(* Copyright (C) DooM 2D:Forever Developers * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . *) {$INCLUDE ../shared/a_modes.inc} unit g_holmes; interface uses e_log, e_input, g_textures, g_basic, e_graphics, g_phys, g_grid, g_player, g_monsters, g_window, g_map, g_triggers, g_items, g_game, g_panel, g_console, xprofiler; type THMouseEvent = record public const // both for but and for bstate Left = $0001; Right = $0002; Middle = $0004; WheelUp = $0008; WheelDown = $0010; // event types Release = 0; Press = 1; Motion = 2; public kind: Byte; // motion, press, release x, y: Integer; dx, dy: Integer; // for wheel this is wheel motion, otherwise this is relative mouse motion but: Word; // current pressed/released button, or 0 for motion bstate: Word; // button state kstate: Word; // keyboard state (see THKeyEvent); end; THKeyEvent = record public const // modifiers ModCtrl = $0001; ModAlt = $0002; ModShift = $0004; // event types Release = 0; Press = 1; public kind: Byte; scan: Word; // SDL_SCANCODE_XXX sym: Word; // SDLK_XXX bstate: Word; // button state kstate: Word; // keyboard state public end; procedure g_Holmes_VidModeChanged (); procedure g_Holmes_WindowFocused (); procedure g_Holmes_WindowBlured (); procedure g_Holmes_Draw (); procedure g_Holmes_DrawUI (); function g_Holmes_MouseEvent (var ev: THMouseEvent): Boolean; // returns `true` if event was eaten function g_Holmes_KeyEvent (var ev: THKeyEvent): Boolean; // returns `true` if event was eaten // hooks for player procedure g_Holmes_plrView (viewPortX, viewPortY, viewPortW, viewPortH: Integer); procedure g_Holmes_plrLaser (ax0, ay0, ax1, ay1: Integer); operator = (constref ev: THKeyEvent; const s: AnsiString): Boolean; operator = (const s: AnsiString; constref ev: THKeyEvent): Boolean; operator = (constref ev: THMouseEvent; const s: AnsiString): Boolean; operator = (const s: AnsiString; constref ev: THMouseEvent): Boolean; var g_holmes_enabled: Boolean = {$IF DEFINED(D2F_DEBUG)}true{$ELSE}false{$ENDIF}; implementation uses SysUtils, Classes, GL, SDL2, MAPDEF, g_main, g_options, utils, hashtable, xparser; var //globalInited: Boolean = false; msX: Integer = -666; msY: Integer = -666; msB: Word = 0; // button state kbS: Word = 0; // keyboard modifiers state showGrid: Boolean = true; showMonsInfo: Boolean = false; showMonsLOS2Plr: Boolean = false; showAllMonsCells: Boolean = false; showMapCurPos: Boolean = false; showLayersWindow: Boolean = false; showOutlineWindow: Boolean = false; showTriggers: Boolean = {$IF DEFINED(D2F_DEBUG)}true{$ELSE}false{$ENDIF}; // ////////////////////////////////////////////////////////////////////////// // {$INCLUDE g_holmes.inc} {$INCLUDE g_holmes_ui.inc} // ////////////////////////////////////////////////////////////////////////// // // any mods = 255: nothing was defined function parseModKeys (const s: AnsiString; out kmods: Byte; out mbuts: Byte): AnsiString; var pos, epos: Integer; begin kmods := 255; mbuts := 255; pos := 1; //while (pos <= Length(s)) and (s[pos] <= ' ') do Inc(pos); if (pos < Length(s)) and ((s[pos] = '+') or (s[pos] = '-') or (s[pos] = '*')) then Inc(pos); while (pos < Length(s)) do begin if (Length(s)-pos >= 2) and (s[pos+1] = '-') then begin case s[pos] of 'C', 'c': begin if (kmods = 255) then kmods := 0; kmods := kmods or THKeyEvent.ModCtrl; Inc(pos, 2); continue; end; 'M', 'm': begin if (kmods = 255) then kmods := 0; kmods := kmods or THKeyEvent.ModAlt; Inc(pos, 2); continue; end; 'S', 's': begin if (kmods = 255) then kmods := 0; kmods := kmods or THKeyEvent.ModShift; Inc(pos, 2); continue; end; end; break; end; if (Length(s)-pos >= 4) and ((s[pos+1] = 'M') or (s[pos+1] = 'm')) and ((s[pos+2] = 'B') or (s[pos+1] = 'b')) and (s[pos+3] = '-') then begin case s[pos] of 'L', 'l': begin if (mbuts = 255) then mbuts := 0; mbuts := mbuts or THMouseEvent.Left; Inc(pos, 4); continue; end; 'R', 'r': begin if (mbuts = 255) then mbuts := 0; mbuts := mbuts or THMouseEvent.Right; Inc(pos, 4); continue; end; 'M', 'm': begin if (mbuts = 255) then mbuts := 0; mbuts := mbuts or THMouseEvent.Middle; Inc(pos, 4); continue; end; end; break; end; break; end; epos := Length(s)+1; while (epos > pos) and (s[epos-1] <= ' ') do Dec(epos); if (epos > pos) then result := Copy(s, pos, epos-pos) else result := ''; end; operator = (constref ev: THKeyEvent; const s: AnsiString): Boolean; var f: Integer; kmods: Byte = 255; mbuts: Byte = 255; kname: AnsiString; begin result := false; if (Length(s) > 0) then begin if (s[1] = '+') then begin if (ev.kind <> ev.Press) then exit; end else if (s[1] = '-') then begin if (ev.kind <> ev.Release) then exit; end else if (s[1] = '*') then begin end else if (ev.kind <> ev.Press) then exit; end; kname := parseModKeys(s, kmods, mbuts); if (kmods = 255) then kmods := 0; if (ev.kstate <> kmods) then exit; if (mbuts <> 255) and (ev.bstate <> mbuts) then exit; for f := 1 to High(e_KeyNames) do begin if (CompareText(kname, e_KeyNames[f]) = 0) then begin result := (ev.scan = f); exit; end; end; end; operator = (const s: AnsiString; constref ev: THKeyEvent): Boolean; begin result := (ev = s); end; operator = (constref ev: THMouseEvent; const s: AnsiString): Boolean; var kmods: Byte = 255; mbuts: Byte = 255; kname: AnsiString; but: Integer = -1; begin result := false; if (Length(s) > 0) then begin if (s[1] = '+') then begin if (ev.kind <> ev.Press) then exit; end else if (s[1] = '-') then begin if (ev.kind <> ev.Release) then exit; end else if (s[1] = '*') then begin if (ev.kind <> ev.Motion) then exit; end else if (ev.kind <> ev.Press) then exit; end; kname := parseModKeys(s, kmods, mbuts); if (CompareText(kname, 'LMB') = 0) then but := THMouseEvent.Left else if (CompareText(kname, 'RMB') = 0) then but := THMouseEvent.Right else if (CompareText(kname, 'MMB') = 0) then but := THMouseEvent.Middle else if (CompareText(kname, 'None') = 0) then but := 0 else exit; //conwritefln('s=[%s]; kname=[%s]; kmods=%s; mbuts=%s; but=%s', [s, kname, kmods, mbuts, but]); if (mbuts = 255) then mbuts := 0; if (kmods = 255) then kmods := 0; if (ev.kstate <> kmods) then exit; if (ev.kind = ev.Press) then mbuts := mbuts or but else if (ev.kind = ev.Release) then mbuts := mbuts and (not but); //conwritefln(' ev.bstate=%s; ev.but=%s; mbuts=%s', [ev.bstate, ev.but, mbuts]); result := (ev.bstate = mbuts) and (ev.but = but); end; operator = (const s: AnsiString; constref ev: THMouseEvent): Boolean; begin result := (ev = s); end; // ////////////////////////////////////////////////////////////////////////// // //FIXME function trigType2Str (ttype: Integer): AnsiString; begin result := ''; case ttype of TRIGGER_NONE: result := 'none'; TRIGGER_EXIT: result := 'exit'; TRIGGER_TELEPORT: result := 'teleport'; TRIGGER_OPENDOOR: result := 'opendoor'; TRIGGER_CLOSEDOOR: result := 'closedoor'; TRIGGER_DOOR: result := 'door'; TRIGGER_DOOR5: result := 'door5'; TRIGGER_CLOSETRAP: result := 'closetrap'; TRIGGER_TRAP: result := 'trap'; TRIGGER_PRESS: result := 'press'; TRIGGER_SECRET: result := 'secret'; TRIGGER_LIFTUP: result := 'liftup'; TRIGGER_LIFTDOWN: result := 'liftdown'; TRIGGER_LIFT: result := 'lift'; TRIGGER_TEXTURE: result := 'texture'; TRIGGER_ON: result := 'on'; TRIGGER_OFF: result := 'off'; TRIGGER_ONOFF: result := 'onoff'; TRIGGER_SOUND: result := 'sound'; TRIGGER_SPAWNMONSTER: result := 'spawnmonster'; TRIGGER_SPAWNITEM: result := 'spawnitem'; TRIGGER_MUSIC: result := 'music'; TRIGGER_PUSH: result := 'push'; TRIGGER_SCORE: result := 'score'; TRIGGER_MESSAGE: result := 'message'; TRIGGER_DAMAGE: result := 'damage'; TRIGGER_HEALTH: result := 'health'; TRIGGER_SHOT: result := 'shot'; TRIGGER_EFFECT: result := 'effect'; TRIGGER_SCRIPT: result := 'script'; end; end; // ////////////////////////////////////////////////////////////////////////// // {$INCLUDE g_holmes_cmd.inc} procedure holmesInitCommands (); forward; procedure holmesInitBinds (); forward; // ////////////////////////////////////////////////////////////////////////// // var g_ol_nice: Boolean = false; g_ol_fill_walls: Boolean = false; g_ol_rlayer_back: Boolean = false; g_ol_rlayer_step: Boolean = false; g_ol_rlayer_wall: Boolean = false; g_ol_rlayer_door: Boolean = false; g_ol_rlayer_acid1: Boolean = false; g_ol_rlayer_acid2: Boolean = false; g_ol_rlayer_water: Boolean = false; g_ol_rlayer_fore: Boolean = false; // ////////////////////////////////////////////////////////////////////////// // var winHelp: THTopWindow = nil; winOptions: THTopWindow = nil; winLayers: THTopWindow = nil; winOutlines: THTopWindow = nil; procedure createHelpWindow (); forward; procedure createOptionsWindow (); forward; procedure createLayersWindow (); forward; procedure createOutlinesWindow (); forward; procedure toggleLayersWindowCB (me: THControl; checked: Integer); begin if showLayersWindow then begin if (winLayers = nil) then createLayersWindow(); uiAddWindow(winLayers); end else begin uiRemoveWindow(winLayers); end; end; procedure toggleOutlineWindowCB (me: THControl; checked: Integer); begin if showOutlineWindow then begin if (winOutlines = nil) then createOutlinesWindow(); uiAddWindow(winOutlines); end else begin uiRemoveWindow(winOutlines); end; end; procedure createHelpWindow (); var llb: THCtlSimpleText; slist: array of AnsiString = nil; cmd: PHolmesCommand; bind: THolmesBinding; f, maxkeylen: Integer; s: AnsiString; begin for cmd in cmdlist do cmd.helpmark := false; maxkeylen := 0; for bind in keybinds do begin if (Length(bind.key) = 0) then continue; if cmdlist.get(bind.cmdName, cmd) then begin if (Length(cmd.help) > 0) then begin cmd.helpmark := true; if (maxkeylen < Length(bind.key)) then maxkeylen := Length(bind.key); end; end; end; for cmd in cmdlist do begin if not cmd.helpmark then continue; if (Length(cmd.help) = 0) then continue; f := 0; while (f < Length(slist)) and (CompareText(slist[f], cmd.section) <> 0) do Inc(f); if (f = Length(slist)) then begin SetLength(slist, Length(slist)+1); slist[High(slist)] := cmd.section; end; end; llb := THCtlSimpleText.Create(0, 0); for f := 0 to High(slist) do begin if (f > 0) then llb.appendItem(''); llb.appendItem(slist[f], true, true); for cmd in cmdlist do begin if not cmd.helpmark then continue; if (CompareText(cmd.section, slist[f]) <> 0) then continue; for bind in keybinds do begin if (Length(bind.key) = 0) then continue; if (cmd.name = bind.cmdName) then begin s := bind.key; while (Length(s) < maxkeylen) do s += ' '; s := ' '+s+' -- '+cmd.help; llb.appendItem(s); end; end; end; end; maxkeylen := 0; for bind in msbinds do begin if (Length(bind.key) = 0) then continue; if cmdlist.get(bind.cmdName, cmd) then begin if (Length(cmd.help) > 0) then begin cmd.helpmark := true; if (maxkeylen < Length(bind.key)) then maxkeylen := Length(bind.key); end; end; end; llb.appendItem(''); llb.appendItem('mouse', true, true); for bind in msbinds do begin if (Length(bind.key) = 0) then continue; if cmdlist.get(bind.cmdName, cmd) then begin if (Length(cmd.help) > 0) then begin s := bind.key; while (Length(s) < maxkeylen) do s += ' '; s := ' '+s+' -- '+cmd.help; llb.appendItem(s); end; end; end; winHelp := THTopWindow.Create('Holmes Help', 10, 10); winHelp.escClose := true; winHelp.appendChild(llb); winHelp.centerInScreen(); end; procedure winLayersClosed (me: THControl; dummy: Integer); begin showLayersWindow := false; end; procedure winOutlinesClosed (me: THControl; dummy: Integer); begin showOutlineWindow := false; end; procedure createLayersWindow (); var llb: THCtlCBListBox; begin llb := THCtlCBListBox.Create(0, 0); llb.appendItem('background', @g_rlayer_back); llb.appendItem('steps', @g_rlayer_step); llb.appendItem('walls', @g_rlayer_wall); llb.appendItem('doors', @g_rlayer_door); llb.appendItem('acid1', @g_rlayer_acid1); llb.appendItem('acid2', @g_rlayer_acid2); llb.appendItem('water', @g_rlayer_water); llb.appendItem('foreground', @g_rlayer_fore); winLayers := THTopWindow.Create('layers', 10, 10); winLayers.escClose := true; winLayers.appendChild(llb); winLayers.closeCB := winLayersClosed; end; procedure createOutlinesWindow (); var llb: THCtlCBListBox; begin llb := THCtlCBListBox.Create(0, 0); llb.appendItem('background', @g_ol_rlayer_back); llb.appendItem('steps', @g_ol_rlayer_step); llb.appendItem('walls', @g_ol_rlayer_wall); llb.appendItem('doors', @g_ol_rlayer_door); llb.appendItem('acid1', @g_ol_rlayer_acid1); llb.appendItem('acid2', @g_ol_rlayer_acid2); llb.appendItem('water', @g_ol_rlayer_water); llb.appendItem('foreground', @g_ol_rlayer_fore); llb.appendItem('OPTIONS', nil); llb.appendItem('fill walls', @g_ol_fill_walls); llb.appendItem('contours', @g_ol_nice); winOutlines := THTopWindow.Create('outlines', 100, 10); winOutlines.escClose := true; winOutlines.appendChild(llb); winOutlines.closeCB := winOutlinesClosed; end; procedure createOptionsWindow (); var llb: THCtlCBListBox; begin llb := THCtlCBListBox.Create(0, 0); llb.appendItem('map grid', @showGrid); llb.appendItem('cursor position on map', @showMapCurPos); llb.appendItem('monster info', @showMonsInfo); llb.appendItem('monster LOS to player', @showMonsLOS2Plr); llb.appendItem('monster cells (SLOW!)', @showAllMonsCells); llb.appendItem('draw triggers (SLOW!)', @showTriggers); llb.appendItem('WINDOWS', nil); llb.appendItem('layers window', @showLayersWindow, toggleLayersWindowCB); llb.appendItem('outline window', @showOutlineWindow, toggleOutlineWindowCB); winOptions := THTopWindow.Create('Holmes Options', 100, 100); winOptions.escClose := true; winOptions.appendChild(llb); winOptions.centerInScreen(); end; procedure toggleLayersWindow (arg: Integer=-1); begin showLayersWindow := not showLayersWindow; toggleLayersWindowCB(nil, 0); end; procedure toggleOutlineWindow (arg: Integer=-1); begin showOutlineWindow := not showOutlineWindow; toggleOutlineWindowCB(nil, 0); end; procedure toggleHelpWindow (arg: Integer=-1); begin if (winHelp = nil) then createHelpWindow(); if not uiVisibleWindow(winHelp) then uiAddWindow(winHelp) else uiRemoveWindow(winHelp); end; procedure toggleOptionsWindow (arg: Integer=-1); begin if (winOptions = nil) then createOptionsWindow(); if not uiVisibleWindow(winOptions) then uiAddWindow(winOptions) else uiRemoveWindow(winOptions); end; // ////////////////////////////////////////////////////////////////////////// // procedure g_Holmes_VidModeChanged (); begin e_WriteLog(Format('Holmes: videomode changed: %dx%d', [gScreenWidth, gScreenHeight]), MSG_NOTIFY); // texture space is possibly lost here, idc curtexid := 0; font6texid := 0; font8texid := 0; prfont6texid := 0; prfont8texid := 0; //createCursorTexture(); end; procedure g_Holmes_WindowFocused (); begin msB := 0; kbS := 0; end; procedure g_Holmes_WindowBlured (); begin end; // ////////////////////////////////////////////////////////////////////////// // var vpSet: Boolean = false; vpx, vpy: Integer; vpw, vph: Integer; laserSet: Boolean = false; laserX0, laserY0, laserX1, laserY1: Integer; monMarkedUID: Integer = -1; procedure g_Holmes_plrView (viewPortX, viewPortY, viewPortW, viewPortH: Integer); begin vpSet := true; vpx := viewPortX; vpy := viewPortY; vpw := viewPortW; vph := viewPortH; end; procedure g_Holmes_plrLaser (ax0, ay0, ax1, ay1: Integer); begin laserSet := true; laserX0 := ax0; laserY0 := ay0; laserX1 := ax1; laserY1 := ay1; laserSet := laserSet; // shut up, fpc! end; function pmsCurMapX (): Integer; inline; begin result := msX+vpx; end; function pmsCurMapY (): Integer; inline; begin result := msY+vpy; end; procedure plrDebugMouse (var ev: THMouseEvent); begin //e_WriteLog(Format('mouse: x=%d; y=%d; but=%d; bstate=%d', [msx, msy, but, bstate]), MSG_NOTIFY); if (gPlayer1 = nil) or not vpSet then exit; //if (ev.kind <> THMouseEvent.Press) then exit; //e_WriteLog(Format('mev: %d', [Integer(ev.kind)]), MSG_NOTIFY); msbindExecute(ev); end; var edgeBmp: array of Byte = nil; procedure drawOutlines (); var r, g, b: Integer; procedure clearEdgeBmp (); begin SetLength(edgeBmp, (gWinSizeX+4)*(gWinSizeY+4)); FillChar(edgeBmp[0], Length(edgeBmp)*sizeof(edgeBmp[0]), 0); end; procedure drawPanel (pan: TPanel); var sx, len, y0, y1: Integer; begin if (pan = nil) or (pan.Width < 1) or (pan.Height < 1) then exit; if (pan.X+pan.Width <= vpx-1) or (pan.Y+pan.Height <= vpy-1) then exit; if (pan.X >= vpx+vpw+1) or (pan.Y >= vpy+vph+1) then exit; if g_ol_nice or g_ol_fill_walls then begin sx := pan.X-(vpx-1); len := pan.Width; if (len > gWinSizeX+4) then len := gWinSizeX+4; if (sx < 0) then begin len += sx; sx := 0; end; if (sx+len > gWinSizeX+4) then len := gWinSizeX+4-sx; if (len < 1) then exit; assert(sx >= 0); assert(sx+len <= gWinSizeX+4); y0 := pan.Y-(vpy-1); y1 := y0+pan.Height; if (y0 < 0) then y0 := 0; if (y1 > gWinSizeY+4) then y1 := gWinSizeY+4; while (y0 < y1) do begin FillChar(edgeBmp[y0*(gWinSizeX+4)+sx], len*sizeof(edgeBmp[0]), 1); Inc(y0); end; end else begin drawRect(pan.X, pan.Y, pan.Width, pan.Height, r, g, b); end; end; var lsx: Integer = -1; lex: Integer = -1; lsy: Integer = -1; procedure flushLine (); begin if (lsy > 0) and (lsx > 0) then begin if (lex = lsx) then begin glBegin(GL_POINTS); glVertex2f(lsx-1+vpx+0.37, lsy-1+vpy+0.37); glEnd(); end else begin glBegin(GL_LINES); glVertex2f(lsx-1+vpx+0.37, lsy-1+vpy+0.37); glVertex2f(lex-0+vpx+0.37, lsy-1+vpy+0.37); glEnd(); end; end; lsx := -1; lex := -1; end; procedure startLine (y: Integer); begin flushLine(); lsy := y; end; procedure putPixel (x: Integer); begin if (x < 1) then exit; if (lex+1 <> x) then flushLine(); if (lsx < 0) then lsx := x; lex := x; end; procedure drawEdges (); var x, y: Integer; a: PByte; begin glDisable(GL_BLEND); glDisable(GL_TEXTURE_2D); glLineWidth(1); glPointSize(1); glDisable(GL_LINE_SMOOTH); glDisable(GL_POLYGON_SMOOTH); glColor4f(r/255.0, g/255.0, b/255.0, 1.0); for y := 1 to vph do begin a := @edgeBmp[y*(gWinSizeX+4)+1]; startLine(y); for x := 1 to vpw do begin if (a[0] <> 0) then begin if (a[-1] = 0) or (a[1] = 0) or (a[-(gWinSizeX+4)] = 0) or (a[gWinSizeX+4] = 0) or (a[-(gWinSizeX+4)-1] = 0) or (a[-(gWinSizeX+4)+1] = 0) or (a[gWinSizeX+4-1] = 0) or (a[gWinSizeX+4+1] = 0) then begin putPixel(x); end; end; Inc(a); end; flushLine(); end; end; procedure drawFilledWalls (); var x, y: Integer; a: PByte; begin glDisable(GL_BLEND); glDisable(GL_TEXTURE_2D); glLineWidth(1); glPointSize(1); glDisable(GL_LINE_SMOOTH); glDisable(GL_POLYGON_SMOOTH); glColor4f(r/255.0, g/255.0, b/255.0, 1.0); for y := 1 to vph do begin a := @edgeBmp[y*(gWinSizeX+4)+1]; startLine(y); for x := 1 to vpw do begin if (a[0] <> 0) then putPixel(x); Inc(a); end; flushLine(); end; end; procedure doWallsOld (parr: array of TPanel; ptype: Word; ar, ag, ab: Integer); var f: Integer; pan: TPanel; begin r := ar; g := ag; b := ab; if g_ol_nice or g_ol_fill_walls then clearEdgeBmp(); for f := 0 to High(parr) do begin pan := parr[f]; if (pan = nil) or not pan.Enabled or (pan.Width < 1) or (pan.Height < 1) then continue; if ((pan.PanelType and ptype) = 0) then continue; drawPanel(pan); end; if g_ol_nice then drawEdges(); if g_ol_fill_walls then drawFilledWalls(); end; var xptag: Word; function doWallCB (pan: TPanel; tag: Integer): Boolean; begin result := false; // don't stop //if (pan = nil) or not pan.Enabled or (pan.Width < 1) or (pan.Height < 1) then exit; if ((pan.PanelType and xptag) = 0) then exit; drawPanel(pan); end; procedure doWalls (parr: array of TPanel; ptype: Word; ar, ag, ab: Integer); begin r := ar; g := ag; b := ab; xptag := ptype; if ((ptype and (PANEL_WALL or PANEL_OPENDOOR or PANEL_CLOSEDOOR)) <> 0) then ptype := GridTagWall or GridTagDoor else panelTypeToTag(ptype); if g_ol_nice or g_ol_fill_walls then clearEdgeBmp(); mapGrid.forEachInAABB(vpx-1, vpy-1, vpw+2, vph+2, doWallCB, ptype); if g_ol_nice then drawEdges(); if g_ol_fill_walls then drawFilledWalls(); end; begin if g_ol_rlayer_back then doWallsOld(gRenderBackgrounds, PANEL_BACK, 255, 127, 0); if g_ol_rlayer_step then doWallsOld(gSteps, PANEL_STEP, 192, 192, 192); if g_ol_rlayer_wall then doWallsOld(gWalls, PANEL_WALL, 255, 255, 255); if g_ol_rlayer_door then doWallsOld(gWalls, PANEL_OPENDOOR or PANEL_CLOSEDOOR, 0, 255, 0); if g_ol_rlayer_acid1 then doWallsOld(gAcid1, PANEL_ACID1, 255, 0, 0); if g_ol_rlayer_acid2 then doWallsOld(gAcid2, PANEL_ACID2, 198, 198, 0); if g_ol_rlayer_water then doWallsOld(gWater, PANEL_WATER, 0, 255, 255); if g_ol_rlayer_fore then doWallsOld(gRenderForegrounds, PANEL_FORE, 210, 210, 210); end; procedure plrDebugDraw (); procedure drawTileGrid (); var x, y: Integer; begin for y := 0 to (mapGrid.gridHeight div mapGrid.tileSize) do begin drawLine(mapGrid.gridX0, mapGrid.gridY0+y*mapGrid.tileSize, mapGrid.gridX0+mapGrid.gridWidth, mapGrid.gridY0+y*mapGrid.tileSize, 96, 96, 96, 255); end; for x := 0 to (mapGrid.gridWidth div mapGrid.tileSize) do begin drawLine(mapGrid.gridX0+x*mapGrid.tileSize, mapGrid.gridY0, mapGrid.gridX0+x*mapGrid.tileSize, mapGrid.gridY0+y*mapGrid.gridHeight, 96, 96, 96, 255); end; end; procedure hilightCell (cx, cy: Integer); begin fillRect(cx, cy, monsGrid.tileSize, monsGrid.tileSize, 0, 128, 0, 64); end; procedure hilightCell1 (cx, cy: Integer); begin //e_WriteLog(Format('h1: (%d,%d)', [cx, cy]), MSG_NOTIFY); fillRect(cx, cy, monsGrid.tileSize, monsGrid.tileSize, 255, 255, 0, 92); end; function hilightWallTrc (pan: TPanel; tag: Integer; x, y, prevx, prevy: Integer): Boolean; begin result := false; // don't stop if (pan = nil) then exit; // cell completion, ignore //e_WriteLog(Format('h1: (%d,%d)', [cx, cy]), MSG_NOTIFY); fillRect(pan.X, pan.Y, pan.Width, pan.Height, 0, 128, 128, 64); end; function monsCollector (mon: TMonster; tag: Integer): Boolean; var ex, ey: Integer; mx, my, mw, mh: Integer; begin result := false; mon.getMapBox(mx, my, mw, mh); e_DrawQuad(mx, my, mx+mw-1, my+mh-1, 255, 255, 0, 96); if lineAABBIntersects(laserX0, laserY0, laserX1, laserY1, mx, my, mw, mh, ex, ey) then begin e_DrawPoint(8, ex, ey, 0, 255, 0); end; end; procedure drawMonsterInfo (mon: TMonster); var mx, my, mw, mh: Integer; procedure drawMonsterTargetLine (); var emx, emy, emw, emh: Integer; enemy: TMonster; eplr: TPlayer; ex, ey: Integer; begin if (g_GetUIDType(mon.MonsterTargetUID) = UID_PLAYER) then begin eplr := g_Player_Get(mon.MonsterTargetUID); if (eplr <> nil) then eplr.getMapBox(emx, emy, emw, emh) else exit; end else if (g_GetUIDType(mon.MonsterTargetUID) = UID_MONSTER) then begin enemy := g_Monsters_ByUID(mon.MonsterTargetUID); if (enemy <> nil) then enemy.getMapBox(emx, emy, emw, emh) else exit; end else begin exit; end; mon.getMapBox(mx, my, mw, mh); drawLine(mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2, 255, 0, 0, 255); if (g_Map_traceToNearestWall(mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2, @ex, @ey) <> nil) then begin drawLine(mx+mw div 2, my+mh div 2, ex, ey, 0, 255, 0, 255); end; end; procedure drawLOS2Plr (); var emx, emy, emw, emh: Integer; eplr: TPlayer; ex, ey: Integer; begin eplr := gPlayers[0]; if (eplr = nil) then exit; eplr.getMapBox(emx, emy, emw, emh); mon.getMapBox(mx, my, mw, mh); drawLine(mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2, 255, 0, 0, 255); {$IF DEFINED(D2F_DEBUG)} //mapGrid.dbgRayTraceTileHitCB := hilightCell1; {$ENDIF} if (g_Map_traceToNearestWall(mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2, @ex, @ey) <> nil) then //if (mapGrid.traceRay(ex, ey, mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2, hilightWallTrc, (GridTagWall or GridTagDoor)) <> nil) then begin drawLine(mx+mw div 2, my+mh div 2, ex, ey, 0, 255, 0, 255); end; {$IF DEFINED(D2F_DEBUG)} //mapGrid.dbgRayTraceTileHitCB := nil; {$ENDIF} end; begin if (mon = nil) then exit; mon.getMapBox(mx, my, mw, mh); //mx += mw div 2; monsGrid.forEachBodyCell(mon.proxyId, hilightCell); if showMonsInfo then begin //fillRect(mx-4, my-7*8-6, 110, 7*8+6, 0, 0, 94, 250); darkenRect(mx-4, my-7*8-6, 110, 7*8+6, 128); my -= 8; my -= 2; // type drawText6(mx, my, Format('%s(U:%u)', [monsTypeToString(mon.MonsterType), mon.UID]), 255, 127, 0); my -= 8; // beh drawText6(mx, my, Format('Beh: %s', [monsBehToString(mon.MonsterBehaviour)]), 255, 127, 0); my -= 8; // state drawText6(mx, my, Format('State:%s (%d)', [monsStateToString(mon.MonsterState), mon.MonsterSleep]), 255, 127, 0); my -= 8; // health drawText6(mx, my, Format('Health:%d', [mon.MonsterHealth]), 255, 127, 0); my -= 8; // ammo drawText6(mx, my, Format('Ammo:%d', [mon.MonsterAmmo]), 255, 127, 0); my -= 8; // target drawText6(mx, my, Format('TgtUID:%u', [mon.MonsterTargetUID]), 255, 127, 0); my -= 8; drawText6(mx, my, Format('TgtTime:%d', [mon.MonsterTargetTime]), 255, 127, 0); my -= 8; end; drawMonsterTargetLine(); if showMonsLOS2Plr then drawLOS2Plr(); { property MonsterRemoved: Boolean read FRemoved write FRemoved; property MonsterPain: Integer read FPain write FPain; property MonsterAnim: Byte read FCurAnim write FCurAnim; } end; function highlightAllMonsterCells (mon: TMonster): Boolean; begin result := false; // don't stop monsGrid.forEachBodyCell(mon.proxyId, hilightCell); end; procedure drawTrigger (var trig: TTrigger); procedure drawPanelDest (var parr: TPanelArray; idx: Integer); var pan: TPanel; begin if (idx < 0) or (idx >= Length(parr)) then exit; pan := parr[idx]; drawLine( trig.x+trig.width div 2, trig.y+trig.height div 2, pan.x+pan.width div 2, pan.y+pan.height div 2, 255, 0, 255, 220); end; var tts: AnsiString; tx: Integer; begin fillRect(trig.x, trig.y, trig.width, trig.height, 255, 0, 255, 96); tts := trigType2Str(trig.TriggerType); tx := trig.x+(trig.width-Length(tts)*6) div 2; darkenRect(tx-2, trig.y-10, Length(tts)*6+4, 10, 64); drawText6(tx, trig.y-9, tts, 255, 127, 0); case trig.TriggerType of TRIGGER_NONE: begin end; TRIGGER_EXIT: begin end; TRIGGER_TELEPORT: begin end; TRIGGER_OPENDOOR: begin drawPanelDest(gWalls, trig.trigPanelId); end; TRIGGER_CLOSEDOOR: begin drawPanelDest(gWalls, trig.trigPanelId); end; TRIGGER_DOOR: begin drawPanelDest(gWalls, trig.trigPanelId); end; TRIGGER_DOOR5: begin drawPanelDest(gWalls, trig.trigPanelId); end; TRIGGER_CLOSETRAP: begin drawPanelDest(gWalls, trig.trigPanelId); end; TRIGGER_TRAP: begin drawPanelDest(gWalls, trig.trigPanelId); end; TRIGGER_PRESS: begin end; TRIGGER_SECRET: begin end; TRIGGER_LIFTUP: begin drawPanelDest(gLifts, trig.trigPanelId); end; TRIGGER_LIFTDOWN: begin drawPanelDest(gLifts, trig.trigPanelId); end; TRIGGER_LIFT: begin drawPanelDest(gLifts, trig.trigPanelId); end; TRIGGER_TEXTURE: begin end; TRIGGER_ON: begin end; TRIGGER_OFF: begin end; TRIGGER_ONOFF: begin end; TRIGGER_SOUND: begin end; TRIGGER_SPAWNMONSTER: begin end; TRIGGER_SPAWNITEM: begin end; TRIGGER_MUSIC: begin end; TRIGGER_PUSH: begin end; TRIGGER_SCORE: begin end; TRIGGER_MESSAGE: begin end; TRIGGER_DAMAGE: begin end; TRIGGER_HEALTH: begin end; TRIGGER_SHOT: begin end; TRIGGER_EFFECT: begin end; TRIGGER_SCRIPT: begin end; end; //trigType2Str //trigPanelId: Integer; end; procedure drawTriggers (); var f: Integer; begin for f := 0 to High(gTriggers) do drawTrigger(gTriggers[f]); end; var mon: TMonster; mx, my, mw, mh: Integer; begin if (gPlayer1 = nil) then exit; glEnable(GL_SCISSOR_TEST); glScissor(0, gWinSizeY-gPlayerScreenSize.Y-1, vpw, vph); glPushMatrix(); if g_dbg_scale_05 then glScalef(0.5, 0.5, 1.0); glTranslatef(-vpx, -vpy, 0); if (showGrid) then drawTileGrid(); drawOutlines(); if (laserSet) then g_Mons_AlongLine(laserX0, laserY0, laserX1, laserY1, monsCollector, true); if (monMarkedUID <> -1) then begin mon := g_Monsters_ByUID(monMarkedUID); if (mon <> nil) then begin mon.getMapBox(mx, my, mw, mh); e_DrawQuad(mx, my, mx+mw-1, my+mh-1, 255, 0, 0, 30); drawMonsterInfo(mon); end; end; if showAllMonsCells then g_Mons_ForEach(highlightAllMonsterCells); if showTriggers then drawTriggers(); glPopMatrix(); glDisable(GL_SCISSOR_TEST); if showMapCurPos then drawText8(4, gWinSizeY-10, Format('mappos:(%d,%d)', [pmsCurMapX, pmsCurMapY]), 255, 255, 0); end; // ////////////////////////////////////////////////////////////////////////// // function g_Holmes_MouseEvent (var ev: THMouseEvent): Boolean; begin holmesInitCommands(); holmesInitBinds(); result := true; msX := ev.x; msY := ev.y; msB := ev.bstate; kbS := ev.kstate; msB := msB; if not uiMouseEvent(ev) then plrDebugMouse(ev); end; // ////////////////////////////////////////////////////////////////////////// // function g_Holmes_KeyEvent (var ev: THKeyEvent): Boolean; {$IF DEFINED(D2F_DEBUG)} var pan: TPanel; ex, ey: Integer; dx, dy: Integer; {$ENDIF} procedure dummyWallTrc (cx, cy: Integer); begin end; begin holmesInitCommands(); holmesInitBinds(); result := false; msB := ev.bstate; kbS := ev.kstate; case ev.scan of SDL_SCANCODE_LCTRL, SDL_SCANCODE_RCTRL, SDL_SCANCODE_LALT, SDL_SCANCODE_RALT, SDL_SCANCODE_LSHIFT, SDL_SCANCODE_RSHIFT: result := true; end; if uiKeyEvent(ev) then begin result := true; exit; end; if keybindExecute(ev) then begin result := true; exit; end; // press if (ev.kind = THKeyEvent.Press) then begin {$IF DEFINED(D2F_DEBUG)} // C-UP, C-DOWN, C-LEFT, C-RIGHT: trace 10 pixels from cursor in the respective direction if ((ev.scan = SDL_SCANCODE_UP) or (ev.scan = SDL_SCANCODE_DOWN) or (ev.scan = SDL_SCANCODE_LEFT) or (ev.scan = SDL_SCANCODE_RIGHT)) and ((ev.kstate and THKeyEvent.ModCtrl) <> 0) then begin result := true; dx := pmsCurMapX; dy := pmsCurMapY; case ev.scan of SDL_SCANCODE_UP: dy -= 120; SDL_SCANCODE_DOWN: dy += 120; SDL_SCANCODE_LEFT: dx -= 120; SDL_SCANCODE_RIGHT: dx += 120; end; {$IF DEFINED(D2F_DEBUG)} //mapGrid.dbgRayTraceTileHitCB := dummyWallTrc; mapGrid.dbgShowTraceLog := true; {$ENDIF} pan := g_Map_traceToNearest(pmsCurMapX, pmsCurMapY, dx, dy, (GridTagWall or GridTagDoor or GridTagStep or GridTagAcid1 or GridTagAcid2 or GridTagWater), @ex, @ey); {$IF DEFINED(D2F_DEBUG)} //mapGrid.dbgRayTraceTileHitCB := nil; mapGrid.dbgShowTraceLog := false; {$ENDIF} e_LogWritefln('v-trace: (%d,%d)-(%d,%d); end=(%d,%d); hit=%d', [pmsCurMapX, pmsCurMapY, dx, dy, ex, ey, (pan <> nil)]); exit; end; {$ENDIF} end; end; // ////////////////////////////////////////////////////////////////////////// // procedure g_Holmes_Draw (); begin {$IF not DEFINED(HEADLESS)} holmesInitCommands(); holmesInitBinds(); glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); // modify color buffer glDisable(GL_STENCIL_TEST); glDisable(GL_BLEND); glDisable(GL_SCISSOR_TEST); glDisable(GL_TEXTURE_2D); if gGameOn then begin plrDebugDraw(); end; {$ENDIF} laserSet := false; end; procedure g_Holmes_DrawUI (); begin {$IF not DEFINED(HEADLESS)} uiDraw(); drawCursor(); {$ENDIF} end; // ////////////////////////////////////////////////////////////////////////// // procedure bcOneMonsterThinkStep (); begin gmon_debug_think := false; gmon_debug_one_think_step := true; end; procedure bcToggleMonsterInfo (arg: Integer=-1); begin if (arg < 0) then showMonsInfo := not showMonsInfo else showMonsInfo := (arg > 0); end; procedure bcToggleMonsterLOSPlr (arg: Integer=-1); begin if (arg < 0) then showMonsLOS2Plr := not showMonsLOS2Plr else showMonsLOS2Plr := (arg > 0); end; procedure bcToggleMonsterCells (arg: Integer=-1); begin if (arg < 0) then showAllMonsCells := not showAllMonsCells else showAllMonsCells := (arg > 0); end; procedure bcToggleDrawTriggers (arg: Integer=-1); begin if (arg < 0) then showTriggers := not showTriggers else showTriggers := (arg > 0); end; procedure bcToggleCurPos (arg: Integer=-1); begin if (arg < 0) then showMapCurPos := not showMapCurPos else showMapCurPos := (arg > 0); end; procedure bcToggleGrid (arg: Integer=-1); begin if (arg < 0) then showGrid := not showGrid else showGrid := (arg > 0); end; procedure bcMonsterWakeup (); var mon: TMonster; begin if (monMarkedUID <> -1) then begin mon := g_Monsters_ByUID(monMarkedUID); if (mon <> nil) then mon.WakeUp(); end; end; procedure bcPlayerTeleport (); var x, y, w, h: Integer; begin //e_WriteLog(Format('TELEPORT: (%d,%d)', [pmsCurMapX, pmsCurMapY]), MSG_NOTIFY); if (gPlayers[0] <> nil) then begin gPlayers[0].getMapBox(x, y, w, h); gPlayers[0].TeleportTo(pmsCurMapX-w div 2, pmsCurMapY-h div 2, true, 69); // 69: don't change dir end; end; procedure cbAtcurSelectMonster (); function monsAtDump (mon: TMonster; tag: Integer): Boolean; begin result := true; // stop e_WriteLog(Format('monster #%d (UID:%u) (proxyid:%d)', [mon.arrIdx, mon.UID, mon.proxyId]), MSG_NOTIFY); monMarkedUID := mon.UID; end; begin monMarkedUID := -1; //e_WriteLog('===========================', MSG_NOTIFY); monsGrid.forEachAtPoint(pmsCurMapX, pmsCurMapY, monsAtDump); //e_WriteLog('---------------------------', MSG_NOTIFY); end; procedure cbAtcurDumpMonsters (); function monsAtDump (mon: TMonster; tag: Integer): Boolean; begin result := false; // don't stop e_WriteLog(Format('monster #%d (UID:%u) (proxyid:%d)', [mon.arrIdx, mon.UID, mon.proxyId]), MSG_NOTIFY); end; begin e_WriteLog('===========================', MSG_NOTIFY); monsGrid.forEachAtPoint(pmsCurMapX, pmsCurMapY, monsAtDump); e_WriteLog('---------------------------', MSG_NOTIFY); end; procedure cbAtcurDumpWalls (); function wallToggle (pan: TPanel; tag: Integer): Boolean; begin result := false; // don't stop e_WriteLog(Format('wall #%d(%d); enabled=%d (%d); (%d,%d)-(%d,%d)', [pan.arrIdx, pan.proxyId, Integer(pan.Enabled), Integer(mapGrid.proxyEnabled[pan.proxyId]), pan.X, pan.Y, pan.Width, pan.Height]), MSG_NOTIFY); end; begin e_WriteLog('=== TOGGLE WALL ===', MSG_NOTIFY); mapGrid.forEachAtPoint(pmsCurMapX, pmsCurMapY, wallToggle, (GridTagWall or GridTagDoor)); e_WriteLog('--- toggle wall ---', MSG_NOTIFY); end; procedure cbAtcurToggleWalls (); function wallToggle (pan: TPanel; tag: Integer): Boolean; begin result := false; // don't stop //e_WriteLog(Format('wall #%d(%d); enabled=%d (%d); (%d,%d)-(%d,%d)', [pan.arrIdx, pan.proxyId, Integer(pan.Enabled), Integer(mapGrid.proxyEnabled[pan.proxyId]), pan.X, pan.Y, pan.Width, pan.Height]), MSG_NOTIFY); if pan.Enabled then g_Map_DisableWall(pan.arrIdx) else g_Map_EnableWall(pan.arrIdx); end; begin //e_WriteLog('=== TOGGLE WALL ===', MSG_NOTIFY); mapGrid.forEachAtPoint(pmsCurMapX, pmsCurMapY, wallToggle, (GridTagWall or GridTagDoor)); //e_WriteLog('--- toggle wall ---', MSG_NOTIFY); end; // ////////////////////////////////////////////////////////////////////////// // procedure holmesInitCommands (); begin if (cmdlist <> nil) then exit; cmdAdd('win_layers', toggleLayersWindow, 'toggle layers window', 'window control'); cmdAdd('win_outline', toggleOutlineWindow, 'toggle outline window', 'window control'); cmdAdd('win_help', toggleHelpWindow, 'toggle help window', 'window control'); cmdAdd('win_options', toggleOptionsWindow, 'toggle options window', 'window control'); cmdAdd('mon_think_step', bcOneMonsterThinkStep, 'one monster think step', 'monster control'); cmdAdd('mon_info', bcToggleMonsterInfo, 'toggle monster info', 'monster control'); cmdAdd('mon_los_plr', bcToggleMonsterLOSPlr, 'toggle monster LOS to player', 'monster control'); cmdAdd('mon_cells', bcToggleMonsterCells, 'toggle "show all cells occupied by monsters" (SLOW!)', 'monster control'); cmdAdd('mon_wakeup', bcMonsterWakeup, 'toggle "show all cells occupied by monsters" (SLOW!)', 'monster control'); cmdAdd('plr_teleport', bcPlayerTeleport, 'teleport player', 'player control'); cmdAdd('dbg_curpos', bcToggleCurPos, 'toggle "show cursor position on the map"', 'various'); cmdAdd('dbg_grid', bcToggleGrid, 'toggle grid', 'various'); cmdAdd('dbg_triggers', bcToggleDrawTriggers, 'show/hide triggers (SLOW!)', 'various'); cmdAdd('atcur_select_monster', cbAtcurSelectMonster, 'select monster to operate', 'monster control'); cmdAdd('atcur_dump_monsters', cbAtcurDumpMonsters, 'dump monsters in cell', 'monster control'); cmdAdd('atcur_dump_walls', cbAtcurDumpWalls, 'dump walls in cell', 'wall control'); cmdAdd('atcur_disable_walls', cbAtcurToggleWalls, 'disable walls', 'wall control'); end; procedure holmesInitBinds (); var st: TStream = nil; pr: TTextParser = nil; s, kn, v: AnsiString; kmods: Byte; mbuts: Byte; begin kbS := kbS; if not keybindsInited then begin // keyboard keybindAdd('F1', 'win_help'); keybindAdd('M-F1', 'win_options'); keybindAdd('C-O', 'win_outline'); keybindAdd('C-L', 'win_layers'); keybindAdd('M-M', 'mon_think_step'); keybindAdd('M-I', 'mon_info'); keybindAdd('M-L', 'mon_los_plr'); keybindAdd('M-G', 'mon_cells'); keybindAdd('M-A', 'mon_wakeup'); keybindAdd('C-T', 'plr_teleport'); keybindAdd('C-P', 'dbg_curpos'); keybindAdd('C-G', 'dbg_grid'); keybindAdd('C-X', 'dbg_triggers'); // mouse msbindAdd('LMB', 'atcur_select_monster'); msbindAdd('M-LMB', 'atcur_dump_monsters'); msbindAdd('RMB', 'atcur_dump_walls'); msbindAdd('M-RMB', 'atcur_disable_walls'); // load bindings from file try st := openDiskFileRO(GameDir+'holmes.rc'); pr := TFileTextParser.Create(st); conwriteln('parsing "holmes.rc"...'); while (pr.tokType <> pr.TTEOF) do begin s := pr.expectId(); if (s = 'stop') then break else if (s = 'unbind_keys') then keybinds := nil else if (s = 'unbind_mouse') then msbinds := nil else if (s = 'bind') then begin if (pr.tokType = pr.TTStr) then s := pr.expectStr(false) else if (pr.tokType = pr.TTInt) then s := Format('%d', [pr.expectInt()]) else s := pr.expectId(); if (pr.tokType = pr.TTStr) then v := pr.expectStr(false) else if (pr.tokType = pr.TTInt) then v := Format('%d', [pr.expectInt()]) else v := pr.expectId(); kn := parseModKeys(s, kmods, mbuts); if (CompareText(kn, 'lmb') = 0) or (CompareText(kn, 'rmb') = 0) or (CompareText(kn, 'mmb') = 0) or (CompareText(kn, 'None') = 0) then begin msbindAdd(s, v); end else begin keybindAdd(s, v); end; end; end; except on e: Exception do // sorry if (pr <> nil) then conwritefln('Holmes config parse error at (%s,%s): %s', [pr.tokLine, pr.tokCol, e.message]); end; if (pr <> nil) then pr.Free() else st.Free(); // ownership end; end; end.