1 /* Copyright (C) 1996-1997 Aleksey Volynskov
2 * Copyright (C) 2011 Rambo
3 * Copyright (C) 2020 SovietPony
5 * This program is free software: you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License as published by
7 * the Free Software Foundation, version 3 of the License ONLY.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program. If not, see <http://www.gnu.org/licenses/>.
33 enum{NONE
=0,ROCKET
,PLASMA
,APLASMA
,BALL1
,BALL2
,BALL7
,BFGBALL
,BFGHIT
,
39 static void throw(int,int,int,int,int,int,int,int);
41 void WP_alloc (void) {
43 static char nm
[14][6]={
59 for(i
=0;i
<14;++i
) snd
[i
]=Z_getsnd(nm
[i
]);
65 for(i
=0;i
<MAXWPN
;++i
) wp
[i
].t
=NONE
;
72 for(i
=0;i
<MAXWPN
;++i
) if(wp
[i
].t
) {
73 if(wp
[i
].t
==ROCKET
|| wp
[i
].t
==REVF
)
74 SMK_gas(wp
[i
].o
.x
+Z_sign(wp
[i
].o
.xv
)*2,
75 wp
[i
].o
.y
-wp
[i
].o
.h
/2,3,3,
76 wp
[i
].o
.xv
+wp
[i
].o
.vx
,wp
[i
].o
.yv
+wp
[i
].o
.vy
,64
78 --wp
[i
].o
.yv
;st
=Z_moveobj(&wp
[i
].o
);
79 if(st
&Z_FALLOUT
) {wp
[i
].t
=0;continue;}
80 if(st
&Z_HITWATER
) switch(wp
[i
].t
) {
81 case PLASMA
: case APLASMA
:
85 Z_splash(&wp
[i
].o
,wp
[i
].o
.r
+wp
[i
].o
.h
);break;
89 if(Z_getobjpos(wp
[i
].target
,&o
))
90 throw(i
,wp
[i
].o
.x
,wp
[i
].o
.y
-2,o
.x
+o
.xv
+o
.vx
,o
.y
+o
.yv
+o
.vy
,2,5,12);
92 if(wp
[i
].s
>=2) {if(++wp
[i
].s
>=8) wp
[i
].t
=0; break;}
93 if(st
&Z_HITAIR
) Z_set_speed(&wp
[i
].o
,12);
94 if(st
&(Z_HITWALL
|Z_HITCEIL
|Z_HITLAND
)) {
95 wp
[i
].s
=2;wp
[i
].o
.xv
=wp
[i
].o
.yv
=0;Z_sound(snd
[4],128);
96 Z_explode(wp
[i
].o
.x
,wp
[i
].o
.y
,30,wp
[i
].own
);break;}
97 else if(Z_hit(&wp
[i
].o
,10,wp
[i
].own
,HIT_SOME
)) {
98 wp
[i
].s
=2;wp
[i
].o
.xv
=wp
[i
].o
.yv
=0;Z_sound(snd
[4],128);
99 Z_explode(wp
[i
].o
.x
,wp
[i
].o
.y
-wp
[i
].o
.h
/2,30,wp
[i
].own
);break;}
100 bfg_fly(wp
[i
].o
.x
,wp
[i
].o
.y
-wp
[i
].o
.h
/2,wp
[i
].own
);
105 Z_sound(snd
[12],128);
106 Z_water_trap(&wp
[i
].o
);
107 Z_chktrap(1,10,wp
[i
].own
,HIT_ELECTRO
);
116 {if(++wp
[i
].s
>=((wp
[i
].t
==BALL1
|| wp
[i
].t
==BALL7
|| wp
[i
].t
==BALL2
|| wp
[i
].t
==MANF
)?8:12)) wp
[i
].t
=0; break;}
117 if(st
&Z_HITAIR
) Z_set_speed(&wp
[i
].o
,16);
118 if(st
&(Z_HITWALL
|Z_HITCEIL
|Z_HITLAND
))
119 {wp
[i
].s
=2;wp
[i
].o
.xv
=wp
[i
].o
.yv
=0;Z_sound(snd
[7],128);break;}
120 else if(Z_hit(&wp
[i
].o
,(wp
[i
].t
==BALL7
|| wp
[i
].t
==MANF
)?40:((wp
[i
].t
==BALL2
)?20:5),wp
[i
].own
,HIT_SOME
))
121 {wp
[i
].s
=2;wp
[i
].o
.xv
=wp
[i
].o
.yv
=0;Z_sound(snd
[7],128);break;}
125 Z_sound(snd
[8],40);Z_sound(snd
[13],128);
126 Z_water_trap(&wp
[i
].o
);
127 Z_chktrap(1,1000,wp
[i
].own
,HIT_ELECTRO
);
131 if(wp
[i
].s
>=2) {if(++wp
[i
].s
>=14) wp
[i
].t
=0; break;}
132 else if(st
&(Z_HITWALL
|Z_HITCEIL
|Z_HITLAND
)) {
133 Z_bfg9000(wp
[i
].o
.x
,wp
[i
].o
.y
,wp
[i
].own
);
134 wp
[i
].s
=2;wp
[i
].o
.xv
=wp
[i
].o
.yv
=0;Z_sound(snd
[8],128);break;}
135 else if(Z_hit(&wp
[i
].o
,100,wp
[i
].own
,HIT_BFG
)) {
136 Z_bfg9000(wp
[i
].o
.x
,wp
[i
].o
.y
,wp
[i
].own
);
137 wp
[i
].s
=2;wp
[i
].o
.xv
=wp
[i
].o
.yv
=0;Z_sound(snd
[8],128);break;}
138 bfg_fly(wp
[i
].o
.x
,wp
[i
].o
.y
-wp
[i
].o
.h
/2,wp
[i
].own
);
141 if(++wp
[i
].s
>=8) wp
[i
].t
=0;
148 void WP_gun (int x
, int y
, int xd
, int yd
, int o
, int v
) {
154 f
=BM_MONSTER
|BM_WALL
;
155 if(o
!=-1) f
|=BM_PLR1
;
156 if(o
!=-2) f
|=BM_PLR2
;
163 if(!xd
&& !yd
) return;
164 if((xd
=abs(xd
)) > (yd
=abs(yd
))) d
=xd
; else d
=yd
;
170 if(x
<0 || x
>=FLDW
*8 || y
<0 || y
>=FLDH
*8) break;
171 if(((m
=bmap
[y
>>5][x
>>5])&f
)) {
172 if(m
&BM_WALL
) if(fld
[y
>>3][x
>>3]==1 || fld
[y
>>3][x
>>3]==2) {
173 for(x
=lx
,y
=ly
,xe
=ye
=0;fld
[y
>>3][x
>>3]!=1 && fld
[y
>>3][x
>>3]!=2;) {
175 if((xe
+=xd
)>=d
) {xe
-=d
;x
+=sx
;}
176 if((ye
+=yd
)>=d
) {ye
-=d
;y
+=sy
;}
178 DOT_spark(lx
,ly
,sx
*10,sy
*10,1);
181 if(m
&(BM_MONSTER
|BM_PLR1
|BM_PLR2
)) if(Z_gunhit(x
,y
,o
,sx
*v
,sy
*v
)) break;
183 if((xe
+=(xd
<<3))>=d
) {
186 if((ye
+=(yd
<<3))>=d
) {
191 else{m
=x
&31;if(sx
>0) m
^=31; ++m
;}
193 else{s
=y
&31;if(sy
>0) s
^=31; ++s
;}
194 if((s
<m
&& s
!=0) || m
==0) m
=s
;
196 x
+=(xd
*m
+xe
)/d
*sx
;xe
=(xd
*m
+xe
)%d
;
197 y
+=(yd
*m
+ye
)/d
*sy
;ye
=(yd
*m
+ye
)%d
;
202 void WP_punch (int x
, int y
, int d
, int own
) {
205 o
.x
=x
;o
.y
=y
;o
.r
=12;o
.h
=26;
206 o
.xv
=o
.yv
=o
.vx
=o
.vy
=0;
207 if(Z_hit(&o
,d
,own
,HIT_SOME
)) Z_sound(snd
[9],128);
210 int WP_chainsaw (int x
, int y
, int d
, int own
) {
213 o
.x
=x
;o
.y
=y
;o
.r
=12;o
.h
=26;
214 o
.xv
=o
.yv
=o
.vx
=o
.vy
=0;
215 if(Z_hit(&o
,d
,own
,HIT_SOME
)) return 1;
219 static void throw(int i
,int x
,int y
,int xd
,int yd
,int r
,int h
,int s
) {
222 wp
[i
].o
.x
=x
;wp
[i
].o
.y
=y
+h
/2;
224 if(!(m
=max(abs(xd
),abs(yd
)))) m
=1;
225 wp
[i
].o
.xv
=xd
*s
/m
;wp
[i
].o
.yv
=yd
*s
/m
;
226 wp
[i
].o
.r
=r
;wp
[i
].o
.h
=h
;
227 wp
[i
].o
.vx
=wp
[i
].o
.vy
=0;
230 void WP_rocket (int x
, int y
, int xd
, int yd
, int o
) {
233 for(i
=0;i
<MAXWPN
;++i
) if(!wp
[i
].t
) {
235 wp
[i
].t
=ROCKET
;wp
[i
].s
=(xd
>=x
)?1:0;
237 throw(i
,x
,y
,xd
,yd
,2,5,12);
242 void WP_revf (int x
, int y
, int xd
, int yd
, int o
, int t
) {
245 for(i
=0;i
<MAXWPN
;++i
) if(!wp
[i
].t
) {
247 wp
[i
].t
=REVF
;wp
[i
].s
=(xd
>=x
)?1:0;
248 wp
[i
].own
=o
;wp
[i
].target
=t
;
249 throw(i
,x
,y
,xd
,yd
,2,5,12);
254 void WP_plasma (int x
, int y
, int xd
, int yd
, int o
) {
257 for(i
=0;i
<MAXWPN
;++i
) if(!wp
[i
].t
) {
259 wp
[i
].t
=PLASMA
;wp
[i
].s
=0;
261 throw(i
,x
,y
,xd
,yd
,2,5,16);
266 void WP_ball1 (int x
, int y
, int xd
, int yd
, int o
) {
269 for(i
=0;i
<MAXWPN
;++i
) if(!wp
[i
].t
) {
270 wp
[i
].t
=BALL1
;wp
[i
].s
=0;
272 throw(i
,x
,y
,xd
,yd
,2,5,16);
277 void WP_ball2 (int x
, int y
, int xd
, int yd
, int o
) {
280 for(i
=0;i
<MAXWPN
;++i
) if(!wp
[i
].t
) {
281 wp
[i
].t
=BALL2
;wp
[i
].s
=0;
283 throw(i
,x
,y
,xd
,yd
,2,5,16);
288 void WP_ball7 (int x
, int y
, int xd
, int yd
, int o
) {
291 for(i
=0;i
<MAXWPN
;++i
) if(!wp
[i
].t
) {
292 wp
[i
].t
=BALL7
;wp
[i
].s
=0;
294 throw(i
,x
,y
,xd
,yd
,2,5,16);
299 void WP_aplasma (int x
, int y
, int xd
, int yd
, int o
) {
302 for(i
=0;i
<MAXWPN
;++i
) if(!wp
[i
].t
) {
304 wp
[i
].t
=APLASMA
;wp
[i
].s
=0;
306 throw(i
,x
,y
,xd
,yd
,2,5,16);
311 void WP_manfire (int x
, int y
, int xd
, int yd
, int o
) {
314 for(i
=0;i
<MAXWPN
;++i
) if(!wp
[i
].t
) {
316 wp
[i
].t
=MANF
;wp
[i
].s
=0;
318 throw(i
,x
,y
,xd
,yd
,5,11,16);
323 void WP_bfgshot (int x
, int y
, int xd
, int yd
, int o
) {
326 for(i
=0;i
<MAXWPN
;++i
) if(!wp
[i
].t
) {
327 wp
[i
].t
=BFGBALL
;wp
[i
].s
=0;
329 throw(i
,x
,y
,xd
,yd
,5,12,16);
334 void WP_bfghit (int x
, int y
, int o
) {
337 for(i
=0;i
<MAXWPN
;++i
) if(!wp
[i
].t
) {
338 wp
[i
].t
=BFGHIT
;wp
[i
].s
=0;
339 wp
[i
].o
.x
=x
;wp
[i
].o
.y
=y
;
340 wp
[i
].o
.xv
=wp
[i
].o
.yv
=0;
341 wp
[i
].o
.r
=0;wp
[i
].o
.h
=1;
342 wp
[i
].o
.vx
=wp
[i
].o
.vy
=0;
348 void WP_pistol (int x
,int y
,int xd
,int yd
,int o
) {
350 WP_gun(x
,y
,xd
,yd
,o
,1);
352 WP_gun(x
,y
+1,xd
,yd
+1,o
,1);
353 WP_gun(x
,y
-1,xd
,yd
-1,o
,1);
357 void WP_mgun (int x
, int y
, int xd
, int yd
, int o
) {
358 Z_sound(snd
[11],128);
359 WP_gun(x
,y
,xd
,yd
,o
,1);
362 void WP_shotgun (int x
, int y
, int xd
, int yd
, int o
) {
368 WP_gun(x
,y
+j
,xd
,yd
+j
,o
,i
&1);
372 void WP_dshotgun (int x
, int y
, int xd
, int yd
, int o
) {
376 for(i
=(g_dm
)?25:20;i
>=0;--i
) {
378 WP_gun(x
,y
+j
,xd
,yd
+j
,o
,(i%3
)?0:1);
382 void WP_ognemet (int x
, int y
, int xd
, int yd
, int xv
, int yv
, int o
) {
385 m
=abs(xd
-x
);if(!m
) m
=abs(yd
-y
);
386 SMK_flame(x
,y
,xv
,yv
,2,2,(xd
-x
)*3000/m
,(yd
-y
)*3000/m
,1,o
);