diff --git a/core/src/ru/deadsoftware/cavecraft/game/GameProc.java b/core/src/ru/deadsoftware/cavecraft/game/GameProc.java
index 45c62b82beaac999e403bf7fe6ab41ee2407187d..08f44251f6ed20bdca7fa9d38cbcab54c799a647 100644 (file)
import ru.deadsoftware.cavecraft.game.mobs.FallingSand;
import ru.deadsoftware.cavecraft.game.mobs.Mob;
import ru.deadsoftware.cavecraft.game.mobs.Pig;
+import ru.deadsoftware.cavecraft.game.objects.Drop;
import ru.deadsoftware.cavecraft.game.objects.Player;
import ru.deadsoftware.cavecraft.misc.AppState;
import ru.deadsoftware.cavecraft.misc.Assets;
import java.io.Serializable;
import java.util.ArrayList;
-public class GameProc implements Serializable{
+public class GameProc implements Serializable {
public static double RUN_TIME = 0;
public static boolean DO_UPD = false;
public static int UPD_X = -1, UPD_Y = -1;
- public static int FUPD_X, FUPD_Y;
public Player player;
public ArrayList<Mob> mobs;
+ public ArrayList<Drop> drops;
public transient GameWorld world;
public transient GameRenderer renderer;
public transient GamePhysics physics;
- public int cursorX, cursorY;
- public int invSlot;
+ public int curX, curY;
+ public int slot;
public int ctrlMode;
public int creativeScroll, maxCreativeScroll;
+ public int blockDmg = 0;
public boolean isTouchDown, isKeyDown, swim;
public int touchDownX, touchDownY, keyDownCode;
- public int touchDownButton;
+ public int touchDownBtn;
public long touchDownTime;
public GameProc() {
world = new GameWorld();
- world.generate(1024,256);
+ world.generate(1024, 256);
player = new Player(world.getSpawnPoint());
+ drops = new ArrayList<Drop>();
mobs = new ArrayList<Mob>();
- for (int i=0; i<16; i++) {
- mobs.add(new Pig(i*256, 196*16));
+ for (int i = 0; i < 16; i++) {
+ mobs.add(new Pig(i * 256, 196 * 16));
}
physics = new GamePhysics(this);
if (CaveGame.TOUCH) {
- renderer = new GameRenderer(this,320,
- 320*((float)GameScreen.getHeight()/GameScreen.getWidth()));
+ renderer = new GameRenderer(this, 320,
+ 320 * ((float) GameScreen.getHeight() / GameScreen.getWidth()));
} else {
ctrlMode = 1;
- renderer = new GameRenderer(this,480,
- 480*((float)GameScreen.getHeight()/GameScreen.getWidth()));
+ renderer = new GameRenderer(this, 480,
+ 480 * ((float) GameScreen.getHeight() / GameScreen.getWidth()));
}
- maxCreativeScroll = Items.ITEMS.size()/8;
+ maxCreativeScroll = GameItems.getItemsSize() / 8;
GameSaver.save(this);
}
public void resetRenderer() {
if (CaveGame.TOUCH) {
- renderer = new GameRenderer(this,320,
- 320*((float)GameScreen.getHeight()/GameScreen.getWidth()));
+ renderer = new GameRenderer(this, 320,
+ 320 * ((float) GameScreen.getHeight() / GameScreen.getWidth()));
} else {
- renderer = new GameRenderer(this,480,
- 480*((float)GameScreen.getHeight()/GameScreen.getWidth()));
+ renderer = new GameRenderer(this, 480,
+ 480 * ((float) GameScreen.getHeight() / GameScreen.getWidth()));
}
}
private boolean isAutoselectable(int x, int y) {
- return (world.getForeMap(x,y)>0 &&
- Items.BLOCKS.getValueAt(world.getForeMap(x,y)).collision);
+ return (world.getForeMap(x, y) > 0 &&
+ GameItems.getBlock(world.getForeMap(x, y)).coll);
}
private void moveCursor() {
+ int pastX = curX, pastY = curY;
if (ctrlMode == 0 && CaveGame.TOUCH) {
- cursorX = (int) (player.position.x + player.texWidth / 2) / 16;
- if (player.dir == 0) cursorX--;
- else cursorX++;
- cursorY = (int) (player.position.y + player.texWidth) / 16;
- if (!isAutoselectable(cursorX, cursorY)) {
- cursorY++;
+ curX = (int) (player.pos.x + player.texWidth / 2) / 16;
+ if (player.dir == 0) curX--;
+ else curX++;
+ curY = (int) (player.pos.y + player.texWidth) / 16;
+ if (!isAutoselectable(curX, curY)) {
+ curY++;
}
- if (!isAutoselectable(cursorX, cursorY)) {
- cursorY++;
+ if (!isAutoselectable(curX, curY)) {
+ curY++;
}
- if (!isAutoselectable(cursorX, cursorY)) {
- if (player.dir == 0) cursorX++;
- else cursorX--;
+ if (!isAutoselectable(curX, curY)) {
+ if (player.dir == 0) curX++;
+ else curX--;
}
- } else if (!CaveGame.TOUCH){
- cursorX = (int)(Gdx.input.getX()*
- (renderer.camera.viewportWidth/GameScreen.getWidth())+renderer.camera.position.x)/16;
- cursorY = (int)(Gdx.input.getY()*
- (renderer.camera.viewportHeight/GameScreen.getHeight())+renderer.camera.position.y)/16;
- if ((Gdx.input.getX()*
- (renderer.camera.viewportWidth/GameScreen.getWidth())+renderer.camera.position.x)<0)
- cursorX--;
+ } else if (!CaveGame.TOUCH) {
+ curX = (int) (Gdx.input.getX() *
+ (renderer.getWidth() / GameScreen.getWidth()) + renderer.getCamX()) / 16;
+ curY = (int) (Gdx.input.getY() *
+ (renderer.getHeight() / GameScreen.getHeight()) + renderer.getCamY()) / 16;
+ if ((Gdx.input.getX() *
+ (renderer.getWidth() / GameScreen.getWidth()) + renderer.getCamX()) < 0)
+ curX--;
}
+ if (pastX != curX || pastY != curY) blockDmg = 0;
}
private void checkCursorBounds() {
- if (cursorY < 0) cursorY = 0;
- if (cursorY >= world.getHeight()) cursorY = world.getHeight()-1;
- if (ctrlMode==1) {
- if (cursorX*16+8<player.position.x+player.texWidth/2)
- player.dir=0;
- if (cursorX*16+8>player.position.x+player.texWidth/2)
- player.dir=1;
+ if (curY < 0) curY = 0;
+ if (curY >= world.getHeight()) curY = world.getHeight() - 1;
+ if (ctrlMode == 1) {
+ if (curX * 16 + 8 < player.pos.x + player.texWidth / 2)
+ player.dir = 0;
+ if (curX * 16 + 8 > player.pos.x + player.texWidth / 2)
+ player.dir = 1;
}
}
private void updateFluids(int x, int y) {
- if (Items.isWater(world.getForeMap(x, y)) && world.getForeMap(x, y)!=8) {
- if (world.getForeMap(x, y)==60) {
- if (!Items.isWater(world.getForeMap(x, y - 1)))
+ if (GameItems.isWater(world.getForeMap(x, y)) && world.getForeMap(x, y) != 8) {
+ if (world.getForeMap(x, y) == 60) {
+ if (!GameItems.isWater(world.getForeMap(x, y - 1)))
world.setForeMap(x, y, world.getForeMap(x, y) + 1);
- } else if ((!Items.isWater(world.getForeMap(x-1,y)) ||
- (Items.isWater(world.getForeMap(x,y)) && world.getForeMap(x-1, y)>=world.getForeMap(x, y))) &&
- (!Items.isWater(world.getForeMap(x+1,y)) ||
- (Items.isWater(world.getForeMap(x,y)) && world.getForeMap(x+1, y)>=world.getForeMap(x, y)))){
- world.setForeMap(x, y, world.getForeMap(x, y)+1);
+ } else if ((!GameItems.isWater(world.getForeMap(x - 1, y)) ||
+ (GameItems.isWater(world.getForeMap(x, y)) && world.getForeMap(x - 1, y) >= world.getForeMap(x, y))) &&
+ (!GameItems.isWater(world.getForeMap(x + 1, y)) ||
+ (GameItems.isWater(world.getForeMap(x, y)) && world.getForeMap(x + 1, y) >= world.getForeMap(x, y)))) {
+ world.setForeMap(x, y, world.getForeMap(x, y) + 1);
}
- if (world.getForeMap(x, y)>63) world.setForeMap(x, y, 0);
+ if (world.getForeMap(x, y) > 63) world.setForeMap(x, y, 0);
}
if (world.getForeMap(x, y) == 8 || world.getForeMap(x, y) == 60) {
- if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=61 && world.getForeMap(x, y+1)<=63) ||
- (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) {
- world.setForeMap(x,y+1,60);
- updateBlock(x, y+2);
- } else if (Items.isLava(world.getForeMap(x, y+1))) {
- if (world.getForeMap(x, y+1)>9) world.setForeMap(x, y+1, 4);
- else world.setForeMap(x, y+1, 68);
- } else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) {
- if (world.getForeMap(x+1, y)==0 ||
- (!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) ||
- (Items.isWater(world.getForeMap(x+1, y)) && world.getForeMap(x+1, y)>61)) {
- world.setForeMap(x+1,y,61);
- updateBlock(x+1, y+1);
- } else if (Items.isLava(world.getForeMap(x+1, y))) {
- if (world.getForeMap(x+1, y)>9) world.setForeMap(x+1, y, 4);
- else world.setForeMap(x+1, y, 68);
- } else if (world.getForeMap(x+1, y)==61 && (world.getForeMap(x+2, y)==8 || world.getForeMap(x+2, y)==60)) world.setForeMap(x+1, y, 8);
-
- if (world.getForeMap(x-1, y)==0 ||
- (!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) ||
- (Items.isWater(world.getForeMap(x-1, y)) && world.getForeMap(x-1, y)>61)) {
- world.setForeMap(x-1,y,61);
- updateBlock(x-1, y+1);
- } else if (Items.isLava(world.getForeMap(x-1, y))) {
- if (world.getForeMap(x-1, y)>9) world.setForeMap(x-1, y, 4);
- else world.setForeMap(x-1, y, 68);
- } else if (world.getForeMap(x-1, y)==61 && (world.getForeMap(x-2, y)==8 || world.getForeMap(x-2, y)==60)) world.setForeMap(x-1, y, 8);
+ if (world.getForeMap(x, y + 1) == 0 || (world.getForeMap(x, y + 1) >= 61 && world.getForeMap(x, y + 1) <= 63) ||
+ (!GameItems.getBlock(world.getForeMap(x, y + 1)).coll && !GameItems.isFluid(world.getForeMap(x, y + 1)))) {
+ world.setForeMap(x, y + 1, 60);
+ updateBlock(x, y + 2);
+ } else if (GameItems.isLava(world.getForeMap(x, y + 1))) {
+ if (world.getForeMap(x, y + 1) > 9) world.setForeMap(x, y + 1, 4);
+ else world.setForeMap(x, y + 1, 68);
+ } else if (GameItems.getBlock(world.getForeMap(x, y + 1)).coll) {
+ if (world.getForeMap(x + 1, y) == 0 ||
+ (!GameItems.getBlock(world.getForeMap(x + 1, y)).coll && !GameItems.isFluid(world.getForeMap(x + 1, y))) ||
+ (GameItems.isWater(world.getForeMap(x + 1, y)) && world.getForeMap(x + 1, y) > 61)) {
+ world.setForeMap(x + 1, y, 61);
+ updateBlock(x + 1, y + 1);
+ } else if (GameItems.isLava(world.getForeMap(x + 1, y))) {
+ if (world.getForeMap(x + 1, y) > 9) world.setForeMap(x + 1, y, 4);
+ else world.setForeMap(x + 1, y, 68);
+ } else if (world.getForeMap(x + 1, y) == 61 && (world.getForeMap(x + 2, y) == 8 || world.getForeMap(x + 2, y) == 60))
+ world.setForeMap(x + 1, y, 8);
+
+ if (world.getForeMap(x - 1, y) == 0 ||
+ (!GameItems.getBlock(world.getForeMap(x - 1, y)).coll && !GameItems.isFluid(world.getForeMap(x - 1, y))) ||
+ (GameItems.isWater(world.getForeMap(x - 1, y)) && world.getForeMap(x - 1, y) > 61)) {
+ world.setForeMap(x - 1, y, 61);
+ updateBlock(x - 1, y + 1);
+ } else if (GameItems.isLava(world.getForeMap(x - 1, y))) {
+ if (world.getForeMap(x - 1, y) > 9) world.setForeMap(x - 1, y, 4);
+ else world.setForeMap(x - 1, y, 68);
+ } else if (world.getForeMap(x - 1, y) == 61 && (world.getForeMap(x - 2, y) == 8 || world.getForeMap(x - 2, y) == 60))
+ world.setForeMap(x - 1, y, 8);
}
return;
}
if (world.getForeMap(x, y) == 61) {
- if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=61 && world.getForeMap(x, y+1)<=63) ||
- (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) {
- world.setForeMap(x,y+1,60);
- updateBlock(x, y+2);
- } else if (Items.isLava(world.getForeMap(x, y+1))) {
- if (world.getForeMap(x, y+1)>9) world.setForeMap(x, y+1, 4);
- else world.setForeMap(x, y+1, 68);
- } else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) {
- if (world.getForeMap(x+1, y)==0 ||
- (!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) ||
- (Items.isWater(world.getForeMap(x+1, y)) && world.getForeMap(x+1, y)>62)){
- world.setForeMap(x+1,y,62);
- updateBlock(x+1, y+1);
- } else if (Items.isLava(world.getForeMap(x+1, y))) {
- if (world.getForeMap(x+1, y)>9) world.setForeMap(x+1, y, 4);
- else world.setForeMap(x+1, y, 68);
+ if (world.getForeMap(x, y + 1) == 0 || (world.getForeMap(x, y + 1) >= 61 && world.getForeMap(x, y + 1) <= 63) ||
+ (!GameItems.getBlock(world.getForeMap(x, y + 1)).coll && !GameItems.isFluid(world.getForeMap(x, y + 1)))) {
+ world.setForeMap(x, y + 1, 60);
+ updateBlock(x, y + 2);
+ } else if (GameItems.isLava(world.getForeMap(x, y + 1))) {
+ if (world.getForeMap(x, y + 1) > 9) world.setForeMap(x, y + 1, 4);
+ else world.setForeMap(x, y + 1, 68);
+ } else if (GameItems.getBlock(world.getForeMap(x, y + 1)).coll) {
+ if (world.getForeMap(x + 1, y) == 0 ||
+ (!GameItems.getBlock(world.getForeMap(x + 1, y)).coll && !GameItems.isFluid(world.getForeMap(x + 1, y))) ||
+ (GameItems.isWater(world.getForeMap(x + 1, y)) && world.getForeMap(x + 1, y) > 62)) {
+ world.setForeMap(x + 1, y, 62);
+ updateBlock(x + 1, y + 1);
+ } else if (GameItems.isLava(world.getForeMap(x + 1, y))) {
+ if (world.getForeMap(x + 1, y) > 9) world.setForeMap(x + 1, y, 4);
+ else world.setForeMap(x + 1, y, 68);
}
- if (world.getForeMap(x-1, y)==0 ||
- (!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) ||
- (Items.isWater(world.getForeMap(x-1, y)) && world.getForeMap(x-1, y)>62)){
- world.setForeMap(x-1,y,62);
- updateBlock(x-1, y+1);
- } else if (Items.isLava(world.getForeMap(x-1, y))) {
- if (world.getForeMap(x-1, y)>9) world.setForeMap(x-1, y, 4);
- else world.setForeMap(x-1, y, 68);
+ if (world.getForeMap(x - 1, y) == 0 ||
+ (!GameItems.getBlock(world.getForeMap(x - 1, y)).coll && !GameItems.isFluid(world.getForeMap(x - 1, y))) ||
+ (GameItems.isWater(world.getForeMap(x - 1, y)) && world.getForeMap(x - 1, y) > 62)) {
+ world.setForeMap(x - 1, y, 62);
+ updateBlock(x - 1, y + 1);
+ } else if (GameItems.isLava(world.getForeMap(x - 1, y))) {
+ if (world.getForeMap(x - 1, y) > 9) world.setForeMap(x - 1, y, 4);
+ else world.setForeMap(x - 1, y, 68);
}
}
return;
}
if (world.getForeMap(x, y) == 62) {
- if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=61 && world.getForeMap(x, y+1)<=63) ||
- (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) {
- world.setForeMap(x,y+1,60);
- updateBlock(x, y+2);
- } else if (Items.isLava(world.getForeMap(x, y+1))) {
- if (world.getForeMap(x, y+1)>9) world.setForeMap(x, y+1, 4);
- else world.setForeMap(x, y+1, 68);
- } else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) {
- if (world.getForeMap(x+1, y)==0 ||
- (!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) ){
- world.setForeMap(x+1,y,63);
- updateBlock(x+1, y+1);
- } else if (Items.isLava(world.getForeMap(x+1, y))) {
- if (world.getForeMap(x+1, y)>9) world.setForeMap(x+1, y, 4);
- else world.setForeMap(x+1, y, 68);
+ if (world.getForeMap(x, y + 1) == 0 || (world.getForeMap(x, y + 1) >= 61 && world.getForeMap(x, y + 1) <= 63) ||
+ (!GameItems.getBlock(world.getForeMap(x, y + 1)).coll && !GameItems.isFluid(world.getForeMap(x, y + 1)))) {
+ world.setForeMap(x, y + 1, 60);
+ updateBlock(x, y + 2);
+ } else if (GameItems.isLava(world.getForeMap(x, y + 1))) {
+ if (world.getForeMap(x, y + 1) > 9) world.setForeMap(x, y + 1, 4);
+ else world.setForeMap(x, y + 1, 68);
+ } else if (GameItems.getBlock(world.getForeMap(x, y + 1)).coll) {
+ if (world.getForeMap(x + 1, y) == 0 ||
+ (!GameItems.getBlock(world.getForeMap(x + 1, y)).coll && !GameItems.isFluid(world.getForeMap(x + 1, y)))) {
+ world.setForeMap(x + 1, y, 63);
+ updateBlock(x + 1, y + 1);
+ } else if (GameItems.isLava(world.getForeMap(x + 1, y))) {
+ if (world.getForeMap(x + 1, y) > 9) world.setForeMap(x + 1, y, 4);
+ else world.setForeMap(x + 1, y, 68);
}
- if (world.getForeMap(x-1, y)==0 ||
- (!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) ){
- world.setForeMap(x-1,y,63);
- updateBlock(x-1, y+1);
- } else if (Items.isLava(world.getForeMap(x-1, y))) {
- if (world.getForeMap(x-1, y)>9) world.setForeMap(x-1, y, 4);
- else world.setForeMap(x-1, y, 68);
+ if (world.getForeMap(x - 1, y) == 0 ||
+ (!GameItems.getBlock(world.getForeMap(x - 1, y)).coll && !GameItems.isFluid(world.getForeMap(x - 1, y)))) {
+ world.setForeMap(x - 1, y, 63);
+ updateBlock(x - 1, y + 1);
+ } else if (GameItems.isLava(world.getForeMap(x - 1, y))) {
+ if (world.getForeMap(x - 1, y) > 9) world.setForeMap(x - 1, y, 4);
+ else world.setForeMap(x - 1, y, 68);
}
}
return;
}
if (world.getForeMap(x, y) == 63) {
- if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=61 && world.getForeMap(x, y+1)<=63) ||
- (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) {
- world.setForeMap(x,y+1,60);
- updateBlock(x, y+2);
- } else if (Items.isLava(world.getForeMap(x, y+1))) {
- if (world.getForeMap(x, y+1)>9) world.setForeMap(x, y+1, 4);
- else world.setForeMap(x, y+1, 68);
+ if (world.getForeMap(x, y + 1) == 0 || (world.getForeMap(x, y + 1) >= 61 && world.getForeMap(x, y + 1) <= 63) ||
+ (!GameItems.getBlock(world.getForeMap(x, y + 1)).coll && !GameItems.isFluid(world.getForeMap(x, y + 1)))) {
+ world.setForeMap(x, y + 1, 60);
+ updateBlock(x, y + 2);
+ } else if (GameItems.isLava(world.getForeMap(x, y + 1))) {
+ if (world.getForeMap(x, y + 1) > 9) world.setForeMap(x, y + 1, 4);
+ else world.setForeMap(x, y + 1, 68);
}
return;
}
- if (Items.isLava(world.getForeMap(x, y)) && world.getForeMap(x, y)!=9) {
- if (world.getForeMap(x, y)==64) {
- if (!Items.isLava(world.getForeMap(x, y - 1)))
+ if (GameItems.isLava(world.getForeMap(x, y)) && world.getForeMap(x, y) != 9) {
+ if (world.getForeMap(x, y) == 64) {
+ if (!GameItems.isLava(world.getForeMap(x, y - 1)))
world.setForeMap(x, y, world.getForeMap(x, y) + 1);
- } else if ((!Items.isLava(world.getForeMap(x,y-1))) &&
- (!Items.isLava(world.getForeMap(x-1,y)) ||
- (Items.isLava(world.getForeMap(x,y)) && world.getForeMap(x-1, y)>=world.getForeMap(x, y))) &&
- (!Items.isLava(world.getForeMap(x+1,y)) ||
- (Items.isLava(world.getForeMap(x,y)) && world.getForeMap(x+1, y)>=world.getForeMap(x, y)))){
- world.setForeMap(x, y, world.getForeMap(x, y)+1);
+ } else if ((!GameItems.isLava(world.getForeMap(x, y - 1))) &&
+ (!GameItems.isLava(world.getForeMap(x - 1, y)) ||
+ (GameItems.isLava(world.getForeMap(x, y)) && world.getForeMap(x - 1, y) >= world.getForeMap(x, y))) &&
+ (!GameItems.isLava(world.getForeMap(x + 1, y)) ||
+ (GameItems.isLava(world.getForeMap(x, y)) && world.getForeMap(x + 1, y) >= world.getForeMap(x, y)))) {
+ world.setForeMap(x, y, world.getForeMap(x, y) + 1);
}
- if (world.getForeMap(x, y)>67) world.setForeMap(x, y, 0);
+ if (world.getForeMap(x, y) > 67) world.setForeMap(x, y, 0);
}
if (world.getForeMap(x, y) == 9 || world.getForeMap(x, y) == 64) {
- if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=65 && world.getForeMap(x, y+1)<=67) ||
- (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) {
- world.setForeMap(x,y+1,64);
- updateBlock(x, y+2);
- } else if (Items.isWater(world.getForeMap(x, y+1))) {
- world.setForeMap(x, y+1, 1);
- } else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) {
- if (world.getForeMap(x+1, y)==0 ||
- (!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) ||
- (Items.isLava(world.getForeMap(x+1, y)) && world.getForeMap(x+1, y)>65)) {
- world.setForeMap(x+1,y,65);
- updateBlock(x+1, y+1);
- } else if (Items.isWater(world.getForeMap(x+1, y))) {
- world.setForeMap(x+1, y, 1);
+ if (world.getForeMap(x, y + 1) == 0 || (world.getForeMap(x, y + 1) >= 65 && world.getForeMap(x, y + 1) <= 67) ||
+ (!GameItems.getBlock(world.getForeMap(x, y + 1)).coll && !GameItems.isFluid(world.getForeMap(x, y + 1)))) {
+ world.setForeMap(x, y + 1, 64);
+ updateBlock(x, y + 2);
+ } else if (GameItems.isWater(world.getForeMap(x, y + 1))) {
+ world.setForeMap(x, y + 1, 1);
+ } else if (GameItems.getBlock(world.getForeMap(x, y + 1)).coll) {
+ if (world.getForeMap(x + 1, y) == 0 ||
+ (!GameItems.getBlock(world.getForeMap(x + 1, y)).coll && !GameItems.isFluid(world.getForeMap(x + 1, y))) ||
+ (GameItems.isLava(world.getForeMap(x + 1, y)) && world.getForeMap(x + 1, y) > 65)) {
+ world.setForeMap(x + 1, y, 65);
+ updateBlock(x + 1, y + 1);
+ } else if (GameItems.isWater(world.getForeMap(x + 1, y))) {
+ world.setForeMap(x + 1, y, 1);
}
- if (world.getForeMap(x-1, y)==0 ||
- (!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) ||
- (Items.isLava(world.getForeMap(x-1, y)) && world.getForeMap(x-1, y)>65)) {
- world.setForeMap(x-1,y,65);
- updateBlock(x-1, y+1);
- } else if (Items.isWater(world.getForeMap(x-1, y))) {
- world.setForeMap(x-1, y, 1);
+ if (world.getForeMap(x - 1, y) == 0 ||
+ (!GameItems.getBlock(world.getForeMap(x - 1, y)).coll && !GameItems.isFluid(world.getForeMap(x - 1, y))) ||
+ (GameItems.isLava(world.getForeMap(x - 1, y)) && world.getForeMap(x - 1, y) > 65)) {
+ world.setForeMap(x - 1, y, 65);
+ updateBlock(x - 1, y + 1);
+ } else if (GameItems.isWater(world.getForeMap(x - 1, y))) {
+ world.setForeMap(x - 1, y, 1);
}
}
return;
}
if (world.getForeMap(x, y) == 65) {
- if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=65 && world.getForeMap(x, y+1)<=67) ||
- (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) {
- world.setForeMap(x,y+1,64);
- updateBlock(x, y+2);
- } else if (Items.isWater(world.getForeMap(x, y+1))) {
- world.setForeMap(x, y+1, 1);
- } else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) {
- if (world.getForeMap(x+1, y)==0 ||
- (!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) ||
- (Items.isLava(world.getForeMap(x+1, y)) && world.getForeMap(x+1, y)>66)){
- world.setForeMap(x+1,y,66);
- updateBlock(x+1, y+1);
- } else if (Items.isWater(world.getForeMap(x+1, y))) {
- world.setForeMap(x+1, y, 1);
+ if (world.getForeMap(x, y + 1) == 0 || (world.getForeMap(x, y + 1) >= 65 && world.getForeMap(x, y + 1) <= 67) ||
+ (!GameItems.getBlock(world.getForeMap(x, y + 1)).coll && !GameItems.isFluid(world.getForeMap(x, y + 1)))) {
+ world.setForeMap(x, y + 1, 64);
+ updateBlock(x, y + 2);
+ } else if (GameItems.isWater(world.getForeMap(x, y + 1))) {
+ world.setForeMap(x, y + 1, 1);
+ } else if (GameItems.getBlock(world.getForeMap(x, y + 1)).coll) {
+ if (world.getForeMap(x + 1, y) == 0 ||
+ (!GameItems.getBlock(world.getForeMap(x + 1, y)).coll && !GameItems.isFluid(world.getForeMap(x + 1, y))) ||
+ (GameItems.isLava(world.getForeMap(x + 1, y)) && world.getForeMap(x + 1, y) > 66)) {
+ world.setForeMap(x + 1, y, 66);
+ updateBlock(x + 1, y + 1);
+ } else if (GameItems.isWater(world.getForeMap(x + 1, y))) {
+ world.setForeMap(x + 1, y, 1);
}
- if (world.getForeMap(x-1, y)==0 ||
- (!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) ||
- (Items.isLava(world.getForeMap(x-1, y)) && world.getForeMap(x-1, y)>66)){
- world.setForeMap(x-1,y,66);
- updateBlock(x-1, y+1);
- } else if (Items.isWater(world.getForeMap(x-1, y))) {
- world.setForeMap(x-1, y, 1);
+ if (world.getForeMap(x - 1, y) == 0 ||
+ (!GameItems.getBlock(world.getForeMap(x - 1, y)).coll && !GameItems.isFluid(world.getForeMap(x - 1, y))) ||
+ (GameItems.isLava(world.getForeMap(x - 1, y)) && world.getForeMap(x - 1, y) > 66)) {
+ world.setForeMap(x - 1, y, 66);
+ updateBlock(x - 1, y + 1);
+ } else if (GameItems.isWater(world.getForeMap(x - 1, y))) {
+ world.setForeMap(x - 1, y, 1);
}
}
return;
}
if (world.getForeMap(x, y) == 66) {
- if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=65 && world.getForeMap(x, y+1)<=67) ||
- (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) {
- world.setForeMap(x,y+1,64);
- updateBlock(x, y+2);
- } else if (Items.isWater(world.getForeMap(x, y+1))) {
- world.setForeMap(x, y+1, 1);
- } else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) {
- if (world.getForeMap(x+1, y)==0 ||
- (!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) ){
- world.setForeMap(x+1,y,67);
- updateBlock(x+1, y+1);
- } else if (Items.isWater(world.getForeMap(x+1, y))) {
- world.setForeMap(x+1, y, 1);
+ if (world.getForeMap(x, y + 1) == 0 || (world.getForeMap(x, y + 1) >= 65 && world.getForeMap(x, y + 1) <= 67) ||
+ (!GameItems.getBlock(world.getForeMap(x, y + 1)).coll && !GameItems.isFluid(world.getForeMap(x, y + 1)))) {
+ world.setForeMap(x, y + 1, 64);
+ updateBlock(x, y + 2);
+ } else if (GameItems.isWater(world.getForeMap(x, y + 1))) {
+ world.setForeMap(x, y + 1, 1);
+ } else if (GameItems.getBlock(world.getForeMap(x, y + 1)).coll) {
+ if (world.getForeMap(x + 1, y) == 0 ||
+ (!GameItems.getBlock(world.getForeMap(x + 1, y)).coll && !GameItems.isFluid(world.getForeMap(x + 1, y)))) {
+ world.setForeMap(x + 1, y, 67);
+ updateBlock(x + 1, y + 1);
+ } else if (GameItems.isWater(world.getForeMap(x + 1, y))) {
+ world.setForeMap(x + 1, y, 1);
}
- if (world.getForeMap(x-1, y)==0 ||
- (!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) ){
- world.setForeMap(x-1,y,67);
- updateBlock(x-1, y+1);
- } else if (Items.isWater(world.getForeMap(x-1, y))) {
- world.setForeMap(x-1, y, 1);
+ if (world.getForeMap(x - 1, y) == 0 ||
+ (!GameItems.getBlock(world.getForeMap(x - 1, y)).coll && !GameItems.isFluid(world.getForeMap(x - 1, y)))) {
+ world.setForeMap(x - 1, y, 67);
+ updateBlock(x - 1, y + 1);
+ } else if (GameItems.isWater(world.getForeMap(x - 1, y))) {
+ world.setForeMap(x - 1, y, 1);
}
}
return;
}
if (world.getForeMap(x, y) == 67) {
- if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=65 && world.getForeMap(x, y+1)<=67) ||
- (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) {
- world.setForeMap(x,y+1,64);
- updateBlock(x, y+2);
- } else if (Items.isWater(world.getForeMap(x, y+1))) {
- world.setForeMap(x, y+1, 1);
+ if (world.getForeMap(x, y + 1) == 0 || (world.getForeMap(x, y + 1) >= 65 && world.getForeMap(x, y + 1) <= 67) ||
+ (!GameItems.getBlock(world.getForeMap(x, y + 1)).coll && !GameItems.isFluid(world.getForeMap(x, y + 1)))) {
+ world.setForeMap(x, y + 1, 64);
+ updateBlock(x, y + 2);
+ } else if (GameItems.isWater(world.getForeMap(x, y + 1))) {
+ world.setForeMap(x, y + 1, 1);
}
return;
}
private void updateBlock(int x, int y) {
if (world.getForeMap(x, y) == 10) {
- if (world.getForeMap(x, y+1)==0 || !Items.BLOCKS.getValueAt(world.getForeMap(x,y+1)).collision) {
+ if (world.getForeMap(x, y + 1) == 0 || !GameItems.getBlock(world.getForeMap(x, y + 1)).coll) {
world.setForeMap(x, y, 0);
- mobs.add(new FallingSand(x*16, y*16));
- updateBlock(x, y-1);
+ mobs.add(new FallingSand(x * 16, y * 16));
+ updateBlock(x, y - 1);
}
}
if (world.getForeMap(x, y) == 11) {
- if (world.getForeMap(x, y+1)==0 || !Items.BLOCKS.getValueAt(world.getForeMap(x,y+1)).collision) {
+ if (world.getForeMap(x, y + 1) == 0 || !GameItems.getBlock(world.getForeMap(x, y + 1)).coll) {
world.setForeMap(x, y, 0);
- mobs.add(new FallingGravel(x*16, y*16));
- updateBlock(x, y-1);
+ mobs.add(new FallingGravel(x * 16, y * 16));
+ updateBlock(x, y - 1);
}
}
if (world.getForeMap(x, y) == 59) {
- if (world.getForeMap(x, y+1)==0 || !Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) {
- world.setForeMap(x,y,0);
- updateBlock(x, y-1);
+ if (world.getForeMap(x, y + 1) == 0 || !GameItems.getBlock(world.getForeMap(x, y + 1)).coll) {
+ world.setForeMap(x, y, 0);
+ updateBlock(x, y - 1);
}
}
if (world.getForeMap(x, y) == 2) {
- if (world.getForeMap(x, y-1)>0 && (Items.BLOCKS.getValueAt(world.getForeMap(x, y-1)).collision ||
- Items.isFluid(world.getForeMap(x, y-1)))) {
+ if (world.getForeMap(x, y - 1) > 0 && (GameItems.getBlock(world.getForeMap(x, y - 1)).coll ||
+ GameItems.isFluid(world.getForeMap(x, y - 1)))) {
world.setForeMap(x, y, 3);
}
}
}
public void useItem(int x, int y, int id, boolean bg) {
- if (Items.ITEMS.get(id).getType()==0) {
- if (!bg) world.placeToForeground(x, y, Items.ITEMS.get(id).getBlock());
- else world.placeToBackground(x, y, Items.ITEMS.get(id).getBlock());
+ if (id > 0 && GameItems.getItem(id).getType() == 0) {
+ if (!bg) world.placeToForeground(x, y, GameItems.getItem(id).getBlock());
+ else world.placeToBackground(x, y, GameItems.getItem(id).getBlock());
}
}
RUN_TIME += delta;
if (DO_UPD) {
- for (int y=UPD_Y; y<UPD_Y+16; y++)
- for (int x=UPD_X; x<UPD_X+16; x++) {
+ for (int y = UPD_Y; y < UPD_Y + 16; y++)
+ for (int x = UPD_X; x < UPD_X + 16; x++) {
updateBlock(x, y);
}
DO_UPD = false;
}
- for (int y=0; y<world.getHeight(); y++) {
- for (int x=(int)renderer.camera.position.x/16-1; x<(int)(renderer.camera.position.x+renderer.camera.viewportWidth)/16+1; x++) {
+ for (int y = 0; y < world.getHeight(); y++) {
+ for (int x = (int) renderer.getCamX() / 16 - 1; x < (int) (renderer.getCamX() + renderer.getWidth()) / 16 + 1; x++) {
updateFluids(x, y);
}
}
- updateFluids(FUPD_X, FUPD_Y);
- FUPD_X++;
- if (FUPD_X>=(int)(renderer.camera.position.x+renderer.camera.viewportWidth)/16+1) {
- FUPD_X = (int) renderer.camera.position.x / 16 - 1;
- FUPD_Y++;
- if (FUPD_Y>=(int)(renderer.camera.position.y+renderer.camera.viewportHeight)/16+1) {
- FUPD_Y = (int) renderer.camera.position.y / 16 - 1;
- }
- }
-
physics.update(delta);
moveCursor();
checkCursorBounds();
+ if (isTouchDown && touchDownBtn == Input.Buttons.LEFT) {
+ if (world.getForeMap(curX, curY) > 0 &&
+ GameItems.getBlock(world.getForeMap(curX, curY)).getHp() >= 0) {// || world.getBackMap(curX, curY) > 0) {
+ blockDmg++;
+ if (blockDmg >= GameItems.getBlock(world.getForeMap(curX, curY)).getHp()) {
+ if (GameItems.getBlock(world.getForeMap(curX, curY)).getDrop() > 0)
+ drops.add(new Drop(curX * 16 + 4, curY * 16 + 4, GameItems.getBlock(world.getForeMap(curX, curY)).getDrop()));
+ world.placeToForeground(curX, curY, 0);
+ blockDmg = 0;
+ }
+ }
+ }
+
if (isTouchDown && TimeUtils.timeSinceMillis(touchDownTime) > 500) {
- if (touchDownButton== Input.Buttons.RIGHT) {
- useItem(cursorX, cursorY, player.inventory[invSlot], true);
- } else if (touchDownY< Assets.invBar.getRegionHeight() &&
- touchDownX>renderer.camera.viewportWidth/2-Assets.invBar.getRegionWidth()/2 &&
- touchDownX<renderer.camera.viewportWidth/2+Assets.invBar.getRegionWidth()/2) {
+ if (touchDownBtn == Input.Buttons.RIGHT) {
+ useItem(curX, curY, player.inv[slot], true);
+ isTouchDown = false;
+ } else if (touchDownY < Assets.invBar.getRegionHeight() &&
+ touchDownX > renderer.getWidth() / 2 - Assets.invBar.getRegionWidth() / 2 &&
+ touchDownX < renderer.getWidth() / 2 + Assets.invBar.getRegionWidth() / 2) {
CaveGame.STATE = AppState.GAME_CREATIVE_INV;
+ isTouchDown = false;
}
- isTouchDown = false;
}
}