/* Copyright (C) Prikol Software 1996-1997 Copyright (C) Aleksey Volynskov 1996-1997 This file is part of the Doom2D:Rembo project. Doom2D:Rembo is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License version 2 as published by the Free Software Foundation. Doom2D:Rembo is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, see or write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ // Dots #define MAXDOT 400 #pragma pack(1) typedef struct{ obj_t o; byte c,t; }dot_t; #pragma pack() extern dot_t dot[MAXDOT]; void DOT_init(void); void DOT_alloc(void); void DOT_act(void); void DOT_add(int x,int y,char xv,char yv,byte color,byte time); void DOT_blood(int,int,int,int,int); void DOT_spark(int,int,int,int,int); void DOT_water(int,int,int,int,int,int);