DEADSOFTWARE

03aff95032fd3bea718a57dc2cef0b16a2b3281b
[flatwaifu.git] / src / game.h
1 #ifndef GAME_H_INLUDED
2 #define GAME_H_INLUDED
4 #include "glob.h"
5 #include "view.h" // pos_t
6 #include "player.h" // player_t
7 #include <stdio.h> // FILE
9 extern byte transdraw;
10 extern byte _2pl;
11 extern byte g_dm;
12 extern byte g_st;
13 extern byte g_exit;
14 extern byte g_map;
15 extern char g_music[8];
16 extern dword g_time;
17 extern int dm_pnum;
18 extern int dm_pl1p;
19 extern int dm_pl2p;
20 extern pos_t dm_pos[100];
21 extern byte cheat;
23 extern int lt_time;
24 extern int lt_type;
25 extern int lt_side;
26 extern int lt_ypos;
28 extern int g_trans;
30 void G_savegame (FILE* h);
31 void G_loadgame (FILE* h);
32 int G_load (FILE *h);
33 void load_game (int n);
34 void G_start (void);
35 void G_init (void);
36 void G_act (void);
37 void G_respawn_player (player_t *p);
39 #endif /* GAME_H_INLUDED */