X-Git-Url: http://deadsoftware.ru/gitweb?p=cavedroid.git;a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavecraft%2Fgame%2FGameProc.java;h=5d20e621cdc981ba66b94cabae10da0eed6bfb15;hp=4b841bd47af0fd7103b3ac70b50f9cd73e67adc4;hb=75e8bbe4c9dceaabd8bb7e7976ad9052cfb0a968;hpb=c938382b1332c47e7119f742711960c7cc4c75ca diff --git a/core/src/ru/deadsoftware/cavecraft/game/GameProc.java b/core/src/ru/deadsoftware/cavecraft/game/GameProc.java index 4b841bd..5d20e62 100644 --- a/core/src/ru/deadsoftware/cavecraft/game/GameProc.java +++ b/core/src/ru/deadsoftware/cavecraft/game/GameProc.java @@ -5,6 +5,8 @@ import com.badlogic.gdx.Input; import com.badlogic.gdx.utils.TimeUtils; import ru.deadsoftware.cavecraft.CaveGame; import ru.deadsoftware.cavecraft.GameScreen; +import ru.deadsoftware.cavecraft.game.mobs.FallingGravel; +import ru.deadsoftware.cavecraft.game.mobs.FallingSand; import ru.deadsoftware.cavecraft.game.mobs.Mob; import ru.deadsoftware.cavecraft.game.mobs.Pig; import ru.deadsoftware.cavecraft.game.objects.Player; @@ -18,6 +20,10 @@ public class GameProc implements Serializable{ public static double RUN_TIME = 0; + public static boolean DO_UPD = false; + public static int UPD_X = -1, UPD_Y = -1; + public static int FUPD_X, FUPD_Y; + public Player player; public ArrayList mobs; @@ -31,7 +37,7 @@ public class GameProc implements Serializable{ public int ctrlMode; public int creativeScroll, maxCreativeScroll; - public boolean isTouchDown, isKeyDown; + public boolean isTouchDown, isKeyDown, swim; public int touchDownX, touchDownY, keyDownCode; public int touchDownButton; public long touchDownTime; @@ -110,9 +116,283 @@ public class GameProc implements Serializable{ } } + private void updateFluids(int x, int y) { + if (Items.isWater(world.getForeMap(x, y)) && world.getForeMap(x, y)!=8) { + if ((!Items.isWater(world.getForeMap(x-1,y)) || + (Items.isWater(world.getForeMap(x,y)) && world.getForeMap(x-1, y)>=world.getForeMap(x, y))) && + (!Items.isWater(world.getForeMap(x+1,y)) || + (Items.isWater(world.getForeMap(x,y)) && world.getForeMap(x+1, y)>=world.getForeMap(x, y)))){ + world.setForeMap(x, y, world.getForeMap(x, y)+1); + if (world.getForeMap(x, y)>62) world.setForeMap(x, y, 0); + } + } + + if (world.getForeMap(x, y) == 8) { + if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=60 && world.getForeMap(x, y+1)<=62) || + (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) { + world.setForeMap(x,y+1,8); + updateBlock(x, y+2); + } else if (Items.isLava(world.getForeMap(x, y+1))) { + if (world.getForeMap(x, y+1)>9) world.setForeMap(x, y+1, 4); + else world.setForeMap(x, y+1, 66); + } else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) { + if (world.getForeMap(x+1, y)==0 || + (!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) || + (Items.isWater(world.getForeMap(x+1, y)) && world.getForeMap(x+1, y)>60)) { + world.setForeMap(x+1,y,60); + updateBlock(x+1, y+1); + } else if (Items.isLava(world.getForeMap(x+1, y))) { + if (world.getForeMap(x+1, y)>9) world.setForeMap(x+1, y, 4); + else world.setForeMap(x+1, y, 66); + } else if (world.getForeMap(x+1, y)==60 && world.getForeMap(x+2, y)==8) world.setForeMap(x+1, y, 8); + + if (world.getForeMap(x-1, y)==0 || + (!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) || + (Items.isWater(world.getForeMap(x-1, y)) && world.getForeMap(x-1, y)>60)) { + world.setForeMap(x-1,y,60); + updateBlock(x-1, y+1); + } else if (Items.isLava(world.getForeMap(x-1, y))) { + if (world.getForeMap(x-1, y)>9) world.setForeMap(x-1, y, 4); + else world.setForeMap(x-1, y, 66); + } else if (world.getForeMap(x-1, y)==60 && world.getForeMap(x-2, y)==8) world.setForeMap(x-1, y, 8); + } + return; + } + if (world.getForeMap(x, y) == 60) { + if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=60 && world.getForeMap(x, y+1)<=62) || + (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) { + world.setForeMap(x,y+1,8); + updateBlock(x, y+2); + } else if (Items.isLava(world.getForeMap(x, y+1))) { + if (world.getForeMap(x, y+1)>9) world.setForeMap(x, y+1, 4); + else world.setForeMap(x, y+1, 66); + } else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) { + if (world.getForeMap(x+1, y)==0 || + (!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) || + (Items.isWater(world.getForeMap(x+1, y)) && world.getForeMap(x+1, y)>61)){ + world.setForeMap(x+1,y,61); + updateBlock(x+1, y+1); + } else if (Items.isLava(world.getForeMap(x+1, y))) { + if (world.getForeMap(x+1, y)>9) world.setForeMap(x+1, y, 4); + else world.setForeMap(x+1, y, 66); + } + + if (world.getForeMap(x-1, y)==0 || + (!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) || + (Items.isWater(world.getForeMap(x-1, y)) && world.getForeMap(x-1, y)>61)){ + world.setForeMap(x-1,y,61); + updateBlock(x-1, y+1); + } else if (Items.isLava(world.getForeMap(x-1, y))) { + if (world.getForeMap(x-1, y)>9) world.setForeMap(x-1, y, 4); + else world.setForeMap(x-1, y, 66); + } + } + return; + } + if (world.getForeMap(x, y) == 61) { + if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=60 && world.getForeMap(x, y+1)<=62) || + (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) { + world.setForeMap(x,y+1,8); + updateBlock(x, y+2); + } else if (Items.isLava(world.getForeMap(x, y+1))) { + if (world.getForeMap(x, y+1)>9) world.setForeMap(x, y+1, 4); + else world.setForeMap(x, y+1, 66); + } else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) { + if (world.getForeMap(x+1, y)==0 || + (!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) ){ + world.setForeMap(x+1,y,62); + updateBlock(x+1, y+1); + } else if (Items.isLava(world.getForeMap(x+1, y))) { + if (world.getForeMap(x+1, y)>9) world.setForeMap(x+1, y, 4); + else world.setForeMap(x+1, y, 66); + } + + if (world.getForeMap(x-1, y)==0 || + (!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) ){ + world.setForeMap(x-1,y,62); + updateBlock(x-1, y+1); + } else if (Items.isLava(world.getForeMap(x-1, y))) { + if (world.getForeMap(x-1, y)>9) world.setForeMap(x-1, y, 4); + else world.setForeMap(x-1, y, 66); + } + } + return; + } + if (world.getForeMap(x, y) == 62) { + if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=60 && world.getForeMap(x, y+1)<=62) || + (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) { + world.setForeMap(x,y+1,8); + updateBlock(x, y+2); + } else if (Items.isLava(world.getForeMap(x, y+1))) { + if (world.getForeMap(x, y+1)>9) world.setForeMap(x, y+1, 4); + else world.setForeMap(x, y+1, 66); + } + return; + } + + if (Items.isLava(world.getForeMap(x, y)) && world.getForeMap(x, y)!=9) { + if ((!Items.isLava(world.getForeMap(x-1,y)) || + (Items.isLava(world.getForeMap(x,y)) && world.getForeMap(x-1, y)>=world.getForeMap(x, y))) && + (!Items.isLava(world.getForeMap(x+1,y)) || + (Items.isLava(world.getForeMap(x,y)) && world.getForeMap(x+1, y)>=world.getForeMap(x, y)))){ + world.setForeMap(x, y, world.getForeMap(x, y)+1); + if (world.getForeMap(x, y)>65) world.setForeMap(x, y, 0); + } + } + + if (world.getForeMap(x, y) == 9) { + if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=63 && world.getForeMap(x, y+1)<=65) || + (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) { + world.setForeMap(x,y+1,9); + updateBlock(x, y+2); + } else if (Items.isWater(world.getForeMap(x, y+1))) { + world.setForeMap(x, y+1, 1); + } else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) { + if (world.getForeMap(x+1, y)==0 || + (!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) || + (Items.isLava(world.getForeMap(x+1, y)) && world.getForeMap(x+1, y)>63)) { + world.setForeMap(x+1,y,63); + updateBlock(x+1, y+1); + } else if (Items.isWater(world.getForeMap(x+1, y))) { + world.setForeMap(x+1, y, 1); + } + + if (world.getForeMap(x-1, y)==0 || + (!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) || + (Items.isLava(world.getForeMap(x-1, y)) && world.getForeMap(x-1, y)>63)) { + world.setForeMap(x-1,y,63); + updateBlock(x-1, y+1); + } else if (Items.isWater(world.getForeMap(x-1, y))) { + world.setForeMap(x-1, y, 1); + } + } + return; + } + if (world.getForeMap(x, y) == 63) { + if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=63 && world.getForeMap(x, y+1)<=65) || + (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) { + world.setForeMap(x,y+1,9); + updateBlock(x, y+2); + } else if (Items.isWater(world.getForeMap(x, y+1))) { + world.setForeMap(x, y+1, 1); + } else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) { + if (world.getForeMap(x+1, y)==0 || + (!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) || + (Items.isLava(world.getForeMap(x+1, y)) && world.getForeMap(x+1, y)>64)){ + world.setForeMap(x+1,y,64); + updateBlock(x+1, y+1); + } else if (Items.isWater(world.getForeMap(x+1, y))) { + world.setForeMap(x+1, y, 1); + } + + if (world.getForeMap(x-1, y)==0 || + (!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) || + (Items.isLava(world.getForeMap(x-1, y)) && world.getForeMap(x-1, y)>64)){ + world.setForeMap(x-1,y,64); + updateBlock(x-1, y+1); + } else if (Items.isWater(world.getForeMap(x-1, y))) { + world.setForeMap(x-1, y, 1); + } + } + return; + } + if (world.getForeMap(x, y) == 64) { + if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=63 && world.getForeMap(x, y+1)<=65) || + (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) { + world.setForeMap(x,y+1,9); + updateBlock(x, y+2); + } else if (Items.isWater(world.getForeMap(x, y+1))) { + world.setForeMap(x, y+1, 1); + } else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) { + if (world.getForeMap(x+1, y)==0 || + (!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) ){ + world.setForeMap(x+1,y,65); + updateBlock(x+1, y+1); + } else if (Items.isWater(world.getForeMap(x+1, y))) { + world.setForeMap(x+1, y, 1); + } + + if (world.getForeMap(x-1, y)==0 || + (!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) ){ + world.setForeMap(x-1,y,65); + updateBlock(x-1, y+1); + } else if (Items.isWater(world.getForeMap(x-1, y))) { + world.setForeMap(x-1, y, 1); + } + } + return; + } + if (world.getForeMap(x, y) == 65) { + if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=63 && world.getForeMap(x, y+1)<=65) || + (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) { + world.setForeMap(x,y+1,9); + updateBlock(x, y+2); + } else if (Items.isWater(world.getForeMap(x, y+1))) { + world.setForeMap(x, y+1, 1); + } + return; + } + } + + private void updateBlock(int x, int y) { + if (world.getForeMap(x, y) == 10) { + if (world.getForeMap(x, y+1)==0 || !Items.BLOCKS.getValueAt(world.getForeMap(x,y+1)).collision) { + world.setForeMap(x, y, 0); + mobs.add(new FallingSand(x*16, y*16)); + updateBlock(x, y-1); + } + } + + if (world.getForeMap(x, y) == 11) { + if (world.getForeMap(x, y+1)==0 || !Items.BLOCKS.getValueAt(world.getForeMap(x,y+1)).collision) { + world.setForeMap(x, y, 0); + mobs.add(new FallingGravel(x*16, y*16)); + updateBlock(x, y-1); + } + } + + if (world.getForeMap(x, y) == 59) { + if (world.getForeMap(x, y+1)==0 || !Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) { + world.setForeMap(x,y,0); + updateBlock(x, y-1); + } + } + + if (world.getForeMap(x, y) == 2) { + if (world.getForeMap(x, y-1)>0 && (Items.BLOCKS.getValueAt(world.getForeMap(x, y-1)).collision || + Items.isFluid(world.getForeMap(x, y-1)))) { + world.setForeMap(x, y, 3); + } + } + } + public void update(float delta) { RUN_TIME += delta; + if (DO_UPD) { + for (int y=UPD_Y; y=(int)(renderer.camera.position.x+renderer.camera.viewportWidth)/16+1) { + FUPD_X = (int) renderer.camera.position.x / 16 - 1; + FUPD_Y++; + if (FUPD_Y>=(int)(renderer.camera.position.y+renderer.camera.viewportHeight)/16+1) { + FUPD_Y = (int) renderer.camera.position.y / 16 - 1; + } + } + physics.update(delta); moveCursor(); checkCursorBounds();