X-Git-Url: https://deadsoftware.ru/gitweb?p=flatwaifu.git;a=blobdiff_plain;f=src%2Fgl%2Frender.c;h=68ab733d1da170d5e1b4ef6fd32be59d2a5a8903;hp=e74d6bb5229989165983fcc619a715a25cfdd41c;hb=c0bb00824a48b78aee7140e3fa89ac69d59d7296;hpb=4026d71c7c19a786b09ac0f41ea51bd3e1d1a784 diff --git a/src/gl/render.c b/src/gl/render.c index e74d6bb..68ab733 100644 --- a/src/gl/render.c +++ b/src/gl/render.c @@ -1,5 +1,21 @@ +/* Copyright (C) 2020 SovietPony + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, version 3 of the License ONLY. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + #include "glob.h" #include "render.h" +#include "system.h" #include "files.h" #include "memory.h" #include "misc.h" @@ -10,8 +26,8 @@ #include "dots.h" #include "items.h" -#include "sound.h" // snd_vol -#include "music.h" // mus_vol +#include "sound.h" +#include "music.h" #include "fx.h" #include "player.h" @@ -21,14 +37,17 @@ #include "view.h" #include "switch.h" // sw_secrets +#include "cp866.h" + #ifdef __APPLE__ # include #else # include #endif -#include // malloc free abs -#include // assert -#include +#include +#include +#include +#include #define VGA_TRANSPARENT_COLOR 0 #define DEFAULT_SKY_COLOR 0x97 @@ -57,6 +76,7 @@ typedef struct rgba { typedef struct node { struct cache *base; struct node *left, *right; + struct node *up; int l, t, r, b; int leaf; } node; @@ -75,13 +95,18 @@ typedef struct image { } image; /* Render Specific */ -int SCRW = 320; // public -int SCRH = 200; // public -static int gamma; -static int fullscreen; -static SDL_Surface *surf; +static int SCRW; +static int SCRH; +static float screen_scale; +static int screen_width = 320; +static int screen_height = 200; +static byte screen_full = 0; +static int init_screen_width = 0; +static int init_screen_height = 0; +static byte init_screen_full = 0xFF; static rgb playpal[256]; static byte bright[256]; +static GLuint lastTexture; static cache *root; /* Game */ @@ -147,10 +172,12 @@ static const char *anm[ANIT - 1][5] = { {"W73A_1", "W73A_2", NULL, NULL, NULL}, {"RP2_1", "RP2_2", "RP2_3", "RP2_4", NULL} }; +static byte w_horiz = 1; static int max_wall_width; static int max_wall_height; static int max_textures; static image walp[256]; +static byte walswp[256]; static byte walani[256]; static image anip[ANIT][5]; static byte anic[ANIT]; @@ -180,12 +207,14 @@ static node *R_node_alloc (node *p, int w, int h) { p->right = malloc(sizeof(node)); if (pw - w > ph - h) { *p->left = (node) { + .up = p, .l = p->l, .t = p->t, .r = p->l + w - 1, .b = p->b }; *p->right = (node) { + .up = p, .l = p->l + w, .t = p->t, .r = p->r, @@ -193,12 +222,14 @@ static node *R_node_alloc (node *p, int w, int h) { }; } else { *p->left = (node) { + .up = p, .l = p->l, .t = p->t, .r = p->r, .b = p->t + h - 1 }; *p->right = (node) { + .up = p, .l = p->l, .t = p->t + h, .r = p->r, @@ -210,79 +241,150 @@ static node *R_node_alloc (node *p, int w, int h) { } } -static cache *R_cache_new (void) { - GLuint id = 0; +static int R_node_have_leaf (node *n) { + return n && (n->leaf || R_node_have_leaf(n->left) || R_node_have_leaf(n->right)); +} + +static void R_node_free_recursive (node *n) { + if (n) { + R_node_free_recursive(n->left); + R_node_free_recursive(n->right); + free(n); + } +} + +static void R_node_free (node *n) { + if (n) { + //logo("free node %p {%i:%i:%i:%i}\n", n, n->l, n->t, n->r, n->b); + assert(n->leaf); + assert(n->left == NULL); + assert(n->right == NULL); + n->leaf = 0; + n->base = NULL; + node *p = n->up; + while (p != NULL) { + assert(p->leaf == 0); + assert(p->left); + assert(p->right); + if (R_node_have_leaf(p) == 0) { + R_node_free_recursive(p->left); + p->left = NULL; + R_node_free_recursive(p->right); + p->right = NULL; + p = p->up; + } else { + p = NULL; + } + } + } +} + +static void R_cache_get_max_texture_size (int *w, int *h) { GLint size = 0; - cache *c = NULL; glGetIntegerv(GL_MAX_TEXTURE_SIZE, &size); - size /= 2; // TODO remove hack or detect ibook bug - if (size) { + size = min(max(size, 0), 512); // more can be buggy on older hardware + *w = size; + *h = size; +} + +static void R_gl_bind_texture (GLuint id) { + if (id != lastTexture) { + glBindTexture(GL_TEXTURE_2D, id); + } +} + +static cache *R_cache_new (void) { + int w, h; + GLuint id; + cache *c = NULL; + R_cache_get_max_texture_size(&w, &h); + if (w && h) { glGenTextures(1, &id); if (id) { - glBindTexture(GL_TEXTURE_2D, id); + R_gl_bind_texture(id); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, size, size, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); - int ok = glGetError() == GL_NO_ERROR; - glBindTexture(GL_TEXTURE_2D, 0); - if (ok) { - c = malloc(sizeof(cache)); - if (c != NULL) { - *c = (cache) { - .id = id, - .root.r = size - 1, - .root.b = size - 1 - }; - } - } - if (c == NULL) { + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); + c = malloc(sizeof(cache)); + if (c != NULL) { + *c = (cache) { + .id = id, + .root.r = w - 1, + .root.b = h - 1 + }; + } else { glDeleteTextures(1, &id); } } } - logo("new cache %p\n", c); + //logo("new cache %p\n", c); return c; } +static void R_cache_free (cache *root, int freetexture) { + cache *next; + cache *c = root; + while (c != NULL) { + next = c->next; + R_node_free_recursive(c->root.left); + R_node_free_recursive(c->root.right); + if (freetexture && c->id != 0) { + glDeleteTextures(1, &c->id); + } + free(c); + c = next; + } +} + static node *R_cache_alloc (cache *root, int w, int h) { assert(root); assert(w > 0 && h > 0); node *n = NULL; cache *p = NULL; cache *c = root; - while (c && !n) { - n = R_node_alloc(&c->root, w, h); - if (n) { - n->base = c; - } - p = c; - c = c->next; - } - if (!n) { - c = R_cache_new(); - if (c) { - p->next = c; + int maxw, maxh; + R_cache_get_max_texture_size(&maxw, &maxh); + if (w <= maxw && h <= maxh) { + while (c && !n) { n = R_node_alloc(&c->root, w, h); if (n) { + assert(n->leaf); n->base = c; } + p = c; + c = c->next; + } + if (!n) { + c = R_cache_new(); + if (c) { + p->next = c; + n = R_node_alloc(&c->root, w, h); + if (n) { + assert(n->leaf); + n->base = c; + } + } } } + if (n) { + //logo("new node %p {%i:%i:%i:%i}\n", n, n->l, n->t, n->r, n->b); + } else { + logo("new node failed {%i:%i}\n", w, h); + } return n; } -static void R_cache_update (node *n, const void *data, int w, int h) { +static void R_cache_update (node *n, const void *data, int x, int y, int w, int h) { assert(n); + assert(n->leaf); assert(n->base); assert(data); - int nw = n->r - n->l + 1; - int nh = n->b - n->t + 1; - assert(w == nw); - assert(h == nh); - glBindTexture(GL_TEXTURE_2D, n->base->id); - glTexSubImage2D(GL_TEXTURE_2D, 0, n->l, n->t, nw, nh, GL_RGBA, GL_UNSIGNED_BYTE, data); - assert(glGetError() == GL_NO_ERROR); - glBindTexture(GL_TEXTURE_2D, 0); + assert(x >= 0); + assert(y >= 0); + assert(n->l + x + w - 1 <= n->r); + assert(n->t + y + h - 1 <= n->b); + R_gl_bind_texture(n->base->id); + glTexSubImage2D(GL_TEXTURE_2D, 0, n->l + x, n->t + y, w, h, GL_RGBA, GL_UNSIGNED_BYTE, data); } /* Generic helpers */ @@ -414,7 +516,7 @@ static rgba *R_extract_rgba_spr (vgaimg *v) { static image R_gl_create_image (const rgba *buf, int w, int h) { node *n = R_cache_alloc(root, w, h); if (n) { - R_cache_update(n, buf, w, h); + R_cache_update(n, buf, 0, 0, w, h); } return (image) { .n = n, @@ -425,7 +527,10 @@ static image R_gl_create_image (const rgba *buf, int w, int h) { } static image R_gl_get_special_image (int id, rgba *(*fn)(vgaimg*)) { - image img = (image) { .res = -1 }; + image img; + //char name[8]; + //F_getresname(name, id); + //logo("load image: %.8s\n", name); vgaimg *v = R_getvga(id); if (v != NULL) { rgba *buf = (*fn)(v); @@ -435,6 +540,10 @@ static image R_gl_get_special_image (int id, rgba *(*fn)(vgaimg*)) { img.res = id; M_unlock(v); free(buf); + } else { + img = (image) { + .res = id + }; } return img; } @@ -448,22 +557,27 @@ static image R_gl_loadimage (const char name[8]) { } static image R_gl_get_special_spr (const char n[4], int s, int d, rgba *(*fn)(vgaimg*)) { - return R_gl_get_special_image(F_getsprid(n, s, d), fn); + return R_gl_get_special_image(F_getsprid(n, s, d, NULL), fn); } static void R_gl_free_image (image *img) { if (img->n != NULL && img->res >= 0) { - // TODO delete node + R_node_free(img->n); } img->n = NULL; + img->res = -1; } -static void R_gl_draw_quad (int x, int y, int w, int h) { - glBegin(GL_QUADS); +static void R_gl_quad_vetexes (int x, int y, int w, int h) { glVertex2i(x + w, y); glVertex2i(x, y); glVertex2i(x, y + h); glVertex2i(x + w, y + h); +} + +static void R_gl_draw_quad (int x, int y, int w, int h) { + glBegin(GL_QUADS); + R_gl_quad_vetexes(x, y, w, h); glEnd(); } @@ -475,7 +589,7 @@ static void R_gl_draw_textured (image *img, int x, int y, int w, int h, int flip GLfloat bx = (flip ? img->n->r + 1 : img->n->l) / nh; GLfloat ay = (img->n->t) / nw; GLfloat by = (img->n->b + 1) / nh; - glBindTexture(GL_TEXTURE_2D, img->n->base->id); + R_gl_bind_texture(img->n->base->id); glEnable(GL_TEXTURE_2D); glBegin(GL_QUADS); glTexCoord2f(ax, ay); glVertex2i(x + w, y); @@ -483,12 +597,11 @@ static void R_gl_draw_textured (image *img, int x, int y, int w, int h, int flip glTexCoord2f(bx, by); glVertex2i(x, y + h); glTexCoord2f(ax, by); glVertex2i(x + w, y + h); glEnd(); - glDisable(GL_TEXTURE_2D); - glBindTexture(GL_TEXTURE_2D, 0); } else { glColor3ub(255, 0, 0); glDisable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + glDisable(GL_TEXTURE_2D); R_gl_draw_quad(x, y, w, h); } } @@ -507,16 +620,12 @@ static void R_gl_draw_image_color (image *img, int x, int y, int flip) { glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); R_gl_draw_textured(img, xx, y - img->y, img->w, img->h, flip); - glDisable(GL_BLEND); } /* draw sprite with offset */ static void R_gl_draw_image (image *img, int x, int y, int flip) { - int xx = flip ? x - img->w + img->x : x - img->x; - glEnable(GL_BLEND); glColor3ub(255, 255, 255); - glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - R_gl_draw_textured(img, xx, y - img->y, img->w, img->h, flip); + R_gl_draw_image_color(img, x, y, flip); } static void R_gl_set_color (byte c) { @@ -524,12 +633,14 @@ static void R_gl_set_color (byte c) { } static void R_gl_setclip (int x, int y, int w, int h) { - glScissor(x, SCRH - h - y, w, h); + glScissor(x * screen_scale, (SCRH - h - y) * screen_scale, w * screen_scale, h * screen_scale); } static void R_gl_setmatrix (void) { - glScissor(0, 0, SCRW, SCRH); - glViewport(0, 0, SCRW, SCRH); + SCRW = screen_width / screen_scale; + SCRH = screen_height / screen_scale; + glScissor(0, 0, screen_width, screen_height); + glViewport(0, 0, screen_width, screen_height); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrtho(0, SCRW, SCRH, 0, 0, 1); @@ -540,41 +651,70 @@ static void R_gl_setmatrix (void) { /* --- Misc --- */ static image Z_getspr (const char n[4], int s, int d, char *dir) { - int h = F_getsprid(n, s, d); - if (dir != NULL) { - *dir = (h & 0x8000) ? 1 : 0; - } + int h = F_getsprid(n, s, d, dir); return R_gl_getimage(h); } -static void Z_putch_generic (image img[], int off, int ch) { +static image *Z_get_char_image (image *img, int ch) { image *p = NULL; + ch = cp866_toupper(ch); if (ch > 32 && ch < 160) { p = &img[ch - '!']; } - if (p != NULL) { + return p; +} + +static int Z_get_char_width_generic (image *img, int off, int ch) { + image *p = Z_get_char_image(img, ch); + return p == NULL ? off : p->w - 1; +} + +static int Z_putch_generic (image *img, int off, int ch) { + image *p = Z_get_char_image(img, ch); + int w = p == NULL ? off : p->w - 1; + if (p != NULL && p->n != NULL) { R_gl_draw_image(p, prx, pry, 0); - prx += p->w - 1; - } else { - prx += off; } + prx += w; + return w; } -static void Z_printf_generic (image img[], int off, const char *fmt, va_list ap) { - int i; +static int Z_get_string_width_generic (image *img, int off, const char *fmt, va_list ap) { + int i, w, ww; char buf[80]; vsprintf(buf, fmt, ap); - for (i = 0; buf[i]; ++i) { + for (i = w = ww = 0; buf[i]; ++i) { + switch (buf[i]) { + case '\n': + case '\r': + ww = max(w, ww); + w = 0; + break; + default: + w += Z_get_char_width_generic(img, off, (byte)buf[i]); + } + } + return max(w, ww); +} + +static int Z_printf_generic (image *img, int off, const char *fmt, va_list ap) { + int i, w, ww; + char buf[80]; + vsprintf(buf, fmt, ap); + for (i = w = ww = 0; buf[i]; ++i) { switch (buf[i]) { case '\n': pry += off + 1; case '\r': + w = max(w, ww); prx = 0; + w = 0; break; default: - Z_putch_generic(img, off, (byte)buf[i]); + w += Z_putch_generic(img, off, (byte)buf[i]); } } + return w; } static void Z_gotoxy (int x, int y) { @@ -582,18 +722,36 @@ static void Z_gotoxy (int x, int y) { pry = y; } -static void Z_printbf (const char *fmt, ...) { +static int Z_get_big_string_width (const char *fmt, ...) { + va_list a; + va_start(a, fmt); + int w = Z_get_string_width_generic(bfh, 12, fmt, a); + va_end(a); + return w; +} + +static int Z_printbf (const char *fmt, ...) { va_list a; va_start(a, fmt); - Z_printf_generic(bfh, 12, fmt, a); + int w = Z_printf_generic(bfh, 12, fmt, a); va_end(a); + return w; } -static void Z_printsf (const char *fmt, ...) { +static int Z_get_small_string_width (const char *fmt, ...) { va_list a; va_start(a, fmt); - Z_printf_generic(sfh, 7, fmt, a); + int w = Z_get_string_width_generic(sfh, 7, fmt, a); va_end(a); + return w; +} + +static int Z_printsf (const char *fmt, ...) { + va_list a; + va_start(a, fmt); + int w =Z_printf_generic(sfh, 7, fmt, a); + va_end(a); + return w; } static void Z_printhf (const char *fmt, ...) { @@ -647,96 +805,212 @@ static image *PL_getspr (int s, int d, int msk) { return msk ? &plr_msk[i] : &plr_spr[i]; } -static void GM_draw (void) { - enum {MENU, MSG}; // copypasted from menu.c! - enum { - CANCEL, NEWGAME, LOADGAME, SAVEGAME, OPTIONS, QUITGAME, QUIT, ENDGAME, ENDGM, - PLR1, PLR2, COOP, DM, VOLUME, GAMMA, LOAD, SAVE, PLCOLOR, PLCEND, MUSIC, INTERP, - SVOLM, SVOLP, MVOLM, MVOLP, GAMMAM, GAMMAP, PL1CM, PL1CP, PL2CM, PL2CP - }; // copypasted from menu.c! - int i, j, k, x, y, cx, cy; - image *img; - gm_tm += 1; - if (mnu != NULL) { - cx = SCRW / 2; - cy = SCRH / 2; - if (mnu->type == MENU) { - y = cy - (mnu->n * 16 - 20) / 2; - Z_gotoxy(cx - mnu->x, y - 10); Z_printbf("%s", mnu->ttl); - for (i = 0; i < mnu->n; i++) { - if (mnu->t[i] == LOAD || mnu->t[i] == SAVE) { - j = y + i * 16 + 29; - R_gl_draw_image(&mslotl, cx - mnu->x, j, 0); - for (k = 8; k < 184; k += 8) { - R_gl_draw_image(&mslotm, cx - mnu->x + k, j, 0); +#define SCROLLER_MIDDLE 10 +#define TEXTFIELD_MIDDLE 2 + +static void get_entry_size (const menu_t *m, int i, int *w, int *h) { + assert(m != NULL); + assert(i >= 0); + assert(w != NULL); + assert(h != NULL); + int x = 0; + int y = 0; + int type = 0; + menu_msg_t msg; + msg.type = GM_GETENTRY; + if (GM_send(m, i, &msg)) { + type = msg.integer.i; + switch (type) { + case GM_BUTTON: + case GM_SCROLLER: + case GM_TEXTFIELD: + case GM_TEXTFIELD_BUTTON: + msg.type = GM_GETCAPTION; + if (GM_send(m, i, &msg)) { + x = Z_get_big_string_width("%.*s", msg.string.maxlen, msg.string.s); + } + break; + case GM_SMALL_BUTTON: + msg.type = GM_GETCAPTION; + if (GM_send(m, i, &msg)) { + x = Z_get_small_string_width("%.*s", msg.string.maxlen, msg.string.s); + } + break; + default: + assert(0); + } + switch (type) { + case GM_BUTTON: + msg.type = GM_GETSTR; + if (GM_send(m, i, &msg)) { + x += Z_get_big_string_width("%.*s", msg.string.maxlen, msg.string.s); + } + y = 16; + break; + case GM_SMALL_BUTTON: + msg.type = GM_GETSTR; + if (GM_send(m, i, &msg)) { + x += Z_get_big_string_width("%.*s", msg.string.maxlen, msg.string.s); + } + y = 12; + break; + case GM_SCROLLER: + x += (SCROLLER_MIDDLE + 2) * 8; + y = 16; + break; + case GM_TEXTFIELD: + case GM_TEXTFIELD_BUTTON: + msg.type = GM_GETSTR; + if (GM_send(m, i, &msg)) { + x += (msg.string.maxlen + 2) * 8; + } else { + x += (TEXTFIELD_MIDDLE + 2) * 8; + } + y = 16; + break; + default: + assert(0); + } + } + *w = x; + *h = y; +} + +static void get_menu_size (const menu_t *m, int *w, int *h) { + assert(m != NULL); + assert(w != NULL); + assert(h != NULL); + int i, n, x, y, xx, yy, type; + menu_msg_t msg; + msg.type = GM_QUERY; + if (GM_send_this(m, &msg)) { + n = msg.integer.b; + type = msg.integer.s; + x = 0; + y = 0; + msg.type = GM_GETTITLE; + if (GM_send_this(m, &msg)) { + switch (type) { + case GM_BIG: x = Z_get_big_string_width("%.*s", msg.string.maxlen, msg.string.s); break; + case GM_SMALL: x = Z_get_small_string_width("%.*s", msg.string.maxlen, msg.string.s); break; + default: assert(0); + } + } + for (i = 0; i < n; i++) { + get_entry_size(m, i, &xx, &yy); + x = max(x, xx); + y += yy; + } + *w = x; + *h = y; + } else { + *w = 0; + *h = 0; + } +} + +static int GM_draw (void) { + int i, j, n, x, y, xoff, yoff, cur, w, type, recv; + const menu_t *m = GM_get(); + menu_msg_t msg; + if (m != NULL) { + get_menu_size(m, &x, &y); + x = SCRW / 2 - x / 2; + y = SCRH / 2 - y / 2; + // --- title --- + msg.type = GM_QUERY; + if (GM_send_this(m, &msg)) { + cur = msg.integer.i; + n = msg.integer.a; + type = msg.integer.s; + msg.type = GM_GETTITLE; + if (GM_send_this(m, &msg)) { + Z_gotoxy(x, y - 10); + switch (type) { + case GM_SMALL: yoff = 8; Z_printsf("%.*s", msg.string.maxlen, msg.string.s); break; + case GM_BIG: yoff = 20; Z_printbf("%.*s", msg.string.maxlen, msg.string.s); break; + default: assert(0); + } + } else { + yoff = 0; + } + for (i = 0; i < n; i++) { + msg.type = GM_GETENTRY; + if (GM_send(m, i, &msg)) { + type = msg.integer.i; + if (i == cur) { + if (type == GM_SMALL_BUTTON) { + Z_gotoxy(x - 8, y + yoff); + Z_printsf(">"); + } else { + R_gl_draw_image(&msklh[(gm_tm / 6) & 1], x - 25, y + yoff - 8, 0); + } } - R_gl_draw_image(&mslotr, cx - mnu->x + 184, j, 0); - Z_gotoxy(cx - mnu->x + 4, j - 8); - if (input && i == save_mnu.cur) { - Z_printsf("%s_", ibuf); + msg.type = GM_GETCAPTION; + if (GM_send(m, i, &msg)) { + Z_gotoxy(x, y + yoff); + if (type == GM_SMALL_BUTTON) { + xoff = Z_printsf("%.*s", msg.string.maxlen, msg.string.s); + } else { + xoff = Z_printbf("%.*s", msg.string.maxlen, msg.string.s); + } } else { - Z_printsf("%s", savname[i]); + xoff = 0; } - } else { - x = mnu->t[i] >= SVOLM ? (mnu->t[i] >= PL1CM ? 50 : 152) : 0; - Z_gotoxy(cx - mnu->x + x, y + i * 16 + 20); - Z_printbf("%s", mnu->m[i]); - switch (mnu->t[i]) { - case MUSIC: - Z_printbf(" '%s'", g_music); - break; - case INTERP: - Z_printbf("%s", fullscreen ? "ON" : "OFF"); + switch (type) { + case GM_BUTTON: + case GM_SMALL_BUTTON: + msg.type = GM_GETSTR; + if (GM_send(m, i, &msg)) { + Z_gotoxy(x + xoff, y + yoff); + if (type == GM_SMALL_BUTTON) { + Z_printsf("%.*s", msg.string.maxlen, msg.string.s); + } else { + Z_printbf("%.*s", msg.string.maxlen, msg.string.s); + } + } + yoff += type == GM_BUTTON ? 16 : 12; break; - case PL1CM: - case PL1CP: - case PL2CM: - case PL2CP: - img = PL_getspr(*panimp, 0, 0); - R_gl_draw_image(img, cx - mnu->x + (mnu->t[i] == PL1CM ? 15 : 35), y + i * 16 + 20 + 14, 0); - img = PL_getspr(*panimp, 0, 1); - R_gl_set_color(pcolortab[(mnu->t[i] == PL1CM) ? p1color : p2color] + PLAYER_COLOR_OFFSET); - R_gl_draw_image_color(img, cx - mnu->x + (mnu->t[i] == PL1CM ? 15 : 35), y + i * 16 + 20 + 14, 0); + case GM_TEXTFIELD: + case GM_TEXTFIELD_BUTTON: + yoff += 9; + msg.type = GM_GETSTR; + recv = GM_send(m, i, &msg); + w = recv ? msg.string.maxlen : TEXTFIELD_MIDDLE; + R_gl_draw_image(&mslotl, x + xoff, y + yoff, 0); + for (j = 1; j <= w; j++) { + R_gl_draw_image(&mslotm, x + xoff + j * 8, y + yoff, 0); + } + R_gl_draw_image(&mslotr, x + xoff + j * 8, y + yoff, 0); + Z_gotoxy(x + xoff + 4, y + yoff - 7); + if (input && i == cur) { + Z_printsf("%.*s_", imax, ibuf); + } else if (recv) { + Z_printsf("%.*s", msg.string.maxlen, msg.string.s); + } + yoff += 7; break; - case SVOLM: - case SVOLP: - case MVOLM: - case MVOLP: - case GAMMAM: - case GAMMAP: - j = y + i * 16 + 20; - R_gl_draw_image(&mbarl, cx - mnu->x, j, 0); - for (k = 8; k < 144; k += 8) { - R_gl_draw_image(&mbarm, cx - mnu->x + k, j, 0); + case GM_SCROLLER: + R_gl_draw_image(&mbarl, x + xoff, y + yoff, 0); + for (j = 1; j < SCROLLER_MIDDLE; j++) { + R_gl_draw_image(&mbarm, x + xoff + j * 8, y + yoff, 0); } - R_gl_draw_image(&mbarr, cx - mnu->x + 144, j, 0); - switch (mnu->t[i]) { - case SVOLM: - k = snd_vol; - break; - case MVOLM: - k = mus_vol; - break; - case GAMMAM: - k = gamma << 5; - break; - default: - k = 0; - break; + R_gl_draw_image(&mbarr, x + xoff + j * 8, y + yoff, 0); + msg.type = GM_GETINT; + if (GM_send(m, i, &msg)) { + int lev = (msg.integer.i - msg.integer.a) * ((SCROLLER_MIDDLE - 2) * 8) / msg.integer.b; + R_gl_draw_image(&mbaro, x + xoff + lev + 8, y + yoff, 0); } - R_gl_draw_image(&mbaro, cx - mnu->x + 8 + k, j, 0); + yoff += 16; break; + default: + assert(0); } } } - R_gl_draw_image(&msklh[(gm_tm / 6) & 1], cx - mnu->x - 25, y + mnu->cur * 16 + 20 - 8, 0); - } else if (mnu->type == MSG) { - Z_gotoxy(cx - strlen(mnu->ttl) * 7 / 2, cy - 10); Z_printsf(mnu->ttl); - Z_gotoxy(cx - 24, SCRH / 2); Z_printsf("(Y/N)"); - } else { - ERR_fatal("Unknown menu type %i\n", mnu->type); } } + return m != NULL; } /* --- View --- */ @@ -769,6 +1043,7 @@ static void R_draw_fld (byte *fld, int minx, int miny, int maxx, int maxy, int f } glEnable(GL_BLEND); glBlendFunc(GL_DST_COLOR, GL_SRC_COLOR); + glDisable(GL_TEXTURE_2D); R_gl_draw_quad(i * CELW, j * CELW, CELW, CELH); } } else { @@ -781,11 +1056,14 @@ static void R_draw_fld (byte *fld, int minx, int miny, int maxx, int maxy, int f static void R_draw_dots (void) { int i; - glBegin(GL_POINTS); + glDisable(GL_BLEND); + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + glDisable(GL_TEXTURE_2D); + glBegin(GL_QUADS); for (i = 0; i < MAXDOT; i++) { if (dot[i].t != 0) { R_gl_set_color(dot[i].c); - glVertex2i(dot[i].o.x, dot[i].o.y + 1); + R_gl_quad_vetexes(dot[i].o.x, dot[i].o.y, 1, 1); } } glEnd(); @@ -1086,10 +1364,11 @@ static void R_draw_effects (void) { R_gl_draw_image(&fx_spr[s], fx[i].x, fx[i].y, fx_sprd[s]); break; case BUBL: - glBegin(GL_POINTS); + glDisable(GL_BLEND); + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + glDisable(GL_TEXTURE_2D); R_gl_set_color(0xC0 + fx[i].s); - glVertex2i(fx[i].x >> 8, (fx[i].y >> 8) + 1); - glEnd(); + R_gl_draw_quad(fx[i].x >> 8, fx[i].y >> 8, 1, 1); break; } } @@ -1121,6 +1400,8 @@ static void R_draw_view (int x, int y, int w, int h, int camx, int camy) { } } else { glDisable(GL_BLEND); + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + glDisable(GL_TEXTURE_2D); R_gl_set_color(DEFAULT_SKY_COLOR); R_gl_draw_quad(0, 0, w, h); } @@ -1146,6 +1427,7 @@ static void R_draw_view (int x, int y, int w, int h, int camx, int camy) { glColor4ub(255, 255, 255, 255); glEnable(GL_BLEND); glBlendFunc(GL_DST_COLOR, GL_SRC_COLOR); + glDisable(GL_TEXTURE_2D); R_gl_draw_quad(0, 0, w, h); } glPopMatrix(); @@ -1165,22 +1447,25 @@ static void R_draw_player_view (player_t *p, int x, int y, int w, int h) { if (p->invl) { if (get_pu_st(p->invl)) { glEnable(GL_BLEND); - glColor4ub(191, 191, 191, 255); glBlendFunc(GL_ONE_MINUS_DST_COLOR, GL_ZERO); + glDisable(GL_TEXTURE_2D); + glColor4ub(191, 191, 191, 255); R_gl_draw_quad(0, 0, cw, h); } } else { if (p->suit && get_pu_st(p->suit)) { glEnable(GL_BLEND); - glColor4ub(0, 255, 0, 192); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + glDisable(GL_TEXTURE_2D); + glColor4ub(0, 255, 0, 192); R_gl_draw_quad(0, 0, cw, h); } int f = min(max(p->pain * 3, 0), 255); if (f > 0) { glEnable(GL_BLEND); - glColor4ub(255, 0, 0, f); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + glDisable(GL_TEXTURE_2D); + glColor4ub(255, 0, 0, f); R_gl_draw_quad(0, 0, cw, h); } } @@ -1196,6 +1481,8 @@ static void R_draw_player_view (player_t *p, int x, int y, int w, int h) { if (p->air < PL_AIR) { int a = min(max(p->air, 0), MAXAIR) * 100 / MAXAIR; glDisable(GL_BLEND); + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + glDisable(GL_TEXTURE_2D); R_gl_set_color(0xC8); R_gl_draw_quad(10, 49, a, 2); } @@ -1316,7 +1603,7 @@ static void W_act (void) { void R_draw (void) { W_act(); glClearColor(0, 0, 0, 1); - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + glClear(GL_COLOR_BUFFER_BIT); glEnable(GL_SCISSOR_TEST); R_gl_setmatrix(); switch (g_st) { @@ -1348,16 +1635,15 @@ void R_draw (void) { break; } GM_draw(); - SDL_GL_SwapBuffers(); + Y_swap_buffers(); } -void R_alloc (void) { +static void R_alloc (void) { char s[10]; int i, j, n; logo("R_alloc: load graphics\n"); /* Game */ scrnh[0] = R_gl_loadimage("TITLEPIC"); - assert(scrnh[0].n); scrnh[1] = R_gl_loadimage("INTERPIC"); scrnh[2] = R_gl_loadimage("ENDPIC"); for (i = 0; i < 2; i++) { @@ -1563,7 +1849,7 @@ void R_alloc (void) { mslotr = R_gl_loadimage("M_LSRGHT"); // walls for (i = 1; i < ANIT; i++) { - for (j = 0; anm[i - 1][j]; j++) { + for (j = 0; j < 5 && anm[i - 1][j]; j++) { anip[i][j] = R_gl_loadimage(anm[i - 1][j]); } for(; j < 5; j++) { @@ -1577,43 +1863,132 @@ void R_alloc (void) { } } -void R_init (void) { - Uint32 flags = SDL_OPENGL; - if (fullscreen) { - flags = flags | SDL_FULLSCREEN; - } - if (SCRW <= 0 || SCRH <= 0) { - ERR_failinit("Invalid screen size %ix%i\n", SCRW, SCRH); - } - if (surf == NULL) { - R_init_playpal(); // only onece - } - surf = SDL_SetVideoMode(SCRW, SCRH, 0, flags); - if (surf == NULL) { - ERR_failinit("Unable to set video mode: %s\n", SDL_GetError()); +static void R_reload_textures (void); + +void R_set_videomode (int w, int h, int fullscreen) { + assert(w > 0); + assert(h > 0); + int was = Y_videomode_setted(); + if (root != NULL) { + R_cache_free(root, 0); + root = NULL; + } + int res = Y_set_videomode_opengl(w, h, fullscreen); + if (res == 0) { + if (was == 0) { + ERR_failinit("Unable to set video mode\n"); + } } + Y_get_videomode(&screen_width, &screen_height); + screen_full = Y_get_fullscreen(); + screen_scale = max(1, screen_width / 320); root = R_cache_new(); assert(root); R_alloc(); + R_reload_textures(); } -void R_done (void) { - // do nothing +static int video_menu_handler (menu_msg_t *msg, const menu_t *m, int i) { + static int cur; + static int w, h, fullscreen; + static char buf[16]; + static int buflen; + static int vmode; + const videomode_t *v; + enum { VIDEOMODE, FULLSCREEN, APPLY, __NUM__ }; + static const simple_menu_t sm = { + GM_BIG, "Video", NULL, + { + { "Mode: ", NULL }, + { "Fullscreen: ", NULL }, + { "Apply ", NULL }, + } + }; + if (msg->type == GM_ENTER) { + Y_get_videomode(&w, &h); + fullscreen = Y_get_fullscreen(); + v = Y_get_videomode_list_opengl(fullscreen); + vmode = 0; + while (vmode < v->n && v->modes[vmode].w != w && v->modes[vmode].h != h) { + vmode += 1; + } + if (vmode < v->n) { + w = v->modes[vmode].w; + h = v->modes[vmode].h; + } + snprintf(buf, 16, "%ix%i", w, h); + buflen = strlen(buf); + return 1; + } + if (i == VIDEOMODE) { + switch (msg->type) { + case GM_GETSTR: return GM_init_str(msg, buf, buflen); + case GM_SELECT: + v = Y_get_videomode_list_opengl(fullscreen); + vmode = vmode + 1 >= v->n ? 0 : vmode + 1; + if (v->n > 0) { + w = v->modes[vmode].w; + h = v->modes[vmode].h; + } else { + Y_get_videomode(&w, &h); + } + snprintf(buf, 16, "%ix%i", w, h); + buflen = strlen(buf); + return 1; + } + } else if (i == FULLSCREEN) { + switch (msg->type) { + case GM_GETSTR: return GM_init_str(msg, fullscreen ? "Yes" : "No ", 3); + case GM_SELECT: fullscreen = !fullscreen; return 1; + } + } else if (i == APPLY) { + switch (msg->type) { + case GM_SELECT: R_set_videomode(w, h, fullscreen); return 1; + } + } + return simple_menu_handler(msg, i, __NUM__, &sm, &cur); } -void R_setgamma (int g) { - gamma = g < 0 ? 0 : (g > 4 ? 4 : g); +const menu_t *R_menu (void) { + static const menu_t m = { video_menu_handler }; + return &m; } -int R_getgamma (void) { - return gamma; +const cfg_t *R_args (void) { + static const cfg_t args[] = { + { "fullscr", &init_screen_full, Y_SW_ON }, + { "window", &init_screen_full, Y_SW_OFF }, + { "width", &init_screen_width, Y_DWORD }, + { "height", &init_screen_height, Y_DWORD }, + { NULL, NULL, 0 } // end + }; + return args; } -void R_toggle_fullscreen (void) { - fullscreen = !fullscreen; - if (surf) { - R_init(); // recreate window - } +const cfg_t *R_conf (void) { + static const cfg_t conf[] = { + { "sky", &w_horiz, Y_SW_ON }, + { "fullscreen", &screen_full, Y_SW_ON }, + { "screen_width", &screen_width, Y_DWORD }, + { "screen_height", &screen_height, Y_DWORD }, + { NULL, NULL, 0 } // end + }; + return conf; +} + +void R_init (void) { + logo("R_init: intialize opengl render\n"); + R_init_playpal(); + init_screen_width = init_screen_width > 0 ? init_screen_width : screen_width; + init_screen_height = init_screen_height > 0 ? init_screen_height : screen_height; + init_screen_full = init_screen_full != 0xFF ? init_screen_full : screen_full; + R_set_videomode(init_screen_width, init_screen_height, init_screen_full); +} + +void R_done (void) { + R_cache_free(root, 1); + Y_unset_videomode(); + root = NULL; } void R_get_name (int n, char s[8]) { @@ -1643,6 +2018,20 @@ int R_get_special_id (int n) { return walp[n].res == -2 ? (intptr_t)walp[n].n : -1; } +static void R_reload_textures (void) { + int i; + char s[8]; + for (i = 0; i < max_textures; i++) { + R_get_name(i, s); + if (walp[i].res >= 0) { + walp[i] = R_gl_getimage(walp[i].res); + } + } + if (horiz.n) { + horiz = R_gl_getimage(horiz.res); + } +} + void R_begin_load (void) { int i; for (i = 0; i < 256; i++) { @@ -1660,7 +2049,7 @@ void R_begin_load (void) { max_textures = 1; } -void R_load (char s[8], int f) { +void R_load (char s[8]) { assert(max_textures < 256); if (!s[0]) { walp[max_textures] = (image) { @@ -1682,9 +2071,6 @@ void R_load (char s[8], int f) { }; } else { walp[max_textures] = R_gl_loadimage(s); - if (f) { - walp[max_textures].res |= 0x8000; - } if (s[0] == 'S' && s[1] == 'W' && s[4] == '_') { walswp[max_textures] = 0; } @@ -1703,7 +2089,7 @@ void R_end_load (void) { if (walswp[i] == 0) { R_get_name(i, s); s[5] ^= 1; - g = F_getresid(s) | (walp[i].res & 0x8000); + g = F_getresid(s); k = 1; while (k < 256 && walp[k].res != g) { k += 1; @@ -1711,8 +2097,9 @@ void R_end_load (void) { if (k >= 256) { k = j; j += 1; + max_textures += 1; walp[k] = R_gl_getimage(g); - walf[k] = g & 0x8000 ? 1 : 0; + walf[k] = walf[i]; } walswp[i] = k; walswp[k] = i; @@ -1722,9 +2109,19 @@ void R_end_load (void) { void R_loadsky (int sky) { char s[6]; - logo("R_loadsky(%i)\n", sky); strcpy(s, "RSKYx"); s[4] = '0' + sky; R_gl_free_image(&horiz); horiz = R_gl_loadimage(s); } + +void R_switch_texture (int x, int y) { + assert(x >= 0 && x < FLDW); + assert(y >= 0 && y < FLDH); + fldb[y][x] = walswp[fldb[y][x]]; +} + +int R_get_swp (int n) { + assert(n >= 0 && n < 256); + return walswp[n]; +}