#include "render.h" const cfg_t *R_args (void) { return NULL; } const cfg_t *R_conf (void) { return NULL; } const menu_t *R_menu (void) { return NULL; } void R_init (void) { // stub } void R_draw (void) { // stub } void R_done (void) { // stub } void R_set_videomode (int w, int h, int fullscreen) { // stub } void R_switch_texture (int x, int y) { // stub } void R_get_name (int n, char s[8]) { s[0] = 0; } int R_get_special_id (int n) { return -1; } int R_get_swp (int n) { return 0; } void R_begin_load (void) { // stub } void R_load (char s[8]) { // stub } void R_end_load (void) { // stub } void R_loadsky (int sky) { // stub }