diff --git a/eglwrap.cpp b/eglwrap.cpp
index 7237c5be7278fa2f76a552c1de06dca73c1f7a64..a3870b758155cf8447e0c60c814800181cfbad52 100644 (file)
--- a/eglwrap.cpp
+++ b/eglwrap.cpp
*/
-
#include "egl.h"
#include "glesinterface.h"
#include "gl.h"
#include <string.h>
-
-extern "C++" GlESInterface* glEsImpl;
-extern "C++" void FlushOnStateChange();
-void APIENTRY gl_unimplemented(GLenum none);
-
-EGLint eglGetError (void)
- {
- return glEsImpl->eglGetError();
- }
-
-EGLDisplay eglGetDisplay (NativeDisplayType display)
- {
- return glEsImpl->eglGetDisplay(display);
- }
-
-EGLBoolean eglInitialize (EGLDisplay dpy, EGLint *major, EGLint *minor)
- {
- return glEsImpl->eglInitialize(dpy,major,minor);
- }
-
-EGLBoolean eglTerminate (EGLDisplay dpy)
- {
- return glEsImpl->eglTerminate(dpy);
- }
-const char * eglQueryString (EGLDisplay dpy, EGLint name)
- {
- return glEsImpl->eglQueryString(dpy,name);
- }
-
-#if defined(__MULTITEXTURE_SUPPORT__)
+extern "C++" GlESInterface *glEsImpl;
+extern "C++" void FlushOnStateChange( );
+void APIENTRY gl_unimplemented( GLenum none );
+
+EGLint eglGetError( void )
+{
+ return glEsImpl->eglGetError( );
+}
+
+EGLDisplay eglGetDisplay( NativeDisplayType display )
+{
+ return glEsImpl->eglGetDisplay( display );
+}
+
+EGLBoolean eglInitialize( EGLDisplay dpy, EGLint *major, EGLint *minor )
+{
+ return glEsImpl->eglInitialize( dpy, major, minor );
+}
+
+EGLBoolean eglTerminate( EGLDisplay dpy )
+{
+ return glEsImpl->eglTerminate( dpy );
+}
+const char *eglQueryString( EGLDisplay dpy, EGLint name )
+{
+ return glEsImpl->eglQueryString( dpy, name );
+}
+
+#if defined( __MULTITEXTURE_SUPPORT__ )
extern "C" void glMultiTexCoord2fARB( GLenum target, GLfloat s, GLfloat t );
#endif
-void * eglGetProcAddress (const char *procname)
- {
-#if defined(__MULTITEXTURE_SUPPORT__)
- if (!strcmp(procname, "glMultiTexCoord2fARB"))
- {
- return (void*)&glMultiTexCoord2fARB;
- }
- else if (!strcmp(procname, "glActiveTextureARB"))
- {
- return (void*)&glActiveTexture;
- }
- else if (!strcmp(procname, "glClientActiveTextureARB"))
- {
- return (void*)&glClientActiveTexture;
- }
+void *eglGetProcAddress( const char *procname )
+{
+#if defined( __MULTITEXTURE_SUPPORT__ )
+ if ( !strcmp( procname, "glMultiTexCoord2fARB" ) )
+ {
+ return (void *)&glMultiTexCoord2fARB;
+ }
+ else if ( !strcmp( procname, "glActiveTextureARB" ) )
+ {
+ return (void *)&glActiveTexture;
+ }
+ else if ( !strcmp( procname, "glClientActiveTextureARB" ) )
+ {
+ return (void *)&glClientActiveTexture;
+ }
#endif
- return (void*)glEsImpl->eglGetProcAddress(procname);
- }
-
-EGLBoolean eglGetConfigs (EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config)
- {
- return glEsImpl->eglGetConfigs(dpy,configs, config_size, num_config);
- }
-
-EGLBoolean eglChooseConfig (EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config)
- {
- return glEsImpl->eglChooseConfig(dpy,attrib_list,configs,config_size, num_config);
- }
-
-EGLBoolean eglGetConfigAttrib (EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value)
- {
- return glEsImpl->eglGetConfigAttrib(dpy,config,attribute,value);
- }
-
-EGLSurface eglCreateWindowSurface (EGLDisplay dpy, EGLConfig config, NativeWindowType window, const EGLint *attrib_list)
- {
- return glEsImpl->eglCreateWindowSurface(dpy,config,window,attrib_list);
- }
-
-EGLSurface eglCreatePixmapSurface (EGLDisplay dpy, EGLConfig config, NativePixmapType pixmap, const EGLint *attrib_list)
- {
- return glEsImpl->eglCreatePixmapSurface(dpy,config,pixmap,attrib_list);
- }
-
-EGLSurface eglCreatePbufferSurface (EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list)
- {
- return glEsImpl->eglCreatePbufferSurface(dpy, config, attrib_list);
- }
-
-EGLBoolean eglDestroySurface (EGLDisplay dpy, EGLSurface surface)
- {
- return glEsImpl->eglDestroySurface(dpy,surface);
- }
-EGLBoolean eglQuerySurface (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value)
- {
- return glEsImpl->eglQuerySurface(dpy,surface,attribute,value);
- }
+ return (void *)glEsImpl->eglGetProcAddress( procname );
+}
+
+EGLBoolean eglGetConfigs( EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config )
+{
+ return glEsImpl->eglGetConfigs( dpy, configs, config_size, num_config );
+}
+
+EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config )
+{
+ return glEsImpl->eglChooseConfig( dpy, attrib_list, configs, config_size, num_config );
+}
+
+EGLBoolean eglGetConfigAttrib( EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value )
+{
+ return glEsImpl->eglGetConfigAttrib( dpy, config, attribute, value );
+}
+
+EGLSurface eglCreateWindowSurface( EGLDisplay dpy, EGLConfig config, NativeWindowType window, const EGLint *attrib_list )
+{
+ return glEsImpl->eglCreateWindowSurface( dpy, config, window, attrib_list );
+}
+
+EGLSurface eglCreatePixmapSurface( EGLDisplay dpy, EGLConfig config, NativePixmapType pixmap, const EGLint *attrib_list )
+{
+ return glEsImpl->eglCreatePixmapSurface( dpy, config, pixmap, attrib_list );
+}
+
+EGLSurface eglCreatePbufferSurface( EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list )
+{
+ return glEsImpl->eglCreatePbufferSurface( dpy, config, attrib_list );
+}
+
+EGLBoolean eglDestroySurface( EGLDisplay dpy, EGLSurface surface )
+{
+ return glEsImpl->eglDestroySurface( dpy, surface );
+}
+EGLBoolean eglQuerySurface( EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value )
+{
+ return glEsImpl->eglQuerySurface( dpy, surface, attribute, value );
+}
/* EGL 1.1 render-to-texture APIs */
-EGLBoolean eglSurfaceAttrib (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value)
- {
- return glEsImpl->eglSurfaceAttrib(dpy,surface,attribute,value);
- }
-
-EGLBoolean eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer)
- {
- return glEsImpl->eglBindTexImage(dpy,surface,buffer);
- }
-EGLBoolean eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer)
- {
- return glEsImpl->eglReleaseTexImage(dpy,surface,buffer);
- }
+EGLBoolean eglSurfaceAttrib( EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value )
+{
+ return glEsImpl->eglSurfaceAttrib( dpy, surface, attribute, value );
+}
+
+EGLBoolean eglBindTexImage( EGLDisplay dpy, EGLSurface surface, EGLint buffer )
+{
+ return glEsImpl->eglBindTexImage( dpy, surface, buffer );
+}
+EGLBoolean eglReleaseTexImage( EGLDisplay dpy, EGLSurface surface, EGLint buffer )
+{
+ return glEsImpl->eglReleaseTexImage( dpy, surface, buffer );
+}
/* EGL 1.1 swap control API */
-EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval)
- {
- return glEsImpl->eglSwapInterval(dpy,interval);
- }
-
-EGLContext eglCreateContext (EGLDisplay dpy, EGLConfig config, EGLContext share_list, const EGLint *attrib_list)
- {
- return glEsImpl->eglCreateContext(dpy,config,share_list,attrib_list);
- }
-
-EGLBoolean eglDestroyContext (EGLDisplay dpy, EGLContext ctx)
- {
- return glEsImpl->eglDestroyContext(dpy,ctx);
- }
-
-EGLBoolean eglMakeCurrent (EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx)
- {
- FlushOnStateChange();
- return glEsImpl->eglMakeCurrent(dpy,draw,read,ctx);
- }
-
-EGLContext eglGetCurrentContext (void)
- {
- return glEsImpl->eglGetCurrentContext();
- }
-EGLSurface eglGetCurrentSurface (EGLint readdraw)
- {
- if( (void*)glEsImpl->eglGetCurrentSurface == (void*)gl_unimplemented )
+EGLBoolean eglSwapInterval( EGLDisplay dpy, EGLint interval )
+{
+ return glEsImpl->eglSwapInterval( dpy, interval );
+}
+
+EGLContext eglCreateContext( EGLDisplay dpy, EGLConfig config, EGLContext share_list, const EGLint *attrib_list )
+{
+ return glEsImpl->eglCreateContext( dpy, config, share_list, attrib_list );
+}
+
+EGLBoolean eglDestroyContext( EGLDisplay dpy, EGLContext ctx )
+{
+ return glEsImpl->eglDestroyContext( dpy, ctx );
+}
+
+EGLBoolean eglMakeCurrent( EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx )
+{
+ FlushOnStateChange( );
+ return glEsImpl->eglMakeCurrent( dpy, draw, read, ctx );
+}
+
+EGLContext eglGetCurrentContext( void )
+{
+ return glEsImpl->eglGetCurrentContext( );
+}
+EGLSurface eglGetCurrentSurface( EGLint readdraw )
+{
+ if ( (void *)glEsImpl->eglGetCurrentSurface == (void *)gl_unimplemented )
return EGL_NO_SURFACE;
- return glEsImpl->eglGetCurrentSurface(readdraw);
- }
-EGLDisplay eglGetCurrentDisplay (void)
- {
- if( (void*)glEsImpl->eglGetCurrentDisplay == (void*)gl_unimplemented )
+ return glEsImpl->eglGetCurrentSurface( readdraw );
+}
+EGLDisplay eglGetCurrentDisplay( void )
+{
+ if ( (void *)glEsImpl->eglGetCurrentDisplay == (void *)gl_unimplemented )
return EGL_NO_DISPLAY;
- return glEsImpl->eglGetCurrentDisplay();
- }
-
-EGLBoolean eglQueryContext (EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value)
- {
- return glEsImpl->eglQueryContext(dpy,ctx,attribute,value);
- }
-
-EGLBoolean eglWaitGL (void)
- {
- FlushOnStateChange();
- return glEsImpl->eglWaitGL();
- }
-
-EGLBoolean eglWaitNative (EGLint engine)
- {
- FlushOnStateChange();
- return glEsImpl->eglWaitNative(engine);
- }
-
-
-EGLBoolean eglSwapBuffers (EGLDisplay dpy, EGLSurface draw)
- {
- FlushOnStateChange();
- return glEsImpl->eglSwapBuffers(dpy,draw);
- }
-
-EGLBoolean eglCopyBuffers (EGLDisplay dpy, EGLSurface surface, NativePixmapType target)
- {
- FlushOnStateChange();
- return glEsImpl->eglCopyBuffers(dpy,surface,target);
- }
+ return glEsImpl->eglGetCurrentDisplay( );
+}
+
+EGLBoolean eglQueryContext( EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value )
+{
+ return glEsImpl->eglQueryContext( dpy, ctx, attribute, value );
+}
+
+EGLBoolean eglWaitGL( void )
+{
+ FlushOnStateChange( );
+ return glEsImpl->eglWaitGL( );
+}
+
+EGLBoolean eglWaitNative( EGLint engine )
+{
+ FlushOnStateChange( );
+ return glEsImpl->eglWaitNative( engine );
+}
+
+EGLBoolean eglSwapBuffers( EGLDisplay dpy, EGLSurface draw )
+{
+ FlushOnStateChange( );
+ return glEsImpl->eglSwapBuffers( dpy, draw );
+}
+
+EGLBoolean eglCopyBuffers( EGLDisplay dpy, EGLSurface surface, NativePixmapType target )
+{
+ FlushOnStateChange( );
+ return glEsImpl->eglCopyBuffers( dpy, surface, target );
+}