diff --git a/src/view.c b/src/view.c
index f902e23648dbe7727678f94a702feda84f22d4d9..6a8132996c3d632302621c66cd908bde5c45453a 100644 (file)
--- a/src/view.c
+++ b/src/view.c
byte fldf[FLDH][FLDW];
byte fld[FLDH][FLDW];
-void W_savegame (FILE* h) {
- char s[8];
- int i;
- myfwrite32(sky_type, h);
- for(i = 1; i < 256; ++i) {
- R_get_name(i, s);
- myfwrite(s, 8, 1, h);
- }
- for (i = 0; i < 256; i++) {
- myfwrite32(walf[i], h);
- }
- for (i = 0; i < 256; i++) {
- myfwrite8(R_get_swp(i), h);
- }
- myfwrite(fldb, FLDW*FLDH, 1, h);
- myfwrite(fld, FLDW*FLDH, 1, h);
- myfwrite(fldf, FLDW*FLDH, 1, h);
-}
-
-void W_loadgame (FILE* h) {
- int i;
- char s[8];
- sky_type = myfread32(h);
- R_loadsky(sky_type);
- R_begin_load();
- for (i = 1; i < 256; ++i) {
- myfread(s, 8, 1, h);
- if (s[0]) {
- R_load(s);
- }
- }
- R_end_load();
- for (i = 0; i < 256; i++) {
- myfread32(h); // useless
- }
- for (i = 0; i < 256; i++) {
- walf[i] = myfread8(h);
- }
- myfread(fldb, FLDW*FLDH, 1, h);
- myfread(fld, FLDW*FLDH, 1, h);
- myfread(fldf, FLDW*FLDH, 1, h);
-}
-
void W_init (void) {
DOT_init();
SMK_init();