X-Git-Url: https://deadsoftware.ru/gitweb?p=flatwaifu.git;a=blobdiff_plain;f=src%2Fgl%2Frender.c;h=91707ef5d32d2e7af2209a0a61d8c34d44672bb9;hp=e93bb126dab9e86b5972bff420f18c1ed65a20fe;hb=4402c26ec7a3554069c214a648de5130cce3493b;hpb=36d2a7e26206ad8112c6a5c3f2117d237c9a0ab7 diff --git a/src/gl/render.c b/src/gl/render.c index e93bb12..91707ef 100644 --- a/src/gl/render.c +++ b/src/gl/render.c @@ -57,6 +57,7 @@ typedef struct rgba { typedef struct node { struct cache *base; struct node *left, *right; + struct node *up; int l, t, r, b; int leaf; } node; @@ -181,12 +182,14 @@ static node *R_node_alloc (node *p, int w, int h) { p->right = malloc(sizeof(node)); if (pw - w > ph - h) { *p->left = (node) { + .up = p, .l = p->l, .t = p->t, .r = p->l + w - 1, .b = p->b }; *p->right = (node) { + .up = p, .l = p->l + w, .t = p->t, .r = p->r, @@ -194,12 +197,14 @@ static node *R_node_alloc (node *p, int w, int h) { }; } else { *p->left = (node) { + .up = p, .l = p->l, .t = p->t, .r = p->r, .b = p->t + h - 1 }; *p->right = (node) { + .up = p, .l = p->l, .t = p->t + h, .r = p->r, @@ -211,6 +216,52 @@ static node *R_node_alloc (node *p, int w, int h) { } } +static int R_node_have_leaf (node *n) { + return n && (n->leaf || R_node_have_leaf(n->left) || R_node_have_leaf(n->right)); +} + +static void R_node_free_recursive (node *n) { + if (n) { + R_node_free_recursive(n->left); + R_node_free_recursive(n->right); + free(n); + } +} + +static void R_node_free (node *n) { + if (n) { + //logo("free node %p {%i:%i:%i:%i}\n", n, n->l, n->t, n->r, n->b); + assert(n->leaf); + assert(n->left == NULL); + assert(n->right == NULL); + n->leaf = 0; + n->base = NULL; + node *p = n->up; + while (p != NULL) { + assert(p->leaf == 0); + assert(p->left); + assert(p->right); + if (R_node_have_leaf(p) == 0) { + R_node_free_recursive(p->left); + p->left = NULL; + R_node_free_recursive(p->right); + p->right = NULL; + p = p->up; + } else { + p = NULL; + } + } + } +} + +static void R_cache_get_max_texture_size (int *w, int *h) { + GLint size = 0; + glGetIntegerv(GL_MAX_TEXTURE_SIZE, &size); + size = min(max(size, 0), 512); // more can be buggy on older hardware + *w = size; + *h = size; +} + static void R_gl_bind_texture (GLuint id) { if (id != lastTexture) { glBindTexture(GL_TEXTURE_2D, id); @@ -218,24 +269,23 @@ static void R_gl_bind_texture (GLuint id) { } static cache *R_cache_new (void) { - GLuint id = 0; - GLint size = 0; + int w, h; + GLuint id; cache *c = NULL; - glGetIntegerv(GL_MAX_TEXTURE_SIZE, &size); - size = size < 512 ? size : 512; // more can be buggy on older hardware - if (size) { + R_cache_get_max_texture_size(&w, &h); + if (w && h) { glGenTextures(1, &id); if (id) { R_gl_bind_texture(id); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, size, size, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); c = malloc(sizeof(cache)); if (c != NULL) { *c = (cache) { .id = id, - .root.r = size - 1, - .root.b = size - 1 + .root.r = w - 1, + .root.b = h - 1 }; } else { glDeleteTextures(1, &id); @@ -246,43 +296,70 @@ static cache *R_cache_new (void) { return c; } +static void R_cache_free (cache *root, int freetexture) { + cache *next; + cache *c = root; + while (c != NULL) { + next = c->next; + R_node_free_recursive(c->root.left); + R_node_free_recursive(c->root.right); + if (freetexture && c->id != 0) { + glDeleteTextures(1, &c->id); + } + free(c); + c = next; + } +} + static node *R_cache_alloc (cache *root, int w, int h) { assert(root); assert(w > 0 && h > 0); node *n = NULL; cache *p = NULL; cache *c = root; - while (c && !n) { - n = R_node_alloc(&c->root, w, h); - if (n) { - n->base = c; - } - p = c; - c = c->next; - } - if (!n) { - c = R_cache_new(); - if (c) { - p->next = c; + int maxw, maxh; + R_cache_get_max_texture_size(&maxw, &maxh); + if (w <= maxw && h <= maxh) { + while (c && !n) { n = R_node_alloc(&c->root, w, h); if (n) { + assert(n->leaf); n->base = c; } + p = c; + c = c->next; + } + if (!n) { + c = R_cache_new(); + if (c) { + p->next = c; + n = R_node_alloc(&c->root, w, h); + if (n) { + assert(n->leaf); + n->base = c; + } + } } } + if (n) { + //logo("new node %p {%i:%i:%i:%i}\n", n, n->l, n->t, n->r, n->b); + } else { + logo("new node failed\n"); + } return n; } -static void R_cache_update (node *n, const void *data, int w, int h) { +static void R_cache_update (node *n, const void *data, int x, int y, int w, int h) { assert(n); + assert(n->leaf); assert(n->base); assert(data); - int nw = n->r - n->l + 1; - int nh = n->b - n->t + 1; - assert(w == nw); - assert(h == nh); + assert(x >= 0); + assert(y >= 0); + assert(n->l + x + w - 1 <= n->r); + assert(n->t + y + h - 1 <= n->b); R_gl_bind_texture(n->base->id); - glTexSubImage2D(GL_TEXTURE_2D, 0, n->l, n->t, nw, nh, GL_RGBA, GL_UNSIGNED_BYTE, data); + glTexSubImage2D(GL_TEXTURE_2D, 0, n->l + x, n->t + y, w, h, GL_RGBA, GL_UNSIGNED_BYTE, data); } /* Generic helpers */ @@ -414,7 +491,7 @@ static rgba *R_extract_rgba_spr (vgaimg *v) { static image R_gl_create_image (const rgba *buf, int w, int h) { node *n = R_cache_alloc(root, w, h); if (n) { - R_cache_update(n, buf, w, h); + R_cache_update(n, buf, 0, 0, w, h); } return (image) { .n = n, @@ -457,9 +534,10 @@ static image R_gl_get_special_spr (const char n[4], int s, int d, rgba *(*fn)(vg static void R_gl_free_image (image *img) { if (img->n != NULL && img->res >= 0) { - // TODO delete node + R_node_free(img->n); } img->n = NULL; + img->res = -1; } static void R_gl_draw_quad (int x, int y, int w, int h) { @@ -1612,7 +1690,7 @@ void R_init (void) { } void R_done (void) { - // do nothing + R_cache_free(root, 1); } void R_setgamma (int g) {