X-Git-Url: https://deadsoftware.ru/gitweb?p=d2df-sdl.git;a=blobdiff_plain;f=src%2Fengine%2Fe_soundfile_wav.pas;h=84ea42df4c5c12068309086e75f61ff2941c2593;hp=fe9a8a26f9c10ded420e82f183cee4c6167f3c77;hb=9193a04898bdd4020400c8acd8b1bcaccbe33dbf;hpb=c7a5223f1e2520ab13b480b937af1e208201de15 diff --git a/src/engine/e_soundfile_wav.pas b/src/engine/e_soundfile_wav.pas index fe9a8a2..84ea42d 100644 --- a/src/engine/e_soundfile_wav.pas +++ b/src/engine/e_soundfile_wav.pas @@ -24,15 +24,17 @@ type TWAVLoader = class (TSoundLoader) public - function Load(Data: Pointer; Len: LongWord; SStreaming: Boolean): Boolean; override; overload; - function Load(FName: string; SStreaming: Boolean): Boolean; override; overload; - function SetPosition(Pos: LongWord): Boolean; override; + function Load(Data: Pointer; Len: LongWord; Loop: Boolean): Boolean; override; overload; + function Load(FName: string; Loop: Boolean): Boolean; override; overload; + function Finished(): Boolean; override; + function Restart(): Boolean; override; function FillBuffer(Buf: Pointer; Len: LongWord): LongWord; override; - function GetAll(var OutPtr: Pointer): LongWord; override; procedure Free(); override; private FData: Pointer; FDataLen: LongWord; + FDataPos: LongWord; + FLooping: Boolean; end; TWAVLoaderFactory = class (TSoundLoaderFactory) @@ -131,7 +133,7 @@ begin FFormat.SampleBits := Spec.format and $FF; {$ENDIF} FFormat.Channels := Spec.channels; - FStreaming := False; // never stream wavs + FDataPos := 0; FDataLen := Len; FData := Buf; end @@ -143,7 +145,7 @@ begin end end; -function TWAVLoader.Load(Data: Pointer; Len: LongWord; SStreaming: Boolean): Boolean; +function TWAVLoader.Load(Data: Pointer; Len: LongWord; Loop: Boolean): Boolean; var RW: PSDL_RWops; begin @@ -152,9 +154,11 @@ begin if Result = False then e_LogWriteln('Could not load WAV: ' + SDL_GetError()); SDL_RWclose(RW); + FStreaming := False; + FLooping := Loop; end; -function TWAVLoader.Load(FName: string; SStreaming: Boolean): Boolean; +function TWAVLoader.Load(FName: string; Loop: Boolean): Boolean; var RW: PSDL_RWops; begin @@ -171,36 +175,50 @@ begin Result := False end; SDL_RWclose(RW); + FStreaming := False; + FLooping := Loop; end; -function TWAVLoader.SetPosition(Pos: LongWord): Boolean; +function TWAVLoader.Finished(): Boolean; begin - Result := False; // makes no sense when not streaming + Result := FDataPos >= FDataLen; end; -function TWAVLoader.FillBuffer(Buf: Pointer; Len: LongWord): LongWord; +function TWAVLoader.Restart(): Boolean; begin - if FDataLen < Len then - Len := FDataLen; - if FData <> nil then - begin - Move(FData^, Buf^, Len); - Result := Len; - end - else - Result := 0; + Result := True; + FDataPos := 0; end; -function TWAVLoader.GetAll(var OutPtr: Pointer): LongWord; +function TWAVLoader.FillBuffer(Buf: Pointer; Len: LongWord): LongWord; +var + OutPos: LongWord; + Tx: LongWord; begin - OutPtr := FData; - Result := FDataLen; + OutPos := 0; + Result := 0; + + while (FDataPos < FDataLen) and (OutPos < Len) do + begin + Tx := nmin(FDataLen - FDataPos, Len - OutPos); + Move((FData + FDataPos)^, (Buf + OutPos)^, Tx); + + FDataPos := FDataPos + Tx; + OutPos := OutPos + Tx; + Result := Result + Tx; + + if (FDataPos >= FDataLen) and FLooping then + FDataPos := 0; + end; end; procedure TWAVLoader.Free(); begin if FData <> nil then SDL_FreeWAV(FData); // SDL allocates inside the DLL, so we need this + FDataPos := 0; + FData := nil; + FDataLen := 0; end; initialization