X-Git-Url: https://deadsoftware.ru/gitweb?p=d2df-sdl.git;a=blobdiff_plain;f=src%2Fgame%2Fsdl%2Fg_system.pas;h=bdb4addacd31ae280b01274772671f61683ab014;hp=4cb69f90349c26ac449f029ded27ff3e30303747;hb=027ace8eccb0dc4c1d5ff8796b238d5b1fbbcfed;hpb=a03027407f9093e939012eb29fe12a574518268c diff --git a/src/game/sdl/g_system.pas b/src/game/sdl/g_system.pas index 4cb69f9..bdb4add 100644 --- a/src/game/sdl/g_system.pas +++ b/src/game/sdl/g_system.pas @@ -43,10 +43,10 @@ implementation SysUtils, SDL, Math, {$INCLUDE ../nogl/noGLuses.inc} e_log, e_graphics, e_input, e_sound, - g_options, g_window, g_console, g_game, g_menu, g_gui, g_main; + g_options, g_window, g_console, g_game, g_menu, g_gui, g_main, g_basic; const - GameTitle = 'Doom 2D: Forever (SDL 1.2)'; + GameTitle = 'Doom 2D: Forever (SDL 1.2, %s)'; var userResize: Boolean; @@ -89,6 +89,15 @@ implementation g_Game_ClearLoading; end; + function GetTitle (): PChar; + var info: AnsiString; + begin + info := g_GetBuildHash(false); + if info = 'custom build' then + info := info + ' by ' + g_GetBuilderName() + ' ' + GAME_BUILDDATE + ' ' + GAME_BUILDTIME; + result := PChar(Format(GameTitle, [info])) + end; + function InitWindow (w, h, bpp: Integer; fullScreen: Boolean): Boolean; var flags: Uint32; begin @@ -112,7 +121,7 @@ implementation {$IFDEF NOGL_INIT} nogl_Init; {$ENDIF} - SDL_WM_SetCaption(GameTitle, nil); + SDL_WM_SetCaption(GetTitle(), nil); UpdateSize(w, h); result := True end