X-Git-Url: https://deadsoftware.ru/gitweb?p=flatwaifu.git;a=blobdiff_plain;f=src%2Fitems.c;h=65f39e2bb5f5437a02ff017ead6f102bc9003776;hp=8918203274c4155ec9123ccd700ead1c0176ad05;hb=563dffaf02ff36da4054f937fcc9f99a072e15bf;hpb=534310c1f131bb9a53be865c32d90342ed026734 diff --git a/src/items.c b/src/items.c index 8918203..65f39e2 100644 --- a/src/items.c +++ b/src/items.c @@ -32,55 +32,14 @@ #include "misc.h" #include "map.h" #include "my.h" - -extern map_block_t blk; - +#include "files.h" +#include "game.h" item_t it[MAXITEM]; static void *snd[4]; -static int tsndtm,rsndtm; - -int itm_rtime=1092; +static int tsndtm, rsndtm; -void IT_savegame (FILE *h) { - int i, n; - for (n = MAXITEM - 1; n >= 0 && it[n].t == 0; n--) { - // empty - } - n += 1; - myfwrite32(n, h); - for (i = 0; i < n; i++) { - myfwrite32(it[i].o.x, h); - myfwrite32(it[i].o.y, h); - myfwrite32(it[i].o.xv, h); - myfwrite32(it[i].o.yv, h); - myfwrite32(it[i].o.vx, h); - myfwrite32(it[i].o.vy, h); - myfwrite32(it[i].o.r, h); - myfwrite32(it[i].o.h, h); - myfwrite32(it[i].t, h); - myfwrite32(it[i].s, h); - } - myfwrite32(itm_rtime, h); -} - -void IT_loadgame (FILE *h) { - int i, n; - n = myfread32(h); - for (i = 0; i < n; i++) { - it[i].o.x = myfread32(h); - it[i].o.y = myfread32(h); - it[i].o.xv = myfread32(h); - it[i].o.yv = myfread32(h); - it[i].o.vx = myfread32(h); - it[i].o.vy = myfread32(h); - it[i].o.r = myfread32(h); - it[i].o.h = myfread32(h); - it[i].t = myfread32(h); - it[i].s = myfread32(h); - } - itm_rtime = myfread32(h); -} +int itm_rtime = 1092; void IT_alloc (void) { int i, j, n; @@ -96,14 +55,17 @@ void IT_alloc (void) { } } -void IT_init(void) { +void IT_init (void) { int i; - - for(i=0;i=I_BPACK && t<=I_BFG) || t==I_GUN2) {tsndtm=Z_sound(snd[1],128);return;} if(t==I_MEGA || t==I_INVL || t==I_SUPER) {tsndtm=Z_sound(snd[2],192);return;} - tsndtm=Z_sound(snd[0],256); + tsndtm=Z_sound(snd[0], 255); } -void IT_act(void) { +void IT_act (void) { int i,j; if(tsndtm) --tsndtm; @@ -251,7 +213,7 @@ void IT_act(void) { } } -void IT_spawn(int x,int y,int t) { +void IT_spawn (int x,int y,int t) { int i; for(i=0;i