From acc4fbaaecd9113aa28251b5137522f3571e6231 Mon Sep 17 00:00:00 2001 From: DeaDDooMER Date: Sat, 30 Nov 2019 14:31:23 +0300 Subject: [PATCH] more portable texture/sky preview --- src/editor/f_addresource_sky.pas | 42 +++++++------------ src/editor/f_addresource_texture.pas | 60 ++++++++++------------------ 2 files changed, 37 insertions(+), 65 deletions(-) diff --git a/src/editor/f_addresource_sky.pas b/src/editor/f_addresource_sky.pas index 79362df..e4a0f44 100644 --- a/src/editor/f_addresource_sky.pas +++ b/src/editor/f_addresource_sky.pas @@ -40,7 +40,6 @@ var img: TImageData; clr: TColor32Rec; bgc: TColor32Rec; - ii: PByte; Width, Height: Integer; x, y: Integer; @@ -68,47 +67,36 @@ begin Width := img.width; Height := img.height; - BitMap := TBitMap.Create(); BitMap.PixelFormat := pf24bit; - BitMap.Width := Width; BitMap.Height := Height; - -// Копируем в BitMap: - ii := BitMap.RawImage.Data; - for y := 0 to height-1 do + for y := 0 to height - 1 do begin - for x := 0 to width-1 do + for x := 0 to width - 1 do begin clr := GetPixel32(img, x, y); // HACK: Lazarus's TBitMap doesn't seem to have a working 32 bit mode, so // mix color with checkered background. Also, can't really read // CHECKERS.tga from here. FUCK! if UseCheckerboard then - begin - if (((x shr 3) and 1) = 0) xor (((y shr 3) and 1) = 0) then - bgc.Color := $FDFDFD - else - bgc.Color := $CBCBCB; - end + begin + if (((x shr 3) and 1) = 0) xor (((y shr 3) and 1) = 0) then + bgc.Color := $FDFDFD + else + bgc.Color := $CBCBCB + end else - begin - bgc.r := GetRValue(PreviewColor); - bgc.g := GetGValue(PreviewColor); - bgc.b := GetBValue(PreviewColor); - end; + begin + bgc.r := GetRValue(PreviewColor); + bgc.g := GetGValue(PreviewColor); + bgc.b := GetBValue(PreviewColor) + end; clr.r := ClampToByte((Byte(255 - clr.a) * bgc.r + clr.a * clr.r) div 255); clr.g := ClampToByte((Byte(255 - clr.a) * bgc.g + clr.a * clr.g) div 255); clr.b := ClampToByte((Byte(255 - clr.a) * bgc.b + clr.a * clr.b) div 255); - // TODO: check for RGB/BGR somehow? - ii^ := clr.b; Inc(ii); - ii^ := clr.g; Inc(ii); - ii^ := clr.r; Inc(ii); - - (* Why this works in linux? *) - {$IFNDEF WINDOWS}Inc(ii){$ENDIF} - end; + BitMap.Canvas.Pixels[x, y] := RGBToColor(clr.r, clr.g, clr.b) + end end; FreeMem(TextureData); FreeImage(img); diff --git a/src/editor/f_addresource_texture.pas b/src/editor/f_addresource_texture.pas index 62d0fd5..cdd0621 100644 --- a/src/editor/f_addresource_texture.pas +++ b/src/editor/f_addresource_texture.pas @@ -93,67 +93,51 @@ begin end end; -function CreateBitMap(Data: Pointer; DataSize: Cardinal): TBitMap; +function CreateBitMap (Data: Pointer; DataSize: Cardinal): TBitMap; var - img: TImageData; - clr: TColor32Rec; - bgc: TColor32Rec; - ii: PByte; - Width, - Height: Integer; - x, y: Integer; - BitMap: TBitMap; - + img: TImageData; + clr, bgc: TColor32Rec; + Width, Height: Integer; + x, y: Integer; + BitMap: TBitMap; begin Result := nil; - InitImage(img); if not LoadImageFromMemory(Data, DataSize, img) then Exit; Width := img.width; Height := img.height; - BitMap := TBitMap.Create(); - BitMap.PixelFormat := pf24bit; - + BitMap.PixelFormat := pf24bit; BitMap.Width := Width; BitMap.Height := Height; - -// Копируем в BitMap: - ii := BitMap.RawImage.Data; - for y := 0 to height-1 do + for y := 0 to Height - 1 do begin - for x := 0 to width-1 do + for x := 0 to Width - 1 do begin clr := GetPixel32(img, x, y); // HACK: Lazarus's TBitMap doesn't seem to have a working 32 bit mode, so // mix color with checkered background. Also, can't really read // CHECKERS.tga from here. FUCK! if UseCheckerboard then - begin - if (((x shr 3) and 1) = 0) xor (((y shr 3) and 1) = 0) then - bgc.Color := $FDFDFD - else - bgc.Color := $CBCBCB; - end + begin + if (((x shr 3) and 1) = 0) xor (((y shr 3) and 1) = 0) then + bgc.Color := $FDFDFD + else + bgc.Color := $CBCBCB + end else - begin - bgc.r := GetRValue(PreviewColor); - bgc.g := GetGValue(PreviewColor); - bgc.b := GetBValue(PreviewColor); - end; + begin + bgc.r := GetRValue(PreviewColor); + bgc.g := GetGValue(PreviewColor); + bgc.b := GetBValue(PreviewColor) + end; clr.r := ClampToByte((Byte(255 - clr.a) * bgc.r + clr.a * clr.r) div 255); clr.g := ClampToByte((Byte(255 - clr.a) * bgc.g + clr.a * clr.g) div 255); clr.b := ClampToByte((Byte(255 - clr.a) * bgc.b + clr.a * clr.b) div 255); - // TODO: check for RGB/BGR somehow? - ii^ := clr.b; Inc(ii); - ii^ := clr.g; Inc(ii); - ii^ := clr.r; Inc(ii); - - (* Why this works in linux? *) - {$IFNDEF WINDOWS}Inc(ii){$ENDIF} - end; + BitMap.Canvas.Pixels[x, y] := RGBToColor(clr.r, clr.g, clr.b) + end end; FreeImage(img); Result := BitMap; -- 2.29.2