X-Git-Url: https://deadsoftware.ru/gitweb?p=d2df-sdl.git;a=blobdiff_plain;f=src%2Fgame%2Fsdl2%2Fg_system.pas;h=511e06200dd020c08d950a998c3025cc97c08b05;hp=7899e9cfac8e602b427f5c21049bcdf72e845e1b;hb=91448a18a3dad8151acb610601f79bf82bca6c91;hpb=9fff77c37e31a1d9cbb35321a85d34f6158dd2b9 diff --git a/src/game/sdl2/g_system.pas b/src/game/sdl2/g_system.pas index 7899e9c..511e062 100644 --- a/src/game/sdl2/g_system.pas +++ b/src/game/sdl2/g_system.pas @@ -25,7 +25,7 @@ interface (* --- Graphics --- *) function sys_GetDisplayModes (bpp: Integer): SSArray; - function sys_SetDisplayMode (w, h, bpp: Integer; fullscreen: Boolean): Boolean; + function sys_SetDisplayMode (w, h, bpp: Integer; fullscreen, maximized: Boolean): Boolean; procedure sys_EnableVSync (yes: Boolean); procedure sys_Repaint; @@ -79,6 +79,8 @@ implementation gWinSizeY := h; gScreenWidth := w; gScreenHeight := h; + gRC_Width := w; + gRC_Height := h; {$IFDEF ENABLE_HOLMES} fuiScrWdt := w; fuiScrHgt := h; @@ -105,7 +107,7 @@ implementation result := PChar(Format(GameTitle, [info])) end; - function InitWindow (w, h, bpp: Integer; fullScreen: Boolean): Boolean; + function InitWindow (w, h, bpp: Integer; fullScreen, maximized: Boolean): Boolean; var flags: UInt32; x, y: Integer; begin // note: on window close make: if assigned(oglDeinitCB) then oglDeinitCB; @@ -129,6 +131,7 @@ implementation {$ENDIF} flags := SDL_WINDOW_OPENGL or SDL_WINDOW_RESIZABLE; if fullScreen then flags := flags or SDL_WINDOW_FULLSCREEN; + if maximized then flags := flags or SDL_WINDOW_MAXIMIZED; x := SDL_WINDOWPOS_CENTERED; y := SDL_WINDOWPOS_CENTERED; window := SDL_CreateWindow(GetTitle(), x, y, w, h, flags); @@ -140,6 +143,10 @@ implementation {$IFDEF NOGL_INIT} nogl_Init; {$ENDIF} + gFullScreen := fullscreen; + gWinMaximized := maximized; + gRC_FullScreen := fullscreen; + gRC_Maximized := maximized; UpdateSize(w, h); result := true end @@ -155,9 +162,15 @@ implementation end else begin - if fullScreen then flags := SDL_WINDOW_FULLSCREEN else flags := 0; SDL_SetWindowSize(window, w, h); + if maximized then + SDL_MaximizeWindow(window); + if fullScreen then flags := SDL_WINDOW_FULLSCREEN else flags := 0; SDL_SetWindowFullscreen(window, flags); + gFullScreen := fullscreen; + gWinMaximized := maximized; + gRC_FullScreen := fullscreen; + gRC_Maximized := maximized; UpdateSize(w, h); result := true end @@ -208,9 +221,9 @@ implementation end end; - function sys_SetDisplayMode (w, h, bpp: Integer; fullScreen: Boolean): Boolean; + function sys_SetDisplayMode (w, h, bpp: Integer; fullScreen, maximized: Boolean): Boolean; begin - result := InitWindow(w, h, bpp, fullScreen) + result := InitWindow(w, h, bpp, fullScreen, maximized) end; (* --------- Joystick --------- *) @@ -363,6 +376,8 @@ implementation function HandleWindow (var ev: TSDL_WindowEvent): Boolean; begin result := false; + if g_dbg_input then + e_LogWritefln('Window Event: event = %s, data1 = %s, data2 = %s', [ev.event, ev.data1, ev.data2]); case ev.event of SDL_WINDOWEVENT_RESIZED: UpdateSize(ev.data1, ev.data2); SDL_WINDOWEVENT_EXPOSED: sys_Repaint; @@ -378,6 +393,10 @@ implementation end; SDL_WINDOWEVENT_FOCUS_GAINED, SDL_WINDOWEVENT_MAXIMIZED, SDL_WINDOWEVENT_RESTORED: begin + if ev.event = SDL_WINDOWEVENT_MAXIMIZED then + gRC_Maximized := true + else if ev.event = SDL_WINDOWEVENT_RESTORED then + gRC_Maximized := false; e_MuteChannels(false); {$IFDEF ENABLE_HOLMES} if assigned(winFocusCB) then winFocusCB;