X-Git-Url: https://deadsoftware.ru/gitweb?p=cavedroid.git;a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fgame%2Fmobs%2FPlayer.java;h=0b7ab8bc8148c48a24b02a3d7d266ec43e7cd3de;hp=fd7101c7dbd0dafbefab5675098e47cb014723f7;hb=f4d52e3e4a3712050532786fca0aded5ff8b5a03;hpb=aa867d19dc70babe1e3c091c60f903b06eb65fcf diff --git a/core/src/ru/deadsoftware/cavedroid/game/mobs/Player.java b/core/src/ru/deadsoftware/cavedroid/game/mobs/Player.java index fd7101c..0b7ab8b 100644 --- a/core/src/ru/deadsoftware/cavedroid/game/mobs/Player.java +++ b/core/src/ru/deadsoftware/cavedroid/game/mobs/Player.java @@ -2,10 +2,9 @@ package ru.deadsoftware.cavedroid.game.mobs; import com.badlogic.gdx.graphics.g2d.SpriteBatch; import com.badlogic.gdx.math.Vector2; +import ru.deadsoftware.cavedroid.game.GameWorld; import ru.deadsoftware.cavedroid.misc.Assets; -import static ru.deadsoftware.cavedroid.GameScreen.GP; - public class Player extends Mob { public final int[] inventory; @@ -13,33 +12,33 @@ public class Player extends Mob { public final int gameMode; public boolean swim; - public Player(int gameMode) { + public Player() { super(0, 0, 4, 30, randomDir(), Type.MOB); - this.gameMode = gameMode; + this.gameMode = 1; inventory = new int[9]; swim = false; } - public void respawn() { - Vector2 pos = getSpawnPoint(); + public void respawn(GameWorld gameWorld) { + Vector2 pos = getSpawnPoint(gameWorld); this.x = pos.x; this.y = pos.y; - move.setZero(); + mMove.setZero(); } - private Vector2 getSpawnPoint() { - int x = 0, y; - for (y = 0; y < GP.world.getHeight(); y++) { - if (y == GP.world.getHeight() - 1) { + private Vector2 getSpawnPoint(GameWorld gameWorld) { + int y; + for (y = 0; y < gameWorld.getHeight(); y++) { + if (y == gameWorld.getHeight() - 1) { y = 60; - GP.world.setForeMap(x, y, 1); + gameWorld.setForeMap(0, y, 1); break; } - if (GP.world.hasForeAt(x, y) && GP.world.getForeMapBlock(x, y).hasCollision()) { + if (gameWorld.hasForeAt(0, y) && gameWorld.getForeMapBlock(0, y).hasCollision()) { break; } } - return new Vector2(x * 16 + 8 - getWidth() / 2, (float) y * 16 - getHeight()); + return new Vector2(8 - getWidth() / 2, (float) y * 16 - getHeight()); } public void setDir(Direction dir) { @@ -49,7 +48,7 @@ public class Player extends Mob { } @Override - public void ai() { + public void ai(GameWorld gameWorld) { } @Override @@ -58,11 +57,11 @@ public class Player extends Mob { @Override public void draw(SpriteBatch spriteBatch, float x, float y) { - if (move.x != 0 || Assets.playerSprite[0][2].getRotation() != 0) { - Assets.playerSprite[0][2].rotate(animDelta); - Assets.playerSprite[1][2].rotate(-animDelta); - Assets.playerSprite[0][3].rotate(-animDelta); - Assets.playerSprite[1][3].rotate(animDelta); + if (mMove.x != 0 || Assets.playerSprite[0][2].getRotation() != 0) { + Assets.playerSprite[0][2].rotate(mAnimDelta); + Assets.playerSprite[1][2].rotate(-mAnimDelta); + Assets.playerSprite[0][3].rotate(-mAnimDelta); + Assets.playerSprite[1][3].rotate(mAnimDelta); } else { Assets.playerSprite[0][2].setRotation(0); Assets.playerSprite[1][2].setRotation(0); @@ -70,7 +69,7 @@ public class Player extends Mob { Assets.playerSprite[1][3].setRotation(0); } if (Assets.playerSprite[0][2].getRotation() >= 60 || Assets.playerSprite[0][2].getRotation() <= -60) { - animDelta = -animDelta; + mAnimDelta = -mAnimDelta; } //back hand