/* Copyright (C) 2007-2009 Olli Hinkka This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef __GLESINTERFACE_H__ #define __GLESINTERFACE_H__ #if !defined (__WINS__) #if defined(__TARGET_FPU_VFP) #pragma softfp_linkage #endif #endif #define S __attribute__((pcs("aapcs"))) struct GlESInterface { int (*eglChooseConfig) (int dpy, const int *attrib_list, int *configs, int config_size, int *num_config) S; int (*eglCopyBuffers) (int dpy, int surface, void* target) S; int (*eglCreateContext) (int dpy, int config, int share_list, const int *attrib_list) S; int (*eglCreatePbufferSurface) (int dpy, int config, const int *attrib_list) S; int (*eglCreatePixmapSurface) (int dpy, int config, void* pixmap, const int *attrib_list) S; int (*eglCreateWindowSurface) (int dpy, int config, void* window, const int *attrib_list) S; int (*eglDestroyContext) (int dpy, int ctx) S; int (*eglDestroySurface) (int dpy, int surface) S; int (*eglGetConfigAttrib) (int dpy, int config, int attribute, int *value) S; int (*eglGetConfigs) (int dpy, int *configs, int config_size, int *num_config) S; int (*eglGetCurrentContext) (void) S; int (*eglGetCurrentDisplay) (void) S; int (*eglGetCurrentSurface) (int readdraw) S; int (*eglGetDisplay) (int display) S; int (*eglGetError) (void) S; void (*(*eglGetProcAddress) (const char *procname))(...) S; int (*eglInitialize) (int dpy, int *major, int *minor) S; int (*eglMakeCurrent) (int dpy, int draw, int read, int ctx) S; int (*eglQueryContext) (int dpy, int ctx, int attribute, int *value) S; const char * (*eglQueryString) (int dpy, int name) S; int (*eglQuerySurface) (int dpy, int surface, int attribute, int *value) S; int (*eglSwapBuffers) (int dpy, int draw) S; int (*eglTerminate) (int dpy) S; int (*eglWaitGL) (void) S; int (*eglWaitNative) (int engine) S; void (*glActiveTexture) (unsigned int texture) S; void (*glAlphaFunc) (unsigned int func, float ref) S; void (*glAlphaFuncx) (unsigned int func, int ref) S; void (*glBindTexture) (unsigned int target, unsigned int texture) S; void (*glBlendFunc) (unsigned int sfactor, unsigned int dfactor) S; void (*glClear) (unsigned int mask) S; void (*glClearColor) (float red, float green, float blue, float alpha) S; void (*glClearColorx) (int red, int green, int blue, int alpha) S; void (*glClearDepthf) (float depth) S; void (*glClearDepthx) (int depth) S; void (*glClearStencil) (int s) S; void (*glClientActiveTexture) (unsigned int texture) S; void (*glColor4f) (float red, float green, float blue, float alpha) S; void (*glColor4x) (int red, int green, int blue, int alpha) S; void (*glColorMask) (unsigned char red, unsigned char green, unsigned char blue, unsigned char alpha) S; void (*glColorPointer) (int size, unsigned int type, int stride, const void *pointer) S; void (*glCompressedTexImage2D) (unsigned int target, int level, unsigned int internalformat, int width, int height, int border, int imageSize, const void *data) S; void (*glCompressedTexSubImage2D) (unsigned int target, int level, int xoffset, int yoffset, int width, int height, unsigned int format, int imageSize, const void *data) S; void (*glCopyTexImage2D) (unsigned int target, int level, unsigned int internalformat, int x, int y, int width, int height, int border) S; void (*glCopyTexSubImage2D) (unsigned int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) S; void (*glCullFace) (unsigned int mode) S; void (*glDeleteTextures) (int n, const unsigned int *textures) S; void (*glDepthFunc) (unsigned int func) S; void (*glDepthMask) (unsigned char flag) S; void (*glDepthRangef) (float zNear, float zFar) S; void (*glDepthRangex) (int zNear, int zFar) S; void (*glDisable) (unsigned int cap) S; void (*glDisableClientState) (unsigned int array) S; void (*glDrawArrays) (unsigned int mode, int first, int count) S; void (*glDrawElements) (unsigned int mode, int count, unsigned int type, const void *indices) S; void (*glEnable) (unsigned int cap) S; void (*glEnableClientState) (unsigned int array) S; void (*glFinish) (void) S; void (*glFlush) (void) S; void (*glFogf) (unsigned int pname, float param) S; void (*glFogfv) (unsigned int pname, const float *params) S; void (*glFogx) (unsigned int pname, int param) S; void (*glFogxv) (unsigned int pname, const int *params) S; void (*glFrontFace) (unsigned int mode) S; void (*glFrustumf) (float left, float right, float bottom, float top, float zNear, float zFar) S; void (*glFrustumx) (int left, int right, int bottom, int top, int zNear, int zFar) S; void (*glGenTextures) (int n, unsigned int *textures) S; unsigned int (*glGetError) (void) S; void (*glGetIntegerv) (unsigned int pname, int *params) S; const unsigned char * (*glGetString) (unsigned int name) S; void (*glHint) (unsigned int target, unsigned int mode) S; void (*glLightModelf) (unsigned int pname, float param) S; void (*glLightModelfv) (unsigned int pname, const float *params) S; void (*glLightModelx) (unsigned int pname, int param) S; void (*glLightModelxv) (unsigned int pname, const int *params) S; void (*glLightf) (unsigned int light, unsigned int pname, float param) S; void (*glLightfv) (unsigned int light, unsigned int pname, const float *params) S; void (*glLightx) (unsigned int light, unsigned int pname, int param) S; void (*glLightxv) (unsigned int light, unsigned int pname, const int *params) S; void (*glLineWidth) (float width) S; void (*glLineWidthx) (int width) S; void (*glLoadIdentity) (void) S; void (*glLoadMatrixf) (const float *m) S; void (*glLoadMatrixx) (const int *m) S; void (*glLogicOp) (unsigned int opcode) S; void (*glMaterialf) (unsigned int face, unsigned int pname, float param) S; void (*glMaterialfv) (unsigned int face, unsigned int pname, const float *params) S; void (*glMaterialx) (unsigned int face, unsigned int pname, int param) S; void (*glMaterialxv) (unsigned int face, unsigned int pname, const int *params) S; void (*glMatrixMode) (unsigned int mode) S; void (*glMultMatrixf) (const float *m) S; void (*glMultMatrixx) (const int *m) S; void (*glMultiTexCoord4f) (unsigned int target, float s, float t, float r, float q) S; void (*glMultiTexCoord4x) (unsigned int target, int s, int t, int r, int q) S; void (*glNormal3f) (float nx, float ny, float nz) S; void (*glNormal3x) (int nx, int ny, int nz) S; void (*glNormalPointer) (unsigned int type, int stride, const void *pointer) S; void (*glOrthof) (float left, float right, float bottom, float top, float zNear, float zFar) S; void (*glOrthox) (int left, int right, int bottom, int top, int zNear, int zFar) S; void (*glPixelStorei) (unsigned int pname, int param) S; void (*glPointSize) (float size) S; void (*glPointSizex) (int size) S; void (*glPolygonOffset) (float factor, float units) S; void (*glPolygonOffsetx) (int factor, int units) S; void (*glPopMatrix) (void) S; void (*glPushMatrix) (void) S; unsigned int (*glQueryMatrixxOES) (int mantissa[16], int exponent[16]) S; void (*glReadPixels) (int x, int y, int width, int height, unsigned int format, unsigned int type, void *pixels) S; void (*glRotatef) (float angle, float x, float y, float z) S; void (*glRotatex) (int angle, int x, int y, int z) S; void (*glSampleCoverage) (float value, unsigned char invert) S; void (*glSampleCoveragex) (int value, unsigned char invert) S; void (*glScalef) (float x, float y, float z) S; void (*glScalex) (int x, int y, int z) S; void (*glScissor) (int x, int y, int width, int height) S; void (*glShadeModel) (unsigned int mode) S; void (*glStencilFunc) (unsigned int func, int ref, unsigned int mask) S; void (*glStencilMask) (unsigned int mask) S; void (*glStencilOp) (unsigned int fail, unsigned int zfail, unsigned int zpass) S; void (*glTexCoordPointer) (int size, unsigned int type, int stride, const void *pointer) S; void (*glTexEnvf) (unsigned int target, unsigned int pname, float param) S; void (*glTexEnvfv) (unsigned int target, unsigned int pname, const float *params) S; void (*glTexEnvx) (unsigned int target, unsigned int pname, int param) S; void (*glTexEnvxv) (unsigned int target, unsigned int pname, const int *params) S; void (*glTexImage2D) (unsigned int target, int level, int internalformat, int width, int height, int border, unsigned int format, unsigned int type, const void *pixels) S; void (*glTexParameterf) (unsigned int target, unsigned int pname, float param) S; void (*glTexParameterx) (unsigned int target, unsigned int pname, int param) S; void (*glTexSubImage2D) (unsigned int target, int level, int xoffset, int yoffset, int width, int height, unsigned int format, unsigned int type, const void *pixels) S; void (*glTranslatef) (float x, float y, float z) S; void (*glTranslatex) (int x, int y, int z) S; void (*glVertexPointer) (int size, unsigned int type, int stride, const void *pointer) S; void (*glViewport) (int x, int y, int width, int height) S; int (*eglSwapInterval) (int dpy, int interval) S; void (*glBindBuffer) (unsigned int target, unsigned int buffer) S; void (*glBufferData) (unsigned int target, int size, const void *data, unsigned int usage) S; void (*glBufferSubData) (unsigned int target, int offset,int size, const void *data) S; void (*glClipPlanef) (unsigned int plane, const float *equation) S; void (*glClipPlanex) (unsigned int plane, const int *equation) S; void (*glColor4ub) (unsigned char red, unsigned char green, unsigned char blue, unsigned char alpha) S; void (*glDeleteBuffers) (int n, const unsigned int *buffers) S; void (*glGenBuffers) (int n, unsigned int *buffers) S; void (*glGetBooleanv) (unsigned int pname, unsigned char *params) S; void (*glGetBufferParameteriv) (unsigned int target, unsigned int pname, int *params) S; void (*glGetClipPlanef) (unsigned int pname, float eqn[4]) S; void (*glGetClipPlanex) (unsigned int pname, int eqn[4]) S; void (*glGetFixedv) (unsigned int pname, int *params) S; void (*glGetFloatv) (unsigned int pname, float *params) S; void (*glGetLightfv) (unsigned int light, unsigned int pname, float *params) S; void (*glGetLightxv) (unsigned int light, unsigned int pname, int *params) S; void (*glGetMaterialfv) (unsigned int face, unsigned int pname, float *params) S; void (*glGetMaterialxv) (unsigned int face, unsigned int pname, int *params) S; void (*glGetPointerv) (unsigned int pname, void **params) S; void (*glGetTexEnvfv) (unsigned int env, unsigned int pname, float *params) S; void (*glGetTexEnviv) (unsigned int env, unsigned int pname, int *params) S; void (*glGetTexEnvxv) (unsigned int env, unsigned int pname, int *params) S; void (*glGetTexParameterfv) (unsigned int target, unsigned int pname, float *params) S; void (*glGetTexParameteriv) (unsigned int target, unsigned int pname, int *params) S; void (*glGetTexParameterxv) (unsigned int target, unsigned int pname, int *params) S; unsigned char (*glIsBuffer) (unsigned int buffer) S; unsigned char (*glIsEnabled) (unsigned int cap) S; unsigned char (*glIsTexture) (unsigned int texture) S; void (*glPointParameterf) (unsigned int pname, float param) S; void (*glPointParameterfv) (unsigned int pname, const float *params) S; void (*glPointParameterx) (unsigned int pname, int param) S; void (*glPointParameterxv) (unsigned int pname, const int *params) S; void (*glPointSizePointerOES) (unsigned int type, int stride, const void *pointer) S; void (*glTexEnvi) (unsigned int target, unsigned int pname, int param) S; void (*glTexEnviv) (unsigned int target, unsigned int pname, const int *params) S; void (*glTexParameterfv) (unsigned int target, unsigned int pname, const float *params) S; void (*glTexParameteri) (unsigned int target, unsigned int pname, int param) S; void (*glTexParameteriv) (unsigned int target, unsigned int pname, const int *params) S; void (*glTexParameterxv) (unsigned int target, unsigned int pname, const int *params) S; int (*eglBindTexImage) (int dpy, int surface, int buffer) S; int (*eglReleaseTexImage) (int dpy, int surface, int buffer) S; int (*eglSurfaceAttrib) (int dpy, int surface, int attribute, int value) S; }; #if !defined (__WINS__) #if defined(__TARGET_FPU_VFP) #pragma no_softfp_linkage #endif #endif #endif