, y)==0 ||
+ (!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) ||
+ (Items.isWater(world.getForeMap(x-1, y)) && world.getForeMap(x-1, y)>60)) {
+ world.setForeMap(x-1,y,60);
+ updateBlock(x-1, y+1);
+ } else if (Items.isLava(world.getForeMap(x-1, y))) {
+ if (world.getForeMap(x-1, y)>9) world.setForeMap(x-1, y, 4);
+ else world.setForeMap(x-1, y, 66);
+ } else if (world.getForeMap(x-1, y)==60 && world.getForeMap(x-2, y)==8) world.setForeMap(x-1, y, 8);
+ }
+ return;
+ }
+ if (world.getForeMap(x, y) == 60) {
+ if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=60 && world.getForeMap(x, y+1)<=62) ||
+ (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) {
+ world.setForeMap(x,y+1,8);
+ updateBlock(x, y+2);
+ } else if (Items.isLava(world.getForeMap(x, y+1))) {
+ if (world.getForeMap(x, y+1)>9) world.setForeMap(x, y+1, 4);
+ else world.setForeMap(x, y+1, 66);
+ } else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) {
+ if (world.getForeMap(x+1, y)==0 ||
+ (!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) ||
+ (Items.isWater(world.getForeMap(x+1, y)) && world.getForeMap(x+1, y)>61)){
+ world.setForeMap(x+1,y,61);
+ updateBlock(x+1, y+1);
+ } else if (Items.isLava(world.getForeMap(x+1, y))) {
+ if (world.getForeMap(x+1, y)>9) world.setForeMap(x+1, y, 4);
+ else world.setForeMap(x+1, y, 66);
+ }
+
+ if (world.getForeMap(x-1, y)==0 ||
+ (!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) ||
+ (Items.isWater(world.getForeMap(x-1, y)) && world.getForeMap(x-1, y)>61)){
+ world.setForeMap(x-1,y,61);
+ updateBlock(x-1, y+1);
+ } else if (Items.isLava(world.getForeMap(x-1, y))) {
+ if (world.getForeMap(x-1, y)>9) world.setForeMap(x-1, y, 4);
+ else world.setForeMap(x-1, y, 66);
+ }
+ }
+ return;
+ }
+ if (world.getForeMap(x, y) == 61) {
+ if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=60 && world.getForeMap(x, y+1)<=62) ||
+ (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) {
+ world.setForeMap(x,y+1,8);
+ updateBlock(x, y+2);
+ } else if (Items.isLava(world.getForeMap(x, y+1))) {
+ if (world.getForeMap(x, y+1)>9) world.setForeMap(x, y+1, 4);
+ else world.setForeMap(x, y+1, 66);
+ } else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) {
+ if (world.getForeMap(x+1, y)==0 ||
+ (!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) ){
+ world.setForeMap(x+1,y,62);
+ updateBlock(x+1, y+1);
+ } else if (Items.isLava(world.getForeMap(x+1, y))) {
+ if (world.getForeMap(x+1, y)>9) world.setForeMap(x+1, y, 4);
+ else world.setForeMap(x+1, y, 66);
+ }
+
+ if (world.getForeMap(x-1, y)==0 ||
+ (!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) ){
+ world.setForeMap(x-1,y,62);
+ updateBlock(x-1, y+1);
+ } else if (Items.isLava(world.getForeMap(x-1, y))) {
+ if (world.getForeMap(x-1, y)>9) world.setForeMap(x-1, y, 4);
+ else world.setForeMap(x-1, y, 66);
+ }
+ }
+ return;
+ }
+ if (world.getForeMap(x, y) == 62) {
+ if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=60 && world.getForeMap(x, y+1)<=62) ||
+ (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) {
+ world.setForeMap(x,y+1,8);
+ updateBlock(x, y+2);
+ } else if (Items.isLava(world.getForeMap(x, y+1))) {
+ if (world.getForeMap(x, y+1)>9) world.setForeMap(x, y+1, 4);
+ else world.setForeMap(x, y+1, 66);
+ }
+ return;
+ }
+
+ if (Items.isLava(world.getForeMap(x, y)) && world.getForeMap(x, y)!=9) {
+ if ((!Items.isLava(world.getForeMap(x-1,y)) ||
+ (Items.isLava(world.getForeMap(x,y)) && world.getForeMap(x-1, y)>=world.getForeMap(x, y))) &&
+ (!Items.isLava(world.getForeMap(x+1,y)) ||
+ (Items.isLava(world.getForeMap(x,y)) && world.getForeMap(x+1, y)>=world.getForeMap(x, y)))){
+ world.setForeMap(x, y, world.getForeMap(x, y)+1);
+ if (world.getForeMap(x, y)>65) world.setForeMap(x, y, 0);
+ }
+ }
+
+ if (world.getForeMap(x, y) == 9) {
+ if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=63 && world.getForeMap(x, y+1)<=65) ||
+ (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) {
+ world.setForeMap(x,y+1,9);
+ updateBlock(x, y+2);
+ } else if (Items.isWater(world.getForeMap(x, y+1))) {
+ world.setForeMap(x, y+1, 1);
+ } else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) {
+ if (world.getForeMap(x+1, y)==0 ||
+ (!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) ||
+ (Items.isLava(world.getForeMap(x+1, y)) && world.getForeMap(x+1, y)>63)) {
+ world.setForeMap(x+1,y,63);
+ updateBlock(x+1, y+1);
+ } else if (Items.isWater(world.getForeMap(x+1, y))) {
+ world.setForeMap(x+1, y, 1);
+ }
+
+ if (world.getForeMap(x-1, y)==0 ||
+ (!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) ||
+ (Items.isLava(world.getForeMap(x-1, y)) && world.getForeMap(x-1, y)>63)) {
+ world.setForeMap(x-1,y,63);
+ updateBlock(x-1, y+1);
+ } else if (Items.isWater(world.getForeMap(x-1, y))) {
+ world.setForeMap(x-1, y, 1);
+ }
+ }
+ return;
+ }
+ if (world.getForeMap(x, y) == 63) {
+ if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=63 && world.getForeMap(x, y+1)<=65) ||
+ (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) {
+ world.setForeMap(x,y+1,9);
+ updateBlock(x, y+2);
+ } else if (Items.isWater(world.getForeMap(x, y+1))) {
+ world.setForeMap(x, y+1, 1);
+ } else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) {
+ if (world.getForeMap(x+1, y)==0 ||
+ (!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) ||
+ (Items.isLava(world.getForeMap(x+1, y)) && world.getForeMap(x+1, y)>64)){
+ world.setForeMap(x+1,y,64);
+ updateBlock(x+1, y+1);
+ } else if (Items.isWater(world.getForeMap(x+1, y))) {
+ world.setForeMap(x+1, y, 1);
+ }
+
+ if (world.getForeMap(x-1, y)==0 ||
+ (!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) ||
+ (Items.isLava(world.getForeMap(x-1, y)) && world.getForeMap(x-1, y)>64)){
+ world.setForeMap(x-1,y,64);
+ updateBlock(x-1, y+1);
+ } else if (Items.isWater(world.getForeMap(x-1, y))) {
+ world.setForeMap(x-1, y, 1);
+ }
+ }
+ return;
+ }
+ if (world.getForeMap(x, y) == 64) {
+ if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=63 && world.getForeMap(x, y+1)<=65) ||
+ (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) {
+ world.setForeMap(x,y+1,9);
+ updateBlock(x, y+2);
+ } else if (Items.isWater(world.getForeMap(x, y+1))) {
+ world.setForeMap(x, y+1, 1);
+ } else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) {
+ if (world.getForeMap(x+1, y)==0 ||
+ (!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) ){
+ world.setForeMap(x+1,y,65);
+ updateBlock(x+1, y+1);
+ } else if (Items.isWater(world.getForeMap(x+1, y))) {
+ world.setForeMap(x+1, y, 1);
+ }
+
+ if (world.getForeMap(x-1, y)==0 ||
+ (!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) ){
+ world.setForeMap(x-1,y,65);
+ updateBlock(x-1, y+1);
+ } else if (Items.isWater(world.getForeMap(x-1, y))) {
+ world.setForeMap(x-1, y, 1);
+ }
+ }
+ return;
+ }
+ if (world.getForeMap(x, y) == 65) {
+ if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=63 && world.getForeMap(x, y+1)<=65) ||
+ (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) {
+ world.setForeMap(x,y+1,9);
+ updateBlock(x, y+2);
+ } else if (Items.isWater(world.getForeMap(x, y+1))) {
+ world.setForeMap(x, y+1, 1);
+ }
+ return;
+ }
+ }
+
+ private void updateBlock(int x, int y) {
+ if (world.getForeMap(x, y) == 10) {
+ if (world.getForeMap(x, y+1)==0 || !Items.BLOCKS.getValueAt(world.getForeMap(x,y+1)).collision) {
+ world.setForeMap(x, y, 0);
+ mobs.add(new FallingSand(x*16, y*16));
+ updateBlock(x, y-1);
+ }
+ }
+
+ if (world.getForeMap(x, y) == 11) {
+ if (world.getForeMap(x, y+1)==0 || !Items.BLOCKS.getValueAt(world.getForeMap(x,y+1)).collision) {
+ world.setForeMap(x, y, 0);
+ mobs.add(new FallingGravel(x*16, y*16));
+ updateBlock(x, y-1);
+ }
+ }
+
+ if (world.getForeMap(x, y) == 59) {
+ if (world.getForeMap(x, y+1)==0 || !Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) {
+ world.setForeMap(x,y,0);
+ updateBlock(x, y-1);
+ }
+ }
+
+ if (world.getForeMap(x, y) == 2) {
+ if (world.getForeMap(x, y-1)>0 && (Items.BLOCKS.getValueAt(world.getForeMap(x, y-1)).collision ||
+ Items.isFluid(world.getForeMap(x, y-1)))) {
+ world.setForeMap(x, y, 3);
+ }
+ }
+ }
+
public void update(float delta) {
RUN_TIME += delta;
+ if (DO_UPD) {
+ for (int y=UPD_Y; y<UPD_Y+16; y++)
+ for (int x=UPD_X; x<UPD_X+16; x++) {
+ updateBlock(x, y);
+ }
+ DO_UPD = false;
+ }
+
+ for (int y=(int)renderer.camera.position.y/16-1; y<(int)(renderer.camera.position.y+renderer.camera.viewportHeight)/16+1; y++) {
+ for (int x=(int)renderer.camera.position.x/16-1; x<(int)(renderer.camera.position.x+renderer.camera.viewportWidth)/16+1; x++) {
+ updateFluids(x, y);
+ }
+ }
+
+ updateFluids(FUPD_X, FUPD_Y);
+ FUPD_X++;
+ if (FUPD_X>=(int)(renderer.camera.position.x+renderer.camera.viewportWidth)/16+1) {
+ FUPD_X = (int) renderer.camera.position.x / 16 - 1;
+ FUPD_Y++;
+ if (FUPD_Y>=(int)(renderer.camera.position.y+renderer.camera.viewportHeight)/16+1) {
+ FUPD_Y = (int) renderer.camera.position.y / 16 - 1;
+ }
+ }
+
physics.update(delta);
moveCursor();
checkCursorBounds();