X-Git-Url: https://deadsoftware.ru/gitweb?p=flatwaifu.git;a=blobdiff_plain;f=src%2Fsoft%2Frender.c;fp=src%2Frender.c;h=2036b083631be16bf6ea778ffd75718b039d7851;hp=b0f2485ac1a3d4b07c15b309d8109e64164b2ebd;hb=82b3e1cc221312a5bd549d1f2d14bb682a311751;hpb=2bb81ea2565c3627c954b5c37326db89b0048472 diff --git a/src/render.c b/src/soft/render.c similarity index 98% rename from src/render.c rename to src/soft/render.c index b0f2485..2036b08 100644 --- a/src/render.c +++ b/src/soft/render.c @@ -99,7 +99,7 @@ static void Z_putbfch (int c) { } } -static void Z_putsfch(int c) { +static void Z_putsfch (int c) { vgaimg *p; if (c > 32 && c < 160) { p = sfh[c - '!']; @@ -119,7 +119,7 @@ static void Z_gotoxy (int x, int y) { pry = y; } -static void Z_printbf(char *s, ...) { +static void Z_printbf (char *s, ...) { int i; va_list ap; char buf[80]; @@ -347,8 +347,8 @@ static int GM_draw (void) { for (k = 8; k < 184; k += 8) { V_spr(mnu->x + k, j, mslotm); } - V_spr(mnu->x+184,j,mslotr); - Z_gotoxy(mnu->x+4,j-8); + V_spr(mnu->x + 184, j, mslotr); + Z_gotoxy(mnu->x + 4, j - 8); if (input && i == save_mnu.cur) { Z_printsf("%s_", ibuf); } else { @@ -359,7 +359,7 @@ static int GM_draw (void) { Z_printbf(mnu->m[i]); } if (mnu->t[i] == MUSIC) { - Z_printbf(" '%.8s'",g_music); + Z_printbf(" '%.8s'", g_music); } else if(mnu->t[i] == INTERP) { Z_printbf("%s", fullscreen ? "ON" : "OFF"); } else if(mnu->t[i] >= PL1CM) { @@ -391,7 +391,7 @@ static int GM_draw (void) { static void DOT_draw (void) { int i; - for (i = 0; i < MAXDOT; ++i) { + for (i = 0; i < MAXDOT; i++) { if (dot[i].t) { V_dot(dot[i].o.x - w_x + WD / 2, dot[i].o.y - w_y + HT / 2 + 1 + w_o, dot[i].c); } @@ -594,7 +594,7 @@ static void PL_drawst (player_t *p) { static void MN_draw (void) { enum {SLEEP, GO, RUN, CLIMB, DIE, DEAD, ATTACK, SHOOT, PAIN, WAIT, REVIVE, RUNOUT}; // copypasted from monster.c! int i; - for (i = 0; i < MAXMN; ++i) { + for (i = 0; i < MAXMN; i++) { if (mn[i].t) { if (mn[i].t >= MN_PL_DEAD) { Z_drawmanspr(mn[i].o.x, mn[i].o.y, pl_spr[mn[i].t - MN_PL_DEAD], 0, mn[i].d); @@ -685,7 +685,8 @@ static void WP_draw (void) { break; case MANF: s += 47; - d=(wp[i].o.xv>=0)?1:0;break; + d= wp[i].o.xv>=0 ? 1 : 0; + break; } break; case BFGBALL: @@ -857,7 +858,7 @@ static void pl_info (player_t *p, int y) { static void W_act (void) { int i, a; if (g_time % 3 == 0) { - for (i = 1; i < 256; ++i) { + for (i = 1; i < 256; i++) { a = walani[i]; if (a != 0) { anic[a]++;