unit g_res_downloader; interface uses sysutils, Classes, md5, g_net, g_netmsg, g_console, g_main, e_log; function g_Res_SearchSameWAD(const path, filename: string; const resMd5: TMD5Digest): string; function g_Res_DownloadWAD(const FileName: string): string; implementation uses g_language; const DOWNLOAD_DIR = 'downloads'; procedure FindFiles(const dirName, filename: string; var files: TStringList); var searchResult: TSearchRec; begin if FindFirst(dirName+'/*', faAnyFile, searchResult) = 0 then begin try repeat if (searchResult.Attr and faDirectory) = 0 then begin if searchResult.Name = filename then begin files.Add(dirName+'/'+filename); Exit; end; end else if (searchResult.Name <> '.') and (searchResult.Name <> '..') then FindFiles(IncludeTrailingPathDelimiter(dirName)+searchResult.Name, filename, files); until FindNext(searchResult) <> 0; finally FindClose(searchResult); end; end; end; function CompareFileHash(const filename: string; const resMd5: TMD5Digest): Boolean; var gResHash: TMD5Digest; begin gResHash := MD5File(filename); Result := MD5Match(gResHash, resMd5); end; function CheckFileHash(const path, filename: string; const resMd5: TMD5Digest): Boolean; begin Result := FileExists(path + filename) and CompareFileHash(path + filename, resMd5); end; function g_Res_SearchSameWAD(const path, filename: string; const resMd5: TMD5Digest): string; var res: string; files: TStringList; i: Integer; begin Result := ''; if CheckFileHash(path, filename, resMd5) then begin Result := path + filename; Exit; end; files := TStringList.Create; FindFiles(path, filename, files); for i := 0 to files.Count - 1 do begin res := files.Strings[i]; if CompareFileHash(res, resMd5) then begin Result := res; Break; end; end; files.Free; end; function SaveWAD(const path, filename: string; const data: array of Byte): string; var resFile: TFileStream; begin try Result := path + DOWNLOAD_DIR + '/' + filename; if not DirectoryExists(path + DOWNLOAD_DIR) then begin CreateDir(path + DOWNLOAD_DIR); end; resFile := TFileStream.Create(Result, fmCreate); resFile.WriteBuffer(data[0], Length(data)); resFile.Free except Result := ''; end; end; function g_Res_DownloadWAD(const FileName: string): string; var msgStream: TMemoryStream; resStream: TFileStream; mapData: TMapDataMsg; i: Integer; resData: TResDataMsg; begin g_Console_Add(Format(_lc[I_NET_MAP_DL], [FileName])); e_WriteLog('Downloading map `' + FileName + '` from server', MSG_NOTIFY); MC_SEND_MapRequest(); msgStream := g_Net_Wait_Event(NET_MSG_MAP_RESPONSE); if msgStream <> nil then begin mapData := MapDataFromMsgStream(msgStream); msgStream.Free; end; for i := 0 to High(mapData.ExternalResources) do begin if not CheckFileHash(GameDir + '/wads/', mapData.ExternalResources[i].Name, mapData.ExternalResources[i].md5) then begin g_Console_Add(Format(_lc[I_NET_WAD_DL], [mapData.ExternalResources[i].Name])); e_WriteLog('Downloading Wad `' + mapData.ExternalResources[i].Name + '` from server', MSG_NOTIFY); MC_SEND_ResRequest(mapData.ExternalResources[i].Name); msgStream := g_Net_Wait_Event(NET_MSG_RES_RESPONSE); resData := ResDataFromMsgStream(msgStream); resStream := TFileStream.Create(GameDir+'/wads/'+ mapData.ExternalResources[i].Name, fmCreate); resStream.WriteBuffer(resData.FileData[0], resData.FileSize); resData.FileData := nil; resStream.Free; msgStream.Free; end; end; Result := SaveWAD(MapsDir, ExtractFileName(FileName), mapData.FileData); end; end.