DEADSOFTWARE

map: move map loading to separate file
[flatwaifu.git] / src / files.c
2020-04-24 DeaDDooMERmap: move map loading to separate file
2020-04-21 DeaDDooMERsave: move save code to separated file
2020-04-21 DeaDDooMERmanager: remove flag 0x8000 from resource handle id
2020-04-13 DeaDDooMERengine: use lib cp866 where needed
2020-04-03 DeaDDooMERconfig: rewrite config parser
2020-03-19 DeaDDooMERimplement optional opengl render
2020-03-15 DeaDDooMERheaders describes that c-files implements
2020-03-11 DeaDDooMERfix some warnings
2020-03-10 DeaDDooMERppc: fix saves and more map loading improvements
2020-03-10 DeaDDooMERported to osx-pcc
2017-12-14 Dmitry D. ChernovMerge pull request #1 from djmadcat/feature/macos
2017-12-10 Alexey AleshkovCleanup includes
2017-12-10 Alexey AleshkovDrop non-standard `malloc.h` include
2011-07-26 ARemboSave-файлы сохраняются в $HOME/.doom2d-rembo
2011-07-24 ARemboбаг проявлялся на x86_64
2011-07-24 Andriy ShinkarchuckEditing source tree for configuring with CMake