/* Copyright (C) Prikol Software 1996-1997 Copyright (C) Aleksey Volynskov 1996-1997 This file is part of the Doom2D:Rembo project. Doom2D:Rembo is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License version 2 as published by the Free Software Foundation. Doom2D:Rembo is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, see or write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef FX_H_INLUDED #define FX_H_INLUDED #include // FILE #define MAXFX 300 #pragma pack(1) typedef struct { int x, y, xv, yv; char t, s; } fx_t; #pragma pack() extern fx_t fx[MAXFX]; void FX_savegame (FILE *h); void FX_loadgame (FILE *h); void FX_alloc (void); void FX_init (void); void FX_act (void); void FX_tfog (int x, int y); void FX_ifog (int x, int y); void FX_bubble (int x, int y, int xv, int yv, int n); #endif /* FX_H_INLUDED */