X-Git-Url: https://deadsoftware.ru/gitweb?p=d2df-sdl.git;a=blobdiff_plain;f=src%2Fgame%2Fg_holmes.pas;h=c173bd00312e9686a7e4cb9df0165251e0de4ce4;hp=d03d7b42840010d4b9ace73684791a7c494b4af3;hb=e452d337f0620b50d8d978b534437b2732134d8f;hpb=71d6aff3ac19f4c810c1be46816f395447b76d87 diff --git a/src/game/g_holmes.pas b/src/game/g_holmes.pas index d03d7b4..c173bd0 100644 --- a/src/game/g_holmes.pas +++ b/src/game/g_holmes.pas @@ -1,9 +1,8 @@ -(* Copyright (C) DooM 2D:Forever Developers +(* Copyright (C) Doom 2D: Forever Developers * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. + * the Free Software Foundation, version 3 of the License ONLY. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of @@ -19,103 +18,493 @@ unit g_holmes; interface uses - e_log, + mempool, geom, + e_log, e_input, g_textures, g_basic, e_graphics, g_phys, g_grid, g_player, g_monsters, - g_window, g_map, g_triggers, g_items, g_game, g_panel, g_console, - xprofiler; - - -type - THMouseEvent = record - public - const - // both for but and for bstate - Left = $0001; - Right = $0002; - Middle = $0004; - WheelUp = $0008; - WheelDown = $0010; - - // event types - Motion = 0; - Press = 1; - Release = 2; - - public - kind: Byte; // motion, press, release - x, y: Integer; - dx, dy: Integer; // for wheel this is wheel motion, otherwise this is relative mouse motion - but: Word; // current pressed button or 0 - bstate: Word; // button state - kstate: Word; // keyboard state (see THKeyEvent); - end; - - THKeyEvent = record - public - const - ModCtrl = $0001; - ModAlt = $0002; - ModShift = $0004; - end; + g_window, g_map, g_triggers, g_items, g_game, g_panel, g_console, g_gfx, + xprofiler, + sdlcarcass, + fui_common, fui_events, fui_ctls, + fui_gfx_gl; -procedure g_Holmes_VidModeChanged (); -procedure g_Holmes_WindowFocused (); -procedure g_Holmes_WindowBlured (); - procedure g_Holmes_Draw (); +procedure g_Holmes_DrawUI (); -function g_Holmes_mouseEvent (var ev: THMouseEvent): Boolean; // returns `true` if event was eaten -function g_Holmes_KeyEvent (var ev: THKeyEvent): Boolean; // returns `true` if event was eaten +procedure g_Holmes_OnEvent (var ev: TFUIEvent); // hooks for player -procedure g_Holmes_plrView (viewPortX, viewPortY, viewPortW, viewPortH: Integer); +procedure g_Holmes_plrViewPos (viewPortX, viewPortY: Integer); +procedure g_Holmes_plrViewSize (viewPortW, viewPortH: Integer); procedure g_Holmes_plrLaser (ax0, ay0, ax1, ay1: Integer); var + g_holmes_imfunctional: Boolean = false; g_holmes_enabled: Boolean = {$IF DEFINED(D2F_DEBUG)}true{$ELSE}false{$ENDIF}; implementation uses - SysUtils, GL, - MAPDEF, g_options; + {$INCLUDE ../nogl/noGLuses.inc} + {rttiobj,} typinfo, e_texture, e_res, + SysUtils, Classes, SDL2, + MAPDEF, g_main, g_options, + utils, hashtable, xparser; var + hlmContext: TGxContext = nil; //globalInited: Boolean = false; msX: Integer = -666; msY: Integer = -666; msB: Word = 0; // button state kbS: Word = 0; // keyboard modifiers state + showGrid: Boolean = {$IF DEFINED(D2F_DEBUG)}false{$ELSE}false{$ENDIF}; + showMonsInfo: Boolean = false; + showMonsLOS2Plr: Boolean = false; + showAllMonsCells: Boolean = false; + showMapCurPos: Boolean = false; + showLayersWindow: Boolean = false; + showOutlineWindow: Boolean = false; + showTriggers: Boolean = {$IF DEFINED(D2F_DEBUG)}false{$ELSE}false{$ENDIF}; + showTraceBox: Boolean = {$IF DEFINED(D2F_DEBUG)}false{$ELSE}false{$ENDIF}; // ////////////////////////////////////////////////////////////////////////// // {$INCLUDE g_holmes.inc} +{$INCLUDE g_holmes_ol.inc} // outliner + + +// ////////////////////////////////////////////////////////////////////////// // +{$INCLUDE g_holmes_cmd.inc} +procedure holmesInitCommands (); forward; +procedure holmesInitBinds (); forward; + + +// ////////////////////////////////////////////////////////////////////////// // +var + g_ol_nice: Boolean = false; + g_ol_fill_walls: Boolean = false; + g_ol_rlayer_back: Boolean = false; + g_ol_rlayer_step: Boolean = false; + g_ol_rlayer_wall: Boolean = false; + g_ol_rlayer_door: Boolean = false; + g_ol_rlayer_acid1: Boolean = false; + g_ol_rlayer_acid2: Boolean = false; + g_ol_rlayer_water: Boolean = false; + g_ol_rlayer_fore: Boolean = false; + // ////////////////////////////////////////////////////////////////////////// // -procedure g_Holmes_VidModeChanged (); +var + winHelp: TUITopWindow = nil; + winOptions: TUITopWindow = nil; + winLayers: TUITopWindow = nil; + winOutlines: TUITopWindow = nil; + + +procedure createHelpWindow (); forward; +procedure createOptionsWindow (); forward; +procedure createLayersWindow (); forward; +procedure createOutlinesWindow (); forward; + + +procedure toggleLayersWindowCB (me: TUIControl); begin - e_WriteLog(Format('Inspector: videomode changed: %dx%d', [gScreenWidth, gScreenHeight]), MSG_NOTIFY); - // texture space is possibly lost here, idc - curtexid := 0; - font6texid := 0; - font8texid := 0; - prfont6texid := 0; - prfont8texid := 0; - //createCursorTexture(); + showLayersWindow := not showLayersWindow; + if showLayersWindow then + begin + if (winLayers = nil) then createLayersWindow(); + uiAddWindow(winLayers); + end + else + begin + uiRemoveWindow(winLayers); + end; end; -procedure g_Holmes_WindowFocused (); +procedure toggleOutlineWindowCB (me: TUIControl); begin - msB := 0; - kbS := 0; + showOutlineWindow := not showOutlineWindow; + if showOutlineWindow then + begin + if (winOutlines = nil) then createOutlinesWindow(); + uiAddWindow(winOutlines); + end + else + begin + uiRemoveWindow(winOutlines); + end; end; -procedure g_Holmes_WindowBlured (); + +procedure createHelpWindow (); + procedure addHelpEmptyLine (); + var + stx: TUIStaticText; + begin + stx := TUIStaticText.Create(); + stx.flExpand := true; + stx.halign := 0; // center + stx.text := ''; + stx.header := false; + stx.line := false; + winHelp.appendChild(stx); + end; + + procedure addHelpCaptionLine (const txt: AnsiString); + var + stx: TUIStaticText; + begin + stx := TUIStaticText.Create(); + stx.flExpand := true; + stx.halign := 0; // center + stx.text := txt; + stx.header := true; + stx.line := true; + winHelp.appendChild(stx); + end; + + procedure addHelpCaption (const txt: AnsiString); + var + stx: TUIStaticText; + begin + stx := TUIStaticText.Create(); + stx.flExpand := true; + stx.halign := 0; // center + stx.text := txt; + stx.header := true; + stx.line := false; + winHelp.appendChild(stx); + end; + + procedure addHelpKeyMouse (const key, txt, grp: AnsiString); + var + box: TUIHBox; + span: TUISpan; + stx: TUIStaticText; + begin + box := TUIHBox.Create(); + box.flExpand := true; + // key + stx := TUIStaticText.Create(); + stx.flExpand := true; + stx.halign := 1; // right + stx.valign := 0; // center + stx.text := key; + stx.header := true; + stx.line := false; + stx.flHGroup := grp; + box.appendChild(stx); + // span + span := TUISpan.Create(); + span.flDefaultSize := TLaySize.Create(12, 1); + span.flExpand := true; + box.appendChild(span); + // text + stx := TUIStaticText.Create(); + stx.flExpand := true; + stx.halign := -1; // left + stx.valign := 0; // center + stx.text := txt; + stx.header := false; + stx.line := false; + box.appendChild(stx); + winHelp.appendChild(box); + end; + + procedure addHelpKey (const key, txt: AnsiString); begin addHelpKeyMouse(key, txt, 'help-keys'); end; + procedure addHelpMouse (const key, txt: AnsiString); begin addHelpKeyMouse(key, txt, 'help-mouse'); end; + +var + slist: array of AnsiString = nil; + cmd: PHolmesCommand; + bind: THolmesBinding; + f: Integer; + { + llb: TUISimpleText; + maxkeylen: Integer; + s: AnsiString; + } begin + winHelp := TUITopWindow.Create('Holmes Help'); + winHelp.escClose := true; + winHelp.flHoriz := false; + + // keyboard + for cmd in cmdlist do cmd.helpmark := false; + + //maxkeylen := 0; + for bind in keybinds do + begin + if (Length(bind.key) = 0) then continue; + if cmdlist.get(bind.cmdName, cmd) then + begin + if (Length(cmd.help) > 0) then + begin + cmd.helpmark := true; + //if (maxkeylen < Length(bind.key)) then maxkeylen := Length(bind.key); + end; + end; + end; + + for cmd in cmdlist do + begin + if not cmd.helpmark then continue; + if (Length(cmd.help) = 0) then begin cmd.helpmark := false; continue; end; + f := 0; + while (f < Length(slist)) and (CompareText(slist[f], cmd.section) <> 0) do Inc(f); + if (f = Length(slist)) then + begin + SetLength(slist, Length(slist)+1); + slist[High(slist)] := cmd.section; + end; + end; + + addHelpCaptionLine('KEYBOARD'); + //llb := TUISimpleText.Create(0, 0); + for f := 0 to High(slist) do + begin + //if (f > 0) then llb.appendItem(''); + if (f > 0) then addHelpEmptyLine(); + //llb.appendItem(slist[f], true, true); + addHelpCaption(slist[f]); + for cmd in cmdlist do + begin + if not cmd.helpmark then continue; + if (CompareText(cmd.section, slist[f]) <> 0) then continue; + for bind in keybinds do + begin + if (Length(bind.key) = 0) then continue; + if (cmd.name = bind.cmdName) then + begin + //s := bind.key; + //while (Length(s) < maxkeylen) do s += ' '; + //s := ' '+s+' -- '+cmd.help; + //llb.appendItem(s); + addHelpMouse(bind.key, cmd.help); + end; + end; + end; + end; + + // mouse + for cmd in cmdlist do cmd.helpmark := false; + + //maxkeylen := 0; + for bind in msbinds do + begin + if (Length(bind.key) = 0) then continue; + if cmdlist.get(bind.cmdName, cmd) then + begin + if (Length(cmd.help) > 0) then + begin + cmd.helpmark := true; + //if (maxkeylen < Length(bind.key)) then maxkeylen := Length(bind.key); + end; + end; + end; + + //llb.appendItem(''); + //llb.appendItem('mouse', true, true); + if (f > 0) then addHelpEmptyLine(); + addHelpCaptionLine('MOUSE'); + for bind in msbinds do + begin + if (Length(bind.key) = 0) then continue; + if cmdlist.get(bind.cmdName, cmd) then + begin + if (Length(cmd.help) > 0) then + begin + //s := bind.key; + //while (Length(s) < maxkeylen) do s += ' '; + //s := ' '+s+' -- '+cmd.help; + //llb.appendItem(s); + addHelpKey(bind.key, cmd.help); + end; + end; + end; + + //winHelp.appendChild(llb); + + uiLayoutCtl(winHelp); + winHelp.escClose := true; + winHelp.centerInScreen(); +end; + + +procedure winLayersClosed (me: TUIControl); begin showLayersWindow := false; end; +procedure winOutlinesClosed (me: TUIControl); begin showOutlineWindow := false; end; + +procedure addCheckBox (parent: TUIControl; const text: AnsiString; pvar: PBoolean; const aid: AnsiString=''); +var + cb: TUICheckBox; +begin + cb := TUICheckBox.Create(); + cb.flExpand := true; + cb.setVar(pvar); + cb.text := text; + cb.id := aid; + parent.appendChild(cb); +end; + +procedure addButton (parent: TUIControl; const text: AnsiString; cb: TUIControl.TActionCB); +var + but: TUIButton; +begin + but := TUIButton.Create(); + //but.flExpand := true; + but.actionCB := cb; + but.text := text; + parent.appendChild(but); +end; + + +procedure actionFillWalls (cb: TUIControl); +begin + TUICheckBox(cb).checked := not TUICheckBox(cb).checked; + TUICheckBox(cb.topLevel['cbcontour']).enabled := not TUICheckBox(cb).checked; +end; + +procedure createLayersWindow (); +var + box: TUIVBox; +begin + winLayers := TUITopWindow.Create('layers'); + winLayers.flHoriz := false; + winLayers.x0 := 10; + winLayers.y0 := 10; + winLayers.flHoriz := false; + winLayers.escClose := true; + winLayers.closeCB := winLayersClosed; + + box := TUIVBox.Create(); + addCheckBox(box, '~background', @g_rlayer_back); + addCheckBox(box, '~steps', @g_rlayer_step); + addCheckBox(box, '~walls', @g_rlayer_wall); + addCheckBox(box, '~doors', @g_rlayer_door); + addCheckBox(box, 'acid~1', @g_rlayer_acid1); + addCheckBox(box, 'acid~2', @g_rlayer_acid2); + addCheckBox(box, 'wate~r', @g_rlayer_water); + addCheckBox(box, '~foreground', @g_rlayer_fore); + winLayers.appendChild(box); + + uiLayoutCtl(winLayers); +end; + + +procedure createOutlinesWindow (); +var + box: TUIVBox; +begin + winOutlines := TUITopWindow.Create('outlines'); + winOutlines.flHoriz := false; + winOutlines.x0 := 100; + winOutlines.y0 := 30; + winOutlines.flHoriz := false; + winOutlines.escClose := true; + winOutlines.closeCB := winOutlinesClosed; + + box := TUIVBox.Create(); + box.hasFrame := true; + box.caption := 'layers'; + addCheckBox(box, '~background', @g_ol_rlayer_back); + addCheckBox(box, '~steps', @g_ol_rlayer_step); + addCheckBox(box, '~walls', @g_ol_rlayer_wall); + addCheckBox(box, '~doors', @g_ol_rlayer_door); + addCheckBox(box, 'acid~1', @g_ol_rlayer_acid1); + addCheckBox(box, 'acid~2', @g_ol_rlayer_acid2); + addCheckBox(box, 'wate~r', @g_ol_rlayer_water); + addCheckBox(box, '~foreground', @g_ol_rlayer_fore); + winOutlines.appendChild(box); + + box := TUIVBox.Create(); + box.hasFrame := true; + box.caption := 'options'; + addCheckBox(box, 'fi~ll walls', @g_ol_fill_walls, 'cbfill'); + addCheckBox(box, 'con~tours', @g_ol_nice, 'cbcontour'); + winOutlines.appendChild(box); + + winOutlines.setActionCBFor('cbfill', actionFillWalls); + + uiLayoutCtl(winOutlines); +end; + + +procedure createOptionsWindow (); +var + box: TUIBox; + span: TUISpan; +begin + winOptions := TUITopWindow.Create('Holmes Options'); + winOptions.flHoriz := false; + winOptions.flHoriz := false; + winOptions.escClose := true; + + box := TUIVBox.Create(); + box.hasFrame := true; + box.caption := 'visual'; + addCheckBox(box, 'map ~grid', @showGrid); + addCheckBox(box, 'cursor ~position on map', @showMapCurPos); + addCheckBox(box, '~monster info', @showMonsInfo); + addCheckBox(box, 'monster LO~S to player', @showMonsLOS2Plr); + addCheckBox(box, 'monster ~cells (SLOW!)', @showAllMonsCells); + addCheckBox(box, 'draw ~triggers (SLOW!)', @showTriggers); + winOptions.appendChild(box); + + box := TUIHBox.Create(); + box.hasFrame := true; + box.caption := 'windows'; + box.captionAlign := 0; + box.flAlign := 0; + addButton(box, '~layers', toggleLayersWindowCB); + span := TUISpan.Create(); + span.flExpand := true; + span.flDefaultSize := TLaySize.Create(4, 1); + box.appendChild(span); + addButton(box, '~outline', toggleOutlineWindowCB); + winOptions.appendChild(box); + + uiLayoutCtl(winOptions); + winOptions.centerInScreen(); +end; + + +procedure toggleLayersWindow (arg: Integer=-1); +begin + if (arg < 0) then showLayersWindow := not showLayersWindow else showLayersWindow := (arg > 0); + showLayersWindow := not showLayersWindow; // hack for callback + toggleLayersWindowCB(nil); +end; + +procedure toggleOutlineWindow (arg: Integer=-1); +begin + if (arg < 0) then showOutlineWindow := not showOutlineWindow else showOutlineWindow := (arg > 0); + showOutlineWindow := not showOutlineWindow; // hack for callback + toggleOutlineWindowCB(nil); +end; + +procedure toggleHelpWindow (arg: Integer=-1); +begin + if (winHelp = nil) then + begin + if (arg = 0) then exit; + createHelpWindow(); + end; + if (arg < 0) then begin if not uiVisibleWindow(winHelp) then uiAddWindow(winHelp) else uiRemoveWindow(winHelp); end + else if (arg = 0) then begin if uiVisibleWindow(winHelp) then uiRemoveWindow(winHelp); end + else begin if (not uiVisibleWindow(winHelp)) then uiAddWindow(winHelp); end; + if (not uiVisibleWindow(winHelp)) then FreeAndNil(winHelp); +end; + +procedure toggleOptionsWindow (arg: Integer=-1); +begin + if (winOptions = nil) then createOptionsWindow(); + if (arg < 0) then begin if not uiVisibleWindow(winOptions) then uiAddWindow(winOptions) else uiRemoveWindow(winOptions); end + else if (arg = 0) then begin if uiVisibleWindow(winOptions) then uiRemoveWindow(winOptions); end + else begin if not uiVisibleWindow(winOptions) then uiAddWindow(winOptions); end end; @@ -127,12 +516,19 @@ var laserSet: Boolean = false; laserX0, laserY0, laserX1, laserY1: Integer; monMarkedUID: Integer = -1; + platMarkedGUID: Integer = -1; -procedure g_Holmes_plrView (viewPortX, viewPortY, viewPortW, viewPortH: Integer); + +procedure g_Holmes_plrViewPos (viewPortX, viewPortY: Integer); begin vpSet := true; vpx := viewPortX; vpy := viewPortY; +end; + +procedure g_Holmes_plrViewSize (viewPortW, viewPortH: Integer); +begin + vpSet := true; vpw := viewPortW; vph := viewPortH; end; @@ -144,167 +540,580 @@ begin laserY0 := ay0; laserX1 := ax1; laserY1 := ay1; + laserSet := laserSet; // shut up, fpc! end; -function pmsCurMapX (): Integer; inline; begin result := msX+vpx; end; -function pmsCurMapY (): Integer; inline; begin result := msY+vpy; end; +function pmsCurMapX (): Integer; inline; begin result := round(msX/g_dbg_scale)+vpx; end; +function pmsCurMapY (): Integer; inline; begin result := round(msY/g_dbg_scale)+vpy; end; + +{$IFDEF HOLMES_OLD_OUTLINES} +var + edgeBmp: array of Byte = nil; -procedure plrDebugMouse (var ev: THMouseEvent); - function wallToggle (pan: TPanel; tag: Integer): Boolean; +procedure drawOutlines (); +var + r, g, b: Integer; + + procedure clearEdgeBmp (); begin - result := false; // don't stop - if pan.Enabled then g_Map_DisableWall(pan.arrIdx) else g_Map_EnableWall(pan.arrIdx); + SetLength(edgeBmp, (gScreenWidth+4)*(gScreenHeight+4)); + FillChar(edgeBmp[0], Length(edgeBmp)*sizeof(edgeBmp[0]), 0); + end; + + procedure drawPanel (pan: TPanel); + var + sx, len, y0, y1: Integer; + begin + if (pan = nil) or (pan.Width < 1) or (pan.Height < 1) then exit; + if (pan.X+pan.Width <= vpx-1) or (pan.Y+pan.Height <= vpy-1) then exit; + if (pan.X >= vpx+vpw+1) or (pan.Y >= vpy+vph+1) then exit; + if g_ol_nice or g_ol_fill_walls then + begin + sx := pan.X-(vpx-1); + len := pan.Width; + if (len > gScreenWidth+4) then len := gScreenWidth+4; + if (sx < 0) then begin len += sx; sx := 0; end; + if (sx+len > gScreenWidth+4) then len := gScreenWidth+4-sx; + if (len < 1) then exit; + assert(sx >= 0); + assert(sx+len <= gScreenWidth+4); + y0 := pan.Y-(vpy-1); + y1 := y0+pan.Height; + if (y0 < 0) then y0 := 0; + if (y1 > gScreenHeight+4) then y1 := gScreenHeight+4; + while (y0 < y1) do + begin + FillChar(edgeBmp[y0*(gScreenWidth+4)+sx], len*sizeof(edgeBmp[0]), 1); + Inc(y0); + end; + end + else + begin + drawRect(pan.X, pan.Y, pan.Width, pan.Height, r, g, b); + end; end; - function monsAtDump (mon: TMonster; tag: Integer): Boolean; +var + lsx: Integer = -1; + lex: Integer = -1; + lsy: Integer = -1; + + procedure flushLine (); begin - result := false; // don't stop - e_WriteLog(Format('monster #%d; UID=%d', [mon.arrIdx, mon.UID]), MSG_NOTIFY); - monMarkedUID := mon.UID; - //if pan.Enabled then g_Map_DisableWall(pan.arrIdx) else g_Map_EnableWall(pan.arrIdx); + if (lsy > 0) and (lsx > 0) then + begin + if (lex = lsx) then + begin + glBegin(GL_POINTS); + glVertex2f(lsx-1+vpx+0.37, lsy-1+vpy+0.37); + glEnd(); + end + else + begin + glBegin(GL_LINES); + glVertex2f(lsx-1+vpx+0.37, lsy-1+vpy+0.37); + glVertex2f(lex-0+vpx+0.37, lsy-1+vpy+0.37); + glEnd(); + end; + end; + lsx := -1; + lex := -1; + end; + + procedure startLine (y: Integer); + begin + flushLine(); + lsy := y; + end; + + procedure putPixel (x: Integer); + begin + if (x < 1) then exit; + if (lex+1 <> x) then flushLine(); + if (lsx < 0) then lsx := x; + lex := x; + end; + + procedure drawEdges (); + var + x, y: Integer; + a: PByte; + begin + glDisable(GL_BLEND); + glDisable(GL_TEXTURE_2D); + glLineWidth(1); + glPointSize(1); + glDisable(GL_LINE_SMOOTH); + glDisable(GL_POLYGON_SMOOTH); + glColor4f(r/255.0, g/255.0, b/255.0, 1.0); + for y := 1 to vph do + begin + a := @edgeBmp[y*(gScreenWidth+4)+1]; + startLine(y); + for x := 1 to vpw do + begin + if (a[0] <> 0) then + begin + if (a[-1] = 0) or (a[1] = 0) or (a[-(gScreenWidth+4)] = 0) or (a[gScreenWidth+4] = 0) or + (a[-(gScreenWidth+4)-1] = 0) or (a[-(gScreenWidth+4)+1] = 0) or + (a[gScreenWidth+4-1] = 0) or (a[gScreenWidth+4+1] = 0) then + begin + putPixel(x); + end; + end; + Inc(a); + end; + flushLine(); + end; + end; + + procedure drawFilledWalls (); + var + x, y: Integer; + a: PByte; + begin + glDisable(GL_BLEND); + glDisable(GL_TEXTURE_2D); + glLineWidth(1); + glPointSize(1); + glDisable(GL_LINE_SMOOTH); + glDisable(GL_POLYGON_SMOOTH); + glColor4f(r/255.0, g/255.0, b/255.0, 1.0); + for y := 1 to vph do + begin + a := @edgeBmp[y*(gScreenWidth+4)+1]; + startLine(y); + for x := 1 to vpw do + begin + if (a[0] <> 0) then putPixel(x); + Inc(a); + end; + flushLine(); + end; end; - function monsInCell (mon: TMonster; tag: Integer): Boolean; + procedure doWallsOld (parr: array of TPanel; ptype: Word; ar, ag, ab: Integer); + var + f: Integer; + pan: TPanel; + begin + r := ar; + g := ag; + b := ab; + if g_ol_nice or g_ol_fill_walls then clearEdgeBmp(); + for f := 0 to High(parr) do + begin + pan := parr[f]; + if (pan = nil) or not pan.Enabled or (pan.Width < 1) or (pan.Height < 1) then continue; + if ((pan.PanelType and ptype) = 0) then continue; + drawPanel(pan); + end; + if g_ol_nice then drawEdges(); + if g_ol_fill_walls then drawFilledWalls(); + end; + +var + xptag: Word; + + function doWallCB (pan: TPanel; tag: Integer): Boolean; begin result := false; // don't stop - e_WriteLog(Format('monster #%d (UID:%u) (proxyid:%d)', [mon.arrIdx, mon.UID, mon.proxyId]), MSG_NOTIFY); + //if (pan = nil) or not pan.Enabled or (pan.Width < 1) or (pan.Height < 1) then exit; + if ((pan.PanelType and xptag) = 0) then exit; + drawPanel(pan); + end; + + procedure doWalls (parr: array of TPanel; ptype: Word; ar, ag, ab: Integer); + begin + r := ar; + g := ag; + b := ab; + xptag := ptype; + if ((ptype and (PANEL_WALL or PANEL_OPENDOOR or PANEL_CLOSEDOOR)) <> 0) then ptype := GridTagWall or GridTagDoor + else panelTypeToTag(ptype); + if g_ol_nice or g_ol_fill_walls then clearEdgeBmp(); + mapGrid.forEachInAABB(vpx-1, vpy-1, vpw+2, vph+2, doWallCB, ptype); + if g_ol_nice then drawEdges(); + if g_ol_fill_walls then drawFilledWalls(); end; begin - //e_WriteLog(Format('mouse: x=%d; y=%d; but=%d; bstate=%d', [msx, msy, but, bstate]), MSG_NOTIFY); - if (gPlayer1 = nil) then exit; - if (ev.kind <> THMouseEvent.Press) then exit; + if g_ol_rlayer_back then doWallsOld(gRenderBackgrounds, PANEL_BACK, 255, 127, 0); + if g_ol_rlayer_step then doWallsOld(gSteps, PANEL_STEP, 192, 192, 192); + if g_ol_rlayer_wall then doWallsOld(gWalls, PANEL_WALL, 255, 255, 255); + if g_ol_rlayer_door then doWallsOld(gWalls, PANEL_OPENDOOR or PANEL_CLOSEDOOR, 0, 255, 0); + if g_ol_rlayer_acid1 then doWallsOld(gAcid1, PANEL_ACID1, 255, 0, 0); + if g_ol_rlayer_acid2 then doWallsOld(gAcid2, PANEL_ACID2, 198, 198, 0); + if g_ol_rlayer_water then doWallsOld(gWater, PANEL_WATER, 0, 255, 255); + if g_ol_rlayer_fore then doWallsOld(gRenderForegrounds, PANEL_FORE, 210, 210, 210); +end; + +{$ELSE} +var + oliner: TOutliner = nil; - if (ev.but = THMouseEvent.Left) then +procedure drawOutlines (); +var + r, g, b: Integer; + + procedure clearOliner (); begin - if ((kbS and THKeyEvent.ModShift) <> 0) then + //if (oliner <> nil) and ((oliner.height <> vph+2) or (oliner.width <> vpw+2)) then begin oliner.Free(); oliner := nil; end; + if (oliner = nil) then oliner := TOutliner.Create(vpw+2, vph+2) else oliner.setup(vpw+2, vph+2); + end; + + procedure drawOutline (ol: TOutliner; sx, sy: Integer); + procedure xline (x0, x1, y: Integer); + var + x: Integer; begin - // dump monsters in cell - e_WriteLog('===========================', MSG_NOTIFY); - monsGrid.forEachInCell(pmsCurMapX, pmsCurMapY, monsInCell); - e_WriteLog('---------------------------', MSG_NOTIFY); - end - else + if (g_dbg_scale < 1.0) then + begin + glBegin(GL_POINTS); + for x := x0 to x1 do glVertex2f(sx+x+0.375, sy+y+0.375); + glEnd(); + end + else + begin + glBegin(GL_QUADS); + glVertex2f(sx+x0+0, sy+y+0); + glVertex2f(sx+x1+1, sy+y+0); + glVertex2f(sx+x1+1, sy+y+1); + glVertex2f(sx+x0+0, sy+y+1); + glEnd(); + end; + end; + var + y: Integer; + sp: TOutliner.TSpanX; + begin + if (ol = nil) then exit; + glPointSize(1); + glDisable(GL_POINT_SMOOTH); + for y := 0 to ol.height-1 do begin - // toggle wall - mapGrid.forEachAtPoint(pmsCurMapX, pmsCurMapY, wallToggle, (GridTagWall or GridTagDoor)); + for sp in ol.eachSpanAtY(y) do + begin + if (g_dbg_scale <= 1.0) then + begin + glBegin(GL_POINTS); + glVertex2f(sx+sp.x0+0.375, sy+y+0.375); + glVertex2f(sx+sp.x1+0.375, sy+y+0.375); + glEnd(); + end + else + begin + glBegin(GL_QUADS); + glVertex2f(sx+sp.x0+0, sy+y+0); + glVertex2f(sx+sp.x0+1, sy+y+0); + glVertex2f(sx+sp.x0+1, sy+y+1); + glVertex2f(sx+sp.x0+0, sy+y+1); + + glVertex2f(sx+sp.x1+0, sy+y+0); + glVertex2f(sx+sp.x1+1, sy+y+0); + glVertex2f(sx+sp.x1+1, sy+y+1); + glVertex2f(sx+sp.x1+0, sy+y+1); + glEnd(); + end; + end; + for sp in ol.eachSpanEdgeAtY(y, -1) do + begin + xline(sp.x0, sp.x1, y); + { + glBegin(GL_QUADS); + glVertex2f(sx+sp.x0+0, sy+y+0); + glVertex2f(sx+sp.x1+1, sy+y+0); + glVertex2f(sx+sp.x1+1, sy+y+1); + glVertex2f(sx+sp.x0+0, sy+y+1); + glEnd(); + } + end; + for sp in ol.eachSpanEdgeAtY(y, +1) do + begin + xline(sp.x0, sp.x1, y); + { + glBegin(GL_QUADS); + glVertex2f(sx+sp.x0+0, sy+y+0); + glVertex2f(sx+sp.x1+1, sy+y+0); + glVertex2f(sx+sp.x1+1, sy+y+1); + glVertex2f(sx+sp.x0+0, sy+y+1); + glEnd(); + } + end; end; - exit; end; - if (ev.but = THMouseEvent.Right) then + procedure doWallsOld (parr: array of TPanel; ptype: Word; ar, ag, ab: Integer); + var + f: Integer; + pan: TPanel; begin - monMarkedUID := -1; - e_WriteLog('===========================', MSG_NOTIFY); - monsGrid.forEachAtPoint(pmsCurMapX, pmsCurMapY, monsAtDump); - e_WriteLog('---------------------------', MSG_NOTIFY); - exit; + r := ar; + g := ag; + b := ab; + if g_ol_nice then clearOliner(); + hlmContext.color := TGxRGBA.Create(r, g, b); + for f := 0 to High(parr) do + begin + pan := parr[f]; + if (pan = nil) or not pan.Enabled or (pan.Width < 1) or (pan.Height < 1) then continue; + if ((pan.PanelType and ptype) = 0) then continue; + if (pan.X > vpx+vpw+41) or (pan.Y > vpy+vph+41) then continue; + if (pan.X+pan.Width < vpx-41) then continue; + if (pan.Y+pan.Height < vpy-41) then continue; + if g_ol_nice then + begin + oliner.addRect(pan.X-(vpx+1), pan.Y-(vpy+1), pan.Width, pan.Height); + end; + if g_ol_fill_walls then + begin + hlmContext.fillRect(pan.X, pan.Y, pan.Width, pan.Height); + end + else if not g_ol_nice then + begin + hlmContext.rect(pan.X, pan.Y, pan.Width, pan.Height); + end; + end; + if g_ol_nice then + begin + glColor4f(r/255.0, g/255.0, b/255.0, 1.0); + drawOutline(oliner, vpx+1, vpy+1); + end; end; + +begin + if (vpw < 2) or (vph < 2) then exit; + if g_ol_rlayer_back then doWallsOld(gRenderBackgrounds, PANEL_BACK, 255, 127, 0); + if g_ol_rlayer_step then doWallsOld(gSteps, PANEL_STEP, 192, 192, 192); + if g_ol_rlayer_wall then doWallsOld(gWalls, PANEL_WALL, 255, 255, 255); + if g_ol_rlayer_door then doWallsOld(gWalls, PANEL_OPENDOOR or PANEL_CLOSEDOOR, 0, 255, 0); + if g_ol_rlayer_acid1 then doWallsOld(gAcid1, PANEL_ACID1, 255, 0, 0); + if g_ol_rlayer_acid2 then doWallsOld(gAcid2, PANEL_ACID2, 198, 198, 0); + if g_ol_rlayer_water then doWallsOld(gWater, PANEL_WATER, 0, 255, 255); + if g_ol_rlayer_fore then doWallsOld(gRenderForegrounds, PANEL_FORE, 210, 210, 210); end; +{$ENDIF} procedure plrDebugDraw (); - procedure drawTileGrid (); var x, y: Integer; begin - y := mapGrid.gridY0; - while (y < mapGrid.gridY0+mapGrid.gridHeight) do + hlmContext.color := TGxRGBA.Create(96, 96, 96); + for y := 0 to (mapGrid.gridHeight div mapGrid.tileSize) do + begin + hlmContext.line(mapGrid.gridX0, mapGrid.gridY0+y*mapGrid.tileSize, mapGrid.gridX0+mapGrid.gridWidth, mapGrid.gridY0+y*mapGrid.tileSize); + end; + + hlmContext.color := TGxRGBA.Create(96, 96, 96); + for x := 0 to (mapGrid.gridWidth div mapGrid.tileSize) do + begin + hlmContext.line(mapGrid.gridX0+x*mapGrid.tileSize, mapGrid.gridY0, mapGrid.gridX0+x*mapGrid.tileSize, mapGrid.gridY0+y*mapGrid.gridHeight); + end; + end; + + procedure drawAwakeCells (); + var + x, y: Integer; + begin + hlmContext.color := TGxRGBA.Create(128, 0, 128, 64); + for y := 0 to (mapGrid.gridHeight div mapGrid.tileSize) do begin - x := mapGrid.gridX0; - while (x < mapGrid.gridX0+mapGrid.gridWidth) do + for x := 0 to (mapGrid.gridWidth div mapGrid.tileSize) do begin - if (x+mapGrid.tileSize > vpx) and (y+mapGrid.tileSize > vpy) and - (x < vpx+vpw) and (y < vpy+vph) then + if awmIsSetHolmes(x*mapGrid.tileSize+mapGrid.gridX0+1, y*mapGrid.tileSize++mapGrid.gridY0+1) then begin - //e_DrawQuad(x, y, x+mapGrid.tileSize-1, y+mapGrid.tileSize-1, 96, 96, 96, 96); - drawRect(x, y, mapGrid.tileSize, mapGrid.tileSize, 96, 96, 96, 255); + hlmContext.fillRect(x*mapGrid.tileSize++mapGrid.gridX0, y*mapGrid.tileSize++mapGrid.gridY0, monsGrid.tileSize, monsGrid.tileSize); end; - Inc(x, mapGrid.tileSize); end; - Inc(y, mapGrid.tileSize); end; end; + procedure drawTraceBox (); + var + plr: TPlayer; + px, py, pw, ph: Integer; + pdx, pdy: Integer; + ex, ey: Integer; + pan: TPanel; + begin + if (Length(gPlayers) < 1) then exit; + plr := gPlayers[0]; + if (plr = nil) then exit; + plr.getMapBox(px, py, pw, ph); + hlmContext.color := TGxRGBA.Create(255, 0, 255, 200); + hlmContext.rect(px, py, pw, ph); + pdx := pmsCurMapX-(px+pw div 2); + pdy := pmsCurMapY-(py+ph div 2); + hlmContext.color := TGxRGBA.Create(255, 0, 255, 200); + hlmContext.line(px+pw div 2, py+ph div 2, px+pw div 2+pdx, py+ph div 2+pdy); + pan := mapGrid.traceBox(ex, ey, px, py, pw, ph, pdx, pdy, GridTagObstacle); + if (pan = nil) then + begin + hlmContext.color := TGxRGBA.Create(255, 255, 255, 180); + hlmContext.rect(px+pdx, py+pdy, pw, ph); + end + else + begin + hlmContext.color := TGxRGBA.Create(255, 255, 0, 180); + hlmContext.rect(px+pdx, py+pdy, pw, ph); + end; + hlmContext.color := TGxRGBA.Create(255, 127, 0, 180); + hlmContext.rect(ex, ey, pw, ph); + end; + procedure hilightCell (cx, cy: Integer); begin - fillRect(cx, cy, monsGrid.tileSize, monsGrid.tileSize, 0, 128, 0, 64); + hlmContext.color := TGxRGBA.Create(0, 128, 0, 64); + hlmContext.fillRect(cx, cy, monsGrid.tileSize, monsGrid.tileSize); end; - function monsCollector (mon: TMonster; tag: Integer): Boolean; + procedure hilightBodyCells (proxyId: Integer); + var + it: CellCoordIter; + pcellxy: PGridCellCoord; + begin + //monsGrid.forEachBodyCell(mon.proxyId, hilightCell); + it := monsGrid.forEachBodyCell(proxyId); + for pcellxy in it do hilightCell(pcellxy^.x, pcellxy^.y); + it.release(); + end; + + procedure hilightCell1 (cx, cy: Integer); + begin + //e_WriteLog(Format('h1: (%d,%d)', [cx, cy]), MSG_NOTIFY); + cx := cx and (not (monsGrid.tileSize-1)); + cy := cy and (not (monsGrid.tileSize-1)); + hlmContext.color := TGxRGBA.Create(255, 255, 0, 92); + hlmContext.fillRect(cx, cy, monsGrid.tileSize, monsGrid.tileSize); + end; + + function hilightWallTrc (pan: TPanel; tag: Integer; x, y, prevx, prevy: Integer): Boolean; + begin + result := false; // don't stop + if (pan = nil) then exit; // cell completion, ignore + //e_WriteLog(Format('h1: (%d,%d)', [cx, cy]), MSG_NOTIFY); + hlmContext.color := TGxRGBA.Create(0, 128, 128, 64); + hlmContext.fillRect(pan.X, pan.Y, pan.Width, pan.Height); + end; + + procedure monsCollector (mon: TMonster); var ex, ey: Integer; mx, my, mw, mh: Integer; begin - result := false; mon.getMapBox(mx, my, mw, mh); - e_DrawQuad(mx, my, mx+mw-1, my+mh-1, 255, 255, 0, 96); + hlmContext.color := TGxRGBA.Create(255, 255, 0, 160); + hlmContext.rect(mx, my, mw, mh); + //e_DrawQuad(mx, my, mx+mw-1, my+mh-1, 255, 255, 0, 96); if lineAABBIntersects(laserX0, laserY0, laserX1, laserY1, mx, my, mw, mh, ex, ey) then begin - e_DrawPoint(8, ex, ey, 0, 255, 0); + //e_DrawPoint(8, ex, ey, 0, 255, 0); + hlmContext.color := TGxRGBA.Create(0, 255, 0, 220); + hlmContext.fillRect(ex-2, ey-2, 7, 7); end; end; procedure drawMonsterInfo (mon: TMonster); var mx, my, mw, mh: Integer; - emx, emy, emw, emh: Integer; - enemy: TMonster; - eplr: TPlayer; + + procedure drawMonsterTargetLine (); + var + emx, emy, emw, emh: Integer; + enemy: TMonster; + eplr: TPlayer; + ex, ey: Integer; + begin + if (g_GetUIDType(mon.MonsterTargetUID) = UID_PLAYER) then + begin + eplr := g_Player_Get(mon.MonsterTargetUID); + if (eplr <> nil) then eplr.getMapBox(emx, emy, emw, emh) else exit; + end + else if (g_GetUIDType(mon.MonsterTargetUID) = UID_MONSTER) then + begin + enemy := g_Monsters_ByUID(mon.MonsterTargetUID); + if (enemy <> nil) then enemy.getMapBox(emx, emy, emw, emh) else exit; + end + else + begin + exit; + end; + mon.getMapBox(mx, my, mw, mh); + hlmContext.color := TGxRGBA.Create(255, 0, 0); + hlmContext.line(mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2); + if (g_Map_traceToNearestWall(mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2, @ex, @ey) <> nil) then + begin + hlmContext.color := TGxRGBA.Create(0, 255, 0); + hlmContext.line(mx+mw div 2, my+mh div 2, ex, ey); + end; + end; + + procedure drawLOS2Plr (); + var + emx, emy, emw, emh: Integer; + eplr: TPlayer; + ex, ey: Integer; + begin + eplr := gPlayers[0]; + if (eplr = nil) then exit; + eplr.getMapBox(emx, emy, emw, emh); + mon.getMapBox(mx, my, mw, mh); + hlmContext.color := TGxRGBA.Create(255, 0, 0); + hlmContext.line(mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2); + {$IF DEFINED(D2F_DEBUG)} + mapGrid.dbgRayTraceTileHitCB := hilightCell1; + {$ENDIF} + if (g_Map_traceToNearestWall(mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2, @ex, @ey) <> nil) then + //if (mapGrid.traceRay(ex, ey, mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2, hilightWallTrc, (GridTagWall or GridTagDoor)) <> nil) then + begin + hlmContext.color := TGxRGBA.Create(0, 255, 0); + hlmContext.line(mx+mw div 2, my+mh div 2, ex, ey); + end; + {$IF DEFINED(D2F_DEBUG)} + mapGrid.dbgRayTraceTileHitCB := nil; + {$ENDIF} + end; + begin if (mon = nil) then exit; mon.getMapBox(mx, my, mw, mh); //mx += mw div 2; - monsGrid.forEachBodyCell(mon.proxyId, hilightCell); + //monsGrid.forEachBodyCell(mon.proxyId, hilightCell); + hilightBodyCells(mon.proxyId); - if ((kbS and THKeyEvent.ModCtrl) <> 0) then + if showMonsInfo then begin //fillRect(mx-4, my-7*8-6, 110, 7*8+6, 0, 0, 94, 250); - shadeRect(mx-4, my-7*8-6, 110, 7*8+6, 128); + hlmContext.font := 'msx6'; + hlmContext.color := TGxRGBA.Create(255, 127, 0); + + hlmContext.darkenRect(mx-4, my-7*hlmContext.charWidth(' ')-6, 110, 7*hlmContext.charWidth(' ')+6, 128); my -= 8; my -= 2; // type - drawText6(mx, my, Format('%s(U:%u)', [monsTypeToString(mon.MonsterType), mon.UID]), 255, 127, 0); my -= 8; + hlmContext.drawText(mx, my, Format('%s(U:%u)', [monsTypeToString(mon.MonsterType), mon.UID])); my -= hlmContext.charWidth(' '); // beh - drawText6(mx, my, Format('Beh: %s', [monsBehToString(mon.MonsterBehaviour)]), 255, 127, 0); my -= 8; + hlmContext.drawText(mx, my, Format('Beh: %s', [monsBehToString(mon.MonsterBehaviour)])); my -= hlmContext.charWidth(' '); // state - drawText6(mx, my, Format('State:%s (%d)', [monsStateToString(mon.MonsterState), mon.MonsterSleep]), 255, 127, 0); my -= 8; + hlmContext.drawText(mx, my, Format('State:%s (%d)', [monsStateToString(mon.MonsterState), mon.MonsterSleep])); my -= hlmContext.charWidth(' '); // health - drawText6(mx, my, Format('Health:%d', [mon.MonsterHealth]), 255, 127, 0); my -= 8; + hlmContext.drawText(mx, my, Format('Health:%d', [mon.MonsterHealth])); my -= hlmContext.charWidth(' '); // ammo - drawText6(mx, my, Format('Ammo:%d', [mon.MonsterAmmo]), 255, 127, 0); my -= 8; + hlmContext.drawText(mx, my, Format('Ammo:%d', [mon.MonsterAmmo])); my -= hlmContext.charWidth(' '); // target - drawText6(mx, my, Format('TgtUID:%u', [mon.MonsterTargetUID]), 255, 127, 0); my -= 8; - drawText6(mx, my, Format('TgtTime:%d', [mon.MonsterTargetTime]), 255, 127, 0); my -= 8; - - mon.getMapBox(mx, my, mw, mh); - end; - - if (g_GetUIDType(mon.MonsterTargetUID) = UID_PLAYER) then - begin - eplr := g_Player_Get(mon.MonsterTargetUID); - if (eplr <> nil) then - begin - eplr.getMapBox(emx, emy, emw, emh); - drawLine(mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2, 255, 0, 0, 128); - end; - end - else if (g_GetUIDType(mon.MonsterTargetUID) = UID_MONSTER) then - begin - enemy := g_Monsters_ByUID(mon.MonsterTargetUID); - if (enemy <> nil) then - begin - enemy.getMapBox(emx, emy, emw, emh); - drawLine(mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2, 255, 0, 0, 128); - end; + hlmContext.drawText(mx, my, Format('TgtUID:%u', [mon.MonsterTargetUID])); my -= hlmContext.charWidth(' '); + hlmContext.drawText(mx, my, Format('TgtTime:%d', [mon.MonsterTargetTime])); my -= hlmContext.charWidth(' '); end; + drawMonsterTargetLine(); + if showMonsLOS2Plr then drawLOS2Plr(); { property MonsterRemoved: Boolean read FRemoved write FRemoved; property MonsterPain: Integer read FPain write FPain; @@ -312,76 +1121,670 @@ procedure plrDebugDraw (); } end; + function highlightAllMonsterCells (mon: TMonster): Boolean; + begin + result := false; // don't stop + //monsGrid.forEachBodyCell(mon.proxyId, hilightCell); + hilightBodyCells(mon.proxyId); + end; + + procedure drawSelectedPlatformCells (); + var + pan: TPanel; + begin + if not showGrid then exit; + pan := g_Map_PanelByGUID(platMarkedGUID); + if (pan = nil) then exit; + //mapGrid.forEachBodyCell(pan.proxyId, hilightCell); + hilightBodyCells(pan.proxyId); + hlmContext.color := TGxRGBA.Create(0, 200, 0, 200); + hlmContext.rect(pan.x, pan.y, pan.width, pan.height); + end; + + procedure drawTrigger (var trig: TTrigger); + + procedure drawPanelDest (pguid: Integer); + var + pan: TPanel; + begin + pan := g_Map_PanelByGUID(pguid); + if (pan = nil) then exit; + hlmContext.color := TGxRGBA.Create(255, 0, 255, 220); + hlmContext.line(trig.trigCenter.x, trig.trigCenter.y, pan.x+pan.width div 2, pan.y+pan.height div 2); + end; + + var + tts: AnsiString; + tx: Integer; + begin + hlmContext.font := 'msx6'; + hlmContext.color := TGxRGBA.Create(255, 0, 255, 96); + hlmContext.fillRect(trig.x, trig.y, trig.width, trig.height); + tts := trigType2Str(trig.TriggerType); + tx := trig.x+(trig.width-Length(tts)*6) div 2; + hlmContext.darkenRect(tx-2, trig.y-10, Length(tts)*6+4, 10, 64); + hlmContext.color := TGxRGBA.Create(255, 127, 0); + hlmContext.drawText(tx, trig.y-9, tts); + tx := trig.x+(trig.width-Length(trig.mapId)*6) div 2; + hlmContext.darkenRect(tx-2, trig.y-20, Length(trig.mapId)*6+4, 10, 64); + hlmContext.color := TGxRGBA.Create(255, 255, 0); + hlmContext.drawText(tx, trig.y-19, trig.mapId); + drawPanelDest(trig.trigPanelGUID); + case trig.TriggerType of + TRIGGER_NONE: begin end; + TRIGGER_EXIT: begin end; + TRIGGER_TELEPORT: begin end; + TRIGGER_OPENDOOR: begin end; + TRIGGER_CLOSEDOOR: begin end; + TRIGGER_DOOR: begin end; + TRIGGER_DOOR5: begin end; + TRIGGER_CLOSETRAP: begin end; + TRIGGER_TRAP: begin end; + TRIGGER_SECRET: begin end; + TRIGGER_LIFTUP: begin end; + TRIGGER_LIFTDOWN: begin end; + TRIGGER_LIFT: begin end; + TRIGGER_TEXTURE: begin end; + TRIGGER_ON, TRIGGER_OFF, TRIGGER_ONOFF, TRIGGER_PRESS: + begin + if (trig.trigDataRec.trigTWidth > 0) and (trig.trigDataRec.trigTHeight > 0) then + begin + hlmContext.color := TGxRGBA.Create(0, 255, 255, 42); + hlmContext.fillRect( + trig.trigDataRec.trigTX, trig.trigDataRec.trigTY, + trig.trigDataRec.trigTWidth, trig.trigDataRec.trigTHeight); + hlmContext.color := TGxRGBA.Create(255, 0, 255, 220); + hlmContext.line( + trig.trigCenter.x, trig.trigCenter.y, + trig.trigDataRec.trigTX+trig.trigDataRec.trigTWidth div 2, + trig.trigDataRec.trigTY+trig.trigDataRec.trigTHeight div 2); + end; + end; + TRIGGER_SOUND: begin end; + TRIGGER_SPAWNMONSTER: begin end; + TRIGGER_SPAWNITEM: begin end; + TRIGGER_MUSIC: begin end; + TRIGGER_PUSH: begin end; + TRIGGER_SCORE: begin end; + TRIGGER_MESSAGE: begin end; + TRIGGER_DAMAGE: begin end; + TRIGGER_HEALTH: begin end; + TRIGGER_SHOT: begin end; + TRIGGER_EFFECT: begin end; + TRIGGER_SCRIPT: begin end; + end; + //trigType2Str + //trigPanelId: Integer; + end; + + procedure drawTriggers (); + var + f: Integer; + begin + for f := 0 to High(gTriggers) do drawTrigger(gTriggers[f]); + end; + + procedure drawGibsBoxes (); + var + f: Integer; + px, py, pw, ph: Integer; + gib: PGib; + begin + for f := 0 to High(gGibs) do + begin + gib := @gGibs[f]; + if gib.alive then + begin + gib.getMapBox(px, py, pw, ph); + hlmContext.color := TGxRGBA.Create(255, 0, 255); + hlmContext.rect(px, py, pw, ph); + end; + end; + end; + var mon: TMonster; + mit: PMonster; + it: TMonsterGrid.Iter; mx, my, mw, mh: Integer; + //pan: TPanel; + //ex, ey: Integer; + s: AnsiString; + dx, dy: Integer; begin - //e_DrawPoint(4, plrMouseX, plrMouseY, 255, 0, 255); if (gPlayer1 = nil) then exit; - //e_WriteLog(Format('(%d,%d)-(%d,%d)', [laserX0, laserY0, laserX1, laserY1]), MSG_NOTIFY); + if (hlmContext = nil) then hlmContext := TGxContext.Create(); - glPushMatrix(); - glTranslatef(-vpx, -vpy, 0); + gxSetContext(hlmContext); + try + //glScissor(0, gScreenHeight-gPlayerScreenSize.Y-1, vpw, vph); + //hlmContext.clip := TGxRect.Create(0, gScreenHeight-gPlayerScreenSize.Y-1, gPlayerScreenSize.X, gPlayerScreenSize.Y); - drawTileGrid(); + { + glScalef(g_dbg_scale, g_dbg_scale, 1.0); + glTranslatef(-vpx, -vpy, 0); + } + hlmContext.glSetScaleTrans(g_dbg_scale, -vpx, -vpy); + glEnable(GL_SCISSOR_TEST); + glScissor(0, gScreenHeight-gPlayerScreenSize.Y-1, gPlayerScreenSize.X, gPlayerScreenSize.Y); - g_Mons_AlongLine(laserX0, laserY0, laserX1, laserY1, monsCollector, true); + if (showGrid) then drawTileGrid(); + drawOutlines(); - if (monMarkedUID <> -1) then + if (laserSet) then + begin + //g_Mons_AlongLine(laserX0, laserY0, laserX1, laserY1, monsCollector, true); + it := monsGrid.forEachAlongLine(laserX0, laserY0, laserX1, laserY1, -1, true); + for mit in it do monsCollector(mit^); + it.release(); + end; + + if (monMarkedUID <> -1) then + begin + mon := g_Monsters_ByUID(monMarkedUID); + if (mon <> nil) then + begin + mon.getMapBox(mx, my, mw, mh); + //e_DrawQuad(mx, my, mx+mw-1, my+mh-1, 255, 0, 0, 30); + hlmContext.color := TGxRGBA.Create(255, 0, 0, 220); + hlmContext.rect(mx, my, mw, mh); + drawMonsterInfo(mon); + end; + end; + + if showAllMonsCells and showGrid then g_Mons_ForEach(highlightAllMonsterCells); + if showTriggers then drawTriggers(); + if showGrid then drawSelectedPlatformCells(); + + //drawAwakeCells(); + + if showTraceBox then drawTraceBox(); + + //drawGibsBoxes(); + + + //pan := g_Map_traceToNearest(16, 608, 16, 8, (GridTagObstacle or GridTagLiquid), @ex, @ey); + (* + {$IF DEFINED(D2F_DEBUG)} + mapGrid.dbgRayTraceTileHitCB := hilightCell1; + {$ENDIF} + pan := mapGrid.traceRay(ex, ey, 16, 608, 16, 8, nil, (GridTagObstacle or GridTagLiquid)); + if (pan <> nil) then writeln('end=(', ex, ',', ey, ')'); + {$IF DEFINED(D2F_DEBUG)} + mapGrid.dbgRayTraceTileHitCB := nil; + {$ENDIF} + + pan := g_Map_PanelAtPoint(16, 608, (GridTagObstacle or GridTagLiquid)); + if (pan <> nil) then writeln('hit!'); + *) + + finally + gxSetContext(nil); + end; + + if showMapCurPos then begin - mon := g_Monsters_ByUID(monMarkedUID); - if (mon <> nil) then + s := Format('mappos:(%d,%d)', [pmsCurMapX, pmsCurMapY]); + gxSetContext(hlmContext); + hlmContext.font := 'win8'; + hlmContext.color := TGxRGBA.Create(0, 0, 0); + for dy := -1 to 1 do begin - mon.getMapBox(mx, my, mw, mh); - e_DrawQuad(mx, my, mx+mw-1, my+mh-1, 255, 0, 0, 30); - drawMonsterInfo(mon); + for dx := -1 to 1 do + begin + if (dx <> 0) or (dy <> 0) then hlmContext.drawText(4+dx, gScreenHeight-10+dy, s); + end; end; + hlmContext.color := TGxRGBA.Create(255, 255, 0); + hlmContext.drawText(4, gScreenHeight-10, s); + gxSetContext(nil); end; +end; + + +// ////////////////////////////////////////////////////////////////////////// // +procedure onKeyEvent (var ev: TFUIEvent); +{$IF DEFINED(D2F_DEBUG)} +var + pan: TPanel; + ex, ey: Integer; + dx, dy: Integer; +{$ENDIF} - //e_DrawPoint(16, laserX0, laserY0, 255, 255, 255); + procedure dummyWallTrc (cx, cy: Integer); + begin + end; - glPopMatrix(); +begin + // press + if (ev.press) then + begin + {$IF DEFINED(D2F_DEBUG)} + // C-UP, C-DOWN, C-LEFT, C-RIGHT: trace 10 pixels from cursor in the respective direction + if ((ev.scan = SDL_SCANCODE_UP) or (ev.scan = SDL_SCANCODE_DOWN) or (ev.scan = SDL_SCANCODE_LEFT) or (ev.scan = SDL_SCANCODE_RIGHT)) and + ((ev.kstate and TFUIEvent.ModCtrl) <> 0) then + begin + ev.eat(); + dx := pmsCurMapX; + dy := pmsCurMapY; + case ev.scan of + SDL_SCANCODE_UP: dy -= 120; + SDL_SCANCODE_DOWN: dy += 120; + SDL_SCANCODE_LEFT: dx -= 120; + SDL_SCANCODE_RIGHT: dx += 120; + end; + {$IF DEFINED(D2F_DEBUG)} + //mapGrid.dbgRayTraceTileHitCB := dummyWallTrc; + mapGrid.dbgShowTraceLog := true; + {$ENDIF} + pan := g_Map_traceToNearest(pmsCurMapX, pmsCurMapY, dx, dy, (GridTagWall or GridTagDoor or GridTagStep or GridTagAcid1 or GridTagAcid2 or GridTagWater), @ex, @ey); + {$IF DEFINED(D2F_DEBUG)} + //mapGrid.dbgRayTraceTileHitCB := nil; + mapGrid.dbgShowTraceLog := false; + {$ENDIF} + e_LogWritefln('v-trace: (%d,%d)-(%d,%d); end=(%d,%d); hit=%d', [pmsCurMapX, pmsCurMapY, dx, dy, ex, ey, (pan <> nil)]); + exit; + end; + {$ENDIF} + end; end; // ////////////////////////////////////////////////////////////////////////// // -function g_Holmes_mouseEvent (var ev: THMouseEvent): Boolean; +procedure g_Holmes_OnEvent (var ev: TFUIEvent); +{$IF not DEFINED(HEADLESS)} +var + doeat: Boolean = false; +{$ENDIF} begin - result := true; - msX := ev.x; - msY := ev.y; +{$IF not DEFINED(HEADLESS)} + if g_Game_IsNet then exit; + if not g_holmes_enabled then exit; + if g_holmes_imfunctional then exit; + + holmesInitCommands(); + holmesInitBinds(); + msB := ev.bstate; kbS := ev.kstate; - plrDebugMouse(ev); -end; + if (ev.key) then + begin + case ev.scan of + SDL_SCANCODE_LCTRL, SDL_SCANCODE_RCTRL, + SDL_SCANCODE_LALT, SDL_SCANCODE_RALT, + SDL_SCANCODE_LSHIFT, SDL_SCANCODE_RSHIFT: + doeat := true; + end; + end + else if (ev.mouse) then + begin + msX := ev.x; + msY := ev.y; + msB := ev.bstate; + kbS := ev.kstate; + msB := msB; + end; -function g_Holmes_KeyEvent (var ev: THKeyEvent): Boolean; -begin - result := false; + uiDispatchEvent(ev); + if (not ev.alive) then exit; + + if (ev.mouse) then + begin + if (gPlayer1 <> nil) and (vpSet) then msbindExecute(ev); + ev.eat(); + end + else + begin + if keybindExecute(ev) then ev.eat(); + if (ev.alive) then onKeyEvent(ev); + end; + + if (doeat) then ev.eat(); +{$ENDIF} end; // ////////////////////////////////////////////////////////////////////////// // procedure g_Holmes_Draw (); begin + if g_Game_IsNet then exit; + if not g_holmes_enabled then exit; + if g_holmes_imfunctional then exit; + + {$IF not DEFINED(HEADLESS)} + holmesInitCommands(); + holmesInitBinds(); + glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); // modify color buffer glDisable(GL_STENCIL_TEST); glDisable(GL_BLEND); glDisable(GL_SCISSOR_TEST); glDisable(GL_TEXTURE_2D); - if gGameOn then + if gGameOn then plrDebugDraw(); + {$ENDIF} + + laserSet := false; +end; + + +procedure g_Holmes_DrawUI (); +begin + if g_Game_IsNet then exit; + if not g_holmes_enabled then exit; + if g_holmes_imfunctional then exit; + + {$IF not DEFINED(HEADLESS)} + gGfxDoClear := false; + //if assigned(prerenderFrameCB) then prerenderFrameCB(); + uiDraw(); + glMatrixMode(GL_MODELVIEW); + glPushMatrix(); + try + //glLoadIdentity(); + if assigned(postrenderFrameCB) then postrenderFrameCB(); + finally + glPopMatrix(); + end; + {$ENDIF} +end; + + +// ////////////////////////////////////////////////////////////////////////// // +procedure bcOneMonsterThinkStep (); begin gmon_debug_think := false; gmon_debug_one_think_step := true; end; +procedure bcOneMPlatThinkStep (); begin g_dbgpan_mplat_active := false; g_dbgpan_mplat_step := true; end; +procedure bcMPlatToggle (); begin g_dbgpan_mplat_active := not g_dbgpan_mplat_active; end; + +procedure bcToggleMonsterInfo (arg: Integer=-1); begin if (arg < 0) then showMonsInfo := not showMonsInfo else showMonsInfo := (arg > 0); end; +procedure bcToggleMonsterLOSPlr (arg: Integer=-1); begin if (arg < 0) then showMonsLOS2Plr := not showMonsLOS2Plr else showMonsLOS2Plr := (arg > 0); end; +procedure bcToggleMonsterCells (arg: Integer=-1); begin if (arg < 0) then showAllMonsCells := not showAllMonsCells else showAllMonsCells := (arg > 0); end; +procedure bcToggleDrawTriggers (arg: Integer=-1); begin if (arg < 0) then showTriggers := not showTriggers else showTriggers := (arg > 0); end; + +procedure bcToggleCurPos (arg: Integer=-1); begin if (arg < 0) then showMapCurPos := not showMapCurPos else showMapCurPos := (arg > 0); end; +procedure bcToggleGrid (arg: Integer=-1); begin if (arg < 0) then showGrid := not showGrid else showGrid := (arg > 0); end; + +procedure bcMonsterSpawn (s: AnsiString); +var + mon: TMonster; +begin + if not gGameOn or g_Game_IsClient then + begin + conwriteln('cannot spawn monster in this mode'); + exit; + end; + mon := g_Mons_SpawnAt(s, pmsCurMapX, pmsCurMapY); + if (mon = nil) then begin conwritefln('unknown monster id: ''%s''', [s]); exit; end; + monMarkedUID := mon.UID; +end; + +procedure bcMonsterWakeup (); +var + mon: TMonster; +begin + if (monMarkedUID <> -1) then + begin + mon := g_Monsters_ByUID(monMarkedUID); + if (mon <> nil) then mon.WakeUp(); + end; +end; + +procedure bcPlayerTeleport (); +var + x, y, w, h: Integer; +begin + //e_WriteLog(Format('TELEPORT: (%d,%d)', [pmsCurMapX, pmsCurMapY]), MSG_NOTIFY); + if (gPlayers[0] <> nil) then + begin + gPlayers[0].getMapBox(x, y, w, h); + gPlayers[0].TeleportTo(pmsCurMapX-w div 2, pmsCurMapY-h div 2, true, 69); // 69: don't change dir + end; +end; + +procedure dbgToggleTraceBox (arg: Integer=-1); begin if (arg < 0) then showTraceBox := not showTraceBox else showTraceBox := (arg > 0); end; + +procedure dbgToggleHolmesPause (arg: Integer=-1); begin if (arg < 0) then g_Game_HolmesPause(not gPauseHolmes) else g_Game_HolmesPause(arg > 0); end; + +procedure cbAtcurSelectMonster (); + function monsAtDump (mon: TMonster{; tag: Integer}): Boolean; + begin + result := true; // stop + e_WriteLog(Format('monster #%d (UID:%u) (proxyid:%d)', [mon.arrIdx, mon.UID, mon.proxyId]), TMsgType.Notify); + monMarkedUID := mon.UID; + dumpPublishedProperties(mon); + end; +var + plr: TPlayer; + x, y, w, h: Integer; + mit: PMonster; + it: TMonsterGrid.Iter; +begin + monMarkedUID := -1; + if (Length(gPlayers) > 0) then + begin + plr := gPlayers[0]; + if (plr <> nil) then + begin + plr.getMapBox(x, y, w, h); + if (pmsCurMapX >= x) and (pmsCurMapY >= y) and (pmsCurMapX < x+w) and (pmsCurMapY < y+h) then + begin + dumpPublishedProperties(plr); + end; + end; + end; + //e_WriteLog('===========================', MSG_NOTIFY); + it := monsGrid.forEachAtPoint(pmsCurMapX, pmsCurMapY); + for mit in it do monsAtDump(mit^); + it.release(); + //e_WriteLog('---------------------------', MSG_NOTIFY); +end; + +procedure cbAtcurDumpMonsters (); + function monsAtDump (mon: TMonster{; tag: Integer}): Boolean; + begin + result := false; // don't stop + e_WriteLog(Format('monster #%d (UID:%u) (proxyid:%d)', [mon.arrIdx, mon.UID, mon.proxyId]), TMsgType.Notify); + end; +var + mit: PMonster; + it: TMonsterGrid.Iter; +begin + it := monsGrid.forEachAtPoint(pmsCurMapX, pmsCurMapY); + if (it.length > 0) then + begin + e_WriteLog('===========================', TMsgType.Notify); + for mit in it do monsAtDump(mit^); + e_WriteLog('---------------------------', TMsgType.Notify); + end; + it.release(); +end; + +procedure cbAtcurDumpWalls (); + function wallToggle (pan: TPanel{; tag: Integer}): Boolean; + begin + result := false; // don't stop + if (platMarkedGUID = -1) then platMarkedGUID := pan.guid; + e_LogWritefln('wall ''%s'' #%d(%d); enabled=%d (%d); (%d,%d)-(%d,%d)', [pan.mapId, pan.arrIdx, pan.proxyId, Integer(pan.Enabled), Integer(mapGrid.proxyEnabled[pan.proxyId]), pan.X, pan.Y, pan.Width, pan.Height]); + dumpPublishedProperties(pan); + end; +var + hasTrigs: Boolean = false; + f: Integer; + trig: PTrigger; + mwit: PPanel; + it: TPanelGrid.Iter; +begin + platMarkedGUID := -1; + it := mapGrid.forEachAtPoint(pmsCurMapX, pmsCurMapY, (GridTagWall or GridTagDoor)); + if (it.length > 0) then + begin + e_WriteLog('=== TOGGLE WALL ===', TMsgType.Notify); + for mwit in it do wallToggle(mwit^); + e_WriteLog('--- toggle wall ---', TMsgType.Notify); + end; + it.release(); + if showTriggers then + begin + for f := 0 to High(gTriggers) do + begin + trig := @gTriggers[f]; + if (pmsCurMapX >= trig.x) and (pmsCurMapY >= trig.y) and (pmsCurMapX < trig.x+trig.width) and (pmsCurMapY < trig.y+trig.height) then + begin + if not hasTrigs then begin writeln('=== TRIGGERS ==='); hasTrigs := true; end; + writeln('trigger ''', trig.mapId, ''' of type ''', trigType2Str(trig.TriggerType), ''''); + end; + end; + if hasTrigs then writeln('--- triggers ---'); + end; +end; + +procedure cbAtcurToggleWalls (); + function wallToggle (pan: TPanel{; tag: Integer}): Boolean; begin - plrDebugDraw(); + result := false; // don't stop + //e_WriteLog(Format('wall #%d(%d); enabled=%d (%d); (%d,%d)-(%d,%d)', [pan.arrIdx, pan.proxyId, Integer(pan.Enabled), Integer(mapGrid.proxyEnabled[pan.proxyId]), pan.X, pan.Y, pan.Width, pan.Height]), MSG_NOTIFY); + if pan.Enabled then g_Map_DisableWallGUID(pan.guid) else g_Map_EnableWallGUID(pan.guid); end; +var + mwit: PPanel; + it: TPanelGrid.Iter; +begin + //e_WriteLog('=== TOGGLE WALL ===', MSG_NOTIFY); + //e_WriteLog('--- toggle wall ---', MSG_NOTIFY); + it := mapGrid.forEachAtPoint(pmsCurMapX, pmsCurMapY, (GridTagWall or GridTagDoor)); + for mwit in it do wallToggle(mwit^); + it.release(); +end; + + +// ////////////////////////////////////////////////////////////////////////// // +procedure holmesInitCommands (); +begin + if (cmdlist <> nil) then exit; + cmdAdd('win_layers', toggleLayersWindow, 'toggle layers window', 'window control'); + cmdAdd('win_outline', toggleOutlineWindow, 'toggle outline window', 'window control'); + cmdAdd('win_help', toggleHelpWindow, 'toggle help window', 'window control'); + cmdAdd('win_options', toggleOptionsWindow, 'toggle options window', 'window control'); + + cmdAdd('mon_think_step', bcOneMonsterThinkStep, 'one monster think step', 'monster control'); + cmdAdd('mon_info', bcToggleMonsterInfo, 'toggle monster info', 'monster control'); + cmdAdd('mon_los_plr', bcToggleMonsterLOSPlr, 'toggle monster LOS to player', 'monster control'); + cmdAdd('mon_cells', bcToggleMonsterCells, 'toggle "show all cells occupied by monsters" (SLOW!)', 'monster control'); + cmdAdd('mon_wakeup', bcMonsterWakeup, 'wake up selected monster', 'monster control'); + + cmdAdd('mon_spawn', bcMonsterSpawn, 'spawn monster', 'monster control'); + + cmdAdd('mplat_step', bcOneMPlatThinkStep, 'one mplat think step', 'mplat control'); + cmdAdd('mplat_toggle', bcMPlatToggle, 'activate/deactivate moving platforms', 'mplat control'); + + cmdAdd('plr_teleport', bcPlayerTeleport, 'teleport player', 'player control'); + + cmdAdd('dbg_curpos', bcToggleCurPos, 'toggle "show cursor position on the map"', 'various'); + cmdAdd('dbg_grid', bcToggleGrid, 'toggle grid', 'various'); + cmdAdd('dbg_triggers', bcToggleDrawTriggers, 'show/hide triggers (SLOW!)', 'various'); + + cmdAdd('atcur_select_monster', cbAtcurSelectMonster, 'select monster to operate', 'monster control'); + cmdAdd('atcur_dump_monsters', cbAtcurDumpMonsters, 'dump monsters in cell', 'monster control'); + cmdAdd('atcur_dump_walls', cbAtcurDumpWalls, 'dump walls in cell', 'wall control'); + cmdAdd('atcur_disable_walls', cbAtcurToggleWalls, 'disable walls', 'wall control'); - //drawText6Prop(10, 10, 'Hi there, I''m Holmes!', 255, 255, 0); - //drawText8Prop(10, 20, 'Hi there, I''m Holmes!', 255, 255, 0); + cmdAdd('dbg_tracebox', dbgToggleTraceBox, 'test traceBox()', 'player control'); - drawCursor(); + cmdAdd('hlm_pause', dbgToggleHolmesPause, '"Holmes" pause mode', 'game control'); end; +procedure holmesInitBinds (); +var + st: TStream = nil; + pr: TTextParser = nil; + s, kn, v: AnsiString; + kmods: Byte; + mbuts: Byte; +begin + kbS := kbS; + if not keybindsInited then + begin + // keyboard + keybindAdd('F1', 'win_help'); + keybindAdd('M-F1', 'win_options'); + keybindAdd('C-O', 'win_outline'); + keybindAdd('C-L', 'win_layers'); + + keybindAdd('M-M', 'mon_think_step'); + keybindAdd('M-I', 'mon_info'); + keybindAdd('M-L', 'mon_los_plr'); + keybindAdd('M-G', 'mon_cells'); + keybindAdd('M-A', 'mon_wakeup'); + + keybindAdd('M-P', 'mplat_step'); + keybindAdd('M-O', 'mplat_toggle'); + + keybindAdd('C-T', 'plr_teleport'); + keybindAdd('M-T', 'dbg_tracebox'); + + keybindAdd('C-P', 'dbg_curpos'); + keybindAdd('C-G', 'dbg_grid'); + keybindAdd('C-X', 'dbg_triggers'); + + keybindAdd('C-1', 'mon_spawn zombie'); + + keybindAdd('C-S-P', 'hlm_pause'); + + // mouse + msbindAdd('LMB', 'atcur_select_monster'); + msbindAdd('M-LMB', 'atcur_dump_monsters'); + msbindAdd('RMB', 'atcur_dump_walls'); + msbindAdd('M-RMB', 'atcur_disable_walls'); + + // load bindings from file + try + st := e_OpenResourceRO(ConfigDirs, 'holmes.rc'); + pr := TFileTextParser.Create(st); + conwriteln('parsing "holmes.rc"...'); + while (pr.tokType <> pr.TTEOF) do + begin + s := pr.expectId(); + if (s = 'stop') then break + else if (s = 'unbind_keys') then keybinds := nil + else if (s = 'unbind_mouse') then msbinds := nil + else if (s = 'bind') then + begin + if (pr.tokType = pr.TTStr) then s := pr.expectStr(false) + else if (pr.tokType = pr.TTInt) then s := Format('%d', [pr.expectInt()]) + else s := pr.expectId(); + + if (pr.tokType = pr.TTStr) then v := pr.expectStr(false) + else if (pr.tokType = pr.TTInt) then v := Format('%d', [pr.expectInt()]) + else v := pr.expectId(); + + kn := parseModKeys(s, kmods, mbuts); + if (CompareText(kn, 'lmb') = 0) or (CompareText(kn, 'rmb') = 0) or (CompareText(kn, 'mmb') = 0) or (CompareText(kn, 'None') = 0) then + begin + msbindAdd(s, v); + end + else + begin + keybindAdd(s, v); + end; + end; + end; + except on e: Exception do // sorry + if (pr <> nil) then conwritefln('Holmes config parse error at (%s,%s): %s', [pr.tokLine, pr.tokCol, e.message]); + end; + if (pr <> nil) then pr.Free() else st.Free(); // ownership + end; +end; + + +begin + // shut up, fpc! + msB := msB; + vpSet := vpSet; + + fuiEventCB := g_Holmes_OnEvent; + //uiContext.font := 'win14'; + + conRegVar('hlm_ui_scale', @fuiRenderScale, 0.01, 5.0, 'Holmes UI scale', '', false); end.