X-Git-Url: https://deadsoftware.ru/gitweb?p=flatwaifu.git;a=blobdiff_plain;f=src%2Fitems.h;h=18c1bbfc72ac3f8b5d99d05e94f7cffbfc3b83c5;hp=1c4d1848c4dba4979d5d18a25eb46f60a8d46991;hb=ef16dea09f87b15fc6d58fae0aa0832e0648c00e;hpb=a2115940e7643dcb1b87286f3d19fe95f7b79bd3 diff --git a/src/items.h b/src/items.h index 1c4d184..18c1bbf 100644 --- a/src/items.h +++ b/src/items.h @@ -1,52 +1,47 @@ -/* - Copyright (C) Prikol Software 1996-1997 - Copyright (C) Aleksey Volynskov 1996-1997 - Copyright (C) 2011 - - This file is part of the Doom2D:Rembo project. - - Doom2D:Rembo is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License version 2 as - published by the Free Software Foundation. - - Doom2D:Rembo is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, see or - write to the Free Software Foundation, Inc., - 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -*/ - -// Items - -#include +/* Copyright (C) 1996-1997 Aleksey Volynskov + * Copyright (C) 2011 Rambo + * Copyright (C) 2020 SovietPony + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, version 3 of the License ONLY. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#ifndef ITEMS_H_INCLUDED +#define ITEMS_H_INCLUDED + +#include "view.h" // obj_t #define MAXITEM 300 -enum{I_NONE,I_CLIP,I_SHEL,I_ROCKET,I_CELL,I_AMMO,I_SBOX,I_RBOX,I_CELP, - I_STIM,I_MEDI,I_BPACK,I_CSAW,I_SGUN,I_SGUN2,I_MGUN,I_LAUN,I_PLAS,I_BFG, - I_ARM1,I_ARM2,I_MEGA,I_INVL,I_AQUA,I_KEYR,I_KEYG,I_KEYB,I_SUIT,I_SUPER, - I_RTORCH,I_GTORCH,I_BTORCH,I_GOR1,I_FCAN,I_GUN2 +enum { + I_NONE, I_CLIP, I_SHEL, I_ROCKET, I_CELL, I_AMMO, I_SBOX, I_RBOX, I_CELP, + I_STIM, I_MEDI, I_BPACK, I_CSAW, I_SGUN, I_SGUN2, I_MGUN, I_LAUN, I_PLAS, I_BFG, + I_ARM1, I_ARM2, I_MEGA, I_INVL, I_AQUA, I_KEYR, I_KEYG, I_KEYB, I_SUIT, I_SUPER, + I_RTORCH, I_GTORCH, I_BTORCH, I_GOR1, I_FCAN, I_GUN2 }; -void IT_init(void); -void IT_alloc(void); -int IT_load(FILE*); -void IT_act(void); -void IT_draw(void); -void IT_spawn(int x,int y,int i); -void IT_drop_ammo(int i,int n,int x,int y); - -#pragma pack(1) -typedef struct{ - short x; - short y; - short t; - word f; -}thing_t; -#pragma pack() +typedef struct { + obj_t o; + int t; + int s; +} item_t; +extern item_t it[MAXITEM]; extern int itm_rtime; + +void IT_alloc (void); +void IT_init (void); +void IT_act (void); +void IT_spawn (int x, int y, int t); +void IT_drop_ammo (int t, int n, int x, int y); + +#endif /* ITEMS_H_INCLUDED */