DEADSOFTWARE

057c82ec2123842550a3ab41bf69df1e14b86aed
[flatwaifu.git] / src / sdl / main.c
1 /*
2 Copyright (C) Prikol Software 1996-1997
3 Copyright (C) Aleksey Volynskov 1996-1997
4 Copyright (C) <ARembo@gmail.com> 2011
6 This file is part of the Doom2D:Rembo project.
8 Doom2D:Rembo is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License version 2 as
10 published by the Free Software Foundation.
12 Doom2D:Rembo is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with this program; if not, see <http://www.gnu.org/licenses/> or
19 write to the Free Software Foundation, Inc.,
20 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
21 */
23 #ifdef __EMSCRIPTEN__
24 # include <emscripten.h>
25 #endif
27 #include <SDL/SDL.h>
28 #include <stdio.h>
29 #include <stdarg.h>
30 #include <stdlib.h> // srand exit
31 #include <assert.h>
32 #include "system.h"
33 #include "input.h"
35 #include "my.h" // fexists
36 #include "player.h" // pl1 pl2
37 #include "menu.h" // G_keyf
38 #include "error.h" // logo
39 #include "monster.h" // nomon
41 #include "files.h" // F_startup F_addwad F_initwads F_allocres
42 #include "config.h" // CFG_args CFG_load CFG_save
43 #include "args.h" // ARG_parse
44 #include "memory.h" // M_startup
45 #include "game.h" // G_init G_act
46 #include "sound.h" // S_init S_done
47 #include "music.h" // S_initmusic S_updatemusic S_donemusic
48 #include "render.h" // R_init R_draw R_done
50 #define MODE_NONE 0
51 #define MODE_OPENGL 1
52 #define MODE_SOFTWARE 2
54 static Uint32 ticks;
55 static int quit = 0;
56 static SDL_Surface *surf = NULL;
57 static int mode = MODE_NONE;
58 static int text_input;
59 static videomode_t vlist;
61 static const cfg_t arg[] = {
62 {"file", NULL, Y_FILES},
63 {"cheat", &cheat, Y_SW_ON},
64 // {"vga", &shot_vga, Y_SW_ON},
65 // {"musvol", &mus_vol, Y_WORD},
66 {"mon", &nomon, Y_SW_OFF},
67 {"warp", &_warp, Y_BYTE},
68 // {"config", NULL, cfg_file, Y_STRING},
69 {NULL, NULL, 0} // end
70 };
72 static const cfg_t cfg[] = {
73 // {"screenshot", &shot_vga, Y_SW_ON},
74 // {"music_volume", &mus_vol, Y_WORD},
75 // {"music_random", &music_random, Y_SW_ON},
76 // {"music_time", &music_time, Y_DWORD},
77 // {"music_fade", &music_fade, Y_DWORD},
78 {"pl1_left", &pl1.kl, Y_KEY},
79 {"pl1_right",&pl1.kr, Y_KEY},
80 {"pl1_up", &pl1.ku, Y_KEY},
81 {"pl1_down", &pl1.kd, Y_KEY},
82 {"pl1_jump", &pl1.kj, Y_KEY},
83 {"pl1_fire", &pl1.kf, Y_KEY},
84 {"pl1_next", &pl1.kwr, Y_KEY},
85 {"pl1_prev", &pl1.kwl, Y_KEY},
86 {"pl1_use", &pl1.kp, Y_KEY},
87 {"pl2_left", &pl2.kl, Y_KEY},
88 {"pl2_right", &pl2.kr, Y_KEY},
89 {"pl2_up", &pl2.ku, Y_KEY},
90 {"pl2_down", &pl2.kd, Y_KEY},
91 {"pl2_jump", &pl2.kj, Y_KEY},
92 {"pl2_fire", &pl2.kf, Y_KEY},
93 {"pl2_next", &pl2.kwr, Y_KEY},
94 {"pl2_prev", &pl2.kwl, Y_KEY},
95 {"pl2_use", &pl2.kp, Y_KEY},
96 {NULL, NULL, 0} // end
97 };
99 static void CFG_args (int argc, char **argv) {
100 const cfg_t *list[] = { arg, R_args(), S_args(), MUS_args() };
101 ARG_parse(argc, argv, 4, list);
104 static void CFG_load (void) {
105 const cfg_t *list[] = { cfg, R_conf(), S_conf(), MUS_conf() };
106 CFG_read_config("default.cfg", 4, list);
107 CFG_read_config("doom2d.cfg", 4, list);
110 static void CFG_save (void) {
111 const cfg_t *list[] = { cfg, R_conf(), S_conf(), MUS_conf() };
112 CFG_update_config("doom2d.cfg", "doom2d.cfg", 4, list, "generated by doom2d, do not modify");
115 /* --- error.h --- */
117 void logo (const char *s, ...) {
118 va_list ap;
119 va_start(ap, s);
120 vprintf(s, ap);
121 va_end(ap);
122 fflush(stdout);
125 void logo_gas (int cur, int all) {
126 // stub
129 void ERR_failinit (char *s, ...) {
130 va_list ap;
131 va_start(ap, s);
132 vprintf(s, ap);
133 va_end(ap);
134 puts("");
135 exit(1);
138 void ERR_fatal (char *s, ...) {
139 va_list ap;
140 R_done();
141 MUS_done();
142 S_done();
143 M_shutdown();
144 SDL_Quit();
145 puts("\nКРИТИЧЕСКАЯ ОШИБКА:");
146 va_start(ap, s);
147 vprintf(s, ap);
148 va_end(ap);
149 puts("");
150 exit(1);
153 void ERR_quit (void) {
154 quit = 1;
157 /* --- system.h --- */
159 int Y_set_videomode_opengl (int w, int h, int fullscreen) {
160 assert(w > 0);
161 assert(h > 0);
162 Uint32 flags;
163 SDL_Surface *s;
164 if (mode == MODE_OPENGL && surf->w == w && surf->h == h && Y_get_fullscreen() == fullscreen) {
165 s = surf;
166 } else {
167 flags = SDL_DOUBLEBUF | SDL_OPENGL;
168 if (fullscreen) {
169 flags = flags | SDL_FULLSCREEN;
171 # ifdef WIN32
172 flags = flags | SDL_RESIZABLE;
173 # endif
174 s = SDL_SetVideoMode(w, h, 0, flags);
175 if (s != NULL) {
176 mode = MODE_OPENGL;
177 surf = s;
178 } else {
179 logo("Y_set_videomode_opengl: error: %s\n", SDL_GetError());
182 return s != NULL;
185 int Y_set_videomode_software (int w, int h, int fullscreen) {
186 assert(w > 0);
187 assert(h > 0);
188 Uint32 flags;
189 SDL_Surface *s;
190 if (mode == MODE_OPENGL && surf->w == w && surf->h == h && Y_get_fullscreen() == fullscreen) {
191 s = surf;
192 } else {
193 flags = SDL_DOUBLEBUF | SDL_SWSURFACE | SDL_HWPALETTE;
194 if (fullscreen) {
195 flags = flags | SDL_FULLSCREEN;
197 # ifdef WIN32
198 flags = flags | SDL_RESIZABLE;
199 # endif
200 s = SDL_SetVideoMode(w, h, 8, flags);
201 if (s != NULL) {
202 mode = MODE_SOFTWARE;
203 surf = s;
206 return s != NULL;
209 static void init_videomode_list (Uint32 flags) {
210 int i, n;
211 SDL_Rect **r;
212 if (vlist.modes != NULL) {
213 free(vlist.modes);
214 vlist.modes = NULL;
215 vlist.n = 0;
217 r = SDL_ListModes(NULL, flags);
218 if (r == (SDL_Rect **)-1) {
219 if ((flags & SDL_FULLSCREEN) == 0) {
220 init_videomode_list(flags | SDL_FULLSCREEN);
222 } else if (r != (SDL_Rect**)0) {
223 n = 0;
224 while (r[n] != NULL) {
225 n++;
227 vlist.modes = malloc(n * sizeof(videomode_size_t));
228 if (vlist.modes != NULL) {
229 vlist.n = n;
230 for (i = 0; i < n; i++) {
231 vlist.modes[i] = (videomode_size_t) {
232 .w = r[i]->w,
233 .h = r[i]->h
234 };
240 const videomode_t *Y_get_videomode_list_opengl (int fullscreen) {
241 init_videomode_list(SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0));
242 return &vlist;
245 const videomode_t *Y_get_videomode_list_software (int fullscreen) {
246 init_videomode_list(SDL_SWSURFACE | SDL_HWPALETTE | (fullscreen ? SDL_FULLSCREEN : 0));
247 return &vlist;
250 void Y_get_videomode (int *w, int *h) {
251 if (mode != MODE_NONE) {
252 *w = surf->w;
253 *h = surf->h;
254 } else {
255 *w = 0;
256 *h = 0;
260 int Y_videomode_setted (void) {
261 return mode != MODE_NONE;
264 void Y_unset_videomode (void) {
265 surf = NULL;
266 mode = MODE_NONE;
267 #ifndef __EMSCRIPTEN__
268 SDL_QuitSubSystem(SDL_INIT_VIDEO);
269 SDL_InitSubSystem(SDL_INIT_VIDEO);
270 #endif
273 void Y_set_fullscreen (int fullscreen) {
274 int fs = Y_get_fullscreen();
275 if (mode != MODE_NONE && fs != fullscreen) {
276 if (SDL_WM_ToggleFullScreen(surf) == 0) {
277 switch (mode) {
278 case MODE_OPENGL:
279 Y_set_videomode_opengl(surf->w, surf->h, fullscreen);
280 break;
281 case MODE_SOFTWARE:
282 Y_set_videomode_software(surf->w, surf->h, fullscreen);
283 break;
289 int Y_get_fullscreen (void) {
290 return (mode != MODE_NONE) && ((surf->flags & SDL_FULLSCREEN) != 0);
293 void Y_swap_buffers (void) {
294 assert(mode == MODE_OPENGL);
295 SDL_GL_SwapBuffers();
298 void Y_get_buffer (byte **buf, int *w, int *h, int *pitch) {
299 assert(mode == MODE_SOFTWARE);
300 *buf = surf->pixels;
301 *w = surf->w;
302 *h = surf->h;
303 *pitch = surf->pitch;
306 void Y_set_vga_palette (byte *vgapal) {
307 int i;
308 byte *p = vgapal;
309 assert(vgapal != NULL);
310 assert(mode == MODE_SOFTWARE);
311 SDL_Color colors[256];
312 for (i = 0; i < 256; i++) {
313 colors[i] = (SDL_Color) {
314 .r = p[0] * 255 / 63,
315 .g = p[1] * 255 / 63,
316 .b = p[2] * 255 / 63
317 };
318 p += 3;
320 SDL_SetColors(surf, colors, 0, 256);
323 void Y_repaint_rect (int x, int y, int w, int h) {
324 assert(mode == MODE_SOFTWARE);
325 SDL_UpdateRect(surf, x, y, w, h);
328 void Y_repaint (void) {
329 assert(mode == MODE_SOFTWARE);
330 SDL_Flip(surf);
333 void Y_enable_text_input (void) {
334 text_input = 1;
337 void Y_disable_text_input (void) {
338 text_input = 0;
341 /* --- main --- */
343 static int sdl_to_key (int code) {
344 switch (code) {
345 case SDLK_0: return KEY_0;
346 case SDLK_1: return KEY_1;
347 case SDLK_2: return KEY_2;
348 case SDLK_3: return KEY_3;
349 case SDLK_4: return KEY_4;
350 case SDLK_5: return KEY_5;
351 case SDLK_6: return KEY_6;
352 case SDLK_7: return KEY_7;
353 case SDLK_8: return KEY_8;
354 case SDLK_9: return KEY_9;
355 case SDLK_a: return KEY_A;
356 case SDLK_b: return KEY_B;
357 case SDLK_c: return KEY_C;
358 case SDLK_d: return KEY_D;
359 case SDLK_e: return KEY_E;
360 case SDLK_f: return KEY_F;
361 case SDLK_g: return KEY_G;
362 case SDLK_h: return KEY_H;
363 case SDLK_i: return KEY_I;
364 case SDLK_j: return KEY_J;
365 case SDLK_k: return KEY_K;
366 case SDLK_l: return KEY_L;
367 case SDLK_m: return KEY_M;
368 case SDLK_n: return KEY_N;
369 case SDLK_o: return KEY_O;
370 case SDLK_p: return KEY_P;
371 case SDLK_q: return KEY_Q;
372 case SDLK_r: return KEY_R;
373 case SDLK_s: return KEY_S;
374 case SDLK_t: return KEY_T;
375 case SDLK_u: return KEY_U;
376 case SDLK_v: return KEY_V;
377 case SDLK_w: return KEY_W;
378 case SDLK_x: return KEY_X;
379 case SDLK_y: return KEY_Y;
380 case SDLK_z: return KEY_Z;
381 case SDLK_RETURN: return KEY_RETURN;
382 case SDLK_ESCAPE: return KEY_ESCAPE;
383 case SDLK_BACKSPACE: return KEY_BACKSPACE;
384 case SDLK_TAB: return KEY_TAB;
385 case SDLK_SPACE: return KEY_SPACE;
386 case SDLK_MINUS: return KEY_MINUS;
387 case SDLK_EQUALS: return KEY_EQUALS;
388 case SDLK_LEFTBRACKET: return KEY_LEFTBRACKET;
389 case SDLK_RIGHTBRACKET: return KEY_RIGHTBRACKET;
390 case SDLK_BACKSLASH: return KEY_BACKSLASH;
391 case SDLK_SEMICOLON: return KEY_SEMICOLON;
392 case SDLK_QUOTE: return KEY_APOSTROPHE;
393 case SDLK_BACKQUOTE: return KEY_GRAVE;
394 case SDLK_COMMA: return KEY_COMMA;
395 case SDLK_PERIOD: return KEY_PERIOD;
396 case SDLK_SLASH: return KEY_SLASH;
397 case SDLK_CAPSLOCK: return KEY_CAPSLOCK;
398 case SDLK_F1: return KEY_F1;
399 case SDLK_F2: return KEY_F2;
400 case SDLK_F3: return KEY_F3;
401 case SDLK_F4: return KEY_F4;
402 case SDLK_F5: return KEY_F5;
403 case SDLK_F6: return KEY_F6;
404 case SDLK_F7: return KEY_F7;
405 case SDLK_F8: return KEY_F8;
406 case SDLK_F9: return KEY_F9;
407 case SDLK_F10: return KEY_F10;
408 case SDLK_F11: return KEY_F11;
409 case SDLK_F12: return KEY_F12;
410 case SDLK_PRINT: return KEY_PRINTSCREEN;
411 case SDLK_SCROLLOCK: return KEY_SCROLLLOCK;
412 case SDLK_PAUSE: return KEY_PAUSE;
413 case SDLK_INSERT: return KEY_INSERT;
414 case SDLK_HOME: return KEY_HOME;
415 case SDLK_PAGEUP: return KEY_PAGEUP;
416 case SDLK_DELETE: return KEY_DELETE;
417 case SDLK_END: return KEY_END;
418 case SDLK_PAGEDOWN: return KEY_PAGEDOWN;
419 case SDLK_RIGHT: return KEY_RIGHT;
420 case SDLK_LEFT: return KEY_LEFT;
421 case SDLK_DOWN: return KEY_DOWN;
422 case SDLK_UP: return KEY_UP;
423 case SDLK_NUMLOCK: return KEY_NUMLOCK;
424 case SDLK_KP_DIVIDE: return KEY_KP_DIVIDE;
425 case SDLK_KP_MULTIPLY: return KEY_KP_MULTIPLY;
426 case SDLK_KP_MINUS: return KEY_KP_MINUS;
427 case SDLK_KP_PLUS: return KEY_KP_PLUS;
428 case SDLK_KP_ENTER: return KEY_KP_ENTER;
429 case SDLK_KP0: return KEY_KP_0;
430 case SDLK_KP1: return KEY_KP_1;
431 case SDLK_KP2: return KEY_KP_2;
432 case SDLK_KP3: return KEY_KP_3;
433 case SDLK_KP4: return KEY_KP_4;
434 case SDLK_KP5: return KEY_KP_5;
435 case SDLK_KP6: return KEY_KP_6;
436 case SDLK_KP7: return KEY_KP_7;
437 case SDLK_KP8: return KEY_KP_8;
438 case SDLK_KP9: return KEY_KP_9;
439 case SDLK_KP_PERIOD: return KEY_KP_PERIOD;
440 case SDLK_SYSREQ: return KEY_SYSREQ;
441 case SDLK_LCTRL: return KEY_LCTRL;
442 case SDLK_LSHIFT: return KEY_LSHIFT;
443 case SDLK_LALT: return KEY_LALT;
444 case SDLK_LSUPER: return KEY_LSUPER;
445 case SDLK_RCTRL: return KEY_RCTRL;
446 case SDLK_RSHIFT: return KEY_RSHIFT;
447 case SDLK_RALT: return KEY_RALT;
448 case SDLK_RSUPER: return KEY_RSUPER;
449 default: return KEY_UNKNOWN;
453 static void poll_events (void) {
454 int key, sym, down;
455 SDL_Event ev;
456 while (SDL_PollEvent(&ev)) {
457 switch (ev.type) {
458 case SDL_QUIT:
459 ERR_quit();
460 break;
461 case SDL_VIDEORESIZE:
462 R_set_videomode(ev.resize.w, ev.resize.h, Y_get_fullscreen());
463 break;
464 case SDL_KEYDOWN:
465 case SDL_KEYUP:
466 sym = ev.key.keysym.sym;
467 down = ev.type == SDL_KEYDOWN;
468 key = sdl_to_key(sym);
469 I_press(key, down);
470 GM_key(key, down);
471 if (down && text_input && sym >= 0x20 && sym <= 0x7e) {
472 // TODO fix this
473 GM_input(sym);
475 break;
480 static void step (void) {
481 poll_events();
482 MUS_update();
483 Uint32 t = SDL_GetTicks();
484 if (t - ticks > DELAY) {
485 ticks = t;
486 G_act();
488 R_draw();
491 int main (int argc, char *argv[]) {
492 char *pw;
493 logo("main: initialize SDL\n");
494 if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER) == -1) {
495 logo("main: failed to init SDL: %s\n", SDL_GetError());
496 return 1;
498 SDL_WM_SetCaption("Doom 2D (SDL)", "Doom 2D");
499 // Player 1 defaults
500 pl1.ku = KEY_KP_8;
501 pl1.kd = KEY_KP_5;
502 pl1.kl = KEY_KP_4;
503 pl1.kr = KEY_KP_6;
504 pl1.kf = KEY_PAGEDOWN;
505 pl1.kj = KEY_DELETE;
506 pl1.kwl = KEY_HOME;
507 pl1.kwr = KEY_END;
508 pl1.kp = KEY_KP_8;
509 // Player 2 defaults
510 pl2.ku = KEY_E;
511 pl2.kd = KEY_D;
512 pl2.kl = KEY_S;
513 pl2.kr = KEY_F;
514 pl2.kf = KEY_A;
515 pl2.kj = KEY_Q;
516 pl2.kwl = KEY_1;
517 pl2.kwr = KEY_2;
518 pl2.kp = KEY_E;
519 srand(SDL_GetTicks());
520 F_startup();
521 #ifndef WIN32
522 pw = "/usr/share/doom2d-rembo/doom2d.wad";
523 #else
524 pw = "doom2d.wad";
525 #endif
526 if (fexists(pw)) {
527 F_addwad(pw);
528 } else {
529 F_addwad("doom2d.wad");
531 CFG_args(argc, argv);
532 CFG_load();
533 F_initwads();
534 M_startup();
535 F_allocres();
536 S_init();
537 MUS_init();
538 R_init();
539 G_init();
540 ticks = SDL_GetTicks();
541 #ifdef __EMSCRIPTEN__
542 emscripten_set_main_loop(step, 0, 1);
543 #else
544 while (!quit) {
545 step();
547 #endif
548 CFG_save();
549 R_done();
550 MUS_done();
551 S_done();
552 M_shutdown();
553 SDL_Quit();
554 return 0;