#ifndef D2D_KOS32_STREAMS_H_INCLUDED #define D2D_KOS32_STREAMS_H_INCLUDED #include typedef struct KOS32_Stream { Stream base; char name[264]; long pos; } KOS32_Stream; void KOS32_Assign (KOS32_Stream *s, const char *name, long pos); int KOS32_Open (KOS32_Stream *s, const char *name); int KOS32_Create (KOS32_Stream *s, const char *name); void KOS32_Close (KOS32_Stream *s); #endif /* D2D_KOS32_STREAMS_H_INCLUDED */