1 (* Copyright (C) DooM 2D:Forever Developers
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, either version 3 of the License, or
6 * (at your option) any later version.
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
16 {$INCLUDE g_amodes.inc}
24 function SDLMain(): Integer;
25 function GetTimer(): Int64;
26 procedure ResetTimer();
27 function CreateGLWindow(Title
: PChar): Boolean;
28 procedure KillGLWindow();
29 procedure PushExitEvent();
30 function ProcessMessage(): Boolean;
31 procedure ProcessLoading();
32 procedure ReDrawWindow();
33 procedure SwapBuffers();
34 procedure Sleep(ms
: LongWord);
35 function GetDisplayModes(dBPP
: DWORD
; var SelRes
: DWORD
): SArray
;
36 function g_Window_SetDisplay(PreserveGL
: Boolean = False): Boolean;
37 function g_Window_SetSize(W
, H
: Word; FScreen
: Boolean): Boolean;
40 gwin_dump_extensions
: Boolean = false;
41 gwin_has_stencil
: Boolean = false;
42 gwin_k8_enable_light_experiments
: Boolean = false;
47 {$IFDEF WINDOWS}Windows
,{$ENDIF}
48 SDL2
, GL
, GLExt
, e_graphics
, e_log
, g_main
,
49 g_console
, SysUtils
, e_input
, g_options
, g_game
,
50 g_basic
, g_textures
, e_sound
, g_sound
, g_menu
, ENet
, g_net
;
56 Time
, Time_Delta
, Time_Old
: Int64;
59 wNeedTimeReset
: Boolean = False;
60 //wWindowCreated: Boolean = False;
61 //wCursorShown: Boolean = False;
62 wMinimized
: Boolean = False;
63 //wNeedFree: Boolean = True;
64 wLoadingProgress
: Boolean = False;
65 wLoadingQuit
: Boolean = False;
66 {wWinPause: Byte = 0;}
68 ticksOverflow
: Int64 = -1;
69 lastTicks
: Uint32
= 0; // to detect overflow
73 // TODO: move this to a separate file
74 CP1251
: array [0..127] of Word = (
75 $0402,$0403,$201A,$0453,$201E,$2026,$2020,$2021,$20AC,$2030,$0409,$2039,$040A,$040C,$040B,$040F,
76 $0452,$2018,$2019,$201C,$201D,$2022,$2013,$2014,$003F,$2122,$0459,$203A,$045A,$045C,$045B,$045F,
77 $00A0,$040E,$045E,$0408,$00A4,$0490,$00A6,$00A7,$0401,$00A9,$0404,$00AB,$00AC,$00AD,$00AE,$0407,
78 $00B0,$00B1,$0406,$0456,$0491,$00B5,$00B6,$00B7,$0451,$2116,$0454,$00BB,$0458,$0405,$0455,$0457,
79 $0410,$0411,$0412,$0413,$0414,$0415,$0416,$0417,$0418,$0419,$041A,$041B,$041C,$041D,$041E,$041F,
80 $0420,$0421,$0422,$0423,$0424,$0425,$0426,$0427,$0428,$0429,$042A,$042B,$042C,$042D,$042E,$042F,
81 $0430,$0431,$0432,$0433,$0434,$0435,$0436,$0437,$0438,$0439,$043A,$043B,$043C,$043D,$043E,$043F,
82 $0440,$0441,$0442,$0443,$0444,$0445,$0446,$0447,$0448,$0449,$044A,$044B,$044C,$044D,$044E,$044F
85 // TODO: make a transition table or something
86 function WCharToCP1251(wc
: Word): Word;
92 if CP1251
[n
] = wc
then begin Result
:= n
; break
end;
93 Result
:= Result
+ 128;
96 function g_Window_SetDisplay(PreserveGL
: Boolean = False): Boolean;
98 mode
, cmode
: TSDL_DisplayMode
;
107 e_WriteLog('Setting display mode...', MSG_NOTIFY
);
109 wFlags
:= SDL_WINDOW_OPENGL
or SDL_WINDOW_RESIZABLE
;
110 if gFullscreen
then wFlags
:= wFlags
or SDL_WINDOW_FULLSCREEN
;
111 if gWinMaximized
then wFlags
:= wFlags
or SDL_WINDOW_MAXIMIZED
;
115 SDL_DestroyWindow(h_Wnd
);
121 mode
.w
:= gScreenWidth
;
122 mode
.h
:= gScreenHeight
;
124 mode
.refresh_rate
:= 0;
125 mode
.driverdata
:= nil;
126 if SDL_GetClosestDisplayMode(0, @mode
, @cmode
) = nil then
129 gScreenHeight
:= 600;
133 gScreenWidth
:= cmode
.w
;
134 gScreenHeight
:= cmode
.h
;
138 h_Wnd
:= SDL_CreateWindow(PChar(wTitle
), gWinRealPosX
, gWinRealPosY
, gScreenWidth
, gScreenHeight
, wFlags
);
139 if h_Wnd
= nil then Exit
;
141 SDL_GL_MakeCurrent(h_Wnd
, h_GL
);
142 SDL_ShowCursor(SDL_DISABLE
);
147 procedure ReShowCursor();
149 // TODO: what was this for?
152 function GetDisplayModes(dBPP
: DWORD
; var SelRes
: DWORD
): SArray
;
154 mode
: TSDL_DisplayMode
;
155 res
, i
, k
, n
, pw
, ph
: Integer;
157 SetLength(Result
, 0);
158 {$IFDEF HEADLESS}Exit
;{$ENDIF}
160 n
:= SDL_GetNumDisplayModes(0);
164 res
:= SDL_GetDisplayMode(0, i
, @mode
);
165 if res
< 0 then continue
;
166 if SDL_BITSPERPIXEL(mode
.format
) = gBPP
then continue
;
167 if (mode
.w
= pw
) and (mode
.h
= ph
) then continue
;
168 if (mode
.w
= gScreenWidth
) and (mode
.h
= gScreenHeight
) then
171 SetLength(Result
, k
);
172 Result
[k
-1] := IntToStr(mode
.w
) + 'x' + IntToStr(mode
.h
);
173 pw
:= mode
.w
; ph
:= mode
.h
176 e_WriteLog('SDL: Got ' + IntToStr(k
) + ' resolutions.', MSG_NOTIFY
);
179 procedure Sleep(ms
: LongWord);
184 procedure ChangeWindowSize();
186 gWinSizeX
:= gScreenWidth
;
187 gWinSizeY
:= gScreenHeight
;
188 {$IFDEF HEADLESS}Exit
;{$ENDIF}
189 e_ResizeWindow(gScreenWidth
, gScreenHeight
);
190 g_Game_SetupScreenSize();
192 g_Game_ClearLoading();
195 function g_Window_SetSize(W
, H
: Word; FScreen
: Boolean): Boolean;
200 {$IFDEF HEADLESS}Exit
;{$ENDIF}
203 if (gScreenWidth
<> W
) or (gScreenHeight
<> H
) then
210 if gFullscreen
<> FScreen
then
213 gFullscreen
:= FScreen
;
219 g_Window_SetDisplay(Preserve
);
224 function WindowEventHandler(ev
: TSDL_WindowEvent
): Boolean;
226 wActivate
, wDeactivate
: Boolean;
230 wDeactivate
:= False;
233 SDL_WINDOWEVENT_MOVED
:
235 if not (gFullscreen
or gWinMaximized
) then
237 gWinRealPosX
:= ev
.data1
;
238 gWinRealPosY
:= ev
.data2
;
242 SDL_WINDOWEVENT_MINIMIZED
:
244 if not wMinimized
then
246 e_ResizeWindow(0, 0);
249 if g_debug_WinMsgs
then
251 g_Console_Add('Now minimized');
252 e_WriteLog('[DEBUG] WinMsgs: Now minimized', MSG_NOTIFY
);
258 SDL_WINDOWEVENT_RESIZED
:
260 gScreenWidth
:= ev
.data1
;
261 gScreenHeight
:= ev
.data2
;
264 if g_debug_WinMsgs
then
266 g_Console_Add('Resized to ' + IntToStr(ev
.data1
) + 'x' + IntToStr(ev
.data2
));
267 e_WriteLog('[DEBUG] WinMsgs: Resized to ' + IntToStr(ev
.data1
) + 'x' + IntToStr(ev
.data2
), MSG_NOTIFY
);
271 SDL_WINDOWEVENT_EXPOSED
:
274 SDL_WINDOWEVENT_MAXIMIZED
:
278 e_ResizeWindow(gScreenWidth
, gScreenHeight
);
282 if not gWinMaximized
then
284 gWinMaximized
:= True;
285 if g_debug_WinMsgs
then
287 g_Console_Add('Now maximized');
288 e_WriteLog('[DEBUG] WinMsgs: Now maximized', MSG_NOTIFY
);
293 SDL_WINDOWEVENT_RESTORED
:
297 e_ResizeWindow(gScreenWidth
, gScreenHeight
);
301 if gWinMaximized
then
302 gWinMaximized
:= False;
303 if g_debug_WinMsgs
then
305 g_Console_Add('Now restored');
306 e_WriteLog('[DEBUG] WinMsgs: Now restored', MSG_NOTIFY
);
310 SDL_WINDOWEVENT_FOCUS_GAINED
:
313 //e_WriteLog('window gained focus!', MSG_NOTIFY);
316 SDL_WINDOWEVENT_FOCUS_LOST
:
319 //e_WriteLog('window lost focus!', MSG_NOTIFY);
327 e_WriteLog('deactivating window', MSG_NOTIFY
);
328 e_EnableInput
:= False;
329 e_ClearInputBuffer();
331 if gMuteWhenInactive
then
333 //e_WriteLog('deactivating sounds', MSG_NOTIFY);
334 e_MuteChannels(True);
337 if g_debug_WinMsgs
then
339 g_Console_Add('Now inactive');
340 e_WriteLog('[DEBUG] WinMsgs: Now inactive', MSG_NOTIFY
);
346 else if wActivate
then
348 if not gWinActive
then
350 //e_WriteLog('activating window', MSG_NOTIFY);
351 e_EnableInput
:= True;
353 if gMuteWhenInactive
then
355 //e_WriteLog('activating sounds', MSG_NOTIFY);
356 e_MuteChannels(False);
359 if g_debug_WinMsgs
then
361 g_Console_Add('Now active');
362 e_WriteLog('[DEBUG] WinMsgs: Now active', MSG_NOTIFY
);
370 function EventHandler(ev
: TSDL_Event
): Boolean;
379 Result
:= WindowEventHandler(ev
.window
);
383 if gExit
<> EXIT_QUIT
then
385 if not wLoadingProgress
then
391 wLoadingQuit
:= True;
398 key
:= ev
.key
.keysym
.scancode
;
404 Utf8ToUnicode(@uc
, PChar(ev
.text.text), 1);
406 if (keychr
> 127) then
407 keychr
:= WCharToCP1251(keychr
);
408 CharPress(Chr(keychr
));
411 // other key presses and joysticks are handled in e_input
415 procedure SwapBuffers();
417 {$IFDEF HEADLESS}Exit
;{$ENDIF}
418 SDL_GL_SwapWindow(h_Wnd
);
421 procedure KillGLWindow();
423 if h_Wnd
<> nil then SDL_DestroyWindow(h_Wnd
);
424 if h_GL
<> nil then SDL_GL_DeleteContext(h_GL
);
427 //wWindowCreated := False;
430 function CreateGLWindow(Title
: PChar): Boolean;
436 gWinSizeX
:= gScreenWidth
;
437 gWinSizeY
:= gScreenHeight
;
440 e_WriteLog('Creating window', MSG_NOTIFY
);
442 if not g_Window_SetDisplay() then
445 e_WriteLog('Window creation error (resolution not supported?)', MSG_FATALERROR
);
450 h_Gl
:= SDL_GL_CreateContext(h_Wnd
);
451 if h_Gl
= nil then Exit
;
453 //wWindowCreated := True;
455 e_ResizeWindow(gScreenWidth
, gScreenHeight
);
462 // windoze sux; in headless mode `GetTickCount()` (and SDL) returns shit
463 function GetTimer(): Int64;
467 QueryPerformanceFrequency(F
);
468 QueryPerformanceCounter(C
);
469 Result
:= Round(C
/F
*1000{000});
472 function GetTimer(): Int64;
477 t
:= SDL_GetTicks() {* 1000}; // TODO: do we really need microseconds here? k8: NOPE!
478 if ticksOverflow
= -1 then
485 if lastTicks
> t
then
487 // overflow, increment overflow ;-)
488 ticksOverflow
:= ticksOverflow
+(Int64($ffffffff)+Int64(1));
489 tt
:= (Int64($ffffffff)+Int64(1))+Int64(t
);
490 t
:= Uint32(tt
-lastTicks
);
494 result
:= ticksOverflow
+Int64(t
);
498 procedure ResetTimer();
500 wNeedTimeReset
:= True;
503 procedure PushExitEvent();
507 ev
.type_
:= SDL_QUITEV
;
511 procedure ProcessLoading();
516 FillChar(ev
, SizeOf(ev
), 0);
517 //wNeedFree := False;
518 wLoadingProgress
:= True;
519 while SDL_PollEvent(@ev
) > 0 do
521 if (ev
.type_
= SDL_QUITEV
) then
526 if (ev
.type_
= SDL_QUITEV
) or (gExit
= EXIT_QUIT
) then
528 wLoadingProgress
:= False;
532 if not wMinimized
then
534 if g_Texture_Get('INTER', ID
) then
535 e_DrawSize(ID
, 0, 0, 0, False, False, gScreenWidth
, gScreenHeight
)
537 e_Clear(GL_COLOR_BUFFER_BIT
, 0, 0, 0);
547 if NetMode
= NET_SERVER
then
552 else if NetMode
= NET_CLIENT
then
553 if (NetState
<> NET_STATE_AUTH
) then
555 g_Net_Client_UpdateWhileLoading();
559 wLoadingProgress
:= False;
562 function ProcessMessage(): Boolean;
568 FillChar(ev
, SizeOf(ev
), 0);
570 while SDL_PollEvent(@ev
) > 0 do
572 Result
:= EventHandler(ev
);
573 if ev
.type_
= SDL_QUITEV
then exit
;
577 Time_Delta
:= Time
- Time_Old
;
581 if wNeedTimeReset
then
583 Time_Delta
:= 28{(27777 div 1000)};
584 wNeedTimeReset
:= False;
587 t
:= Time_Delta
div 28{(27777 div 1000)};
593 if NetMode
= NET_SERVER
then g_Net_Host_Update()
594 else if NetMode
= NET_CLIENT
then g_Net_Client_Update();
596 if NetMode
<> NET_NONE
then g_Net_Flush();
599 else if NetMode
<> NET_NONE
then
601 if NetMode
= NET_SERVER
then g_Net_Host_Update()
602 else if NetMode
= NET_CLIENT
then g_Net_Client_Update();
612 if gExit
= EXIT_QUIT
then
618 // Âðåìÿ ïðåäûäóùåãî îáíîâëåíèÿ:
621 Time_Old
:= Time
- (Time_Delta
mod 28{(27777 div 1000)});
622 if (not wMinimized
) then
635 procedure ReDrawWindow
;
641 procedure InitOpenGL(VSync
: Boolean);
645 {$IFDEF HEADLESS}Exit
;{$ENDIF}
646 if VSync
then v
:= 1 else v
:= 0;
647 SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION
, 2);
648 SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION
, 1);
649 SDL_GL_SetAttribute(SDL_GL_RED_SIZE
, 8);
650 SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE
, 8);
651 SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE
, 8);
652 SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE
, 16);
653 SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER
, 1);
654 if gwin_k8_enable_light_experiments
then
656 SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE
, 1); // lights; it is enough to have 1-bit stencil buffer for lighting
658 SDL_GL_SetSwapInterval(v
);
661 function glHasExtension (name
: AnsiString): Boolean;
666 extName
: ShortString;
669 if length(name
) = 0 then exit
;
670 exts
:= glGetString(GL_EXTENSIONS
);
671 if exts
= nil then exit
;
672 while (exts
[0] <> #0) and (exts
[0] = ' ') do Inc(exts
);
673 while exts
[0] <> #0 do
675 if gwin_dump_extensions
then
678 while (exts
[i
] <> #0) and (exts
[i
] <> ' ') do Inc(i
);
681 e_WriteLog('FUUUUUUUUUUUUU', MSG_WARNING
);
685 Move(exts
^, extName
[1], i
);
686 extName
[0] := Char(i
);
687 e_WriteLog(Format('EXT: %s', [extName
]), MSG_NOTIFY
);
691 for i
:= 0 to length(name
)-1 do
693 if exts
[i
] = #0 then begin found
:= false; break
; end;
694 if exts
[i
] <> name
[i
+1] then begin found
:= false; break
; end;
696 if found
and ((exts
[length(name
)] = #0) or (exts
[length(name
)] = ' ')) then begin result
:= true; exit
; end;
697 while (exts
[0] <> #0) and (exts
[0] <> ' ') do Inc(exts
);
698 while (exts
[0] <> #0) and (exts
[0] = ' ') do Inc(exts
);
702 function SDLMain(): Integer;
708 e_NoGraphics
:= True;
711 for idx
:= 1 to ParamCount
do
713 if ParamStr(idx
) = '--opengl-dump-exts' then gwin_dump_extensions
:= true;
714 if ParamStr(idx
) = '--twinkletwinkle' then gwin_k8_enable_light_experiments
:= true;
717 e_WriteLog('Initializing OpenGL', MSG_NOTIFY
);
720 e_WriteLog('Creating GL window', MSG_NOTIFY
);
721 if not CreateGLWindow(PChar(Format('Doom 2D: Forever %s', [GAME_VERSION
]))) then
727 {EnumDisplayModes();}
729 if gwin_k8_enable_light_experiments
then
731 SDL_GL_GetAttribute(SDL_GL_STENCIL_SIZE
, @ltmp
);
732 e_WriteLog(Format('stencil buffer size: %d', [ltmp
]), MSG_WARNING
);
733 gwin_has_stencil
:= (ltmp
> 0);
737 gwin_has_stencil
:= false;
740 if not glHasExtension('GL_ARB_texture_non_power_of_two') then
742 e_WriteLog('Driver DID''T advertised NPOT textures support', MSG_WARNING
);
743 glLegacyNPOT
:= true;
747 e_WriteLog('Driver advertised NPOT textures support', MSG_NOTIFY
);
748 glLegacyNPOT
:= false;
750 gwin_dump_extensions
:= false;
753 Time_Old
:= GetTimer();
756 if ParamCount
> 0 then
757 g_Game_Process_Params();
760 if (not gGameOn
) and gAskLanguage
then
761 g_Menu_AskLanguage();
763 e_WriteLog('Entering the main loop', MSG_NOTIFY
);
765 while not ProcessMessage() do