From 87d4bdd0b67221d8ae6ff5e2b09c731f064c52fe Mon Sep 17 00:00:00 2001 From: DeaDDooMER Date: Wed, 5 Apr 2017 23:33:37 +0300 Subject: [PATCH] =?utf8?q?=D0=98=D0=B7=D0=BC=D0=B5=D0=BD=D0=B5=D0=BD=D1=8B?= =?utf8?q?=20=D1=84=D0=B8=D0=B7=D0=B8=D1=87=D0=B5=D1=81=D0=BA=D0=B8=D0=B5?= =?utf8?q?=20=D0=BA=D0=BE=D0=BD=D1=81=D1=82=D0=B0=D0=BD=D1=82=D1=8B?= MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit --- game.c | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/game.c b/game.c index 0c63246..2370692 100644 --- a/game.c +++ b/game.c @@ -6,17 +6,17 @@ #include "game.h" -#define SPEED (0.015 / TICK) +#define SPEED (0.0005 / TICK) #define ROTATE (0.03 / TICK) #define BULL_SPEED (0.4 / TICK) -#define MAX_SPEED (0.3 / TICK) +#define MAX_SPEED (0.1 / TICK) #define MAX_ROTATE (0.3 / TICK) // Цифры взяты с потолка, но вроде неплохо подобраны -#define G 6.673e-4 -#define M_STAR 8.0 -#define M_SHIP 0.1 +#define G 6.6719199e-11 +#define M_STAR 3e8 +#define M_SHIP 0.001 Player g_player[MAX_PLAYERS]; Bullet g_bullet[MAX_BULLETS]; @@ -155,7 +155,7 @@ void g_update() { checkspacebound(&g_bullet[i].x); checkspacebound(&g_bullet[i].y); - //gravity(&g_bullet[i].vx, &g_bullet[i].vy, g_bullet[i].x, g_bullet[i].y); + gravity(&g_bullet[i].vx, &g_bullet[i].vy, g_bullet[i].x, g_bullet[i].y); for(int j = 0; j < MAX_PLAYERS; j++) if(g_player[j].live) -- 2.29.2