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opengl: implement texture cache
[flatwaifu.git]
/
src
/
a8.h
1
#ifndef A8_H_INCLUDED
2
#define A8_H_INCLUDED
3
4
int
A8_start
(
char
*
nm
);
5
int
A8_nextframe
(
void
);
6
void
A8_close
(
void
);
7
8
#endif
/* A8_H_INCLUDED */