#ifndef SYSTEM_H_INCLUDED #define SYSTEM_H_INCLUDED #include "glob.h" #define SYSTEM_USE_OPENGL (1 << 0) #define SYSTEM_USE_FULLSCREEN (1 << 1) /* common video subsystem routines */ void Y_get_videomode (int *w, int *h); int Y_videomode_setted (void); void Y_unset_videomode (void); void Y_set_fullscreen (int yes); int Y_get_fullscreen (void); /* hardware specific rendering */ int Y_set_videomode_opengl (int w, int h, int fullscreen); void Y_swap_buffers (void); /* software specific rendering */ int Y_set_videomode_software (int w, int h, int fullscreen); void Y_get_buffer (byte **buf, int *w, int *h, int *pitch); void Y_set_vga_palette (byte *vgapal); void Y_repaint_rect (int x, int y, int w, int h); void Y_repaint (void); /* input */ void Y_enable_text_input (void); void Y_disable_text_input (void); #endif /* SYSTEM_H_INCLUDED */